Tag Archives: Nudity

Contains partial or prominent nudity. Not explicitly graphic.

Rainbow – Anime Review

Japanese Title: Rainbow: Nisha Rokubou no Shichinin


Similar: Tomorrow’s Joe


Grave of the Fireflies


Watched in: Japanese

Genre: Historical Drama Thriller

Length: 26 episodes



  • Brutal depiction of post-war Japan.
  • Chemistry between the boys.
  • Sakuragi vs. prison guard dynamic.
  • Top-notch acting.
  • Unexpected outcomes.


  • Second half doesn’t tie together as well as it should.

(Request an anime for review here.)

Post-war Japan was a harsh place. For the poor, the abused, life was rough as the country tried to rebuild. In 1955, six teens find themselves on the wrong side of the law and sent to a correctional school, where they meet Sakuragi, their new cellmate. The events that follow will push them to the limits, punish them for daring to live, and test their resolve for survival until their sentences in hell are over.

Rainbow is brutal, not for the faint of heart. The production team warns you as much each episode with a disclaimer that the brutality, the depravity you will see is accurate of the time and it would be a disrespect to hide it. The first experience in prison is to have the doctor violate one of the boys in front of his friends. The doctor has a faux-gentle voice that makes one’s skin crawl. We witness a child rape not long after. It won’t be the last.

Rainbow never relents with either the characters or the audience. If you are to start this journey, know that peace never truly arrives.

Day one in the cell, Sakuragi beats the ego out of the other six to teach humility. Survival of the fittest is the only natural law that matters in this “school” and reckless bravado will get you killed. He becomes a role model to the others, uniting the group in friendship that even hell will have a tough time breaking. This chemistry between the boys not only makes Rainbow engaging but also loaded with emotion. When all of them put themselves on the line to allow Joe to see his little sister and save her from the rapist that adopted them, you feel a genuine bond tying these guys together.

Each brings something to the group with a distinct personality. The short but business savvy ‘Turtle’ has an endearing cockiness about him. ‘Cabbage’ is a friendly giant, ‘Soldier’ is disciplined, ‘Uncovered’ may be a bit of a prick but he’s got a plan to cover your back, and Mario is loyal to his own detriment. Every character in Rainbow is memorable thanks to a complete backstory and complex characteristics. It’s evident within an episode or two that the creator didn’t take any shortcuts when planning his characters.

As I watch these characters grow, I want nothing but the best for them. I want to protect these guys. I want them to be happy. Why can’t they catch a break? Why can’t they just be happy? It’s rare for a story to have me care so much for so many of its characters.

Their camaraderie evokes emotional moments. The most emotional scene for me doesn’t involve any violence or tragedy; it’s just everyone being there for one in the group when he needs them most.

The best arc in Rainbow belongs to Sakuragi, however, because of the conflict between him and the prison guard, a man who will stop at nothing to ruin his life. The guard tries to sow dissent among the friends, tortures the guys, and is complicit in the doctor’s vile acts as long as he can continue to torment Sakuragi. Their arc is fantastic and unexpected in direction. Rainbow as a whole makes several unexpected turns – not twists exactly. Rather, you don’t expect the outcomes of certain threads and events. The writer took bold decisions with the plot.

If I haven’t made it clear already, Rainbow is an anime worthy among the best. Yet, nothing is without fault and the major one with this anime is that the second half isn’t as strong as the first, owing to a lack of cohesion between arcs. The second half is closer to a series of short stories for each of the guys. While these stories are great, the writer didn’t weave them together. It would have been better to run several stories in unison, leaping frogging each other through interwoven events. For example, Joe’s story is about wishing to sing while Mario’s is about his boxing. There is no reason these couldn’t have had connected events and a little shared conflict. Weaving arcs together deepens the connection and raises stakes further when more characters have something on the line. Even so, Rainbow is still excellent throughout.

I don’t know how this anime stayed off my radar until requested for review. I had the horrid thought the other day that I may never have seen Rainbow if not for one dear reader… Even though I’m certain I have every great (or said to be great) anime on my list already, I am going to go through the databases again, just to be sure another Rainbow doesn’t slip past me. Such great anime deserves to be watched by all.

Art – High

The animation is only above average, but the visual style has atmosphere and the painterly stills during key moments are gorgeous, full of emotion.

Sound – Very High

You need great performances to pull off an anime of Rainbow’s weight, and they did it. I love the OP and ED, which stay the same throughout, unable to skip them each time they started. The only audio flaw is with some of the American characters likely played by expats in Japan with mixed acting expertise.

Story – Very High

Seven cellmates in a juvenile reform school cling to hope and friendship during a harsh post-war Japan. Rainbow’s uncompromising conflict will have you engaged and cheering for these boys to the end.

Overall Quality – Very High

Recommendation: A must watch unless you don’t like the brutal subject matter. Rainbow is a top tier anime that deserves a larger audience.

(Request reviews here. Find out more about the rating system here.)


Awards: (hover over each award to see descriptions; click award for more recipients)


Deep NarrativeExtensive Character DevelopmentGreat OP or ED SequencePhenomenal VillainStellar Voice ActingStrong Lead CharactersStrong Support Characters

Negative: None


Neon Genesis Evangelion – Anime Review

Japanese Title: Neon Genesis Evangelion


Related: Neon Genesis Evangelion: The End of Evangelion (true ending – included in review)

Neon Genesis Evangelion: Death & Rebirth (summary)

Evangelion: 1.0 You Are (Not) Alone (new version)

Similar: RahXephon

Puella Magi Madoka Magica

Ergo Proxy

Guilty Crown


Watched in: Japanese & English

Genre: Psychological Science Fiction Action Drama

Length: 26 episodes, 1 movie



  • World and mecha design.
  • Oppressive atmosphere.
  • The restraint in unfolding mysteries.
  • Varied enemies and action.
  • A cast of complex characters.


  • Handling of the 17th Angel.
  • The original episodes 25 & 26.
  • Final 20 minutes of the new ending.

(Request an anime for review here.)

I used to hate Neon Genesis Evangelion – hate with a burning passion, which I alluded to in my ‘Former Favourites’ list. The hatred was so strong that it was part of my core as an anime fan. When I brought up Evangelion to my friend the other day, the first thing he mentioned was my hatred of the series all those years ago.

Why the hatred? Well, it was my teenage mindset. I used to have a problem whereby one significant fault in a series I otherwise enjoyed could ruin the whole thing. My reaction was disproportionate to the fault itself. Evangelion’s fault was with the ending, and nothing has more negative impact on a viewer than a bad ending because it’s the last impression you leave with, the bad aftertaste of a banquet. It takes effort to override the feeling of a bad ending to remember your enjoyment before that moment. That was my weakness, to the point of venom.

To understand the significance of this ending, let’s go back to the start.

The world is nearing its end as Angels are descending from above to wipe out humanity. It has suffered two cataclysms already; it cannot withstand a third. The last hope lies with Nerv, a military agency in Tokyo 3 with only one weapon: the Evangelions, giant robots that can match the Angels. To unlock their full potential, they need pilots, 14-year-olds to be precise, capable of maximum synchronisation between human and machine. Shinji Ikari has been chosen to pilot EVA Unit-01, tearing him from his ordinary life to the frontlines where is father, who hasn’t cared for him in years, leads Nerv. He joins Rei, pilot of Unit-00, and Asuka of Unit-02 later.

Neon Genesis Evangelion has a perfect first episode, showcasing ‘in medias res’ (in the middle of things) with Shinji’s arrival in Tokyo 3. Misato, his guardian, is late as an Angel attacks, almost killing him, then a mine intended for the Angel detonates and rolls Misato’s car with him inside, ending the episode in him having to pilot the EVA. Rough first day. When you watch it, note how you understand the world and the situation without feeling lost, despite having zero lines of exposition. This episode and the three that follow are so strong that I watched the first DVD several times within a week as I waited to borrow the remainder from a friend at school. It sucked me into the world and I had to see more.

The first element that grabs me is the visual design. Evangelion wouldn’t have been so iconic without the unique look and feel to its world and mech designs. Everything was Gundam or a pale Gundam imitation at the time, so to see something so human and monstrous infused with mecha was revolutionary. The designs alone aren’t the reason for success. The use of the Evangelions cements them into memory. How often do you see a mech or vehicle so flashy, so overdesigned never justified by the anime? (“Why does that mech have giant spikes everywhere if it never uses them?”) Evangelions look the way they do for a reason and when that full potential blooms, it makes for the anime’s most memorable moments. That is to say, copying a Gundam design but keeping every Evangelion event the same wouldn’t have had half the impact than what we have here.

The second element of notice is the action and Angels. The action doesn’t simply look great; it’s creative. Hideaki Anno could have made the Angels straightforward Godzilla monsters that rampage about and take many shots to kill without effect on the grand plot. Instead, each Angel is creative in both design and threat. One Angel splits in two upon death only to regenerate a moment later, requiring both halves to die at the same moment, while another Angel is a nanoscopic virus that hacks Nerv’s central brains. Each encounter brings something new for the viewer and the characters. When Angels go after the mind or allies, Evangelion is at its best.

The human conflict adds a dozen layers of depth to humanity’s end. Shinji is a kid who just wants to feel needed, particularly by his arsehole of a father, though he is saving humanity, to be fair. His father has the weight of the world in his decisions. Not making him straight evil was a good choice.

Misato is another great character. She’s a total slob, drinks more beer than water and is a little pervy, but she has a good heart and cares for the kids – one of the few who does – making her the most human element of the series. Each supporting character receives enough attention for depth without breaking the hierarchy of importance to the plot.

I had it in memory that each DVD was worse than the previous until the final one nosedived. Rewatching Evangelion now though, I loved every episode until the 24th (rushed despite an amazing finale) because I can appreciate the points of view and purposes of characters I once didn’t like. For instance, I used to find Asuka annoying. She still is annoying, but I can see that she is a well-designed annoying. Perhaps it was Anno’s intent for teenage boys to find her annoying, much as Shinji does.

What turned me around on the majority of episodes was the craft that went into the mysteries that make the reader want to know more. As a teenager, I couldn’t perceive how the story metered out bits and pieces of information, foreshadowing greater reveals in the final act. Where did the technology for EVAs come from? What happened to Shinji’s mother? Who is Rei? So many questions. Study Evangelion if you want to learn the importance of mystery in narrative.

Neon Genesis Evangelion is well known for its psychological brutality and insane imagery, but there is a good amount of levity to stop the audience from wanting to completely blow their brains out quitting. Much of the humour revolves around Misato or takes place at school. She has this penguin living with her, not as a pet – maybe? More like a roommate. Who is this penguin? The strategic censorship is also funny and when Asuka moves in with Misato and Shinji, we get one of the greatest lines. Asuka wants to make-out with Shinji, you know, for fun, ‘cause that’s what girls do (?), but he hesitates and she mocks him. “I’m not afraid – pucker up!” he yells in retaliation.

Humour is important even to the darkest narratives, as it keeps the audience sustained and gives the dark moments more impact through contrast.

Evangelion reaches its darkest point in the two-episode finale, both in real life and in fiction. The original episodes 25 & 26 I still find terrible, if not worse because I can see more writing problems than before. The budget and time ran out, leaving almost no animation. Without going into spoilers, these episodes are mostly still shots of text, real life photos, and characters vomiting expository dialogue. Most attribute the poor quality to the visuals. Had the team had the budget, the episodes would have been great, they say. This isn’t true. Everything about these episodes is trash. The dialogue, the writing, the ideas, the imagery, the characterisation – all trash.

I hunted and bought The End of Evangelion after my school friends had mentioned a remake, though they hadn’t seen it. I eagerly booted it up and all seemed fixed. The visuals were back better than ever with spectacular action. The bad dialogue was gone. Each episode was double length. This was the ending Evangelion deserved. Then the climax began and threw all that the series had worked for, which to teenage me was a deal breaker, a ruiner of all good things. I hated the series since.

The climax is 20-minutes of imagery with a minute’s worth of plot. The visuals are nice and certainly better than the original version, but it’s too much when you don’t have the story to accompany it. The issue is build-up. It escalates and escalates, creating expectations that all will end in spectacular fashion. Instead…nothing. Now, a negative ending is fine but after such build-up, this just wastes the audience’s time. Five minutes of the best shots would have sufficed.

What do I think of the ending now? I don’t mind it as much. It’s still no good for the last 20 minutes, yet it no longer affects my opinion of the series prior. Simple compression would fix most problems.

And that’s where I stand today, at the end of a long journey of hate and love with a mere anime. I have debated at length with myself about where to score Neon Genesis Evangelion (one of the reasons for the review’s delay). I am still unsure. Who knows; perhaps I will change my thoughts again in fifteen years.

Art – Very High

It is incredible to think that we had such good-looking anime series in the 90s, drawn by hand. Evangelion doesn’t have the consistent animation of Cowboy Bebop, but its creative design drips with grit and atmosphere. Of course, this quality took a toll on the final two episodes. This rating assumes End of Evangelion replaces the original ending.

Sound – High

I didn’t notice until this viewing – because you often skip the ED after a few times – that the ending song changes each DVD to a different cover of Bart Howard’s ‘Fly Me to the Moon’ (popularised by Frank Sinatra). Some of these covers don’t work though I like the variety. Everyone knows the theme song ‘Cruel Angel Thesis’, which has become famous beyond its original use. Still a classic. The acting is where quality doesn’t quite hold up, in either language. A few examples: Asuka’s German in Japanese is…what Unit-01 does to the 13th Angel; several supporting English characters are a regular earsore; Japanese Shinji needed a male actor to pull off some scenes.

Story – Very High

Humanity faces the End Times and must place its hopes on three psychologically damaged teenagers and their mechs. Neon Genesis Evangelion never relents in punishing its characters, evoking a sense of hopeless that grips you until the finale disappoints. This rating assumes End of Evangelion replaces the original ending.

Overall Quality – Very High

Recommendation: A must watch. Regardless of how you feel in the end, Neon Genesis Evangelion is a must for any anime fan due to its importance and impact on the medium. Watch the original series with the director’s cut of episodes 21 to 24 (I insist) followed by The End of Evangelion. Return to the original ending for intellectual curiosity afterwards, if you wish (the remake reversed several decisions). Death & Rebirth can be ignored as a recap movie and the new scenes went into the director’s cut of the aforementioned episodes.

(Request reviews here. Find out more about the rating system here.)


Awards: (hover over each award to see descriptions; click award for more recipients)


Deep NarrativeExtensive Character DevelopmentGreat MusicHoly S***Riveting ActionStrong Lead CharactersStrong Support CharactersStunning Art Quality


Weak End

Key the Metal Idol – Anime Review

Japanese Title: KEY THE METAL IDOL


Similar: Chobits

Serial Experiments Lain

Ghost in the Shell

Video Girl Ai


Watched in: Japanese & English

Genre: Science Fiction Music Drama

Length: 15 episodes



  • Eerie tone.


  • A ‘Nothing’ protagonist.
  • 30,000 friends to become human.
  • Villain’s plan.
  • Out of its depth.

(Request an anime for review here.)

In his dying message, an old man tells his robot granddaughter, Key, that she can turn human if she makes 30,000 friends. She has until her battery runs out. Key becomes enamoured with pop idol Miho and desires to be a singer herself, believing she will gain the requisite friends through the big stage.

I can’t be the only one who thinks that 30,000 friends as the secret to becoming a ‘real girl’ is ridiculous. What an odd solution. I wonder if they considered that for Pinocchio in 1883. Believe it or not, Key the Metal Idol does find a way to justify the mass friend request gimmick, but that doesn’t make it any less illogical. If you can’t accept this goal, then stop the anime right there – the story doesn’t get better.

When all you need is 30,000 friends, I’d say going on TV as an automaton would do the trick. If people can create fan clubs from their favourite waifu, then a real android would have millions of adoring fans. She certainly doesn’t try to be discrete about her identity, so what the hell, go for it.

Before aiming at pop-stardom, Key finds herself roped into an adult video company. Hey, the producer wasn’t lying – she would receive many “friends” in a short time. Just sayin’. Thankfully, her friend Sakura rescues her from the casting couch. The adult video producer pursues her since. Key later becomes the faith healer of a cult, which is admittedly quite humorous (and the cult leader looks like the drunk boxing coach from Tomorrow’s Joe). Once another friend rescues her, the cult is now in pursuit as well.

Key the Metal Idol takes a while to reach its main plot of her trying to become a pop star (I thought this was a subplot for act one). The narrative is often distracted by subplots tangentially related to Key. She feels like a supporting character in her own series until the finale.

Once the main plot does begin, the conflicts stem from the choreographer obsessed with her, and from the evil robot scientists that wants the secret behind her autonomy beyond any other android. She is said to contain an immense amount ‘Gel’ (android power source). The main villain seems…special. Let me see if I understand you rightly, Mr Villain. You have created robots that pass for human and have complete remote control features, and your grand plan is to make a pop music group? Are you sure your PhD is real?

From the adult video producer to the scientist, all the villains are corny one-note characters, stereotypes. “I am evil!” yelled the mad scientist. “I am abusive!” yelled the abusive artist.

Key the Metal Idol’s best quality, if I had to give you one, is its eerie feel. From Key’s wide, unblinking eyes to the muted, unwavering music contrasted by the pop songs, the atmosphere does convey the feel of a child in a dangerous adult world. A better protagonist could have taken this atmosphere and chilled you to the bone.

Emotionless characters in anime rarely work. Rather than give us a pitiable character to care for, these writers give us empty characters with no personality for us to accept as deep. However, the ‘Nothing’ character is usually part of the supporting cast (50% of harems have one). In Key the Metal Idol, the Nothing is protagonist. You can see what the writer wanted. He expected us to feel for Key, similar to her inspirator Pinocchio, an innocent child lost in the dark world of reality as nefarious entities seek her power. But with no personality, this is like asking me to care for a gun in an action movie. There is no emotion to latch onto. We do see attempts at bridging a connection between her and the audience. For example, she drinks water in episode one in an attempt to fit in with the other school kids, despite it damaging her systems. The presentation— in fact, the presentation of this anime as whole, lacks style and weight to affect the audience. Even within the confines of Key as she is, the story doesn’t use her well.

I commend the team for trying, but it tackles subjects far beyond its ability. Key the Metal Idol is out of its depth.

Art – Low

The animation is surprisingly good for the time, but the cels weren’t lined up well, which results in screen jitter. For those who may not know, traditional animation uses cels (short for ‘celluloid’) with the background and each character painted on separate transparent layers. To make sure the cels align for each frame of photography, they have ‘registration holes’ on the edges (out of frame) that give consistent placement. I’m wondering if Key the Metal Idol used registration holes because every layer jitters more often than acceptable. It feels like they guessed the positioning of frames.

Sound – Low

Key is better in English – actually sounds like a robot in both cadence and filter – but the Japanese takes the rest. I like that they redid the music in English for the dub. It works within context.

Story – Low

Should an android make 30,000 friends before her battery runs out, she will become human. Key the Metal Idol reaches too far and the goal slips through its fingers.

Overall Quality – Low

Recommendation: For Serial Experiments Lain fans. I don’t know any better way to describe who will enjoy this anime. If you like that “oddness” and not-quite-there cohesion, then Key the Metal Idol may just be for you.

(Request reviews here. Find out more about the rating system here.)


Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None



Fate/stay night – Visual Novel Review

Related: Fate/stay night (arc 1 anime)

Fate/stay night: Unlimited Blade Works (arc 2 anime)

Fate/stay night: Heaven’s Feel (arc 3 anime)

Fate/Zero (prequel anime)


Genre: Contemporary Fantasy Action Romance

Length: 45-60 hours (15-20 hours per arc, depending on reading speed)



  • Good concept.
  • Starts well.


  • 50% word count in excess.
  • More telling than showing.
  • Idiot protagonist.
  • Useless ‘gamey’ elements.
  • Poor lore and mechanic explanations.
  • Circular dialogue.
  • World feels empty.
  • No basis to the romance.
  • Worst sex scene ever put to fiction.

Fate is a massive franchise, having mutated from a visual novel of three arcs into a tentacled monster of anime, games, and spinoffs. Due to its size and popularity, I followed a ‘watch order’ guide and started with the Fate/stay night visual novel since the anime Fate/stay night mashes all three arcs into one mess.

The story opens strong in the prologue with the red girl, Rin, a few character/world building scenes, and Rin summoning her servant Archer. We meet much of the human cast in efficient time and the stakes are clear. Seven mages will summon legendary figures from history or mythology to fight for the Holy Grail, granting a single wish. We also learn that a servant’s identity is of utmost importance, for knowing the hero is to know their weakness and ultimate weapon. Instead of names, they go by their class – Saber, Archer, Berserker, Rider, Assassin, Caster, and Lancer. (This cleared much confusion about why I had seen characters with the same names across the Fate franchise.) Typically, only the servant and master know the true name. Archer, however, can’t remember his identity.

So, we have the characters, the world, the stakes, interesting lore, a good concept, and a decent pace in a short period. The writing could use work, but it’s not bad.

Then the story resets once you start the first arc proper, titled Fate, where we now follow the actual protagonist, Shirou (introduced in the prologue), only to repeat the same story save a change or two, and dump a ton of exposition. The writing nosedives and the pacing stalls, which coupled with the bad art, makes Fate/stay night a difficult journey to complete.

First, Shirou is a rubbish character, only marginally better than your usual idiot harem protagonist. Fate/stay night is a harem of sorts, with each arc defined by which of the three girls Shirou pursues. And by pursues, I mean makes no effort to attract. He also gains free power when convenient for the plot.

Arc one centres on Shirou paired with his servant, the blonde knight Saber, who is one of the few good features of the story thanks to her backstory. The second arc, Unlimited Blade Works, has Rin as the love interest with Saber shifted to a minor character, which feels clumsy because she’s still crucial, yet forgotten most of the time in favour of Archer. Heaven’s Feel switches the romance to childhood friend Sakura. Each arc builds on the previous, so it’s important to play them in order if you want the full story, though expect a lot of repetition for the mechanics, rules explanations, and introductions. Characters also have inconsistencies across arcs.

Back to Shiro, much of the first act is girls fawning over him, when not expositing. An early scene has Shirou and three girls yammering on about him and food. I set the novel to auto, left for dinner, and returned to find then still at it. Almost all 15 days per arc has one of these ‘eating’ scenes that drones on for hours. These conversations don’t advance the plot or develop character either, often going in circles to repeat the same garbage until you want to choose one of the bad endings, just to end it all. They are filler, proven no more effectively than by their marked absence in the Unlimited Blade Works anime. There’s more food related scenes than action in this “action” series.

The exposition may be worse. Repeated exposition from the prologue aside, the way Rin explains the lore (exposition parrot is her main job) and mechanics is like a poorly written dictionary. Furthermore, the Fate series has these pointless game elements such as grades for character attributes and magic levels. What a lazy and binary technique of representing character power. Worse yet, they don’t matter. If the plot needs an A+ servant injured by a weak attack, then it will happen. Remove these statistics and nothing is lost. Instead, why not build the world. Fate/stay night gives the impression of having 20 people in existence. So many words, yet such an empty world.

Any editor can remove half the text with a cursory glance from all the filler. Even plot text is over written, full of stating the obvious and explaining an action just before doing it.

‘I should go to the kitchen.’

‘I go to the kitchen.’

‘I should eat something.’

‘I eat something.’

Imagine that, but with five times the words.

Arriving at the plot, matters improve little. After spending so much time establishing the rules, insisting upon the importance of character statistics and each servant’s power, Fate/stay night throws all the rules out the window and does whatever. I don’t imagine the writer bothered to edit for consistency. I don’t imagine he edited at all.

For a plot that’s about everyone fighting to the death, few characters actually fight to the death. I can’t remember how many times a good guy lives because a villain just lets them go. Hell, the loli girl, master of Berserker, captures Shirou and instead of killing him, takes him home to become her slave (of sex?). Of course he gets away, rendering the event pointless. The alliance between Rin and Shirou also makes little sense, stretching the limits of plausibility for why a girl, whose life training prepared her to crush mages and servants, would forget all that faster than a sneeze.

But, none of the above makes Fate/stay night a terrible visual novel. Amateurish, sure. Requiring an editor? Certainly. Only once you find the true purpose for this game’s creation can you witness its soul. Much like the Holy Grail isn’t what it seems, Fate/stay night isn’t an action series, nor is it a fantasy – well, yes, it is a fantasy, though not the sort one normally thinks of. All of this – the legendary heroes, the magic, the violence, the lore – serves as a self-insert fantasy for the author to get it on with the ladies.

If you are of innocent mind, then avert thine eyes and skip the next paragraph, for I have to describe the first “session of love” if I am to truly impress upon you the horrendousness of this text. The excuse to have sex is retardedly hilarious. Prepare yourselves (or your anus, in Rin’s case), we are about to enter the worst erotic fiction ever conceived.

After a lost battle, Shirou, Saber, and Rin flee to an abandoned house in enemy territory. Saber has little energy left and with Berserker on the hunt, they need to recharge her before the next fight. What’s the one surefire way to recharge a servant? You guessed it: have sex. Feeding her energy had never been a problem until now, but hey, we have to ram sex scenes in somehow. Saber is hesitant, so Rin must take charge and ready her for the ritual by lubricating the knight. Rin becomes an instant bisexual, Saber – the all-powerful Saber – a weak, quivering girl, whose lips say no but her body says yes. Then Shirou mans up to do his duty, despite being so totally against it all, and the self-insert fantasy enters full swing in an orgy of awkward prose, bad anatomy, and most importantly, cringe. The way actions and sensations are described gives the impression that the author had never had sex before.

These characters change into new people for the scene (except Shirou – he’s always a loser) to justify sex. I should mention that this forms the basis of Shirou and Saber’s romantic thread… This scene is so bad that I considered the idea someone had pranked me by modding my game with fan fiction. I didn’t know this was an eroge beforehand.

The second sex scene with Saber is vanilla, but full of, “No, you mustn’t…” “There’s no need to suck that…” “No, don’t touch me there…” The other arcs also have their share of ridiculous erotica, though none as hilarious as the Shirou-Saber-Rin bender. Like the exposition and food scenes, the erotica contributes nothing. The author has no sense of focus.

What does Fate/stay night look like when it isn’t about the sex? We’ll find out in the next review, Fate/stay night: Unlimited Blade Works. Or better yet, when the author isn’t involved? See the Fate/Zero review after that.

Art – Very Low

The character art looks like amateur work you find on DeviantArt, as if the artist copied someone else. With no animation to contend with, the art has no excuse looking this cheap. A later port added some improved art shots.

Sound – Low

The music is bland, the voice work stiff.

Story – Low

Mages summon heroes of mythology and history to fight to the death for the Holy Grail. Fate/stay night’s good concept receives no help from the writer, who can’t do exposition, or romance, or pacing.

Overall Quality – Very Low

Recommendation: Avoid it…then again, you may want to play the first arc to see what horrific writing looks like. Fate/stay night is worse than the sum of its parts thanks to its atrocious technical writing, filler, and most particularly, the sex scenes. Watch Fate/Zero first, since this game spoils parts of that superior series.

Prison School – Anime Review

Japanese Title: Kangoku Gakuen


Similar: Rainbow

Highschool of the Dead



Watched in: Japanese & English

Genre: Ecchi Comedy

Length: 12 episodes, 1 OVA



  • Some hilarious jokes.


  • Becomes safe after a few episodes.
  • Not as crazy as it should be.
  • Over-smooth Flash shading.
  • Characters are one-note.

(Request an anime for review here.)

In a once girls-only school, five boys find themselves imprisoned after a late night escapade to spy on the girls’ bath. A trio of sadistic girls from the student council are their guards. These girls will leave no deed unpunished, no member unwhipped, and no depravity unexplored.

Prison School is all about lewd humour. We have seemingly every fetish imaginable here. Sadomasochism (S & M), foot fetish, urination, bondage, femdom, voyeurism, CBT, spanking, whipping, bimbofication – whatever tickles your pickle, Prison School will serve you. And while some of the jokes are bloody funny, they don’t evolve after a few episode. Prison School blows its load early.

For example, the big guy with the tiny face has a fetish for being beaten by the Underground Student Council Vice President (she’s the one with the huge personalities and whip). So when the boys are before the whole school and living a scene out of Auschwitz, the big guy loves it and begs for more punishment, ruining her plan of making them suffer. This had me laughing. However, they repeat the same joke every few episodes and that becomes his ‘thing.’ When he’s involved, you can safely predict the joke. This applies to all characters. That girl’s thing, when not dominating the boys, is a lust to be dominated by the Underground Council President – good sense of irony, but it’s the one joke every time these two girls share screen time.

The school chairman’s thing is Latina derrières, which his daughter (council president) finds abhorrent. Again, the first time it’s hilarious, the second it’s mildly humorous, and the third is predictable. Prison School doesn’t freshen up its jokes or try to surprise you by using them at unexpected moments, which is how good repetition makes you laugh harder each time at the same joke. When a character enters the scene here, you can guarantee their joke will happen soon.

As I said earlier, some of the jokes are hilarious and last a few episodes, at least, but only if you can handle dirty humour. Prison School isn’t anime dirty (i.e. tame); it’s genuinely filthy and as uncensored as you can get before moving to the ‘H’ category. The greatest challenge in writing this review was finding screenshots that wouldn’t require an ID check to see.

Regarding the plot, Prison School plays it too safe. With such a lewd premise, I expected something crazier, something on the level of crazy found in Kill la Kill, but the extreme ecchi version. Yeah, one of the filthiest anime is too tame. This plot is a series of schemes to escape prison as the girls try to have them expelled. Unbelievably, this is an improvement over the manga, which has so much filler. I gave up the manga after eight volumes because it went nowhere.

Prison School is fun if you just want to laugh at some filth. Don’t expect anything beyond that.

Art – Medium

The overly smooth shading looks straight out of Flash animation. I am not fond of this timesaving technique. The animation is rather good – much better than it has a right to be for an ecchi anime. I like the intentional ugly expressions to heighten the grotesque (reminds me of AoT’s small Titans).

Sound – Medium

The voice acting is fine in either language, but stick with the Japanese for one character’s humorous English swearing. Definite room for a wittier script.

Story – Low

A gang of perverts try to outsmart the student council of dominatrices that threw them in prison. The lewd humour doesn’t mix things up enough to keep Prison School’s safe plot interesting in the long term.

Overall Quality – Low

Recommendation: One for the internet researchers. You might want to put on a set of clothes you don’t mind getting dirty before you start Prison School.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None