Tag Archives: Nudity

Contains partial or prominent nudity. Not explicitly graphic.

GetBackers / Kiddy Grade / Witchblade – Quick Thoughts

GetBackers

Genre: Supernatural Action Comedy Science Fiction

Length: 49 episodes

Today theme of quick reviews is action anime I liked at one point, yet haven’t seen in a long time and haven’t reviewed. When I did my “Watched but Not Reviewed” list (missing quite a few titles, in hindsight), it brought many anime back to my attention that simmered to the surface until I had the urge to check them out again. Are they as I remember?

We start with GetBackers, my favourite of the three in the past. It even featured an honourable mention in my “Former Favourite Anime” list, so this was important to me. I need to say this right away though: GetBackers does not live up to my memory whatsoever. The art is super budget for this super powered series. The animation is far more of a slideshow than I remember and the characters have little detail, though their designs are unique so clarity isn’t an issue. I swear it looked better in my head.

GetBackers is set in an alternate Earth where some people have superpowers akin to The X-Men (each can do their one thing) and most of these superhumans work as either Retrievers, Transporters, or Bodyguards at odds with one another. It’s like John Wick – you have to accept this is how the world works or we aren’t going anywhere. Main duo Ban and Ginji work as Retrievers, the GetBackers, guaranteeing satisfaction no matter how small or impossible the request. Unfortunately, they are horrendous with money even after a big payday and so live in squalor.

To give a few positives, the main duo is good fun and the humour is successful, for the most part. GetBackers also feature the best – the best – use of chibification in all of anime. If I will forever remember one element of GetBackers for the rest of my life, it will be the chibification perfection. I still laugh whenever Ginji turns into a scared chibi after realising he’s alone with Dr Jackal.

Now for a dose of memory versus reality. I remember GetBackers as an awesome action series with cool powers, varied characters, and a mysterious plot. In reality, we have repetitive action, cool though limited powers, varied but one-note characters, and puddle-deep mystery. It astonishes me how different this is from memory.

GetBackers was in the early years of when I really got into anime and when one is at that early stage, everything is so much more impressive. I believe this was my first super power variety anime (saw Scryed later). I can imagine past me having a conversation with present me, gushing about how cool the powers are and how there are so many, how unique it is, only for present me to pull out 30 anime that do the same and often better. Conversation over.

It’s why I don’t blame newcomers for thinking everything is amazing. Everyone has been there. Every anime is a 10 when you have only seen seven of them. As one’s mental library builds, the flaws start to come out when a superior example is available.

A key detail I never noticed was the repetition. Nowadays, repetition almost guarantees to kill my interest, never mind rewatching the series, as I did several times with GetBackers in its heyday. Ban has the power to make people see illusions for one minute after eye contact. Let me tell you, no word of a lie, that this resolves every case. I love illusion powers and I thought this was the coolest thing ever, but man is it the same resolution every time. A common scene is to have the villain kill the heroes, immediately vocalise his plan/list of compatriots, and then for Ban to say “Just one minute”, revealing it was all an illusion. This is no Sharingan level of cool.

On rewatch now, GetBackers was okay for the first few cases. Once they enter the Infinite Fortress – a labyrinthine slum filled with superpowers – it loses the fun. The anime also didn’t adapt the biggest reveal of the story, which would have explained why people have these powers and why the Infinite Fortress matters. Knowing the twist, however, I’m not sure I entirely disagree with cutting it.

I tried the dub for the first time (none of these anime had a dub at the time) and holy Pokéballs, Shinji, is it not good. It isn’t “they recorded random people on the street” levels of bad. These are clearly actors, just not voice actors. This is a great example of a professional dub that studios thought were fine once upon a time, which thankfully doesn’t fly anymore (at least, I hope not). The lack of energy in the voices, the stiff reads, the monotones, bloody hell, what a disaster. The acting starts bad and only gets worse with each new character introduced. It’s hard to believe the likes of Cowboy Bebop managed a perfect dub when this was normal.

Almost forgot – the OP song may just be the worst I’ve heard in anime. If you want to know my taste in music, then take this and imagine the opposite.

*     *     *     *     *

 

Kiddy Grade

Genre: Ecchi Action Science Fiction

Length: 24 episodes

Next we have Kiddy Grade, an anime similar to GetBackers with a variety of super powered pairs facing off, but in a heavy sci-fi setting. Our leading ladies are Éclair and Lumière, agents of the Galactic Organisation of Trade and Tariffs. While the organisation’s name implies involvement only in commerce, it actually has fingers in every space pie (everything comes back to money if you look far enough).

This is a spy thriller with Éclair donning a number of disguises, undercover missions, and gadgets for every conundrum. It explores several “what if” questions from the setting and sci-fi concepts for drama. Even the powers have sci-fi roots. Lumière can talk to computers, for example, and Éclair’s strength comes from body modification. There is effort in the world building.

After the stark difference between memory and reality with GetBackers, Kiddy Grade is about as I recall. I should note that this anime came to me later in the experience track and that I didn’t love it at the time, just enjoyed it enough for a rewatch (when you didn’t have much variety, rewatches were common). My opinion of it has fallen – I lost interest by the end of act one this time – as this is a case where once you’ve seen so many better versions of this story, this setting, this idea, you can’t help but wish for something else. Also, my distaste for lolis has only increased, of which there are too many here.

The similarities between Kiddy Grade and the previous anime are uncanny, right down to espousing the same basic morality lessons – “Being evil is bad.” “Don’t kick puppies.” I never put the two together until this rewatch.

However, Kiddy Grade works better than GetBackers by having more variety, more effort in the narrative through line, and significantly better art. Without looking it up, I want you to guess how far apart these anime released.

Five years? Three years? Three months? Try five days apart. Kiddy Grade is better representative of how standard anime looked in the early 2000s. The production holds up from studio GONZO and the dub is so much better than GetBackers that you’d never guess they came from the same year. It’s fascinating to see.

*     *     *     *     *

Witchblade

Genre: Action Science Fiction

Length: 24 episodes

And finally, we have Witchblade, based on the American comic series of the same name and the anime I had watched last of the three. By the time I got to this, I had seen plenty of anime, so I was under no illusions towards its quality. The question is whether my slightly favourable memories are too kind or too harsh.

This is a more mature series than the other two. A sci-fi action series like the others, except hyper sexualised in the ass kicking. Kiddy Grade has panty shots; Witchblade has death by snu snu. If the shot in the OP of the protagonist wiping streaks of blood across her bare arse, vagina blade in full view, isn’t enough to tell you what this anime is going for, then no one can help. Witchblade is about tall, leggy, busty women in scant armour beating the life out of one another (toned down from the comics, if you can believe it). The Witchblade lusts for battle – literally – as combat turns it on to orgasmic peaks.

And if it were in the hands of a worse team, that’s all Witchblade would be. However, this anime has more to it, for at its heart is the story of Masane doing everything she can to give her daughter Rihoko a better life. Their relationship, not the action, is the spine of Witchblade. In fact, of these three anime, Witchblade has the least action with far more time spent on character and relationships. Furthermore, despite being more sexual than the others by leagues, it is the most mature (and certainly less creepy than Kiddy Grade). It has a surprising romance that doesn’t forget Masane’s status as a single mother. Long before the end of the story, I care for this woman and her daughter. I feel for the struggles they go through as a child welfare agency wants to separate them. And I appreciate how grown up the romance is without changing the tone into a heavy drama.

Should action be your main draw, then Witchblade also delivers. It isn’t repetitive, unlike the other two, nor does it drag beyond its welcome and doesn’t pause to exposit on how the powers work every fight. This isn’t some spectacular anime, of course – more lore, a darker mystery, and more development to the antagonists wouldn’t have gone amiss. It engaged me to the end, however, and that is worth something.

I also like the scientific approach to the Witchblade. If you supposed this device and its power was real, how would scientists approach it? Masane ends up working for a corporation doing such research (they pay her to kill rabid mutants and machines on the streets) and the antagonists come from a rival corporation developing other Witchblades, exploring the genetics of it all. They are trying to make it work with men as well (the device only functions on women).

So much to my surprise after this trio revisit, Witchblade turns out to be the best of the three, no contest. The production quality is also the highest, though it is newest. When considering my opinion of these three at the time I first watched them, Witchblade was the lowest. Now, it’s the best.

Recommendation: I recommend Witchblade – I give it a medium rating, with a low for the other two, which I don’t recommend. GetBackers is too dated, too repetitive, and too long for me to justify, while Kiddy Grade is somewhere in the middle. There is simply so much better these days. If you do want similar from that era, go with Scryed. Witchblade’s focus on a much older protagonist than usual with an older relationship too makes it stand out from the crowd.

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Grand Blue – Anime Review

Japanese Title: Grand Blue

 

Similar: Golden Time

School Rumble

Daily Lives of High School Boys

Watched in: Japanese

Genre: Comedy Slice of Life

Length: 12 episodes

 

Positives:

  • Nothing

Negatives:

  • Relies on the same few jokes
  • No likeable or funny characters
  • Not about diving
  • Poor animation
  • Too much post processing

(Request an anime for review here.)

I hate this anime. Maybe it’s because I’m not a drunken frat boy nor have I been one that this humour isn’t for me. Yet, I can tell you why Grand Blue is a failure beyond taste.

It follows Iori as he moves to a coastal town for university and stays with his uncle, who owns the diving shop Grand Blue. The debauchery begins immediately. Seniors of the uni’s diving club convince him – with little effort, mind you – to have a drink. It isn’t long before he’s as drunk as a sailor and puking his guts all over town.

That’s all there is Grand Blue. It’s one drunken party after the other – naked, of course (just the men) – with a sprinkling of class time and the fleeting mention of a scuba diving lesson. Grand Blue is amusing for a moment in episode 1, when there is a difference between Iori and the frat boys. One imagines this comedy is about a normal guy trying to survive university amongst the worst his institute has to offer (a little like Keiichi and his seniors from Ah! My Goddess). However, he goes from outsider to one of the boys in two episode flat, so we lose that contrast. Then the jokes go on repeat.

It is amusing the first time you see the seniors, stark naked, chasing someone down to join their club (would have been great as part of the “university survival” plot I talked of earlier). Once you see a variation of this each episode though, it no longer gets the sharp exhalation of air from my nose that it did the first time. I only realise, as I write this, how desensitised I became to the nude humour. These guys are naked so often that another arse barely registers in one’s eyes. The jokes are: get naked, get drunk, pull an ugly face. No more.

More to the plot could help break repetition. An early episode promises diving to be a core of the story (don’t forget the OP is all about diving). To my great disappointment as a lover of diving, this doesn’t come to fruition. Late in the series, they take the occasional break from drinking to scuba dive, but the author couldn’t bear to see a sober person, so that doesn’t last. There is also a hint at romance (Iori wants to bang his cousin, amongst other girls), which amounts to little.

Then we end on the characters. Not a likeable quality between them. I don’t want any of them to succeed in uni or life. The girls are probably the worst with their one-note characters. One hates him (the cousin), the other is bashful, which doesn’t make sense as she sees these nude frat boys every day working her job in the scuba store. She blushes at the cover of a raunchy manga. Why am I surprised though? As much effort went into giving her a personality as went into the decision to use the naked joke for the umpteenth time.

Grand Blue isn’t the worst anime I’ve seen. I considered drowning this in the lowest rating tier for how I felt after the final episode concluded. Then I remembered some of truly worst anime out there – Clannad’s support of threatening suicide to solve problems, Vampire Knight’s incest love triangle, Hand Shakers’ mere existence, to recall a few – and Grand Blue doesn’t seem that bad anymore. I still have no positives to say other than, perhaps, it could be worse.

Grand Blue isn’t an anime about youth, about grabbing life by the horns, about giving it your all. It’s about unlikeable drunks spewing the same jokes on a loop.

Art – Low

The ugly character art is intentional for comedic effect, even if overused, so that is excusable. The poor animation isn’t passable though. Also, ease up on the post processing for underwater scenes.

Sound – Low

I like the OP song, but it is deceptive. Promises adventure; delivers none. Shouty acting.

Story – Very Low

A university freshman joins the drunken diving club when he moves to a coastal town. With a shallow pool of jokes to draw from and even less creative characters, Grand Blue is not one to watch.

Overall Quality – Low

Recommendation: Avoid it. Stay away from Grand Blue unless you like drunk humour repeated endlessly.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: 

Not FunnyRepetitive

No Game No Life – Anime Review

Japanese Title: No Game No Life

 

Related: No Game No Life: Zero (prequel movie)

Similar: Kaiji: Ultimate Survivor

Overlord

Problem Children from another World

The World God Only Knows

 

Watched in: Japanese & English

Genre: Ecchi Adventure Comedy Fantasy

Length: 12 episodes

 

Positives:

  • Colourful art
  • A good number of jokes

Negatives:

  • The contests are weak
  • Tries to be serious
  • Not genius

(Request an anime for review here.)

Nobuyuki Fukumoto has spoiled me. He pioneered a manga genre (later adapted into anime) that manages to take the ridiculous and turn it into a tense battle unlike any battle anime. Oh, he has nothing to do with No Game No Life – just wanted to start on something positive about the genre of extreme gambling.

No-life virgin siblings Sora and Shiro find themselves sucked into another world when they accept a challenge online. In this new world called Disboard, games rule everything. Everyone settles disputes – no matter how petty – through games, which can vary from something as minor as rock-paper-scissors to as grand as VR showdowns in a stadium. Ten rules govern these games. These rules are law, bindings created by the God of Games. The genius gaming duo accept the god’s trial and set out to conquer this bizarre world and challenge his might.

No Game No Life is another isekai with a gamer protagonist sent into a world where their seemingly useless skills IRL are the ultimate talent. This anime takes it to an extreme. These two are apparently unbeatable at games. The opening scene has them taking out thousands of players in an MMO using just their four characters. Yes, they can control more than one character at a time and still beat anyone without a sweat – Sora even controls all four at one point (uses two mice with his feet) when Shiro passes out.

Of course, this level of skill is ridiculous. However, with an intention to go big, to go ludicrous with the comedy, it works…for a time. With the ten commandments of Disboard laid out, one expects nonsensical contests in this idiotic world. And you get that…for a time. A game of rock-paper-scissors just about determines a kingdom’s monarch. According to the rules, it is binding! Even cheating is permitted, as long as you’re not caught.

The first cracks in the narrative appear when you see how basic the games are in these challenges. Poker, chess, blackjack – is that the best you can do?

You can tell the author has no understanding of the likes of poker or chess because he never makes use of their rules and metagame, not even in a creative way. During the chess match, the only similarity with chess is the names and number of pieces. There is nothing chess-like about the contest. May as well not even call it chess.

I wager that he picked chess at random because chess is something everyone has heard of, requires less work explaining the game and he hoped no one would notice the chess reference is irrelevant. It would have been more logical and more engaging to come up with something original that drew inspiration from chess. Or better yet, since these kids just play video games all day, why not draw on some popular real time strategy game? (Answer: The author knows even less about RTS.) If Nobuyuki Fukumoto were here, there would be some actual tension, perhaps even a few missing fingers? (Please?) Sora could do with a few life-threatening games of mahjong. I’m just sayin’.

No Game No Life thinks it’s a lot smarter than it really is, which is to say, extremely dim. It only succeeds on a prayer that the audience doesn’t ask questions.

I return to my earlier point though, that this would be fine if it all served the comedy. It wouldn’t matter that this chess game has no chess in it or that this FPS match is moronic if it were all a means to great jokes. Lamentably, No Game No Life begins to huff its own farts and think the games are of genius-level strategy, refocusing on the serious rather than the humour. Making the characters overpowered to a laughable degree works for comedy, but once you do that, you can’t go back. You write yourself into a hole. You can’t expect people to take it seriously when you want to be dramatic and serious all of a sudden.

As you have likely guessed as well, the “genius” of these characters only stems from the author saying so, not because we ever see any actual genius strategy on screen. The rules bend in convenient service to these geniuses and worst of all, their opponents are all idiots (by author decree, naturally). The author also made little effort with the characters. For instance, why is it that two socially inept kids, as labelled by their introductions, face no social problems except when an ecchi gag calls for it?

No Game No Life is at its best in the first few episodes, when you don’t know that the author has nothing up his sleeve, when the outlandish world is all about delivering jokes, when the coronation of the cheating queen is a parody of Phoenix Wright: Ace Attorney with the archbishop as the judge and Sora plays the game’s theme tune on his phone. I genuinely laughed for the first act.

After that, it goes downhill. The premise dies when it thinks it’s actually clever. The humour dies when excessive fan service takes over after running out of jokes. The once funny-in-a-creepy way relationship between Sora and Shiro becomes plain creepy.

With how No Game No Life ends up, I’m surprised there was anything good at all in the beginning.

Art – Medium

Colourful and vibrant, the art style suits a game world created by a childish god. That said, it lacks creativity in design. For a world run on games, it doesn’t look like a world of games. And no, plonking down giant chess pieces on the landscape doesn’t count. Like the chess event itself, this was done at random, it seems.

Sound – Medium

I cannot stand forced moe voices, so the original Japanese track is torture to me. I find the dub does a much better job with comedic timing and even tightens up some of the jokes. The ex-princess is particularly better in English. This is a preference, so go with whichever suits.

Story – Low

Genius gamer siblings must rise up in a fantasy world run on games to unite the people and challenge the God of Games himself. After an entertaining start, No Game No Life loses track of what works – the comedy – and begins to take itself too seriously.

Overall Quality – Low

Recommendation: For isekai fans only. No Game No Life runs on its premise and no one asking questions. If you can do that, you may enjoy it. But if you want to see what could have been instead, watch Kaiji or Akagi.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

Jormungand – Anime Review

Japanese Title: Jormungand

 

Similar: Black Lagoon

Canaan

Phantom: Requiem for the Phantom

 

Watched in: Japanese & English

Genre: Action Adventure

Length: 24 episodes (2 seasons)

 

Positives:

  • Strong production values.
  • Knows it’s weapons.

Negatives:

  • Unmemorable for the genre.
  • Tries too hard with some characters.

(Request an anime for review here.)

Jormungand was pitched to me as the Black Lagoon of its year. I can see why, for the similarities are obvious – an action series with a ragtag bunch of misfits circumventing the law to fight bad guys around the world. I am sad to report however, that Jormungand isn’t in the same league as Black Lagoon. That doesn’t mean we can’t look at this title as a lesson in the difference between an okay series and a great series.

The story follows international arms dealer Koko and her band of bodyguards made up of former soldiers. The latest addition to her team is child soldier Jonah, who doesn’t really want to be there. Her mission is to bring world peace by breaking every law seemingly possible while escaping intelligence agencies and other outlaw organisations.

The core of any story is its characters. In Black Lagoon, the characters had personalities larger than life, injecting the narrative with a constant stream of humour and energy. Importantly, they didn’t have gimmicks; they had personalities. Jormungand, on the other hand, uses gimmicks to define its characters. When one relies on gimmicks, each encounter with those characters starts to become repetitive with little room for growth because the writer didn’t establish their foundations. For instance, one woman’s gimmick is that she doesn’t wear panties in battle because it “increases accuracy”. This joke repeats for every scene with a focus on her. The first time, it says, “Hey, I’m not wearing panties – aren’t I quirky?” Next scene: “Hey, I’m still not wearing panties – quirky, right?” And the next: “Still nothing down there – bet you love how quirky I am.” Another woman’s quirk is her lustful crush on Koko, which also rears up every time she sees her.

You can’t do this to a character that’s supposed to matter. That’s throwaway character material. Jormungand tries too hard to make these people wacky. Without the personalities to back them up like in Black Lagoon, the quirks come across as annoying and random because they don’t tie to characters through a personality. Keep the panty-less gunslinger joke if you find it sidesplittingly hilarious, but it should be no more than the garnish to well-rounded attributes. Koko is the only character I would consider to have depth among the cast.

On the flipside, you have the problem of Jonah. He’s the “man of few words” archetype that, as I’ve said many times before, isn’t an easy one to make interesting because of how little there is to work with. One would think that having less pieces to construct a character is easier, when in reality every piece must be perfect. It’s like a chef trying to make a Michelin star dish of only three ingredients. Jonah’s counterpart in Black Lagoon is “Rock”, an ordinary salaryman who also didn’t want to join the pirates at the start. Comparing the two, you can see the difference it makes when you have a dull mute in one case and guy in over his head in a gunfight yet still dignified enough to do up his tie on the other.

As for the action, which is why most would attend this screening, it is rather good. Studio White Fox brought strong production values to the table to pump the action full of energy and explosions. As it tries to do with the quirky characters, Jormungand goes over the top with action. If your one interest is action, more action and crazier action, you won’t be disappointed. And the writer knows his weapons to impart authenticity.

Perhaps if I had not seen several such similar anime already, I would have liked it more – I suppose it’s the curse of happening to start at the top before working your way down. It’s hard to settle for something around the middle of the pack, where the plot doesn’t stick with me and I can’t remember anyone’s names except the two listed above.

Art – High

The art is sharp and clean with good animation and effort in the cinematography. It’s a seinen action series – it’s as expected.

Sound – Medium

The acting is alright, but with a script that lacks room for the actors to play like in Black Lagoon, it doesn’t reach greatness. It’s similar with the music – alright, though doesn’t go as crazy as it should.

Story – Medium

An arms dealer takes a child soldier under her wing to show him the ropes as a merchant of war. Jormungand doesn’t push itself far enough to become memorable in the competitive modern action genre.

Overall Quality – Medium

Recommendation: For action fans only. Jormungand is there for those who can’t get enough action and have exhausted the likes of Black Lagoon, Requiem for the Phantom, and Cowboy Bebop.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

Devilman: Crybaby – Anime Review

Japanese Title: Devilman: Crybaby

 

Related: Devilman (alternative version)

Similar: Kemonozume

Parasyte –the maxim-

Berserk

 

Watched in: Japanese & English

Genre: Supernatural Action Horror

Length: 10 episodes

 

Positives:

  • Doesn’t hold back. At all.
  • Perfect match of art and narrative.
  • Pacing pulls you from one episode to the next.

Negatives:

  • Main characters are on the weak side.
  • No light and shadow on characters.

(Request an anime for review here.)

Akira has been a crybaby throughout his life. His friend Ryou was always the leader and daredevil. Akira’s willingness to follow Ryou on whatever adventure leads him into a world of devils and derangement. A devil even inhabits his body. With the power of a devil and the heart of a man, he becomes Devilman and joins Ryou in killing other devils. However, the devil inside has an insatiable appetite for food and pleasure. Akira has gone in way over his head.

Alongside Christianity (so much Christian imagery throughout), sex is a big theme of Devilman Crybaby. Akira always has sex on his mind, made worse by trying to fight it. All villains, whether human or devil, have a sexual component to them. One rich devil woman is after Akira for having the devil Amon inside him – he was the best she’d ever had. Miki – Akira’s foster sister that he tries not to perv on – is unknowingly a model for a peddler of underage nude imagery.

Now, unlike Kemonozume, where the sex scenes are about passion and character conflict, Devilman Crybaby’s sex is just about violence. Gory, monstrous, violent sex. In the first episode, we see a woman’s breasts grow like worms and mutate mouths from the nipples to bite someone’s head off during an orgy. Another’s vagina tears open in a shark-like mouth for her to consume sex fiends. Nightmare fuel, I believe they call it.

This is probably the most sexually violent series I’ve ever seen. If this were live action, I don’t imagine they could get away with it in most countries. Furthermore, the art and animation styles are perfect at delivering the intended violence, the debauchery, the delirium of these scenes. It’s disgusting in an artistic way even with the cinematography – how the camera flies up crotches to show precisely where a character is looking, or the way Akira is practically eating the camera when gorging himself on food. It wouldn’t have worked with a “standard” anime style. These scenes aren’t mere shock value either. They allow you to feel the mental state of the characters, allow you to feel the horror of others with the purpose of immersing you in just how messed up the situation is. It recalls Berserk’s climactic scene except it appears throughout the series.

So, if after reading all of that, the thought of such sexual violence seems like too much, then don’t put yourself through it. This could give nightmares. It’s well done, but not to everyone’s taste. I’ve had a few friends put off from watching it after I described this. It’s lucky I’m used to all levels of content, as I went in blind with no idea any of this was coming.

There is humour to give a little balance (though it does diminish in later episodes). The funniest moments have to be the first day at school after Akira’s transformation. He’s suddenly tall, muscular (large package included) with bad boy good looks and all the girls tripping over each other to get near him. They even give him all of their lunches since he can now eat a metric ton in one sitting. It’s like thirsty fans giving a Twitch streamer endless donations. And let’s not forget the way he runs on the track (another good example of the art augmenting the otherworldly nature of the characters and story). Priceless.

What stops Devilman Crybaby from reaching my highest tier is the main characters though. They don’t get enough exploration. I couldn’t put my finger on it at first because I thought the story successful. It can be hard to notice weaker characters in a great story. A good story can carry mediocre characters. The simple way to figure it out is to take your characters and put them in another story, then think of whether you would still want to follow them. If I put Akira and Ryou in Death Note, for example, adapting the story to fit their characters, would it make an interesting story? Well, no, because Akira doesn’t have the layers or nuance required and Ryou isn’t smart, only getting away with the things he does in Devilman Crybaby thanks to the author’s pen.

The first episode is a perfect example. After a trio of street rappers stop Miki to bust a rhyme for her (she’s popular and a known model) and Akira is too weak to help, Ryou arrives on the scene and brandishes a semi-automatic rifle, firing at their feet. Do any consequences come of this? Nope. He does whatever he wants and no one questions it. When hunting devils, he has no problems with collateral damage, which does bother Akira but doesn’t translate into consequences. At first, I thought it was just this anime’s weird style, yet this rule doesn’t apply to anyone else.

As for Akira, he doesn’t get to “flex” his character enough for us to know him fully. There isn’t much more than the soft heart in a devil’s body dichotomy. The story still works in the end with how much it ramps up conflict to biblical proportions, but you are scratching your head a few times too many along the way, wondering if they couldn’t have executed the characters better.

Regardless, I was engaged from start to finish and I love that this is only 10 episodes. Devilman Crybaby went for exactly as long as it needed to.

Art – High

The animation and character designs remind a lot of Kemonozume, allowing for fluidity and extreme distortion that leans into the nightmare imagery. It’s heavily stylised, even in the cinematography and use of light and shadow. However, the lack of highlights and shadows on characters bothers me to the point where it pulls me out of scenes too often.

Sound – High

Devilman Crybaby is available in many languages, thanks to Netflix, so take your pick. I preferred the English for handling the foreign language segments better than the Japanese did. Biblically epic soundtrack – the ED paired with the cliffhangers urges you onto the next episode right away.

Story – High

A weak kid inhabited by a devil works with his best friend to fight devils infiltrating humanity as the situations escalates. A good story carries weaker characters to the end.

Overall Quality – High

Recommendation: Try it. I think Devilman Crybaby is a good anime, but its content is so uncensored and nightmarish that I can’t recommend it to everyone. If it sounds like your sort of anime, then go for it.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Fluid AnimationHoly S***

Negative: None