Tag Archives: Shounen

Young Adult boys as the target audience.

Beastars Season 2 – Anime Review

Japanese Title: Beastars Season 2

 

Related: Beastars (Season 1)

Beastars (manga)

 

Watched in: Japanese

Genre: Action Drama Romance

Length: 12 episodes

 

Positives:

  • Improves on the manga
  • The snake
  • The unusual tone in the main conflict
  • Music continues to be great

Negatives:

  • The CG animation still has room for improvement

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Note: Mild and implied spoilers for season one.

Beastars was a surprising hit for many people, including myself, back in 2019. Who would have thought “that CG furry anime” could have such great characters, killer music, and non-horrible CG? It’s back again for a second season and I am very intrigued, even more so because I have read the manga to conclusion. Those who have done so as well will know what I’m hinting at.

Legosi of Cherryton Academy for herbivores and carnivores continues his search for the killer of his friend, a sweet alpaca. Meanwhile, star of the academy and leading candidate for the prestigious Beastar position, the red deer Louis, has fallen in with a back alley gang of lions after killing their leader. They don’t want to eat him, however – they want him to lead.

The story picks up where season one left off, but there are immediate and noticeable changes from the source material. If you haven’t read the manga but have seen season one, the only notable change there was in cutting down that finale’s action scene from a typical shounen anime brawl into something that fit the tone more. It was a great change. Season two changes far more and for the better.

A new character to the series is the school security guard, a giant snake, who had a tiny presence in the manga (one or two chapters?) after an impactful introduction. We never saw her again (a problem to discuss in tomorrow’s manga review). The anime gives her the time she deserves and delivers a couple of great horror episodes with a feel of high school myths told around a torch late at night. Let’s hope the anime further fixes the manga’s mistake and brings the snake back in future. Also, Haru (the white bunny and Legosi’s love interest) gets more screen time of importance, which is better treatment given to her than by the manga.

The focus of this season is the murder mystery. Who killed the alpaca? I love this story thread. The hunt for the killer and the several scenes with said killer have great tension and the snap between killer situation and ordinary school life works perfectly here and are some of my favourite scenes. The way Beastars handles juxtaposition of carnivore versus herbivore, fight to the death versus living ordinary life is simply brilliant (done better than in the manga too). This isn’t just an anime with “furry” characters.

Not all changes are for the better. The story falters in the finale at the apex of Louis’s arc, cutting a pivotal moment short and lessening the impact. If you haven’t read the manga, then this will still be noticeable, though you won’t have the source to fill in what the director was trying to do. Should you feel dissatisfied, watch this excellent extended ED video only after you have watched episode 12 (spoilers). A deer leading a gang of lions sounds ludicrous if you haven’t seen Beastars, but man does it work and make for a compelling subplot. The mirroring of Legosi’s and Louis’s arcs continues to impress.

The visuals are the same as the first time around, so if you couldn’t stand it then, you won’t handle it now. Despite some slippery animation issues, I still find that it works. The compositions and visual metaphors sometimes have me forgetting the CG.

Acting, still just as good. Love Orochimaru’s voice actor for the snake! The music has a tough act to follow after that quality season one soundtrack, and while few could match that original stop motion OP, every new song in season two is excellent.

In all, Beastars delivers another quality season. Now, season three – should they announce it – promises some excellent content, particularly in the world-building department as we explore wider society. However, to avoid the downward trajectory brought on by the manga, it would need even more changes than this season. What downward trajectory? That’s for tomorrow’s review.

Overall Quality – High

Recommendation: Keep watching. And if you haven’t started Beastars, then what are you waiting for?

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Dr Stone – Anime Review

Japanese Title: Dr Stone

Related: Dr Stone: Stone Wars (season 2 – included in review)

Dr Stone Season 3 (TBR)

Similar: Log Horizon

Cells at Work

Full Metal Alchemist: Brotherhood

Ascendance of a Bookworm

Watched in: Japanese & English

Genre: Adventure Comedy Science Fiction

Length: 35 episodes (2 seasons)

Positives:

  • The science focus is fun and different
  • Commits to the premise
  • Protagonist and antagonist

Negatives:

  • Female character designs are weak alongside the males
  • Drags at times

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Are you tired of battles in your shounen anime? Has Mr Young Hero pulled out a few too many new super techniques in the middle of a fight for your liking? Has your shounen been too shounened? Then science is your answer! Dr Stone takes the typical shounen style and substitutes battles for science.

After a mysterious green light leaves humanity petrified in stone, teen whiz kid Senku awakens millennia later as an unknown fluid de-petrifies him. The world he once knew has long vanished under the unrelenting might of nature. If he revived, then everyone could come back. He makes it his mission to bring all seven billion people on Earth back to life with the power of science!

Unfortunately, he’s a weakling and can’t lift a pebble to save himself. So, he first revives his friend from the old times, Taiju, a guy perfectly suited to grunt work. Sturdy back, simple brain. All seems to go well until the wildlife sniffs manflesh and attacks the pair. Senku revives the one guy he knows able to fight lions with his bare fists – Tsukasa, “The Strongest High School Primate.” This “teenager” is equally strong in muscle and conviction. While he does save them, he disagrees with Senku’s notion that all of humanity is worth saving. His philosophy is that adults had screwed up the world before and this was a chance to fix it without them. A rift forms, and as Senku tries to revive adults, Tsukasa is shattering them to pieces.

The pressure is on in a battle of science versus muscle. And what of these other people already alive in the world? Did some resist the light?

(Fun fact: There has never been a moment when all of humanity was on Earth together since 31st October 2000, after the first set of astronauts set off for the International Space Station. The ISS has had a crew aboard ever since.)

The “what if” presented pulls you in immediately. I love the progression from one invention to the next, as if following a tech tree in an RTS. Dr Stone is over the top. But it’s over the top in the right way, as it commits all marbles to the bet. If it had been more serious, then the silly shounen side would have been farcical by comparison. Everything commits.

You do have to not think about the petrification part too much. There are holes even by the show’s logic. It glosses over the rather convenient solution to broken statues, for instance. Similarly, the science is simplified to varying degrees. The principals, formulas, and ideas are sound, but the process is like those drawing guides that go from two ovals with sticks in one step to a fully detailed horse in the next image. The author paid more attention to accuracy in chemistry than he did to biology and physics (shounen physics still prevail here). Once you roll with it, Dr Stone is a fun anime! And it’s different from other Shounen Jump offerings. I never felt like I was watching the same thing, yet again, from adaptations out of that magazine.

Dr Stone is still very much a shounen in spirit though. Grandstanding, ridiculous proclamations, reality-breaking abilities, shouting for dialogue, and that hyper shounen aura abound in this adventure. This isn’t a science documentary.

The main turn off I could see for viewers once latched onto the initial premise would be the science/experimentation segments. They are the equivalent to shounen training episodes, though learning about chemistry is far more interesting than seeing a ninja repeat the same action a thousand times. I had watched the first season when it was current in 2019; however, the season was mostly an incomplete building up towards the grand conflict with Tsukasa. See, if the first big battle was just another shounen battle, then Dr Stone would have been a waste of time. The 11-episode second season caps the arc to a satisfying point. Looking back over the total 35 episodes, I think this arc could fit in a single season were it not for the aforementioned drag during the science sections. An alternative is to extend the runtime a little, cut back on some of the experimentation, and break it up with more character work. The science over punching approach is fun – I love it – but everything needs the right pace. Being able to binge the series now does alleviate the problem a little. The cast also outgrows the character development available. At least three-quarters of the cast is comedic relief with singular personality quirks, many of them blending into a forgettable blur.

On the other hand, Senku and Tsukasa receive plenty of development and make for good leads. That said, even they could have done with more interaction to explore their ideologies in greater depth (we see plenty of their ideologies in isolation, but not enough in opposition on screen together). The more important support characters are also quite good. Once you hit tier three importance, then we meet the blur.

We see this degradation in character designs as well, where the tier one and tier two (most of them) characters have fantastic unique designs that lean into the hyper energy, while everyone else – particularly the girls – are bland, even off-putting.

My headcanon on the character design meeting:

“Artist, you know that You-Gee-Oh kid? Give me his vegetable cousin. He will make for a mighty protagonist!”

“Oh venerable author, what of the girls?”

“Eh, don’t care. Just make sure their eyes are too far apart half of the time.”

I still enjoy Dr Stone and will be watching the next season, so I do recommend it to just about anyone who doesn’t hate shounen energy. It does help to go in knowing the contents and setting expectations accordingly.

Overall Quality – High

Recommendation: Try it. Dr Stone may be shounen anime to the core, but the focus on science over action has it stand out from peers and deliver something fun.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

Mobile Suit Gundam: The 08th MS Team – Anime Review

Japanese Title: Kidou Senshi Gundam: Dai 08 MS Shotai

 

Related: Mobile Suit Gundam 0079 (main series)

Mobile Suit Gundam: War in the Pocket (related story)

Similar: Full Metal Panic: The Second Raid

Code Geass: Akito the Exiled

 

Watched in: Japanese & English

Genre: Action Drama Romance Science Fiction

Length: 12 episodes

 

Positives:

  • Looks excellent
  • A tight, small scale story
  • Presents a different view of war in the Gundam universe
  • As with most Gundam, the acting is strong in either language

Negatives:

  • The romance is too simple

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Mobile Suit Gundam: The 08th MS Team takes the core concepts of Gundam – mecha, war, politics, and romance – and compresses it down into a 12-episode package. It succeeds in delivering quality for all of those elements save one, in part.

The 08th MS Team brings war to the jungles of Southeast Asia. Ensign Shiro Amada of the Earth Federation leads a special squadron of guerrilla Gundam, ferretting out the scattered remnants of Zeon presence in the area. The Federation won the last war and mean to press the advantage. Shiro’s resolve wavers and – more importantly – his loyalty comes into question when confronted by Aina Sahalin, Zeon pilot and previous acquaintance, across the trees. She’s also sister to the psychotic enemy commander. The traitor title seems to suit Shiro best these days.

One thing I must say is how good 08th MS Team looks even by today’s standards. Wouldn’t guess it’s a ’90s anime. They put a lot of work in considering this is a series and I want some of these cels for my collection. Seeing this quality from scene one puts me in a good mood.

Such effort brings the guerrilla warfare to life and makes every damaging shot on the mechs have impact. It isn’t a flurry of laser beams flashing across the screen with little weight. The action takes a slower, more tactical pace than the usual Gundam spectacle (nothing against the spectacle, or course). As I said, everything is scaled down and it works. When a franchise has as many series as Gundam does, it’s good to have variety even if not always to my taste (such as Gundam Build Fighters).

The characters are a strong and varied lot. The writers made them relatable with their simple ambitions outside of war. They have grounding. You want them to survive to see better days. Zeon similarly features such human characters. Of course, there are a few crazies on both sides to play villains. Further beyond the major characters, 08th MS Team emphasises the burden of war on innocent locals, a side often forgotten when merely glimpsed on the evening news. Yes, the Federation is eradicating evil (according to them) hiding in this jungle, but this jungle is home to ordinary people as well. Even minor characters don’t feel superfluous.

Then we come to Shiro and Aina as a couple. They’re good as individuals, yet their connection is the core of the personal conflict, which doesn’t hit the target.

If you’re going to have characters make grand gestures of love and put a lot on the line, you need to give something to hang those actions on. Build those foundations first and then I could believe anything they do for love. It’s surprising to see the main coupling only hit mid-tier development when character depth outside of this is solid. I find the main issue is a lack of screen time for these two together. They meet early on, but don’t reunite again until too late to develop their relationship to a meaningful level. The romance is simple – not a bad thing inherently – and lacks a second act where it builds beyond initial attraction into something with promise of longevity. They meet, and then skip to “I’ll die for you.”

Beyond that, I don’t have any notable complaints with 08th MS Team. I can recommend this great anime widely, beyond Gundam circles.

Overall Quality – High

Recommendation: Watch it. If you aren’t familiar with Gundam, Mobile Suit Gundam: The 08th MS Team is a great introduction and standalone series. If you are familiar, then this is one of the best the franchise has to offer.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Stunning Art Quality

Negative: None

Super Dimension Fortress Macross – Anime Review

Japanese Title: Macross

 

Related: Macross Zero (prequel)

Macross Plus (sequel)

Macross: Do You Remember Love? (alternate version)

Similar: Mobile Suit Gundam

Martian Successor Nadesico

Terra e…

 

Watched in: Japanese & English

Genre: Action Romance Science Fiction

Length: 36 episodes

 

Positives:

  • Weaponised culture
  • A real sense of adventure through space
  • Full of unconventional ideas
  • That kissing demonstration

Negatives:

  • The art and animation has plenty of jank
  • Minmay is too annoying for a love interest

(Request an anime for review here.)

Macross, often known as Robotech in the West (more on that saga later), is a classic of mecha sci-fi anime. A cursory glance at the series paints a picture of a Gundam clone. As a fan of Gundam, I had no problem should that be the case. However, the differences are significant.

They make Macross worthwhile.

Today, we focus specifically on the first entry of this long running franchise, Super Dimension Fortress Macross (like the first Mobile Suit Gundam, they needed to change the name to differentiate from other entries). Shortly before the new millennium, an alien spaceship crash-landed on Earth. A united humanity worked for a decade to reverse-engineer this technology in anticipation of the aliens’ return. They succeed in creating SDF-1 Macross, a city sized spaceship, but its maiden voyage also alerts the Zentradi aliens out in space, bringing them back to Earth. An attempt to escape and draw alien attention goes awry and the Macross teleports deep into space, taking the nearby water and town with it.

A hasty salvage mission brings much of these surroundings – civilians included – on board the gargantuan ship. They must now make their way home while establishing a normal life inside and fighting off threats outside. Amongst the crew is Hikaru, a young pilot, and Lynn Minmay, a flighty singer and the target of his affections.

Macross’s first hook into me is the teleportation of the town alongside the ship. Bringing an entire town aboard a ship is something different indeed and is a clever way of having ordinary civilian life within a grand space journey. In long journey Gundam series – a much more serious and realistic franchise – you can’t get away with this. The most Gundam can sell to the audience is bringing a few civilians aboard the main ship, while cutting away to other characters elsewhere amongst the populace. Macross can go from dogfights in space one episode to a walk in the park next episode for the same characters. This completely changes the tone of the series. I love the cosy feel and balance offered by this dynamic. It’s more fun than Gundam. Not to suggest it lacks dramatic moments, of course.

The alien Zentradi are humanoid giants obsessed with war. Everything in their society revolves around combat. And this is where Macross’s greatest difference and best selling point compared to its peers comes into play. What starts as a war of weapons and bodies soon turns into a war of culture. Culture is humanity’s secret weapon.

One of the first major social events aboard the Macross, in an effort to create a normal life, is the Miss Macross contest. Minmay wins, which launches her off to stardom as the most famous person in Macross “city”, netting music, film, and sponsorship deals. Her music inspires the people. She will even perform live to calm everyone as war rages outside. The Zentradi intercept her broadcast and have no idea what’s going on. They’ve never heard music before. This launches infiltration missions to figure out what’s going on and perhaps capture some of this…whatever this is! The more they encounter human culture, the more bleeds out to the aliens. “I like this ‘music’ thing,” some think to themselves. “Why are we trying to destroy it again…?” A song called Lili Marleen inspired Minmay’s character, as it was popular by both the Allies and Axis during WW2.

This very much mirrors accounts of North Korean defectors. Most North Koreans would swear up and down that their country is great, superior to other countries, but they don’t know any more of the real world than what the government propaganda feeds them. However, there are leaks. South Korean TV dramas are a favourite with North Koreans, surreptitiously watched on smuggled discs with the threat of eternal labour or death hanging over their heads. In these k-dramas, they see a version of life beyond the border and begin to long for it. (I recommend Crash Landing on You on Netflix if you want a great k-drama involving North Korea.)

Needless to say, this aspect of Macross is excellent. It also leads to the most hilarious kissing scene in anime history in the third act. One of the funniest moments I’ve ever seen. Pure gold.

To talk of the characters, there isn’t too much to say. Most are solid, decent characters for their roles. If you are familiar with the casts of old Gundam series, you will see similarities, which is fine. An all-round decent cast. The only one to stand out is Minmay and I wouldn’t say for good reasons. The kinda romance between her and Hikaru isn’t engaging. First, she’s far too flaky and meek for someone like him. Young guy sees pretty girl, his brain shuts off, he “falls in love”, yes, but I don’t buy that he would keep chasing after another more mature woman shows interest. Minmay is the sort of woman that would have men leaving her every few months as her fans cry, “Are they crazy? How could they leave someone as kind, attractive, and famous as her!?”

Yet others would say, “No matter how hot she is, someone out there is sick of dealing with her shit.” Discussing the series with friends after finishing it revealed that I am not alone in my sentiments towards her. She is a divisive one. Her role in the story is great, don’t misunderstand me, but her character is irritating.

Before I leave you with my recommendation for Macross, I must talk of its release in the West and why you may have never heard of it before, despite a new release every few years. Macross first came out in English as Robotech in 1985, combing three different series and not even from the same franchise – Super Dimension Fortress Macross, Super Dimension Cavalry Southern Cross, and Genesis Climber MOSPEADA. The explanation was that one series alone was too short for American TV at the time (required 65+ episodes), so they decided to combine three and make a new story. It doesn’t end there!

 

Macross wouldn’t receive an unedited, clean release with a dub until 2006, almost 24 years after creation. Interestingly, Minmay has the same voice actress and singer in both Japanese and English. Her voice stands out amongst the Americans, though it is authentic. The distribution rights are still a nightmare. The US distributor only has rights to SDF Macross as a legal battle over the Japanese rights has circled back to throw the English rights into question. The other series, as far as I’m aware, have never had foreign release. Absolute mess!

This dub comes with the advantage of remastered audio, should Macross’s age be a turn off, and it is a good dub. The animation is a bit jank, a far cry from what the likes of Gundam was putting out at the time, though it has charm.

I thoroughly enjoyed Super Dimension Fortress Macross and I will be going onto the next series.

Overall Quality – High

Recommendation: For classic anime fans. It may be a little rough around the edges, yet Macross still holds up as a worthwhile anime today.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

Hikaru no Go – Anime Review

Japanese Title: Hikaru no Go

 

Similar: Yu-Gi-Oh!

March Comes in Like a Lion

 

Watched in: Japanese & English

Genre: Supernatural Comedy Sports

Length: 75 episodes & 1 movie

 

Positives:

  • Go is interesting and portrayed well
  • Sai is a fun character

Negatives:

  • Low production values
  • Loses steam in the finale and remains incomplete

(Request an anime for review here.)

The East Asian game of Go has made many appearances throughout the medium of anime, yet I never had any idea what it was about. Unlike chess or shogi, where you get a sense of how the game works just by looking at the board, Go looks like a mess of black and white dots to the untrained eye. My greatest concern going into Hikaru no Go was the game itself. Being a shounen sports anime (the focus is on the sport), would I lose interest because I knew nothing about Go?

The story begins when Hikaru, a young boy, stumbles upon a Go board with a bloodstain in his grandfather’s attic. Weirdly, his friend can’t see the blood. Touching the board awakens the spirit of Sai, an ancient Go master wronged in his time by a cheater during a show match before the emperor. He only has one goal – to play Go! Unfortunately, Hikaru has no interest in the game. Fortunately, Sai is a ghost that only Hikaru sees and can pester him all day to play. Sai plays his first game in this era – by telling Hikaru what moves to make – against the Go prodigy Akira Touya of Hikaru’s age. Sai wins. From the outside, this looks as if a total novice beat the best junior player in his first game. Touya grows obsessed with this kid and the secret to his talent. Meanwhile, an interest in the game begins to blossom within Hikaru.

The first thing to draw attention with Hikaru no Go (apart from Hikaru’s ridiculous hair) if watching it today is the poor art. This is a budget kids’ anime, so you know what to expect. It’s almost enough to make non-Go enthusiasts turn off the series. Then you meet Sai. What a delightful character. As you would anticipate from a tagalong ghost sidekick, the writers played much of his character for laughs. He’d be pestering Hikaru about something only for Hikaru to shout at him, appearing to yell at the wind from a spectator’s point of view. His enthusiasm for the modern is great. His love of Go is even better. Since he can’t interact with anything, he relies on Hikaru to make the moves for him and is like a nagging child when Hikaru won’t play for him. He’s not annoying though.

Sai also plays the role of mentor, providing Hikaru – and the audience – a commentary on the game, like an analytical shoutcaster, while also teaching rules and strategies. It’s a natural way to convey such information without seeming like a stilted info dump. Other mentors enter the story to teach more about the game when Hikaru attends classes or seeks tutoring later on. All of this makes it easy for the unaware (like me) to understand the complexities of the game and follow the action. After each episode is a live action segment with a real Go teacher explaining the finer details of the sport to kids. Hikaru no Go take the game seriously.

I am a major strategy player across video and board games (one of the things I’m known for). However, I have never had much interest in chess and I assumed that Go was in the same vein. It couldn’t be more different. To give you a basic idea of Go, think of it as territory control meets 2-player Snake (the mobile game). Players each take turns placing pieces (called “stones”) with the objective of surrounding the opposing stones. Once you’ve “fenced off” a section of the board, any stones within that section are yours. The game seems so interesting to play.

It was a smart move to make the first game between Hikaru (a.k.a. Sai) and Touya, giving the audience a taste of high-level play and the depth inherent in Go. This match engages you from the start. Then the story has time to rewind Hikaru back to the basics as he learns to play without Sai’s help. That reminds me of my major concern following the Sai-Touya match. I was worried that we would have a Yu-Gi-Oh situation, where the protagonist relies on an ancient spirit to win for him. In other words, cheat. I am happy to report that Hikaru no Go does no such thing. When Sai plays, it’s clearly a Sai game against other high-level players. Hikaru, on the other hand, pairs up with players around his level. He does have the advantage of an excellent private tutor, but he wins matches on his own merit. The only times Hikaru “cheats” are against nasty opponents, such as scammers.

The story spans a few years and goes in depth with the world of Go – tournaments, ranking, practice, etiquette, and so on. Should you watch a few episodes and not find Go engaging, I recommend dropping the anime. It’s not worth it otherwise. If you stick around, you should know that Hikaru no Go is incomplete, the anime ending shortly after a significant turn and from what I hear, the manga is incomplete and shelved. It’s a shame. Regardless, I enjoyed most of my time with Hikaru no Go.

Overall Quality – Medium

Recommendation: Try it. Even if you’ve never heard of go, give Hikaru no Go a shot. It is beginner friendly and the strategy makes for great duels.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: 

Incomplete