Tag Archives: Shounen

Young Adult boys as the target audience.

My Bride is a Mermaid – Anime Review

Japanese Title: Seto no Hanayome

 

Similar: Ah! My Goddess

School Rumble

To LOVE Ru

 

Watched in: Japanese & English

Genre: Comedy Romance

Length: 26 episodes, 2 OVA

 

Positives:

  • So many great laughs.
  • Visual humour.

Negatives:

  • Art is cheap.
  • All attempts at drama fail.
  • Final two episodes.

(Request an anime for review here.)

When Nagasumi drowns one summer, he considers himself fortunate to be saved by the mermaid Sun. However, according to the laws of Yakuza mermaids, once a human catches sight of a mermaid, he must swim with the fishes – either by death or by marriage. Nagasumi has no choice. He becomes engaged to Sun and she joins his school to be close to her beloved, against her Yakuza family’s wishes. So not only does he have to contend with a sea dwelling gang after his hide, he must also keep Sun’s true nature secret from classmates.

Yakuza mermaids, a ridiculous concept to be sure, but an effective one. Sun’s father sends his best henchmen to kill Nagasumi and free his daughter from the shackles of marriage to such a loser. His enforcer can morph into a shark – he does this a lot in the heat of the moment. My Bride is a Mermaid is unexpectedly hilarious. The art gives an impression of mid 2000s harem with lame comedy.

Instead of turning into a full harem, as one would expect, the other girls must either kill or protect him. A tiny girl that lives in a conch has the job of assassinating the guy while pretending to be sweet and innocent in front of Sun. The disciplinarian girl from his class with a crush on him acts the police officer role, like her father, making her the perfect rival to the mermaids.

The Yakuza take up positions in the school to accomplish their mission, including the boss as a class teacher, while the bookkeeper teaches maths through criminal means. This black man with curly hair is considered so charming and attractive that the mere sight of him renders everyone enamoured. This recurring joke never failed to make me laugh. It reaches a new level when Nagasumi drinks a charm potion and becomes the apple of everyone’s eye (and loins).

Some of the gang aren’t so successful. The giant octopus teaches cooking, though often includes bits of his tentacles in the process. It isn’t long before a rival gang joins the fun to take the humour to yet greater heights. Their leader, a Terminator of a man, is a riot. He doesn’t understand his daughter at all, so plays gal games and re-enacts them as the girl to get closer to his daughter.

Mermaid has a ton of visual humour in the facial expressions, reminiscent of Great Teacher Onizuka, which alleviates the subpar art quality. One classmate is called “chimp”, but he acts like a real chimp, face included. Does anyone realise this?

The jokes come fast and they come often in this one. It is comedic beat after comedic beat, sharply timed with barely a dull moment in between. Just about every joke lands. These aren’t the greatest jokes of all time – it’s no Fumoffu – but they are fun.

My Bride is a Mermaid fails, however, in the tradition of most comedy from that era, when it attempts to inject drama in a place where it doesn’t belong. All drama fails here. Unlike Ah! My Goddess, one of the few light-hearted comedies to manage a little drama, which worked it in slowly without compromising the identity of the anime, Mermaid’s drama comes out of nowhere and contributes nothing of value.

The drama is at its worst in the final two episodes with the introduction of a new villain that goes against the tone thanks to his persistent rape vibes. Why did all of these comedies just have to finish with drama? Is comedy alone never enough? I like a story that can manage both of course, but I equally love others that stick to comedy. In the end, quality matters. Was it studio mandate at the time to have a dramatic finish, much like how every drama this decade must end in a tragic death to extract fake tears from you? Or that every fantasy has to be inside a game?

I’ve said it before, but bad final episodes leave the strongest impressions on a dissatisfied audience. My Bride is a Mermaid isn’t one of the greats. Even so, it didn’t deserve such a careless end. I went in with no expectations and came out having had a good time thanks to the comedy. Don’t let the garbage drama stop you from enjoying a laugh.

Art – Low

This cheap-looking, budget-animated, too-cutesy anime’s visuals are partially redeemed by great use of visual humour, particularly with the faces.

Sound – Medium

The acting is just as silly as the script, which it should be. I prefer the dub, for the Japanese made several poor casting choices that turn funny characters into annoyances.

Story – Low

A guy agrees to marry a mermaid to avoid death at the hands of her yakuza merman father, later bringing her to school for endless hijinks. My Bride is a Mermaid’s comedy far outshines the feeble drama.

Overall Quality – Medium

Recommendation: A must for anime comedy fans. The story may go nowhere and the drama may fall flat on every occasion, but the comedy in My Bride is a Mermaid is certainly worth sticking around for.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative:

Weak End

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Future Diary – Anime Review

Japanese Title: Mirai Nikki

 

Similar: Deadman Wonderland

Death Note

Another

Eden of the East

 

Watched in: Japanese & English

Genre: Psychological Supernatural Action Horror Thriller

Length: 26 episodes, 1 OVA

 

Positives:

  • Interesting premise.

Negatives:

  • No smart characters.
  • Alliance flip-flopping.
  • Inconsistent powers.
  • Yuno’s obsessiveness is weak.

(Request an anime for review here.)

Everyone knows of Mirai Nikki, or Future Diary in English, if not by name then by the yandere character of Yuno and her repeated pronouncements of “Yuki”. What I didn’t know, despite having heard of this series in 2011, was the premise of Future Diary. I always thought it was about an obsessive girl (Yuno) trying to kill the guy she loved. There is far more to the story than that, though not necessarily to its benefit.

Yuki has a cellphone diary that tells him the future, forewarning him of the many possible eventualities from his competitors in the battle royale. However, it doesn’t reveal his future unless tied to someone else. He teams up with his stalker Yuno, who also possesses a “future diary”, except hers only reports on Yuki’s status every ten minutes. When paired with his diary, it makes her the perfect guardian in this battle. What is the prize for victory? Godhood.

I was disappointed when they introduced the battle royale angle. I had hoped for a smaller scale story with the duo avoiding one fatality after the other, delaying the inevitable, akin to The Time Machine and Steins;Gate. The battle royale turned this into generic shounen horror, pointless ecchi included. Not that it couldn’t have succeeded, but the writer evidently could not handle the complexity of a story with so many possible outcomes and 12 time altering powers to track. Each diary is different and creates a 12-pointed rock-paper-scissors game.

Juggling all of these elements is Future Diary’s greatest failing. For one, the diaries for each character conveniently don’t forewarn of something or don’t function as they should when the plot needs a character to die. Comparing to the similar Death Note, the rules there are set and don’t waver, which makes it all the smarter when one player outsmarts the other. Bending the rules when convenient makes the audience lose trust in the author.

This also extends to the inherent supernatural abilities of some characters. A character can have the strength to break out of a bind one moment, and then be rendered useless the next in a similar situation. I’m not even sure if they are meant to have superpowers, but some characters defy human boundaries of ability.

Future Diary also has an overreliance on crazy over smarts. None of these contestants are smart. Instead, just about everyone is “lol I’m a crazy psycho, aren’t I interesting?” There’s little variety in the showdowns against the various competitors, lasting 2-3 episodes a kill, and it makes much of it feel like padding. Future Diary is like taking the Batman versus Joker story but with 11 different Jokers and one of them is on Batman’s side (sort of). The more copies of “the psycho” you include, the more it dilutes the strength of the individual. I thought that the battle royale direction would be about producing a variety of opponents with some clever trick to besting them. The only real difference between them is their diary’s ability, which even then isn’t that varied.

Then we have the allegiance switching every other episode. “You know these two allies? Let’s have them fight each other next episode.” “But, sir, that doesn’t make sen—” “Who cares – it will surprise the audience!” It reminds me of Pirates of the Caribbean 3, where Jack Sparrow and company flip-flopped allegiances every few minutes because the producers heard the audience liked Jack’s triple cross in the first movie. Future Diary does the same to generate dumb conflict.

Lastly, we come to the main couple, the one thing that gave Future Diary any popularity. Yuno’s obsession with Yuki doesn’t work for me. I don’t buy into her reason for being so possessive of him, even once the story provides an explanation later on. The best psychotic characters, as unhinged as they are, have a well-defined reason for their behaviour that we can understand, from their perspective, without agreeing with them. Yuno is just psychotic because that’s what the story needed.

And Yuki? You won’t remember him before the series is over.

I was rather bored with Future Diary for the most part. It doesn’t have that quality reminiscent of bad horror, where you can enjoy the silliness of the violence regardless of story quality (a bad story likely enhances the experience). The deaths needed to be more ridiculous like in Another, an anime that I didn’t find great either but had advantage of over the top deaths. It’s strange that Future Diary, so full of psychos, has such tame kills. I guess being generic shounen horror will do that to you.

Art – Medium

The visuals are rather good, though needs more atmosphere for this type of series. Scenes don’t feel as frightening as they should as a result.

Sound – Low

The Japanese and English acting is roughly the same. English Yuno is less annoying, but you may want her more psychotic Japanese counterpart. Regardless of language track, the writing sucks.

Story – Low

A boy with a mobile phone that tells the future enters a battle royale against others with similar devices, as a psycho chick protects him against everything except herself. Future Diary’s good idea crumbles under bad writing, incoherent storytelling, and shallow characters.

Overall Quality – Low

Recommendation: Skip it. Future Diary is too much of a mess for me to recommend and the deaths aren’t inventive or ridiculous enough to enjoy with friends.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative:

Incoherent

Darling in the FranXX – Anime Review

 

Japanese Title: Darling in the FranXX

Similar: Gurren Lagann

Neon Genesis Evangelion

From the New World

 

Watched in: Japanese & English

Genre: Science Fiction Action Drama Romance

Length: 24 episodes

Positives:

  • Well animated.

Negatives:

  • Studio Trigger is stuck on repeat.
  • Lore and world is trash.
  • Ass piloting.
  • Empty relationships.

(Request an anime for review here.)

“Is Darling in the FranXX better than Evangelion?” someone asked me. “Studio Trigger is Gainax 2.0, so have they finally surpassed their past?” Better than Eva? Darling in the FranXX isn’t even better than Guilty Crown – forget Evangelion.

Darling in the FranXX feels like Trigger’s attempt at stepping out of Gainax’s shadow. That’s not how you distinguish yourself from your predecessors. You do so by forging your own path, your own identity, which they were well in the process of doing with the likes of Kill la Kill and the great Little Witch Academia. Now, people will start thinking that Trigger is possibly stuck in the past.

This story, like all others of its kind, is about humanity on the brink of extinction and the only thing saving them from the evil Klaxosaur is a bunch of inexperienced teenagers piloting mechs – or FranXX, as they are known here. Each FranXX requires one boy and one girl in harmony to function. Hiro is part of the latest batch to become pilots, when he fails in his tests and looks set to return to the lab, that is, until the half-human half-Klaxosaur Zero Two invites him to join her on the battlefield in humanity’s last stand. Though she is the best pilot, she also has a reputation for killing her partners after a mere three fights. How long will Hiro last?

Before I dissect the story and characters, let’s address the fan service. I make no secret of my dislike for fan service, as it often comes at the expense of other, better elements. However, most fan service in good anime doesn’t much matter. It’s generally reserved for the low end of the scale.

FranXX was made for fan service first, everything else second. Seemingly every scene has an eye for titillation. When characters get dressed, which is before each fight, they have to wear special underwear (why?) and the camera has to give a close up every time. The “ass shot” camera angle is the director’s favourite. Girls fondle each other despite having no knowledge of anything sex-related (even kissing is alien to them). Zero Two is fan service cancer. Her introduction has her get naked for a swim in front of Hiro, catch a fish with her mouth, and then leap out of the water like a dolphin, boobs almost slapping him in the chin. Does this serve any purpose? No.

The beach episode makes an appearance, of course. One would imagine that a beach episode in a series about sheltered and repressed children would be different, but it isn’t.

Worst of all is the piloting. The boys control the FranXX by steering the girls arse (right after she orgasms from the connection “going in”). I don’t know why Trigger stopped there. Why not just be honest and have them naked in doggy-style for fights? The boys already come equipped with a gear stick.

A key point to remember throughout this is that unlike Kill la Kill where the titillation served some satirical and comedic purposes, Darling in the FranXX wants you to take all of this seriously. And to make it even worse, if you can imagine, it thinks itself clever.

Zero Two is wish fulfilment for sad otaku when she falls in love and drapes herself over a guy of no talent or interesting quality. Every line out of her is “Darling” this and “Darling” that. Far from endearing, this quickly grows irritating. It’s akin to “onii-chan” and all that guff from harem anime.

Relationships and romance are a core theme of FranXX. However, these are the shallowest elements of the series. Society forces these kids to couple up, which makes the relationships inorganic though not a problem just yet, if as a mere starting point. But the organic relationship growth never blooms. When one couple swears undying love, all I hear is the order from above to be “in love”. There is an attempt at relationship drama with the inclusion of another girl that likes Hiro (don’t ask me what she sees in him), but her involvement is irrelevant.

It tries by having love mechanics in the cockpit, whereby a couple’s combat prowess turns flaccid if they don’t trust and “love” each other. This just doesn’t succeed.

The cast consists on an equally bland assortment of characters. The tsundere, the bro, the one fat guy (in a dying world), the shy girl, the reserved chick, the childhood friendzone girl – you know them all already. I keep waiting for a reason to care about any of these people (see the relationship problems above for why). I never get the sense that thought went into developing them. It’s almost as if they knew viewers would draw parallels between them and their counterparts in Evangelion and Gurren Lagann, doing the work for the writers. The closest I got to caring for these characters was when the boys and girls declared war on each other in their dormitory, reminiscent and accurate to boarding school life shenanigans. Wish there was more elsewhere.

The world building is similar – zero effort. Humanity lives in mobile fortresses called Plantations, hinting at a full society, yet we barely glimpse it. The most we have is a quick pass through a city and the grand council sitting around expositing. SEELE was dull in Evangelion and is duller here. The world doesn’t justify itself for being this way because we never explore it. You want the audience to be asking questions, to know more as you unveil the world and characters piece by piece until the big finish (don’t answer every little thing, mind you – leave them pondering small mysteries). FranXX never made me ask the right questions because it never cared enough to show me something worth investigating.

Even the Klaxosaurs aren’t compelling. Yes, there is a little story behind them, but as enemies, they have no character.

Lastly, we come to the story. Well, take Eva but give it Gurren Lagann’s third act, ending included, and you have FranXX’s full story. Oh, and remove anything engaging you may find in those other anime, of course.

For much of the series, the action goes like this: Klaxosaur spotted, send out the FranXX except for Zero Two because she’s a loose cannon and dangerous to her partner, scrub pilots get stomped, forced to send Zero Two and darling Hiro, they annihilate the enemy with ease, Hiro comes back wounded though without lasting damage, other kids hate Zero Two, and repeat. Why even bother with a team of pilots?

Zero Two monopolises the action. Her weakness is supposed to be that she will consume a trained pilot after every three fights, and these pilots don’t just grow on trees, yet once Hiro enters the picture, that weakness become irrelevant. When he reaches the point of death, he magically gets better and that’s that, problem solved. With such little effort I am astonished, astonished I tell you, they even bothered to include the weakness at all.

Also, she can’t go anywhere without an armed guard due to her rogue nature, yet they give her an all access key to go where the other kids can’t? It bites them an episode later. Shocker.

What cracks me up are the commanders. Despite humanity’s existence hanging in the balance, the command crew consists of two or three people. That’s it? I thought we were all about to die.

By now, I am asking myself if there is anything good about Darling in the FranXX. The art is good, as usual from Trigger. It’s likely what’s stopping me from dumping this anime straight into the bottom tier. I don’t want to rely on impulse with this viewing so fresh in my mind, so I will err on the side of caution for now and ruminate on it. And it all could be worse, even in the face of so many faults. Some of the small character moments and interactions are fun, as seen in the dormitory war, for example. The mobile fortresses as humanity’s last homes is also an interesting idea – if only they had explored them!

If only they had explored anything.

Art – High

You can rely on Studio Trigger to do a good job with the art and animation, though this isn’t on the level of Kill la Kill or Little Witch Academia. FranXX designs are so damn silly.

Sound – Medium

The voice acting is fine, as is the music. The protagonist in English sounds like a middle-aged man.

Story – Low

Boys and girls paired as couples fight in mechs to protect humanity from Dinobots. The boy pilots by manoeuvring the girl’s arse – that is the least of this anime’s problems.

Overall Quality – Low

Recommendation: Skip it. The memes are better than Darling in the FranXX.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative:

Hollow World BuildingRubbish Major CharactersShallow

Persona 3 – Anime Review

Japanese Title: PERSONA 3 THE MOVIES

 

Related: Persona 3 the Movie #1: Spring of Rebirth (included in review)

Persona 3 the Movie #2: Midsummer Knight’s Dream (included in review)

Persona 3 the Movie #3: Falling Down (included in review)

Similar: Persona 4 the Animation

Noragami

 

Watched in: Japanese

Genre: Supernatural Action Fantasy

Length: ~1 hr. 30 min. each movie

 

Positives:

  • Looks and sounds like the game.

Negatives:

  • Lacks the relationship development.
  • Boring protagonist.
  • Not enough story.
  • No tough decision made.

(Request an anime for review here.)

Persona may be the best Japanese role-playing game series, known for great stories, tough gameplay, and complex character arcs. It is also known for its several anime adaptations, none of which have a good reputation. With Person 3 going to movies rather than a series and released after Persona 4 the Animation, I had hopes for a better adaptation with lessons learned from its predecessors. I should have thought better.

A 25th hour exists after the stroke of midnight, the Dark Hour, which none but a select few are aware of. The Dark Hour is the time of Shadows, monsters that feed on the human mind and spread apathy in society. New kid Yuuki finds himself dragged into the conflict by the SEES organisation, a group of Persona summoners that fight Shadows in Tartarus, the giant tower visible during the 25th hour. Yuuki’s unique ability to summon multiple Persona will prove invaluable.

This is a great setup for a story. It has everything a young adult audience could want – unique individuals, supernatural powers, a secret society, double lives with school, and a dash of edge (they summon Persona by shooting themselves in the head with magic guns). It’s part of why the game is so beloved. However, going from game to anime, you have to remove the key element of gameplay, which is easier said than done. This does give opportunity to touch up any story issues caused by gameplay interruptions, as the game has to put gameplay above all else. In the case of Person 3 the game, it suffers from pacing issues between key plot points while you climb the levels of Tartarus. The anime doesn’t need to show the several hundred battles it takes to reach the top.

Flipside, the anime does have to make difficult decisions about the protagonist and his potential relationships. In the game, you choose his name (or hers if you play the PSP edition), his dialogue, and whom to date. What is the anime to do? Should it pick one girl and make that the official pairing, igniting a waifu war for the decade? A harem, on the other end, won’t fit the tone. Person 3 the anime went with no relationships, abstaining from any difficult decisions. The protagonist has no personality and the relationships are surface deep.

I don’t understand why they made Yuuki this way. They could have easily given him a personality that didn’t contradict the dialogue choices from the game. Even if there were a contradiction, it would be better than this soggy toilet paper of a protagonist. If you’re going to be so limp with the adaptation, why bother at all?

The relationships are a similar case. Alright, you can’t make the game relationships work without the multiple choices, so what do you have in its place? Nothing? Perfect… With a blank protagonist, what character development opportunities did they expect to find? If Person 3 the game were a favourite of mine, I would be disgusted.

These movies don’t work even when seen with uninitiated eyes. For one, the opening scene with Yuuki entering the Dark Hour and signing the contract with Igor is nonsense without context from the game. The story doesn’t establish his life or set the scene for even a moment first. This scene should have come after his first day of school, at the earliest. The action is good, yet even this grows dull without characters to care about to the end.

The dark tone and grim style are the best features of these movies, which is a pleasure to see translated from old PS2/PSP graphics. Outside of that, everything is either mediocre or worse. These Person 3 movies do not deserve your attention.

Art – High

These movies look great, matching the game’s style, but they aren’t “movie” quality. Instead, it’s a good-looking series stitched together into movies.

Sound – Medium

The soundtrack comes from the game, which is neat. The acting is average – no surprise when most character-building dialogue isn’t present.

Story – Low

Teenagers hunt Shadow creatures using summons during a hidden 25th hour of the day. The Person 3 movies made no tough decision and ended with an anime that has the style of the game, but none of the character.

Overall Quality – Low

Recommendation: Skip it. This limp adaptation of Person 3 isn’t worth your time.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative:

DisappointingShallow

The Seven Deadly Sins – Anime Review

Japanese Title: Nanatsu no Taizai

 

Related: The Seven Deadly Sins: Revival of the Commandments (Sequel)

Similar: Samurai 7

Yona of the Dawn

Fullmetal Alchemist

 

Watched in: Japanese & English

Genre: Fantasy Action Adventure

Length: 24 episodes

 

Positives:

  • Well-paced.
  • The talking pig.

Negatives:

  • Immature humour and protagonist don’t match the plot.
  • Baby-faced art.
  • Stereotypically battle anime action.
  • No surprises.

(Request an anime for review here.)

Princess Elizabeth collapses into a pub during her quest to find the Seven Deadly Sins, legendary warriors said to have betrayed the king. The perverted child that owns the pub saves her and turns out to be the Sin of Wrath, Meliodas. He soon agrees to aid her plight and, accompanied by his talking pig, they search for the other Sins.

The Seven Deadly Sins came recommended, so I watched it in anticipation of seeing something worthwhile. I waited, and I waited… And I waited. Something worthwhile never came. I like the talking pig – he’s good for a few laughs – and the pacing never drags. That’s about it.

The first warning sign beyond the blobby character designs (though never judge an anime by its cover, and all that wisdom) is the protagonist. Meliodas looks like a kid despite being thousands of years old. (If you’re wondering why from a marketing perspective, it’s to match the age of the target demographic.) His defining trait is groping women. This anime isn’t subtle about his “rapiness” and I’m sure they would have him do far worse if it didn’t affect the age rating. It isn’t funny like what you find in Golden Boy and Great Teacher Onizuka. The gag is that he gropes women – usually the princess. And that’s the whole gag. These jokes only work when there is some form of repercussion or counterplay. It is so encouraged that a point of conflict between him and another character is about how he doesn’t grab her arse as he does to other women.

This “humour” alongside the alcohol jokes had me questioning the target market at first. I had gone into The Seven Deadly Sins without research, so perhaps my age group assumption was off. However, everything else is in line with a typical battle anime for a middle school audience. The baby-faced art and dumbed down story don’t mesh with the sexual and alcoholic humour. It’s not that it’s inappropriate for kids – this is for the individual to decide – but rather, I don’t think they’ll get it. And it’s not the same as adult jokes hidden in Pixar and DreamWorks movies, which slip by children for adults to find hilarious. Thankfully, the series seems to grow tired of this joke and barely uses it after a while.

I don’t know what to make of the other characters. Most don’t do much. Elizabeth is a nuisance who cries at everything, including in the middle of a deadly battle because Meliodas is nice to her. It’s as lame as it sounds. Ban, the immortal Sin of Greed, has the most screen time after Meliodas and the only real character arc. I liked his backstory with the Fountain of Youth and his theme, naturally, of greed. I thought this to be a turning point in the series, but alas, it goes back to Meliodas the Boring. The other Sins are filler characters preceded by much hype and no payoff. I assume they will have their time to shine in later arcs, in which case they should have come into the story later on.

One thing Hunter x Hunter does well is not keeping side characters around when they aren’t story relevant. Naruto is similar with the team system, where it can logically bring along only story relevant characters for the current mission. In The Seven Deadly Sins, once a character joins the group, you know they will hang around doing nothing most of the time.

A final point I want to make on the characters relates to the seven deadly sins theme. This was most famous in Fullmetal Alchemist with the villains, where you get why they have the model the seven sins. Each of those villains is a perfect match to their sin while not being one-note either. They are fantastic characters. The seven deadly sins in this anime don’t seem to have any point of relevance to the theme. Why are they titled after the sins? They each committed some sin as part of their backstories, yet it doesn’t relate much to the sin with the slight exception of greed. Meliodas, for example, failed to protect someone. What does that have to do with wrath? Most of these characters have similar sins, so they could equally fit the Wrath title. Furthermore, unlike FMA, these personalities have nothing to do with the sin, weakening the theme even more. I’m willing to bet a considerable amount of anime bucks that the author read FMA, thought the villains cool, and decided to use the theme in his manga, but made them the good guys to differentiate himself without understanding what made the others so great.

These aren’t terrible characters – apart from Meliodas, perhaps – and have enough dimension to avoid being flat. They simply don’t have anything to elevate them, which is where the theme could have played a significant part.

I haven’t even talked of the action yet. The action is as stereotypically battle anime as you can get. It has impossibly fast moves (no need to animate), delayed damage, invincibility to attacks when standing still, crying ability names, and a secret move for each fighter. The Seven Deadly Sins greatest action crime is the “just kidding” fake-out. Once every fight, a character will take massive damage or an instant kill attack, pretend to take the hit or be out of the fight, but then, “Just kidding!” they’re actually fine. (If they would all die, then we could get out of here.)

It also has the laziest battle progression. With the use of lightning fast attacks almost exclusively, we don’t see how someone survives an attack – they stand there and take it – and the defender has to tell the attacker how his ability worked for the audience’s sake. Every. Single. Fight. If that’s not lazy, I don’t know what is.

When someone breaths fire and the opponent creates a shield to block said fire, we don’t need an explanation. In The Seven Deadly Sins however, someone breaths fire, the opponent takes the fire to no consequence, and then has to tell us how invisible fire-eating thetans cover his skin or some nonsense like that. This is what I imagine a boxing anime would look like if the creator knew nothing about boxing. Did he get through the opponent’s guard by feinting left to land a right hook? “What does feinting mean? His punches just go through because of abracadabra. But don’t worry, the opponent takes no damage because of mumbo jumbo.”

No effort went into figuring out how the abilities work and how characters would attack/defend with them in battle. I’m sure you, dear readers, could all point out instances of impossibly fast or fake out actions in other battle anime and wonder why I criticise them so much here and not there. These action techniques are valued in rarity. When Rock Lee drops the weights and goes lightning fast (note how we can still see the action and slow motion adds impact), it matters because it’s a change from the norm. Sticking with Naruto, you see Gaara survive all manner of attacks without a scratch and you’re thinking, “How the hell does he survive?” He’s the exception, which makes him more interesting. When the series does reveal the secret behind his sand armour, it only has to explain once before we can see it in action, in detail, from that point forward. Deadly Sins’ problem is that these techniques constitute 90% of the action. Add on to this the “everyone has a trump card” ability mechanic, and it becomes boring real fast.

If you are new to battle anime, The Seven Deadly Sins will likely seem decent. It has competent production values – it’s no Beet the Vandal Buster – and fights don’t have padding to last several episodes. The tournament takes a few episodes, not an entire season, which is refreshing. However, in all other respects, I would recommend the established series like Naruto, My Hero Academia, or Hunter x Hunter. The battle genre is one of anime’s most competitive and it certainly isn’t lacking in content to keep you busy for the next century, so to turn to The Seven Deadly Sins, you must be desperate.

Art – Medium

I detest the character designs of The Seven Deadly Sins, especially the baby faces. Though it looks made for kids, the art doesn’t match the content other than in its immaturity. The animation is better than the style.

Sound – Medium

The dub cast uses their Sword Art Online character voices, which I couldn’t un-hear, so you may want to go with the Japanese. Could do with more memorable music – battle anime usually have memorable soundtracks.

Story – Low

When the Holy Knights of Britannia overthrow the king, a princess goes in search of the legendary warriors known as the “Seven Deadly Sins” to reclaim her kingdom and defeat the tyrants. The Seven Deadly Sins is as generic as imaginable in its action, often at the expense of character and story that showed potential. The pacing is good.

Overall Quality – Low

Recommendation: For action anime fans only. The Seven Deadly Sins feels worse than the sum of its parts, owing to a lack of anything to differentiate itself from the competition. You could watch so many other battle anime first.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: 

Hollow World BuildingNot Funny