Tag Archives: Tragedy

An event shakes the character’s world apart. Often coupled with Melancholy, but not mutually inclusive.

Angel Beats! – Anime Review

Japanese Title: Angel Beats!

 

Similar: Death Parade

Plastic Memories

Haibane Renmei

 

Watched in: Japanese & English

Genre: Supernatural Action Comedy Drama

Length: 13 episodes

 

Positives:

  • Occasionally funny.
  • No space for rent.

Negatives:

  • Too many characters for 13 episodes.
  • Emotions don’t land.
  • Weak art.
  • Script often makes you cringe.

(Request an anime for review here.)

Until I committed to watching Angel Beats (after a reader requested it for review), I had thought it was another adaptation of Key Visual’s awful visual novels, owing to the similarity in character design (I had attributed the reduced real estate between the eyes to someone finally pointing out how ugly Key characters were). Much to my delight, I discovered that it only involved one notable staff member from those past projects and it wasn’t someone from the art department. The composer wrote this story as an original with no visual novel relations. Thank Thor; Angel Beats isn’t doomed before the first frame!

With that happy thought in mind, I dove right in.

Angel Beats is a “trapped in limbo” story with video game rules, where each of the “player characters” cannot escape the confines of a high school until they undo a past regret and move on in death. Otonashi is the newest student in this strange world of the in-between. He awakens with no memories and next to a girl hunched over a sniper rifle. She’s aiming at a silver-haired girl in the school’s soccer field. He doesn’t see the girl as a threat and rightfully so, for she is as dulcet as a puppy. He soon learns otherwise when he talks to her and she kills him.

He’s fine the next morning, of course, since no one dies in this limbo high school of NPCs. The silver girl or “angel” is just there to enforce the rules as student body president. Meanwhile, Otonashi joins sniper girl’s club of player characters. They have one mission – defeat the angel and get out of here.

The first few episodes are fine overall as they explain the rules and the story focuses more on comedy, like a group of high school friends taking their military LARP most seriously. The second episode has them breaking into their own secret underground base when the traps meant for the angel turn on them. The team members drop like flies to video game traps and it’s funny.

The quality falls as you progress further into the story, figuring out the goal is to give each character an emotional send off before they depart limbo. They can only pass on once they make up for a regret in life, which means a shoehorned tragic backstory for each person is imminent (sniper girl’s is laughable, even with dead kids involved). It gets worse when you remember the episode count and calculate that there is no way to accommodate so many characters. You don’t care about anyone before they leave. You see the ending coming eight episodes away and yet it’s still ham-fisted.

No emotional moment in Angel Beats worked for me. The story is a metaphor about moving on from high school and having to say goodbye to friends – possibly for the last time – which is relatable to just about everyone in the audience (if you’re still in high school, you can relate to leaving primary/middle school friends behind). Even with such a relatable theme, these scenes extracted nothing from me.

The writer needed to cut down on characters. Have more characters than the core group, by all means, but don’t make them all matter. By trying to make everyone matter, no one matters.

Moreover, Angel Beats needs a stronger script to pull off the drama. Half of the script consists of Otonashi asking questions on behalf of the audience (oh, what convenient amnesia), so that others can explain everything. His dialogue in some scenes will be no more than one question after the other. Then we have what can only be described as the “anime” dialogue. That first scene when he awakens near sniper girl has the following cringe worthy exchange.

After seeing no threat from the small silver-haired girl, he says, “Listen, how about I go down there?”

Sniper girl whirls around and quickly yells, “What? Why? Why the hell go down there? That doesn’t make any sense! What the hell made you say that? Are you an idiot or what? Go die!”

“…”

“That’s something we say here all the time since no one dies here,” she adds, now speaking normally. “What ya think? Funny?”

“Not so much, but what do I know?”

This dialogue is meant to convey her personality, but is so forced that it’s just obnoxious. I can see someone turning this off at that moment, 3 minutes in. Don’t forget, this dialogue comes after she rambles about her club’s name with no context, which is also obnoxious. The way these characters talk and behave doesn’t convey the sense of people trapped in limbo. It feels like any other high school action anime cast.

Once the school concert is over a few episodes in (the music is the strongest element) and drama replaces comedy, Angel Beats becomes rather bland and predictable. Not to give away too much, but the angel adversary plot resolves shortly as well to lessen conflict further.

Angel Beats is an alright anime if you go in knowing not to expect much from the drama. Honestly though, there are so many better anime you could spend your time on and this one’s been forgotten by now, so there’s no conversation waiting either.

Art – Low

Characters have zero design originality, though thankfully they aren’t landlords. CG background characters and CG environments don’t blend well with principal objects. Lights and shadows are inconsistent to the characters. Look at the screenshot above with the sniper rifle – note how sharp the shadows are on the characters, gun and bush (drawn in by a person digitally) against the fuzzy shading on the building and the lack of shadow beneath the rifle (calculated by computer graphics). The only complement I can offer is for the skies.

Sound – Low

Average acting, no matter the language, and the script is several tiers below what’s needed for the drama. The music is nice.

Story – Low

A group of students try to escape limbo high school by killing the angel that enforces the rules. Too many characters, quick drama, and a lack focus don’t make for a great story.

Overall Quality – Low

Recommendation: Skip it. If you haven’t seen Angel Beats yet, you aren’t missing out. It has nothing recommending itself these days, though it isn’t a bad anime.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative:

Poor Pacing

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Devilman: Crybaby – Anime Review

Japanese Title: Devilman: Crybaby

 

Related: Devilman (alternative version)

Similar: Kemonozume

Parasyte –the maxim-

Berserk

 

Watched in: Japanese & English

Genre: Supernatural Action Horror

Length: 10 episodes

 

Positives:

  • Doesn’t hold back. At all.
  • Perfect match of art and narrative.
  • Pacing pulls you from one episode to the next.

Negatives:

  • Main characters are on the weak side.
  • No light and shadow on characters.

(Request an anime for review here.)

Akira has been a crybaby throughout his life. His friend Ryou was always the leader and daredevil. Akira’s willingness to follow Ryou on whatever adventure leads him into a world of devils and derangement. A devil even inhabits his body. With the power of a devil and the heart of a man, he becomes Devilman and joins Ryou in killing other devils. However, the devil inside has an insatiable appetite for food and pleasure. Akira has gone in way over his head.

Alongside Christianity (so much Christian imagery throughout), sex is a big theme of Devilman Crybaby. Akira always has sex on his mind, made worse by trying to fight it. All villains, whether human or devil, have a sexual component to them. One rich devil woman is after Akira for having the devil Amon inside him – he was the best she’d ever had. Miki – Akira’s foster sister that he tries not to perv on – is unknowingly a model for a peddler of underage nude imagery.

Now, unlike Kemonozume, where the sex scenes are about passion and character conflict, Devilman Crybaby’s sex is just about violence. Gory, monstrous, violent sex. In the first episode, we see a woman’s breasts grow like worms and mutate mouths from the nipples to bite someone’s head off during an orgy. Another’s vagina tears open in a shark-like mouth for her to consume sex fiends. Nightmare fuel, I believe they call it.

This is probably the most sexually violent series I’ve ever seen. If this were live action, I don’t imagine they could get away with it in most countries. Furthermore, the art and animation styles are perfect at delivering the intended violence, the debauchery, the delirium of these scenes. It’s disgusting in an artistic way even with the cinematography – how the camera flies up crotches to show precisely where a character is looking, or the way Akira is practically eating the camera when gorging himself on food. It wouldn’t have worked with a “standard” anime style. These scenes aren’t mere shock value either. They allow you to feel the mental state of the characters, allow you to feel the horror of others with the purpose of immersing you in just how messed up the situation is. It recalls Berserk’s climactic scene except it appears throughout the series.

So, if after reading all of that, the thought of such sexual violence seems like too much, then don’t put yourself through it. This could give nightmares. It’s well done, but not to everyone’s taste. I’ve had a few friends put off from watching it after I described this. It’s lucky I’m used to all levels of content, as I went in blind with no idea any of this was coming.

There is humour to give a little balance (though it does diminish in later episodes). The funniest moments have to be the first day at school after Akira’s transformation. He’s suddenly tall, muscular (large package included) with bad boy good looks and all the girls tripping over each other to get near him. They even give him all of their lunches since he can now eat a metric ton in one sitting. It’s like thirsty fans giving a Twitch streamer endless donations. And let’s not forget the way he runs on the track (another good example of the art augmenting the otherworldly nature of the characters and story). Priceless.

What stops Devilman Crybaby from reaching my highest tier is the main characters though. They don’t get enough exploration. I couldn’t put my finger on it at first because I thought the story successful. It can be hard to notice weaker characters in a great story. A good story can carry mediocre characters. The simple way to figure it out is to take your characters and put them in another story, then think of whether you would still want to follow them. If I put Akira and Ryou in Death Note, for example, adapting the story to fit their characters, would it make an interesting story? Well, no, because Akira doesn’t have the layers or nuance required and Ryou isn’t smart, only getting away with the things he does in Devilman Crybaby thanks to the author’s pen.

The first episode is a perfect example. After a trio of street rappers stop Miki to bust a rhyme for her (she’s popular and a known model) and Akira is too weak to help, Ryou arrives on the scene and brandishes a semi-automatic rifle, firing at their feet. Do any consequences come of this? Nope. He does whatever he wants and no one questions it. When hunting devils, he has no problems with collateral damage, which does bother Akira but doesn’t translate into consequences. At first, I thought it was just this anime’s weird style, yet this rule doesn’t apply to anyone else.

As for Akira, he doesn’t get to “flex” his character enough for us to know him fully. There isn’t much more than the soft heart in a devil’s body dichotomy. The story still works in the end with how much it ramps up conflict to biblical proportions, but you are scratching your head a few times too many along the way, wondering if they couldn’t have executed the characters better.

Regardless, I was engaged from start to finish and I love that this is only 10 episodes. Devilman Crybaby went for exactly as long as it needed to.

Art – High

The animation and character designs remind a lot of Kemonozume, allowing for fluidity and extreme distortion that leans into the nightmare imagery. It’s heavily stylised, even in the cinematography and use of light and shadow. However, the lack of highlights and shadows on characters bothers me to the point where it pulls me out of scenes too often.

Sound – High

Devilman Crybaby is available in many languages, thanks to Netflix, so take your pick. I preferred the English for handling the foreign language segments better than the Japanese did. Biblically epic soundtrack – the ED paired with the cliffhangers urges you onto the next episode right away.

Story – High

A weak kid inhabited by a devil works with his best friend to fight devils infiltrating humanity as the situations escalates. A good story carries weaker characters to the end.

Overall Quality – High

Recommendation: Try it. I think Devilman Crybaby is a good anime, but its content is so uncensored and nightmarish that I can’t recommend it to everyone. If it sounds like your sort of anime, then go for it.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Fluid AnimationHoly S***

Negative: None

Kemonozume – Anime Review

Japanese Title: Kemonozume

 

Similar: Devilman Crybaby

Basilisk

Parasyte –the maxim-

 

Watched in: Japanese

Genre: Supernatural Action Horror Romance

Length: 13 episodes

 

Positives:

  • Stands out.
  • Great romantic conflict.
  • Fast pace.
  • Satisfying conclusion.

Negatives:

  • Third act focuses too much on action.

(Request an anime for review here.)

I wouldn’t be surprised if you haven’t seen this anime. Nor would I blame you. It doesn’t look the most appealing. I only watched it after seeing the following scene (and it’s not even representative of the story):

Kemonozume is a Romeo & Juliet story that pits a monster slayer against the monster he loves. In this world, a species of monsters slinks through society disguised as humans, consuming people to survive in plain sight. The samurai-like Kifuuken clan has one purpose: killing Flesh Eaters. Toshihiko is their leader’s son and an expert slayer who falls in love with beautiful Yuka at first sight. She shows him that there is more to life than the warrior’s code – she even takes him tandem skydiving – and he gives her love she had been taught didn’t exist in return. Their whirlwind romance derails when he discovers her to be a Flesh Eater. Toshihiko must now choose between love and duty.

I do not enjoy Romeo & Juliet. Like every other poor unfortunate soul, I had to study it at school. Hated it then. Hate it now. So to see this anime, with its ragged art and surreal palette that intrigued me, reveal itself as a Romeo & Juliet romance, I braced for stupid. However, Kemonozume did two things that rallied my spirits. First, they are a threat to each other just as much as their respective sides are a threat to them. And secondly, the romance isn’t chaste. This couple doesn’t shy away from sex, from lust, from passion.

I maintain that sex scenes (or risqué fan service, if we’re talking teen anime) are often the biggest waste of screen time in any medium. Even Game of Thrones, which I love, could benefit from removing 90% of the sex scenes. Such scenes rarely add anything to the story.

Kemonozume differs because much of this couple’s personal story occurs during the sex scenes. See, Yuka’s true form is at greatest risk of coming out during moments of heightened sexual ecstasy, a problem made worse by how much these two adore and crave each other. The theme of rebelling against what they were born to be isn’t just seen in them running away from home to go on an adventure. We see it in their most intimate moments. The sex doesn’t overstay its welcome. There’s always a justification for making that scene a sex scene rather than something else. It also helps that the weird art makes these moments something you’ve probably never seen before, visually, and the exaggerated lines amplify the emotions they feel.

Another strength of Kemonozume is its humour. For instance, after encountering Yuka for the first time, falling for her instantly, he starts to see her face on everyone else’s heads in this hilarious scene. Like the rest of this anime, it exaggerates the joke three steps beyond the norm, but it works here. Distracting Flesh Eaters with holograms of dancing nude women is also a good laugh. I will concede that some humorous moments could do with better timing.

Sadly, Kemonozume falls short of excellence with a third act that contains too much action. It’s not that action has no place in this romance. Rather, the action become a bit too shounen, so to speak, albeit surreal shounen action – like the sex, this looks different from other action scenes. Without this third act, it wouldn’t be fitting to give this anime the “Action” label. On the positive side, it’s only a few episodes (being a short, fast-paced anime helps here) and the conclusion is satisfying. If the end weren’t satisfying, I would leave Kemonozume bitterly disappointed. I can thankfully say the opposite.

Now, despite my praises, do keep in mind that this is wildly different from “normal” anime. Should Kemonozume not grab your interest within one episode, you most likely won’t change your mind by the end. Don’t force yourself to watch it on my account – on anyone’s account.

Art – Medium

Visually unusual art – highly stylised on a budget. It’s clear they didn’t have much money to work with, but made the most of it to create something distinct. Allows for plenty of animation, but the art itself is very rough. This style could be a deal breaker for some.

Sound – Medium

The nice jazz soundtrack is stronger than the decent voice acting.

Story – High

The son and heir of a monster hunting clan falls in love with one of the very maneating women he’s born to kill. Fast, savage, and racy, Kemonozume is a unique take on the forbidden love romance.

Overall Quality – High

Recommendation: Try it. I greatly enjoyed Kemonozume, but I know it won’t appeal to many, so give it a try and see if you feel as I did.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

Mushi-shi – Anime Review

Japanese Title: Mushishi

 

Related: Mushishi –Next Passage- (sequel – included in review)

Similar: Kino’s Journey

Natsume’s Book of Friends

Mononoke

xxxHOLiC

 

Watched in: Japanese & English

Genre: Historical Fantasy Mystery

Length: 46 episodes (3 seasons), 3 specials

 

Positives:

  • Perfect execution of tone and theme.
  • Varied and original stories.
  • Unpredictable mysteries.

Negatives:

  • Art is on a tight budget.

(Request an anime for review here.)

Piece of advice if you ever intend to review anime: don’t give yourself two weeks to watch an anime that you should space out over months. Not watching it while you’re on a Star Trek: TNG binge and finishing Game of Thrones (I don’t wanna talk about it) would also help. Honestly, I haven’t even finished all of Mushishi yet (few episodes and the specials to go), but the review has already been delayed and I don’t wish to do so again. And I already know what to say.

Mushishi is an excellent anime. You should all watch it.

There, done. That was worth the delay. Onto the next one!

In all seriousness, I feel I need to explain why Mushishi is a must watch, as it isn’t so obvious on the surface. I can’t imagine one could make a trailer for Mushishi that would entice many people into watching it (at least not without lying about its tone and feel). A large part of this is the art problem – getting to that in a moment – and the absence of exciting clips one could use to advertise the anime.

Mushishi is an anthology of supernatural mysteries. We follow Ginko, a Mushi Master, as he wanders Japan in pursuit of mysterious whisperings pertaining to “mushi”. These lifeforms transcend the bindings of reality. They take many forms from diseases to plants to the air itself. They are neither good nor evil. They simply are.

To ordinary citizens however, they can be the cause of strife or a great blessing. One mushi disguises itself by wearing the skin of a woman’s child. Another lives in people’s ears and “eats” the sound they’re meant to hear. This is where Ginko’s expertise comes in. As a Mushi Master, he dedicates his life to helping people affected them, yet does so without killing mushi, unlike his peers.

It helps to know, going in, what type of a series Mushishi is. If you just watch the first episode, it probably won’t grab you because it doesn’t establish a grander story or end on some hook to keep you going. I didn’t know what it was about, so it wasn’t until a few episodes in that I caught on a realised I was meant to focus on one episode at a time. Once I did, it hooked me.

The brilliance of Mushishi is in these short stories (one episode each). They tend to focus on an individual and their surrounding community affected by mushi. Each episode establishes the characters, presents the conundrum, and takes us down measured and winding path of twists to create a complete story. Every time. No episode is rushed or incomplete. Some are better than others, of course, but every episode is a full arc and an engaging one at that. This is the core brilliance of Mushishi. It makes you care for these characters and their story within minutes. Mwah, perfection.

Furthermore, it isn’t predictable. One can never be certain of the outcome of any given episode. Sometimes it’s a happy end, other times it’s a negative, and often it’s somewhere in between. The tone matches this unpredictability as well, evoking an air of the unknown – we know little of the mushi as we know little of the story’s destination. Ethereal, like the mushi, is how I describe it. Mushishi is what I wanted from Natsume’s Book of Friends.

The other thing I like is how it doesn’t use the same old Japanese myths that you see everywhere. These tales still feel like those fables you would tell around a campfire at night, yet they aren’t a repeat of what came before.

Mushishi’s one real flaw – the aspect most likely to turn people away – is the art. It isn’t impressive in any way.

How can you tell investors had little confidence in the success of a series, even one based on an award-winning manga (Kino’s Journey, anyone)? By allocating such a small art budget. When an anime has so little animation, a studio usually makes up for it with gorgeous stills of beautiful environments and detailed characters. Mushishi has none of that. It doesn’t have the surreal imagery it deserves either. When Ginko performs a ritual to cleanse a mushi or when one finally reveals its true purpose, weird things start happening (gushing silver from a kid’s eyes, for example), but the art hasn’t the strength to covey what the author is saying. The art simply isn’t vivid enough. You know the scene from Howl’s Moving Castle when the witch has her power extracted? That’s what Mushishi needs.

Thankfully, as the ponderous and ethereal anime that it is, Mushishi doesn’t need the best art to succeed and it gets a little better after the first season. (If an action series had this art, it would be dead on arrival.) Do not let the art get in the way of you watching Mushishi. I cannot recommend this anime enough.

Art – Low

There isn’t much in the way of animation nor are the still shots gorgeous to make up for it. They could have put more effort in character designs, at least – too many peasants look the same across episodes. Improves in season 2.

Sound – High

The OP is in English – interesting choice. It works in establishing tone. You can watch this in either Japanese or English (love the narrator’s voice) accompanied by a strong script, though note that only season 1 has a dub. The understated and mysterious soundtrack is great too.

Story – Very High

An expert on supernatural entities known as mushi travels around Japan investigating their wonderful and dangerous appearances. This anthology of fables is engaging from start to finish.

Overall Quality – Very High

Recommendation: A must watch. Mushishi is an anime I recommend to everyone. However, I caution you against binging it. Watch a few episodes at a time and allow them to sink in before you start the next.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Deep NarrativeStrong Lead CharactersStrong Support Characters

Negative: None

Toward the Terra – Anime Review

Japanese Title: Terra e… (TV)

 

Related: Terra e… (Movie – old version)

Similar: RahXephon

Gundam SEED

No. 6

Xam’d Lost Memories

 

Watched in: Japanese

Genre: Action Drama Science Fiction

Length: 24 episodes

 

Positives:

  • Grand scope with proper closure.
  • Intriguing open.
  • The sci-fi elements make for an engaging story.

Negatives:

  • Needs stronger key villains.

(Request an anime for review here.)

In another anime with the premise of a protagonist realising his world is a lie, we have Toward the Terra. Where No. 6 setup an ordinary world for the protagonist to exit from, Terra echoes events closer to the likes of The Island or Logan’s Run with a dash of RahXephon and Battlestar Galactica.

In Jomy’s world, talented people join the elites of humanity on the day they reach adulthood. This is an exciting occasion. Who wouldn’t want their child to lead humanity to greatness? This is also a lie. The test of adulthood is actually to identify any potential “Mu” among the populace. They are an evolved race of humans possessing psychic abilities that strike fear in the government. All Mu are executed.

Jomy’s birthday takes a turn for the weird when a mouse starts talking to him telepathically at an amusement park. It’s not long before he’s on the run as one of the Mu and the lie that is his world tears at the seams. Not only is there a race of psychics that live on a ship among the clouds, their leader Soldier Blue has fallen into a coma and wants Jomy to inherit his power and the burden of leading the Mu to a brighter future.

Toward the Terra immediately differentiates itself from the pack of like-minded stories by going off in a wild direction. This story spans years and ventures to places I didn’t predict. One could watch the first episode of Terra followed by the final episode and have no idea how it got from A to Z. No character is the same by the end of this series.

The first act sets up so many questions about this world and its characters. Where did the Mu come from? How blind is the average human to reality? Did Jomy’s human parents really love him? Is it possible for Jomy to undo the brainwashing on society? Who is leading the humans? Why are they so insistent on killing the Mu that aren’t a part of their society? Unlike No. 6, which setup many question but either forgot to answer them or gave meaningless payoffs, Terra delivers some great arcs and story conclusions.

This is my kind of sci-fi anime.

That said, it doesn’t reach greatness when looked at as a whole. There are moments of greatness – the setup episodes and other key events I won’t give away – but the problems are intrusive. The one that has stuck with me since having finished Terra months ago is the switch from Jomy’s perspective to one of the human elites in training.

We follow Keith, a Spock-like character except boring and with no personality. Furthermore, we have no clear idea why the focus is on him for so many episodes (turns out, he’s a major villain – no spoiler, they should have alluded as much from the start). Even furthermore, we don’t see Jomy during this section. It all makes sense in the end, of course, yet the structure of this early second act feels so disconnected from the plot that instead of enjoying the story, I’m asking, “Why does any of this matter?” for too long. It needed a back and forth of perspectives.

Oh yes, almost forgot – Keith’s main rival at the academy is a smiley evil guy. A laughable character. No one would just stand there and take his sneering for more than a day before removing all his teeth. When at this stage of the story, I thought all the good the premise had setup was going down a black hole. Thankfully, it picks up again once Jomy re-enters the scene and Keith’s role matters – he even becomes interesting after the academy years are over. The villains in general are on the weaker side.

Several other moments also standout as blots in the story. I can’t go into detail without revealing too much (as I said, this story goes in such unexpected directions), but they are in the vein of characters doing stupid things for the sake of forced conflict.

There is also a minor annoyance where each episode starts with several minutes from the previous episode. This isn’t a “last time on Terra…” bit, but a straight repeat of scenes. Could do without it, though not a deal breaker.

In all, the good outweigh the bad with the premise being a story type I love accompanied by strong sci-fi elements. I enjoyed Toward the Terra and may even rewatch it in future.

Art – Medium

The technical quality is average, but the creativity of the sci-fi world is good old retro-futurism. Beautiful skies. There is this one character, an alien scientist with the dumbest and most out of place design, like a stick figure in a scene of elfin people. I laughed every time she came on.

Sound – Medium

Solid acting and the soundtrack is suitable to the anime, though you won’t remember the details.

Story – Medium

On the cusp of adulthood, a boy learns he is an alien linked to the first of his race, which makes him an enemy of society and all humanity. This grand space voyage has a lot in it that works for the most part.

Overall Quality – Medium

Recommendation: For sci-fi fans. Toward the Terra’s sci-fi elements will make it a pleasure to fans of the genre, but those same elements will alienate others. And the characters aren’t strong enough to carry interest if sci-fi the premise doesn’t hook you.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None