Tag Archives: Shounen

Young Adult boys as the target audience.

Street Fighter II: The Movie – Anime Review

Japanese Title: Street Fighter II Movie

 

Related: Street Fighter II V (series version)

Similar: Spriggan

Afro Samurai

s-CRY-ed

 

Watched in: Japanese & English

Genre: Action

Length: 1 hr. 41 min. movie

 

Positives:

  • Faithful to the characters from the games.

Negatives:

  • Not much to it outside a series of duels.
  • Animation stops between fights.

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It’s not easy making a story based on a fighting game property. Fighting game stories have the problem where no one can win, just as one girl can’t be the “one true pairing” in a harem, otherwise you invoke the wrath of all who aren’t fans of the winner. Even when the story is a simple “heroes versus villains” affair, they can’t kill off the villains because it didn’t happen in the games. (If they ever do, they pretend it never happened in the sequel.) Really when adapting such games, they should do what League of Legends did a few years ago – retcon all lore and remove any ties between game and story beyond having characters in common.

For Street Fighter II The Movie, it’s the straightforward approach one would expect of the genre. Supervillain M. Bison has set plans in motion to crush the competition by brainwashing powerful fighters into becoming his pawns. Chun Li of Interpol heads up the counteroffensive, trying to recruit Major Guile and other fighters to her side. They are against the clock as Bison closes in on Ken and the legendary fighter Ryu.

If you haven’t guessed already, this brainwashing plot is merely a means to have Ken fight Ryu for the ultimate fan service action. I’d say it’s a spoiler, but why insult your intelligence? The whole film is fan service. This is why the fans are here.

Street Fighter II pairs up fighters with some semblance of story connection, such as Chun Li vs. Vega, as it moves from one duel to the next with a little story in between. I suspect the production team’s decision to have Ryu on a wanderer’s journey through Asia was just a means to encounter various fighters along the way. You know what? It works. At least they didn’t go for the clichéd tournament story. Though a few characters do feel shoehorned in with barely a justification, story-wise. Again, fan service.

If you want more story, you will have to see the live action Street Fighter movie starring Jean-Claude Van Damme as Guile and Kylie Minogue as Cammy (yes, the pop singer).

As a fan service film, you can’t stray from the source material, particularly when it comes to characters. This gets weird when seeing them in their signature costumes. I mean, why is Cammy wearing a green swimsuit that gives her a wedgie when assassinating a politician? Doesn’t make sense, but if you want to stick to the games…

There are a few things I found too dumb, even for what this anime is. For example, one fight takes place on the wings of a jet in flight with no adherence to physics. Then there’s Bison’s cyborg. It travels around the world observing fighters and scanning their power levels for his grand plan. Somehow, this obviously half-machine can walk around allied HQ without anyone noticing. In fact, nobody notices this thing anywhere.

It’s funny I should mention the live action movie earlier, since while writing this review, I realised I would rather watch that version over this animated one. Not because it’s better – the anime is leaps and bounds above – but because of how silly that movie is. I can laugh at how bad and inaccurate it is. There’s a big disconnect between a fan service movie like Street Fighter II and me. Simply, I am not a Street Fighter fan (I was into Soul Calibur). I have nothing against it, but without a connection via the games, I feel nothing for this anime unless they had gone the 10 extra miles to develop some complex story. I suspect most non-fans will feel the same.

I will give it credit: this is the best of the fighting-game-to-anime adaptations (unless there is one I haven’t head of), though it isn’t a high bar to beat. Street Fighter II knows what it is, knows what the fans want, and it focuses on this, as indicated by allocating 90% of the animation budget on the fights. And for what it wants to be, Street Fighter II The Movie is fine.

Art – Medium

The budget went into the fights, which look good, while scenes in between are static with minimal and often repeating animations. The cel drawn look adds nice grit to the action tone.

Sound – Medium

The dub is a watchable average. Good soundtrack of rock and electronic to pump up the action.

Story – Medium

A group of fighters work against a super villain’s plan for domination through mind control. It’s a straightforward story to facilitate the fan service.

Overall Quality – Medium

Recommendation: For Street Fighter fans only. The other potential audience outside of SF fans I can think of would be people who like to watch battle anime just for the 1-on-1 fights.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

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A Certain Magical Index – Anime Review

Japanese Title: Toaru Majutsu no Index

 

Related: A Certain Scientific Railgun (spin-off – included in review)

Similar: Strike the Blood

Guilty Crown

Shakugan no Shana

 

Watched in: Japanese & English

Genre: Supernatural Action Science Fiction

Length: 48 episodes (Index – 2 seasons), 48 episodes (Railgun – 2 seasons), 4 OVA, 1 movie

 

Positives:

  • Nothing.

Negatives:

  • Won’t shut up about character names.
  • Talks more about abilities rather than using them.
  • Insufferable characters.
  • Moronic through and through.
  • Almost all dialogue is useless.

(Request an anime for review here.)

So close. So close! We were this close to peak stupidity. We have idiotic characters, some of anime’s tropes at their worst, and fantasy mechanics so lazy that you could shuffle a fantasy/sci-fi deck and pick at random to create something better.

A Certain Magical Index is set in Academy City, a place where magic meets science and most citizens have a supernatural power. Kamijou is unique among the populace, for his ability cancels out the abilities of others. He doesn’t need it though since he keeps his nose out of trouble. This easy life changes when a nun girl called Index Librorum Prohibitorum containing over 100,000 magical texts in her brain comes under his protection. A powerful organisation of psychics would love to crack that skull of hers and see what knowledge comes tumbling out.

The first issue the author should have nixed in the planning phase was Kamijou’s tension nullifying ability – sorry, I meant his ability to nullify others. The most powerful enemies throw everything they have at him and he flicks them away as if it’s nothing. What’s the point? Nullifying characters aren’t new and have worked in other fiction. Usually, the character has to hold onto the enemy to nullify their power, thus limiting the range and giving a counter (throw him off), or the nullification puts them on even footing but the character still has to win a standard sword fight (a.k.a. No Items, Fox Only, Final Destination). For Kamijou, it’s a free win. So again I ask, what’s the point?

Needless to say, the action sucks.

Then we come to the characters, each of which are insufferable from the first meeting. Where to start? The eight-year-old girl we’re supposed to believe is a 30-year-old teacher? The 25-year-old guy we’re supposed to believe is 14? The character who thinks being able to tell the time without a clock is the coolest skill ever? Or each character’s obsession with secret names? Every fight, half the dialogue is about their stupid names, as if anyone would care. If it revealed some secret identity or twist that changed the flow of battle, sure, but it doesn’t.

What I said about the 8-year-old looking teacher and the middle-aged teen is serious, by the way. Index takes anime tropes and cranks them up to the max unironically. It’s possible the author was trying to be ironic, but I suspect he just copied from all other supernatural high school anime like a hack. Wouldn’t it be cool if allies fought each other for no discernible reason?

Oh yeah, I haven’t talked about Kamijou himself. There’s nothing to say. He’s the generic “nice guy” protagonist of this genre. Meanwhile, Index is a typical moe genki girl that should have taken a shotgun to the jaw in episode 1.

The worst aspect of Index has to be the dialogue, which is almost entirely exposition to explain the awful mechanics and lore of this world. We aren’t watching a story. We are hearing the author read aloud his world-building diary (a bad world build at that) instead.

There is so much useless dialogue. It doesn’t get any worse than when it introduces the Misaka clones that talk in the third person with dialogue tags. Not only is it overused, but also makes no sense. And just when you think the clones are finally gone, one returns as a naked loli – still narrating in the third person – with the added twist of saying her name twice each line. Yay! (If ISIS ever takes me, all they need to break me is her dialogue on repeat.) And she has clones!

The audience has no reason to care about anything. Characters talk and talk instead of having personalities and development. They even talk about their abilities more than they use them! Not that it really matters. The abilities are unimaginative and as mentioned previously, don’t affect the protagonist.

Yet with all that said, this isn’t as bad as it could be. The abilities look alright and I’ve seen worse animation. The pacing is fine as well. I wish they had put more effort into making A Certain Magical Index so bad it’s good. It’s just bad.

In the end, I only have one question. How in hell did this garbage get multiple seasons and spin-offs?

Art – Low

The character designs are among the worst in anime. The spell effects are alright though and the animation could be worse.

Sound – Very Low

This awful script has padding, not characters. There is so much dumb here that it will leave you speechless.

Story – Very Low

One super powered teen in a city of many must protect a walking library from a villainous organisation. No one could save this story.

Overall Quality – Very Low

Recommendation: Avoid it. Unless you want to walk into the den of stupidity, avoid A Certain Magical Index and all its spin-offs at all costs.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: 

Awful DialogueHollow World BuildingHorrendous ActionInduces StupidityNo DevelopmentRubbish Major CharactersUseless Side Cast

KonoSuba: God’s Blessing on This Wonderful World! – Anime Review

Japanese Title: Kono Subarashii Sekai ni Shukufuku wo!

 

Similar: No Game No Life

Ixion Saga DT

Slayers

Log Horizon

 

Watched in: Japanese

Genre: Adventure Comedy Fantasy

Length: 20 episodes (2 seasons), 1 OVA

 

Positives:

  • Consistently funny characters.
  • Fun, colourful style.
  • Great parody of otherworld anime.

Negatives:

  • Weak story lacks progression.
  • World could do with greater exploration.

(Request an anime for review here.)

Kazuma is useless. Darkness is useless. Megumin is also useless. Aqua is especially useless. Everyone is useless in the world of KonoSuba! And it is great.

After an embarrassing death, high schooler Kazuma has the chance at another life in a fantasy world. A nerd’s dream come true! Unfortunately, he spawns as the worst class in the game and Aqua, the goddess that granted the new life, is a companion without talents to speak of. They soon recruit descendant from a powerful magical bloodline, arch wizard Megumin, master of explosion magic. At last, some strength to the group!

Nope. She can only cast one spell before collapsing. Well, at least they have a resilient tank in the form of paladin Darkness. She will save them! Nope. She’s has zero accuracy in combat and is a masochist that loves taking a beating from monsters – the more people that watch her sweet arse and bountiful breasts get beat the better.

KonoSuba is a refreshing change after trudging through the endless mire of isekai (otherworld) anime. This parody is better and funnier than the vast majority of titles in the genre, not to suggest there is stiff competition.

Everything works and make sense in this take on the genre, Kazuma being utter trash most of all. His team starting out at the bottom doing menial quests such as slaying killer cabbages and painting houses that barely pay enough for living expenses (note how most isekai forget expenses), just like in any MMO, makes sense. Every isekai fan believes that if they woke up in a fantasy world, they would be a powerful knight or wizard at the top of the food chain (just like how advocates for communism think they would be part of the small ruling class and not one of a billion peasants at the bottom). Who knew that being an otaku NEET doesn’t train you for life in a dangerous fantasy world? KonoSuba shows the reality of how garbage everyone would be and leans into it for great comedic effect.

The characters in particular bring this series together. They are such fun, such a riot to hang out with that they overshadow problems. I did think there was a risk of repetition at the start. For example, Darkness’s love of masochism could have quickly become her running into the fray to get smashed, we laugh at the joke and repeat next episode. However, the joke stays fresh because it isn’t about having her armour stripped off each battle. Instead, it’s about the ridiculous lengths she will go to for arousal and how much more desperate she is each time. Just when I thought it wouldn’t be funny anymore, she surprised me next episode.

The big problem with KonoSuba is the story, or lack thereof. The main goal is to defeat the Demon King, something I forgot about a few episodes in since they ignore this in favour of episodic stories. Now, these small stories work well in facilitating the characters and comedy, but they don’t progress the plot. Watching these episodes in the moment wasn’t a problem until it cares about the Demon King again, where it reminds you of how little the plot has moved. The overarching story feels like an afterthought. “Oh damn, I wrote all these great jokes but forgot the story. Quick, make something up – kill bad guy…big monster…demon…yes, demon king! All done. Phew.”

As such, if you are going to watch KonoSuba, you have to do so for the characters and humour. The world itself lacks depth, having used the generic fantasy template, and the story is just as straightforward as can be. If after you meet the whole team you don’t find it funny, then don’t proceed further.

Art – Medium

I like the colours and character designs. It’s a shame little effort went into making the environments anything but generic. If you removed characters from the shot, you wouldn’t know which anime the environment was from. The animation is strong, particularly in the spell effects that took the largest portion of the budget.

Sound – High

The acting is strong, though it may take a little getting used to Kazuma’s voice, as he sounds too old for a teen, but hey, at least it’s something different from the usual forgettable isekai protagonists. (Note: There is a dub on the way, for those interested.)

Story – Medium

A teen revives in a fantasy world, but has no talents and is surrounded by others with no talent either. Characters and humour hold up this rather barebones story.

Overall Quality – High

Recommendation: A must for comedy fans. KonoSuba is greater than the sum of its parts thanks to its characters and hilarious comedy. This is an easy anime to watch and recommend.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

Tsubasa Reservoir Chronicle – Anime Review

Japanese Title: Tsubasa Chronicle

 

Related: xxxHOLiC (same universe)

Similar: Cardcaptor Sakura

Pandora Hearts

InuYasha

 

Watched in: Japanese & English

Genre: Action Adventure Fantasy Romance

Length: 52 episodes (2 seasons)

 

Positives:

  • Good music.

Negatives:

  • No style.
  • No tension.
  • No reason to care.
  • No interesting characters.

(Request an anime for review here.)

Tsubasa Reservoir Chronicle is so boring that I only tried to answer one question before its end: Is this Sakura the same as the one from Cardcaptor Sakura? They look the same and share a name. Turns out, no, they aren’t the same. The author was just too lazy to come up someone new. Well, that’s it, end of review – see you next time!

What, you want me to talk about this anime? What is there to say? Tsubasa Reservoir Chronicle is so full of nothing that there is nothing to talk about.

Syaoran and Sakura are a young teen couple madly in love, but when she grows wings and her feathers disperse into other dimensions, she loses her precious memories including those of him. Syaoran starts hopping through dimensions to different worlds, where he meets a ninja torn from his world, a magician, and the rabbit thing Mokona from xxxHOLiC (one of the dimensions), who help recollect her feathers.

Initially, I liked how Syaoran and Sakura started as a couple – unusual for teen anime – as I believed it meant skip over the shy “will they, won’t they” nature of anime romance and go straight to developing them as a couple. Unfortunately, when she loses her feathers, she transforms into a comatose slab of boring that occasionally wakes up.

The narrative doesn’t take time to establish these two in our hearts for us to care when Sakura goes down. Why do they love each other? This is supposedly a love so strong it transcends time and space, yet we have no reason to believe it. Even once she stops sleeping so much in later episodes, she’s as empty headed as one can imagine. The author wanted to start on the big moment of her losing her memories, which is fine, but she then needed to work harder to make us care through flashbacks, or something.

Looking past this empty couple, there is nothing else to see. The action is boring as sin with its series of meaningless fights and poor animation. Cardcaptor Sakura has better action than this action series (and its collecting element is stronger). Not even using a Pokémon-like approach to the battles with magical companions can make it interesting. The action feels like filler with no end in sight since they extend the quest on a whim by saying, “Well, you’ve collected 200 feathers so far, but there’s another 100 to go! … Wait, did I say 100? I meant 300!”

Don’t fall for it. Don’t waste your time with Tsubasa Reservoir Chronicle. This is a contender for the Most Boring Anime of All Time award.

Art – Low

The characters look too similar to other CLAMP titles, the animation is poor, and the colouring is desaturated in season 1. It’s hard to take the drama seriously when everyone looks like Jack Skellington with giant hands. This is moving manga with worse character art than the manga.

Sound – Medium

The acting is fine, I suppose, considering the script has nothing to say. The music is the only good element, a little reminiscent of .hack//Sign’s excellent soundtrack.

Story – Low

A boy travels to different dimensions to recollect his girlfriend’s lost memories with the aid of unlikely allies. So full of nothing, Tsubasa Reservoir Chronicle gives you no reason to care.

Overall Quality – Low

Recommendation: Skip it. There isn’t anything awful about Tsubasa Reservoir Chronicle, but that’s not a reason to watch something.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

Mobile Suit Gundam 0080: War in the Pocket – Anime Review

Japanese Title: Kidou Senshi Gundam 0080: Pocket no Naka no Sensou

 

Related: Mobile Suit Gundam (prequel)

 

Watched in: Japanese & English

Genre: Mecha Science Fiction Drama

Length: 6 episodes

 

Positives:

  • Moral greyness.
  • Great self-contained story with a satisfying end.
  • Quality animation without sacrificing visual detail.

Negatives:

  • Doesn’t start strong.

(Request an anime for review here.)

If there are two things you can rely on with this franchise, it’s that a Gundam will be the centre of all attention and there will be an annoying kid. Mobile Suit Gundam 0080: War in the Pocket manages to defy expectations by omitting the latter.

10-year-old Alfred lives on a neutral colony in space, where little much happens with the war between the Earth Federation and the Principality of Zeon rampaging in distant locations. Nevertheless, Alfred has a keen interest in the war, particularly in relation to the mobile suits. Excitement strikes when a skirmish bursts into the colony and a Zaku mobile suit crash lands in the woods nearby. Alfred befriends the pilot Bernie. In exchange for learning all about the war and mobile suits, Alfred provides local knowledge of the land to locate a secret Gundam developed by the Federation in the colony. What starts as a naïve child looking for adventure, will soon turn dire when destruction of the entire colony isn’t beyond reason if it means stopping the Gundam.

The first episode does little to capture your attention. The peaceful start focused on Alfred’s mundane life arguing with friends at school about mobile suits and playing light gun games at home isn’t interesting. It makes you wonder what the aim of the story is. No good stuff mentioned above starts until the final scene of the episode. Setting the scene and ordinary life is worthwhile before upheaval, but it didn’t need to take so long. And it isn’t until episode 3 when we near the mid-point that matters kick into gear and the tension has weight.

Bernie is part of cell embedded in the colony disguised as service workers while they search for the Gundam. It’s interesting how one can’t quite decide on whether they are villains looking to attack the colony, made more difficult by the fact that the Gundam’s pilot is a friend of Alfred’s (unbeknownst to anyone), or heroes acting in preemptive self-defence. This moral greyness is a large contributor to War in the Pocket’s engagement.

Gundam stood out at the time as a shounen anime by, apart from putting effort in the functionality of its mechs, enforcing consequences on its characters. Shounen of the era rarely had death. Whether it was through a dragon ball wish or returning from the dead without explanation, people rarely died. It was too violent for children. Gundam, on the other hand, knew that war had casualties and that a bullet to the head meant death. This realistic approach is well present in War in the Pocket and makes it satisfying. The conflict is meaningful because the consequences matter.

My greatest disappointment with this short series is the lack of screen time for the woman next door, Christina. It’s evident that as the pilot of the Gundam Bernie and Alfred are searching for, she is to generate conflict for the two. A crush/friend is one of the enemy, which will give them pause once unveiled. Because she doesn’t have much screen time, we don’t feel this moment of revelation as strongly as the writer intends. That said, this thread isn’t core to the story, so it doesn’t collapse the house.

The core is Bernie and Alfred. Like the greyness of the infiltration cel, Bernie and Alfred’s friendship also has nuance to it. Is Bernie truly friends with Alfred or just taking advantage of some dumb kid? This thread plays out well.

To top it off, Alfred isn’t annoying like the usual Gundam brats. Yes, he does start annoying, particularly when interacting with some girl at school, but kids are like that. Be around kids for a few hours and they are bound to do something annoying – you know, kids being kids (I used to teach them). What makes Gundam kids so insufferable is that they are never not annoying while also contributing nothing to the story. Alfred becomes endearing over time and proves his purpose in the story. And for that, this anime receives my praise.

War in the Pocket is an unrelated side story of the original Mobile Suit Gundam. Apart from the general war from the original, nothing really carries over to here. This is a short story apart from the main conflict of the Gundam universe, which one can enjoy without prior knowledge of the franchise. As such, I would recommend this series to those who have an interest in Gundam yet feel daunted by its scale (for a modern recommendation with easy access, look to Mobile Suit Gundam: The Origin).

Art – High

War in the Pocket uses a more realistic art style to draw in an older audience. It succeeds in having quality animation throughout the series without sacrificing character and environmental detail.

Sound – Medium

The music is that classic old anime style. As for the acting, stick to the Japanese since the dub is so-so at best.

Story – High

A boy helps a mobile suit pilot uncover the secret of the Gundam project on his space colony. What starts as an unlikely pairing between a rather annoying mobile suit otaku and a pilot ends up as a satisfying Gundam short story.

Overall Quality – High

Recommendation: Try it. For Gundam fans, this is an easy recommendation. For non-Gundam fans, War in the Pocket is ideal if you are looking for a taste of the franchise, as it requires no prior knowledge.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None