Tag Archives: Supernatural

Contains elements beyond the means of reality and science, yet still in our world.

Mushi-shi – Anime Review

Japanese Title: Mushishi

 

Related: Mushishi –Next Passage- (sequel – included in review)

Similar: Kino’s Journey

Natsume’s Book of Friends

Mononoke

xxxHOLiC

 

Watched in: Japanese & English

Genre: Historical Fantasy Mystery

Length: 46 episodes (3 seasons), 3 specials

 

Positives:

  • Perfect execution of tone and theme.
  • Varied and original stories.
  • Unpredictable mysteries.

Negatives:

  • Art is on a tight budget.

(Request an anime for review here.)

Piece of advice if you ever intend to review anime: don’t give yourself two weeks to watch an anime that you should space out over months. Not watching it while you’re on a Star Trek: TNG binge and finishing Game of Thrones (I don’t wanna talk about it) would also help. Honestly, I haven’t even finished all of Mushishi yet (few episodes and the specials to go), but the review has already been delayed and I don’t wish to do so again. And I already know what to say.

Mushishi is an excellent anime. You should all watch it.

There, done. That was worth the delay. Onto the next one!

In all seriousness, I feel I need to explain why Mushishi is a must watch, as it isn’t so obvious on the surface. I can’t imagine one could make a trailer for Mushishi that would entice many people into watching it (at least not without lying about its tone and feel). A large part of this is the art problem – getting to that in a moment – and the absence of exciting clips one could use to advertise the anime.

Mushishi is an anthology of supernatural mysteries. We follow Ginko, a Mushi Master, as he wanders Japan in pursuit of mysterious whisperings pertaining to “mushi”. These lifeforms transcend the bindings of reality. They take many forms from diseases to plants to the air itself. They are neither good nor evil. They simply are.

To ordinary citizens however, they can be the cause of strife or a great blessing. One mushi disguises itself by wearing the skin of a woman’s child. Another lives in people’s ears and “eats” the sound they’re meant to hear. This is where Ginko’s expertise comes in. As a Mushi Master, he dedicates his life to helping people affected them, yet does so without killing mushi, unlike his peers.

It helps to know, going in, what type of a series Mushishi is. If you just watch the first episode, it probably won’t grab you because it doesn’t establish a grander story or end on some hook to keep you going. I didn’t know what it was about, so it wasn’t until a few episodes in that I caught on a realised I was meant to focus on one episode at a time. Once I did, it hooked me.

The brilliance of Mushishi is in these short stories (one episode each). They tend to focus on an individual and their surrounding community affected by mushi. Each episode establishes the characters, presents the conundrum, and takes us down measured and winding path of twists to create a complete story. Every time. No episode is rushed or incomplete. Some are better than others, of course, but every episode is a full arc and an engaging one at that. This is the core brilliance of Mushishi. It makes you care for these characters and their story within minutes. Mwah, perfection.

Furthermore, it isn’t predictable. One can never be certain of the outcome of any given episode. Sometimes it’s a happy end, other times it’s a negative, and often it’s somewhere in between. The tone matches this unpredictability as well, evoking an air of the unknown – we know little of the mushi as we know little of the story’s destination. Ethereal, like the mushi, is how I describe it. Mushishi is what I wanted from Natsume’s Book of Friends.

The other thing I like is how it doesn’t use the same old Japanese myths that you see everywhere. These tales still feel like those fables you would tell around a campfire at night, yet they aren’t a repeat of what came before.

Mushishi’s one real flaw – the aspect most likely to turn people away – is the art. It isn’t impressive in any way.

How can you tell investors had little confidence in the success of a series, even one based on an award-winning manga (Kino’s Journey, anyone)? By allocating such a small art budget. When an anime has so little animation, a studio usually makes up for it with gorgeous stills of beautiful environments and detailed characters. Mushishi has none of that. It doesn’t have the surreal imagery it deserves either. When Ginko performs a ritual to cleanse a mushi or when one finally reveals its true purpose, weird things start happening (gushing silver from a kid’s eyes, for example), but the art hasn’t the strength to covey what the author is saying. The art simply isn’t vivid enough. You know the scene from Howl’s Moving Castle when the witch has her power extracted? That’s what Mushishi needs.

Thankfully, as the ponderous and ethereal anime that it is, Mushishi doesn’t need the best art to succeed and it gets a little better after the first season. (If an action series had this art, it would be dead on arrival.) Do not let the art get in the way of you watching Mushishi. I cannot recommend this anime enough.

Art – Low

There isn’t much in the way of animation nor are the still shots gorgeous to make up for it. They could have put more effort in character designs, at least – too many peasants look the same across episodes. Improves in season 2.

Sound – High

The OP is in English – interesting choice. It works in establishing tone. You can watch this in either Japanese or English (love the narrator’s voice) accompanied by a strong script, though note that only season 1 has a dub. The understated and mysterious soundtrack is great too.

Story – Very High

An expert on supernatural entities known as mushi travels around Japan investigating their wonderful and dangerous appearances. This anthology of fables is engaging from start to finish.

Overall Quality – Very High

Recommendation: A must watch. Mushishi is an anime I recommend to everyone. However, I caution you against binging it. Watch a few episodes at a time and allow them to sink in before you start the next.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Deep NarrativeStrong Lead CharactersStrong Support Characters

Negative: None

Advertisements

Soul Eater – Anime Review

Japanese Title: Soul Eater

 

Related: Soul Eater NOT! (spin-off)

Similar: Blue Exorcist

Noragami

Bleach

 

Watched in: Japanese & English

Genre: Fantasy Action Comedy

Length: 51 episodes

 

Positives:

  • Creative visual design.
  • Fluid action animation.
  • Often funny.

Negatives:

  • Weak third act.
  • Narrow world building.

(Request an anime for review here.)

So, Soul Eater – this one took me a while to finish despite getting through the first 30 episodes in a week. It’s fun for the most part, but once it reaches the latter half, the increased action focus and reduced comedy coupled with stagnating development dampened my motivation. Before I explain why, let’s get on the same page with the premise.

Soul Eater is a Bleach-esque anime set in the realm of death where Shinigami train at Death Weapon Meister Academy and fight off supernatural evils. Its distinguishing characteristic is the living weapons, Demon Scythes, which switch between human and weapon form to fight for their masters. The ultimate goal of any Shinigami is to harvest 99 souls and one witch’s soul to turn their weapon into a mighty Death Scythe. The principal characters are the straight-laced Maka, wielding the scythe Soul Eater Evans, the brash Black Star contrasted by his kind weapon Tsubaki, and the OCD-riddled Death the Kid with his twin pistols Patty and Liz.

The first aspect one notices of Soul Eater is its distinct visual style. The urban anime art reminds me of the game The World Ends with You, which is a great fit to the character and world design. The drooling sun and laughing moon look like graffiti you would find in an abandoned train yard. It stands out from other battle anime.

However, in spite of this distinct looking world there is something missing from it. For a time, I could not put my finger on it, on why Soul Eater didn’t draw me in. The action is good, similar to other good battle anime, and the cast, though nothing new for the genre (except perhaps Death the Kid) is solid. You’ll likely find a favourite and enjoy the powers. So what’s missing?

The larger world is missing.

It took me far longer than I would like to admit to realise that there is nothing in this world outside of the main plot. It’s like a rail network with only one line. You can look outside the windows and see a city around you, but no trains go there and you only see story-relevant passengers on board. This city is a mere background like North Korea’s fake “Peace Village”. Soul Eater has a narrow world. You know how most fantasy anime have main characters travel to distant places and meet other cultures? Soul Eater not only doesn’t do this, but it also gives the impression that no such places exist. All of this adds up to a difficulty in finding reason to invest in this world and its characters. If you can attach to the characters otherwise, then I assume this won’t be as much of an issue for you as it was for me.

For the characters themselves, as I said, they are solid. My favourite is Death the Kid (even though the way he holds the guns with his pinkies is the stupidest thing ever). The school exam episode is hilarious. Seeing Kid’s OCD cripple him so badly that he can’t start until he writes his name perfectly on the paper had me rolling. It’s a shame the series shifts from this fun battle anime in the first half to a serious-action-only second half. Honestly, if the fun angle had persisted, I would have finished this much sooner.

The third act is the weakest section. My understanding is that this act is a wild deviation from the manga, which wasn’t finished at the time (the manga continued for four years after the anime). It shows.

The final battle in particular is one of the weakest I have seen in this genre. Off the top of my head, only something garbage from start to finish like Beet the Vandal Buster delivers a worse showdown. Soul Eater’s finale feels like the filler it is, written by someone with no investment in the manga or experience in writing. For one, it focuses on Black Star almost exclusively, who is the most “annoying shounen kid” of the cast. He’s not even the protagonist! For two, the win condition for this fight is just nonsensical. I won’t give it away, though you can watch the final episode (51) for yourself – even out of context you will see what I mean. A wet tissue of an ending.

I’ve said it before, but a bad end feels worse than poor quality in any other section. Soul Eater is a lot better than the end presents to us. If you do want to watch this, I recommend switching to the manga afterwards.

Art – High

Soul Eater’s distinctive designs make it a memorable look. Also, the animation shines during action scenes.

Sound – Medium

T.M.Revolution, one of my favourite artists responsible for much of the excellent Gundam SEED soundtrack, does the first opening here – I never skipped it. The music in general is decent, as is the voice acting in both languages. The dialogue does need trimming and less shounen clichés during combat though.

Story – Medium

A group of young Shinigami battle supernatural entities to collect souls for their living weapons and to protect their city. The story follows a normal shounen structure, but is truly let down by its end.

Overall Quality – Medium

Recommendation: For action fans. While a little different from the norm, Soul Eater is still a battle anime at heart so won’t extend beyond its demographic. You will need to continue with the manga for a proper end.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

A Certain Magical Index – Anime Review

Japanese Title: Toaru Majutsu no Index

 

Related: A Certain Scientific Railgun (spin-off – included in review)

Similar: Strike the Blood

Guilty Crown

Shakugan no Shana

 

Watched in: Japanese & English

Genre: Supernatural Action Science Fiction

Length: 48 episodes (Index – 2 seasons), 48 episodes (Railgun – 2 seasons), 4 OVA, 1 movie

 

Positives:

  • Nothing.

Negatives:

  • Won’t shut up about character names.
  • Talks more about abilities rather than using them.
  • Insufferable characters.
  • Moronic through and through.
  • Almost all dialogue is useless.

(Request an anime for review here.)

So close. So close! We were this close to peak stupidity. We have idiotic characters, some of anime’s tropes at their worst, and fantasy mechanics so lazy that you could shuffle a fantasy/sci-fi deck and pick at random to create something better.

A Certain Magical Index is set in Academy City, a place where magic meets science and most citizens have a supernatural power. Kamijou is unique among the populace, for his ability cancels out the abilities of others. He doesn’t need it though since he keeps his nose out of trouble. This easy life changes when a nun girl called Index Librorum Prohibitorum containing over 100,000 magical texts in her brain comes under his protection. A powerful organisation of psychics would love to crack that skull of hers and see what knowledge comes tumbling out.

The first issue the author should have nixed in the planning phase was Kamijou’s tension nullifying ability – sorry, I meant his ability to nullify others. The most powerful enemies throw everything they have at him and he flicks them away as if it’s nothing. What’s the point? Nullifying characters aren’t new and have worked in other fiction. Usually, the character has to hold onto the enemy to nullify their power, thus limiting the range and giving a counter (throw him off), or the nullification puts them on even footing but the character still has to win a standard sword fight (a.k.a. No Items, Fox Only, Final Destination). For Kamijou, it’s a free win. So again I ask, what’s the point?

Needless to say, the action sucks.

Then we come to the characters, each of which are insufferable from the first meeting. Where to start? The eight-year-old girl we’re supposed to believe is a 30-year-old teacher? The 25-year-old guy we’re supposed to believe is 14? The character who thinks being able to tell the time without a clock is the coolest skill ever? Or each character’s obsession with secret names? Every fight, half the dialogue is about their stupid names, as if anyone would care. If it revealed some secret identity or twist that changed the flow of battle, sure, but it doesn’t.

What I said about the 8-year-old looking teacher and the middle-aged teen is serious, by the way. Index takes anime tropes and cranks them up to the max unironically. It’s possible the author was trying to be ironic, but I suspect he just copied from all other supernatural high school anime like a hack. Wouldn’t it be cool if allies fought each other for no discernible reason?

Oh yeah, I haven’t talked about Kamijou himself. There’s nothing to say. He’s the generic “nice guy” protagonist of this genre. Meanwhile, Index is a typical moe genki girl that should have taken a shotgun to the jaw in episode 1.

The worst aspect of Index has to be the dialogue, which is almost entirely exposition to explain the awful mechanics and lore of this world. We aren’t watching a story. We are hearing the author read aloud his world-building diary (a bad world build at that) instead.

There is so much useless dialogue. It doesn’t get any worse than when it introduces the Misaka clones that talk in the third person with dialogue tags. Not only is it overused, but also makes no sense. And just when you think the clones are finally gone, one returns as a naked loli – still narrating in the third person – with the added twist of saying her name twice each line. Yay! (If ISIS ever takes me, all they need to break me is her dialogue on repeat.) And she has clones!

The audience has no reason to care about anything. Characters talk and talk instead of having personalities and development. They even talk about their abilities more than they use them! Not that it really matters. The abilities are unimaginative and as mentioned previously, don’t affect the protagonist.

Yet with all that said, this isn’t as bad as it could be. The abilities look alright and I’ve seen worse animation. The pacing is fine as well. I wish they had put more effort into making A Certain Magical Index so bad it’s good. It’s just bad.

In the end, I only have one question. How in hell did this garbage get multiple seasons and spin-offs?

Art – Low

The character designs are among the worst in anime. The spell effects are alright though and the animation could be worse.

Sound – Very Low

This awful script has padding, not characters. There is so much dumb here that it will leave you speechless.

Story – Very Low

One super powered teen in a city of many must protect a walking library from a villainous organisation. No one could save this story.

Overall Quality – Very Low

Recommendation: Avoid it. Unless you want to walk into the den of stupidity, avoid A Certain Magical Index and all its spin-offs at all costs.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: 

Awful DialogueHollow World BuildingHorrendous ActionInduces StupidityNo DevelopmentRubbish Major CharactersUseless Side Cast

The Garden of Sinners – Anime Review

Japanese Title: Kara no Kyoukai

 

Similar: Rin: Daughters of Mnemosyne

Darker than Black

Ghost Hunt

Key the Metal Idol

 

Watched in: Japanese

Genre: Supernatural Action Mystery Thriller

Length: 9 movies (35 min. to 2 hrs. each)

 

Positives:

  • Beautiful environments.
  • Fantastic soundtrack.

Negatives:

  • Dead eyes syndrome.
  • Atrocious editing and pacing.
  • No one has a personality.

(Request an anime for review here.)

The Garden of Sinners is an unusual anime series. I’m not sure if you can refer to it as a series, in the standard sense, for it is nine movies of vastly varying length – 35 minutes to 2 hours long. Furthermore, the movies aren’t connected much beyond the main characters and subject matter. It’s akin to older British detective serials like Poirot, where little of the story carries from one episode to the next, which allows the audience to join any week in the series on TV without feeling lost.

Using this series structure, The Garden of Sinners tells of a detective agency that takes on cases involving the supernatural – spirits, curses, and the like. The agency has three members: the sorceress Touko, able to create human-like dolls, the ordinary human Kokutou, and part-doll protagonist Shiki. She has the “Mystic Eyes of Death Perception”, a power that allows her to see a target’s “lifelines” that will kill them when cut. (That’s how they deal with the supernatural entities.)

The first movie follows a string of suicides by schoolgirls all leaping from the same skyscraper set for demolishment. On paper, this is an interesting anime, just my sort of thing. I love contemporary supernatural stories and I am a ravenous consumer of detective serials. This should be a direct feed of serotonin to my brain injected via a syringe of intriguing mystery, complex characters, fascinating mysticism, and unpredictable story. The Garden of Sinners has none of that.

The most glaring issue is that none of these characters has a personality. This should come as no surprise from the same author who brought us the worse-than-Twilight of anime that is Fate/stay night. Shiki is, by intention, an emotionally repressed person. However, once again, like a bloody broken record, I must stress that emotionally repressed does not equate to zero personality, never mind the other characters who are meant to be real people. I can’t imagine what the authors of these soulless characters think mute people must be like in real life. Do they think that mutes will have no personality because they can’t speak?

This lack of soul bleeds into the mysteries themselves. The narrative never makes an effort to have the audience care for the answers to its questions. It assumes that because it hasn’t given us an answer, we must therefore care to know the answer. I hear my neighbour arguing with her daughter in Mandarin on occasion. I’m not interested to translate what they are saying (daughter probably stays out too late). Have the police turn up to cart away a third person I never knew was there and then you have my attention.

The Garden of Sinners tries to con the audience into thinking it has an intricate plot full of hidden details and deeper meaning, when in fact, it is poor structure and storytelling. “This is really complicated – it must be good!”

To compound problems, the editing is a slog. Many shots hold for too long. It’s just a few seconds here and there, but it doesn’t feel right and adds up over time. Directors and editors don’t have to follow set rules for how long a shot should be. Breaking the rules can create an effect. One can let the camera linger for a few seconds to make the audience feel awkward. An extreme close-up, right in a character’s face as they’re talking creates extreme discomfort in the viewer as desired. However, when breaking the rules, it must be with care. Should the effect backfire, it makes the editing seem amateur, as is often the case in The Garden of Sinners. This isn’t deal breaking, but these long shots do allow us to ponder on the fact that the story and characters are empty.

The exception is the fifth movie about a double homicide that never happened. The visuals take a hit in quality, though do get more consistent, and the editing is much tighter. It feels like a different studio’s production. Despite it being nearly 2 hours long, it’s much easier to get through than the movies half its length because things are happening at pace. There is more energy, more life to it all. Doesn’t magically turn into a great movie, mind you, but it shows how much of a difference editing makes.

Before I leave you, I must touch upon the most forced product placement I have seen in anime. The first movie opens on Häagen-Dazs strawberry ice cream, drawing some equation between it and Shiki’s personality. And it returns to the ice cream again later. It is…fascinatingly shocking how blatant this advertising is. I don’t know what to make of it.

Art – High

The good old “dead eyes” syndrome studio ufotable is known for makes a return. The editing needs a lot of work, except in movie five. The animation is a mix of long stills broken up by shots of high animation, some in first person. The environments and atmospherics are beautiful.

Sound – Medium

The one and only thing I will take away from this is the soundtrack. I love the melodies and I am a sucker for ethereal vocals. As for the acting, it seems the actors were told to never have emotion in their voice, and under no circumstances are they to have any range. No talent allowed here!

Story – Low

A detective agency dealing with the supernatural investigates a series of mysterious cases. There is no adequate reason The Garden of Sinners needed to be so long and so slow, nor is there a reason to have such soulless characters.

Overall Quality – Medium

Recommendation: Don’t bother. The Garden of Sinners isn’t the worst anime – rather average, all things considered – but it is certainly one of the dullest. I can’t recommend anyone waste their time. If you must, then just watch the fifth entry as a standalone movie.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Great Music

Negative:

Poor Pacing

Ghost Hunt – Anime Review

Japanese Title: Ghost Hunt

 

Similar: Psychic Detective Yakumo

Ghost Stories

xxxHOLiC

 

Watched in: Japanese & English

Genre: Supernatural Comedy Horror Mystery

Length: 25 episodes

 

Positives:

  • Good fun.
  • Everyone is a fraud.
  • Isn’t predictable.
  • The Australian accent.

Negatives:

  • The Australian accent.
  • Low production values.
  • Not scary at all.

(Request an anime for review here.)

Ghost Hunt looks like arse, the performances are half-arsed, and these ghost hunters couldn’t tell the difference between a gust of wind and their arses. And that’s what makes this anime fun.

For reasons that could never see justification, Mai is forced to work as the assistant to 17-year-old Kazuya, sceptical ghost hunter of the Shibuya Psychic Research Company. Their slave-master relationship begins at her school with the case of the abandoned school building, but soon goes on tour to other haunted locations in Japan. They are joined – rather coincidentally – at each site by a rock star Buddhist monk, vain Shinto priestess, TV spirit medium, and (my favourite) an Australian Catholic priest.

The poor visuals and near absence of animation turned me off the series until the full cast of characters assembled at school. Unable to handle the bad PR of having a haunted building on campus, the principal hired someone from every religion he could think of to assist Kazuya. They are great together. I love that they each think everyone else is a fraud. It brings a good level of humour to the story, especially coupled with the inspiration taken from those fake American ghost-hunting series. A chair falls over and everyone freaks out!

However, nothing is funnier than the Catholic priest in the English dub. His accent is so bad that it transcends hilarity, so much so that I recommend watching Ghost Hunt in English. I couldn’t stop laughing every time he spoke.

The other strength of Ghost Hunt is in how they handle the mysteries. Each case takes three to four episodes, building layers to the backstory and throwing twists at the investigators. It isn’t as predictable as I anticipated. I like how Kazuya is a sceptic who doesn’t jump straight to the supernatural answer, instead checking if there is an earthly explanation for the weird occurrences first. Just when you’re sure it’s a phantom, he unveils a logical explanation or vice-versa. Furthermore, these aren’t generic urban myths you see in every horror series. The mysteries are good enough to keep you on the hook, wanting to know what happened, and the group dynamic among these hack frauds maintains decent tension and humour.

In an effort to dispel any notions that Ghost Hunt is a great series after all that praise, let us go through the problems. First, Mai isn’t a useful character. She is your typical audience stand-in – an ordinary person thrust into a paranormal world surrounded by experts (“experts”) that do all the work. Second, there is no need to waste time reintroducing the other exorcists each new case. And third, Ghost Hunt isn’t scary. At all. It could have made more effort with the horror side of being a comedy horror series.

I went in with zero expectations, which dropped further upon seeing the art and hearing the performances, but I came to embrace the goof once the cast gathered and the mysteries developed.

Art – Low

There isn’t much animation (no high detail to compensate either) and the shattering glass is so obviously CG. What else do you need to know?

Sound – Low

You have to watch this in English for the Australian accent. He does have oddities in his Japanese dialect as well, but you won’t notice them if you don’t understand Japanese. The spooky OP is effective, though I wonder if the lack of lyrics was a budget constraint (made the best of what they had, regardless).

Story – Medium

A high school girl becomes assistant to a ghost hunter to pay off a debt. With some possibly unintentional comedy and unpredictable mysteries, Ghost Hunt has enough to be good fun for cheesy horror fans.

Overall Quality – Medium

Recommendation: Try it. Ghost Hunt’s slim budget and cut corners only add to the fun. This is a horror series for those who prefer mystery over gore (see Another for the gore).

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None