Bokurano is an easy anime to sell with a premise such as this. A giant machine is the only thing that stands between the monsters and Earth. However, each use of the weapon requires a blood sacrifice. The life of a child. Who wouldn’t want to watch that? Alas, here we have a perfect example in the importance of character over premise.
These 15 children don’t have the qualities to make an audience care for their fates and ultimate demises. The boys – bar one – are evil, one of them even forcing himself on a girl. The first episode has one guy slap the life out of the smallest girl and no one does anything about it. “Stop it,” they say with as much energy as a sloth. He will do this again in future, many times. Are we to feel sorry that these kids will die? The girls are all meek, spineless. It takes attempted rape for one to fight back. These kids don’t make sense as friends. I don’t see the point of having 15 kids, other than to give more sacrifices for more episodes, when they are all so similar. For such a group, the logical direction would be to have a variety of personalities. Go for the sentai archetypes. That might come across as generic, but killing them off one at a time is different.
Fewer characters would also help, as it gives more time for development. The structure of Bokurano is to dedicate a couple of episodes leading up to someone’s sacrifice. We see their entire sob story in this time to make us care for the death. This structure has three problems. This first issue is that it lowers the drama and mystery when you already know who will die. The second is that two episodes isn’t enough to kill off what essentially becomes the protagonist for that short time. Two episodes is what you dedicate to the old lady in the village that helped our adventuring party before the villain kills her for information on their whereabouts. The writing also needs a more subtle hand at characterisation. And lastly, most kids disappear from the story until it nears their time to die.
I have the impression that the author had the wrong approach in thinking about this story. Instead of planning for, “Alright, I need to kill someone every second episode or so, because that’s the premise,” one should think of it free from the premise for a second (and cut down the character count). Let’s say you had a party of seven friends and your story idea was to see what it would be like to kill each off one at a time (no special mechanic to kill them), rather than the usual story of everyone surviving to the end with the power of BFF friendship. How would you plot that? Would you kill them off at equal intervals or keep the audience on their toes about who will die and when? Bokurano uses the former method.
It’s hard to describe the boredom in the face of imminent death when a story tells you everything that is yet to pass. Add in the not-so-subtle yet flat characters and I am on cruise control from start to finish. And what’s with all the rapists?
Bokurano isn’t a bad anime. This is a case where every element except for the music (love the OP song) has an obvious flaw weighing it down. Confining everything within this predictable structure just to fit the initial idea of the premise means Bokurano can never be more than average.
Overall Quality – Medium
Recommendation: For fans of Evangelion-like anime. You have to be in it for the premise, as the execution isn’t up to scratch.
Deca-Dence is an anime original series that hooks readers with an unusual, easy to grasp premise. The last of humanity lives on a mobile fortress called Deca-dence that roams the land in search of monsters to hunt, their blood a valuable resource. Warriors that fight these monsters are the Gears, most of them alien. Humans, for the large part, work as maintenance and hospitality crew referred to as Tankers. Tanker girl Natsume dreams of rising up to become a Gear, but the system seems stacked against her and denies her at every turn.
Little does she know that the system is in fact against her. Against all humans. Deca-dence and its adventures are actually a playground for cyborgs to fight monsters via humanoid avatars like some video game. The monster blood is worth points and extends cyborg life. High rankers receive handsome rewards. Furthermore, the whole “game” and every human within it belong to a giant corporation. This is Mortal Engines meets The Truman Show.
The reveal of the second reality with cyborgs is jarring if going in blind, as I did, for the visual styles of the two worlds are vastly different. The game world looks normal, albeit barren and grimy, whereas the cyborg world is out of a children’s morning cartoon. We don’t see the latter until episode two. I thought I had changed anime.
This is a good hook for the story and offers many questions that the audience wants answered. Who are these cyborgs? What do they really want? How did the world get this way? Is Deca-dence the only fortress? What’s with the mega corporation? Natsume is found to be a bug in the system, unaccounted for in the corporation records – but how? Will her exterminator friend delete this bug? And of course, we have the usual questions surrounding a dystopian world and its society. So many questions. So many possibilities.
It saddens me to report that the setup is the high point of the series and the story only declines in quality by the episode. The ending, most of all, is weak. For this sort of world, this sort of story with these themes you can’t settle on a utopian conclusion. Since I don’t want to spoil any more, I’ll use a parallel. This ending is like making a WW2 film, but once the Nazis are defeated, there is no other conflict to resolve or logistics to deal with (such as assisting all the homeless civilians). I’m not suggesting your story has to deal with them, yet you can’t pretend they don’t exist. Solving one problem doesn’t magically fix everything.
It’s more than that, however. The answers to those aforementioned questions – what questions they do answer – are frankly predictable and too normal. Deca-Dence is a slowly deflating balloon.
The characters are quite good, Natsume being a fun underdog easy to cheer for. Even so, the story doesn’t take them to interesting places as the themes dwindle to embers.
Deca-Dence never reaches a bad point. At no stage do I think, “This is so stupid.” It’s simply…mediocre.
Overall Quality – Medium
Recommendation: Try it, though I am hesitant to suggest even that since the start is the best part of Deca-Dence and doesn’t follow through.
My interest in revisiting Sailor Moon piqued with all that I had heard about the edits and censorship of the original dub. I had seen a fair amount of scattered episodes as part of the morning cartoon block for the “big three” – the original big three of Pokémon, Dragon Ball Z, and Sailor Moon.
What was quite few years ago now, I tried the Japanese version to see it unaltered but I couldn’t make it more than two or three episode before I had to stop. The acting was bad and the audio quality was so tinny that it was an uncomfortable experience. Usagi in particular was a cheese grater on my eardrums. With an intolerable original track and a censored dub, that seemed it. However, Viz Media swooped in, snatched the English rights to the franchise, and re-dubbed the whole thing, including the movies, with higher fidelity sound effects as well. Add in the remastered visuals and this is a worthwhile revival. Viz gave Sailor Moon the Funimation One Piece treatment, which I’m sure is a delight to fans.
Before I dove into the remaster, I tried the Japanese to be sure – yep, still bad – and watched about a season’s worth in episodes of the old dub to establish a baseline for the remaster. I’ll talk about the old version first.
Wait – the premise! I forget that no matter how popular a series, someone will know nothing about it. Sailor Moon follows crybaby middle schooler Usagi (called Serena in the old dub) who receives the power to transform into the titular magical girl. Four other Sailor Guardians soon join her fight against evil creatures (more guardians join in later seasons) – the smart Ami as Sailor Mercury, the popular Minako as Sailor Venus, the disciplined Rei as Sailor Mars, and the strong Makoto as Sailor Jupiter. The two cats Luna and Artemis guide the girls in their missions. All of the girls – and many villains – have different names in the old dub for marketability reasons, which are usually similar to the original (e.g. Rei = Raye, Ami = Amy).
If you were to watch the old dub without knowing it was censored, you wouldn’t notice much wrong. This isn’t like One Piece, where it’s obvious that that pirate is supposed to have a gun to someone’s head, not…whatever that is. The Sailor Moon edits are mainly in dialogue, which is easy to blend in – renaming steamed buns to donuts was a stretch though. When a male cross dresser already looks like a woman, it’s as simple as changing a few words here and there to say it was always a woman. The most infamous edit is the relationship between Sailors Uranus and Neptune, changed from a lesbian couple to cousins. Everyone has heard of this change, so when watching the remaster, I was most curious to see what all the fuss was about.
What a letdown! This relationship is so tame that most kids would have no idea that they’re a couple. Censors overacted over nothing. Not to mention they are some of the least interesting characters in the series.
The only thing I like about the old dub was making Luna a bossy older woman like a British governess, reminding me of Professor McGonagall, which is always a good thing. Alas, it is not true to the source material, so it must go.
Enough of the old; let’s begin on the new.
Sailor Moon uses a villain of the week structure for 95% of its 200 episodes. The henchmen descend upon Earth like Rita’s cronies from Power Rangers, each tapping into a vice, theme, or activity often associated with girls. It was a good idea to make the subjects relevant to the target shoujo audience. Usagi and her friends care about jewellery, dating, friends, exams (begrudgingly), dancing, clothes, marriage, fitness, and so on, and so does the shoujo audience. Also, notice how they make the characters seem more mature by giving them activities and interests for girls a few years older than 14. This plays to a girl’s fantasy of looking up one age group. A villain’s plot will generally involve corrupting the good quality of a person and turning it against the girls. For example, a tennis student becomes hyper-competitive to the point of destruction. This is a good angle to take rather than summoning some monster to fight each episode. It feels more relevant. Sailor Moon R does away with this until the variations return in later seasons.
The main Sailor Moon S villain is hilarious. Mad scientist over the top but also has to do regular things like shop, but stays in mad scientist character. Direct quote, “That took longer than I thought. So hard to find a good gluten free snack these days.”
One early plan involves stealing people’s love (a strange, human concept) by hosting a late night radio show where women send in secret confession love letters, in return for a corsage that drains the energy and love of the woman who wears it. Having some evil handsome villain reading saucy letter on air is so corny. Quite nostalgically charming. However, there is only so far this format can get you and let me tell you, it grows tired well before the first season is over at episode 46.
Much of season one goes something like this: introduce theme, escalation, girls transform, Usagi throws tiara, and win. Oh, let’s not forget the useless Tuxedo Mask who shows up to spout some platitude before he buggers off. That meme of “My work here is done!” “…But you didn’t do anything,” is too accurate.
Is season two any different? Well, the Guardians do receive a new attack each, which they will use every episode right after they transform. Several minutes of each episode is repeated animation sequences: transformations, catch phrases, and special attacks. The more Guardians that join the series, the more time we lose to these animation sequences. Nice animation, sure, but it’s the same thing over…and over…and over…and over.
Sailor Moon only deviates from the formula for the first few and last few episodes of each season, where the entire plot occurs. The final season, Sailor Stars, does have a little more going on than the others. Not much more. One thing to note is that the finales are largely the same. A cataclysmic phenomenon will blanket the world (a.k.a. wherever the girls live) and all seems lost until Sailor Moon uses a super move to reverse the effects. Repetition is the name of Sailor Moon’s game. Each season may introduce new Guardians and new villains, but like the animation, there are levels of recycling here that no environmentalist could hope to compete with.
So, do I recommend Sailor Moon? It is dated in many ways by today’s standards. There is the animation, of course, and the formula, but then we have the power progression, which consists of being handed new powers without effort, and the character work. Take Usagi and Mamoru’s (Tuxedo Mask) relationship. This romance spans almost the entire 200-episode runtime, yet jack all happens. The relationship only exists because the story tells us they’re destined to be together. Creepy age gap aside (excused by the whole destiny lark), nothing about Usagi would recommend her to this guy. Meanwhile, he has the personality of dead wood.
I had hoped that the introduction of Chibiusa (Usagi’s time travelling future daughter) would mature Usagi, that realising she has the same maturity as an infant makes her grow up. Alas, this would deviate too much from the formula.
As for the rest of the Guardians, most viewers would expect more depth from the full cast. They are better than any run-of-the-mill high school anime cast found today at least. Sailor Jupiter is my favourite of the group, as she is the most well rounded in terms of humour vs. seriousness, contributes her part without overshadowing others, has brains unlike Usagi, and I like her personality. They aren’t bad characters. However, the rigid formula for each episode means that we can never truly explore these people because the villain of the week has to show up at this point, everyone has to transform at that time, and all must go back to normal before the credits roll.
Classic Sailor Moon is best when seen in the context of its release – a girls’ cartoon meant for one episode each morning. The repetitive nature wouldn’t feel so bad there. To watch it today, in the binge sphere? Not a chance. Only powerful nostalgia can tempt viewers into these 200 episodes.
Sailor Moon Crystal
Sailor Moon Crystal is the recent remake of the franchise, promising to stick close to the source manga. This has resulted in a near polar opposite adaptation of Sailor Moon that is possible while remaining recognisable. The ~40-episode seasons are now 13 episodes each (fourth season will be two movies) as all filler falls to the wayside.
For those wanting a better main plot – the Usagi and Mamoru thread – without padding, then Crystal is better. However, the manga, and therefore this adaptation, do a poor job with the supporting cast. The old anime filled its seasons between openers and finales with standalone stories often focused on a side character. One episode might show us one of Jupiter’s hobbies (the episode’s villain relates to this hobby) and in the process, develop her further. Next episode, we’ll see what Venus is up to with a guy she crushes on (99% chance he’s a villain in disguise). These episodes improved on weak parts of the manga despite being formulaic and non-canon. By returning to the original blueprint, Crystal loses a quality of the original in exchange for a faster pace and more central focus.
The other notable change when staying truer to the manga is the art. Crystal, in terms of design, is closer to the original art except with a new paint job. It does not look good. I don’t know if it’s just me, but Usagi’s tiny mouth with fat lips (relative to the size of her mouth) and giant eyes creeps me out. The director also loves close ups of her face, making me recoil each time. Then we have the shading. If it looks like someone did it in MS Paint for a DeviantArt OC, then please don’t use it. There is also the general lack of cinematography. Season 1 doesn’t feel storyboarded, as if they went from one shot to the next without planning. And let’s not forget the crime greater than anything a Sailor Moon villain could have dreamed of! The CG transformation sequences. How did anybody look at those rubber puppets pirouetting on screen and say, “Ship it!” without a hint of irony? Furthermore, these sequences see almost as much use per episode as in the original, so I must ask, why not dedicate the appropriate resources?
Crystal’s art does improve in time with a big leap forward for the third season. Gone is Usagi’s devil mouth. Gone is the MS Paint highlighting. And gone are the CG transformations. Crystal should have looked like this from the start. Many manga styles simply don’t translate well to animation.
If I were to pick just one adaptation to watch, I would pick neither – one is too long and repetitive, the other is quite an eyesore, and neither has anything I consider brilliant. But if you twisted my arm and I had to watch one, it would be Sailor Moon Crystal. Brevity makes all of the difference. Or I would watch just one season of the original – Sailor Moon S, most likely. I find them to be overall around the same quality.
Overall Quality – Medium
Recommendation: For young girls and nostalgia. You need something as strong as nostalgia to draw you into Sailor Moon in this era or you can recommend Sailor Moon Crystal to young girls (they won’t care about the art issues).
Never has the saying “better late than never” been more applicable to my anime viewing timeline. At over 900 episodes as of this writing, One Piece has reached proportions that seem impossible to tackle (read all about my recurring nightmare here, in One Piece and the Curse of the Backlog). However, I shall take this one episode at a time and finally conquer the seas! (Or until I no longer find it entertaining. Whichever comes first.)
For those of you marooned on an island in the South Pacific since 1999, One Piece follows the adventures of Luffy, a boy with ambitions of becoming king of the pirates and who has the power to stretch his body like Mr Fantastic. First, he needs a crew if he means to survive all that the ocean and other pirates have to throw at him. Much of this first season is travelling to various locations, where he meets and recruits crewmates. Among them, we have Zoro the three-sword pirate, Sanji the chef, Nami the cartographer, and Usopp the best pirate to have ever lived.
I had tried One Piece many years ago – a few times, in fact, but had given up within an episode or two. Revisiting it now hasn’t changed my mind on those opening few. They give a terrible first impression. What is with the shouting? Of the approximately 190 lines of dialogue in the first episodes, over 100 are shouted – that doesn’t even include the action/reaction yells and one-word screams. Some pink-haired kid yells just about every line he has! Yelling for dialogue is a trait of cartoons for little kids, as it holds their attention better. This coupled with Luffy’s laissez-faire attitude to the most dangerous situations (more on him later) makes One Piece feels so bloody juvenile. Is this for five-year-olds? Thankfully, this only holds true for the first few episodes. Once they reach the Usopp recruitment story (starts episode nine), the tone jumps up two age demographics.
I think back to the start of Naruto, which also had a weak few episodes. Who can forget the second episode where Naruto hangs out with that brat Konohamaru? However, Naruto was clever enough to include the scene when a teacher betrays him and shows him how life isn’t friendly or fair. This is a promise from the author that despite the juvenile tone of the early episodes, this isn’t a “happy go lucky” anime. One Piece needed that moment.
It’s obvious One Piece isn’t for small children with all the guns, alcohol, and smoking, which leads me into an aside about the original 4Kids dub, having gone down in infamy. I watched the new Funimation dub, which is unedited and matches the original Japanese, but I also looked into the 4Kids atrocity that removed blood, replaced all the guns with…something, swapped Sanji’s cigarette for a lollipop, skipped entire episodes, and cut the alcohol, amongst many other changes. This was their most censored import. Why bother bringing it over at all if they’re going to change everything, you ask? As I’ve discovered, the decision makers at 4Kids did not watch One Piece before acquiring the licence. It was a package deal with other anime, likely for a younger audience than One Piece. So when it came time to dub it, they realised it didn’t fit their target demographic and thus began the massacre. Funimation, thankfully, took over the project years later and undid all of the changes to release it remastered in HD.
This HD re-release was a fantastic idea. When I thought back to One Piece’s art style before this viewing, all I could remember was those giant mouths. I still hate them of course (they add to the screaming as well). However, outside of this pet peeve, One Piece’s art holds up well because of the textured environments and the character designs. Imagine if it had gone for the standard style of the day with those flat colours, two-tone shading/lighting, and shallow backgrounds. It wouldn’t have aged well at all! As for the character designs, I find some great examples here. I love the fish people from the octopus guy to the sawfish captain. The fat pirate queen in episode one and her look later in the season (plus her perfect skin power) has me laughing. Best design award has to go to Captain Smoker, a marine in pursuit of Luffy who smokes not one but two cigars at all times and has belts of cigars strapped across his massive biceps and chest. Bloody hilarious! More than having good individual designs, there is strong cohesion for such a large cast.
By contrast, I find audio to be One Piece’s weakest department. The original Japanese performances are a mixed bag, as is often the case in battle shounen, while the dub is quite good (the new one). The lack of great music so far most surprises me. I think back to how many iconic tracks Naruto already had by this point, though that is probably a genre exception. For many battle anime, the OPs are all people remember, sometimes just the songs created by the dub studio such as Pokémon and Dragon Ball Z.
As for story, I am mixed so far. It is better than my past impressions had led me to believe, there is no doubt here. This is very much a romanticised view of pirates and is rather tame, despite all of the “not safe 4Kids” content. Almost all story arcs so far have been about recruiting someone to Luffy’s crew and/or giving us their backstory. We have Zoro the edgelord with a sword in his mouth (I don’t like this design) who kept losing to a girl, Nami and the death of her mother at the hands of the fishmen she works for, Usopp the greatest pirate to have sailed the four seas and his tissue of lies, and so on. These are fine stories, some better (Nami) than others (Zoro). However, when I think of what Naruto and Bleach have accomplished by the 60-episode mark, they far outshine One Piece. Naruto has completed the Zabuza arc and is mid-chunin exam, while Bleach is at the climax of the Soul Society Arc. That said, anyone who has seen Bleach would tell you that one good arc doesn’t make for a great anime. One Piece has plenty more to show off, so I hope it delivers something great.
I don’t mean to say an anime such as this needs to turn dark right away as Naruto did. What I want is depth. Even if it’s just a few promises of what is to come. The biggest disappointment has to be Luffy. Battle protagonists are rarely the most interesting of the cast since they have little flexibility in demographic marketing, yet even by those standards, Luffy is a thumbs down from me at the moment. I hate how he doesn’t care about anything or how he laughs at every predicament. In a more serious setting, they would all be dead because of him. Not to keep drawing comparisons to Naruto, but when the orange ninja laughs and brushes off dangerous situations, there are consequences. Most of all, I hate how half of Luffy’s dialogue is yelling about how he’s going to be “king of the pirates”. We get it!
The action is quite good. Standard shounen content on the positive side of the scale. It doesn’t have the flashiness of Bleach or the strategy of Naruto or the brisk pacing in Yu Yu Hakusho. However, it doesn’t have any glaring problems either. One Piece hasn’t had the action drag for ages (Bleach, Naruto) or power reset (Bleach) or repeated some trope to death (there is always a bigger fish in Yu Yu Hakusho). I will want something more soon though or I’ll stop paying attention when a fight starts.
To end on a positive, I want to discuss One Piece’s greatest promise for the future of the series – the world. There is such variety and limitless possibilities for a world where you can sail to a new island, meet a new culture, a new species of person. It reminds me of a simpler classic Star Trek (one of my favourite franchises) and that is always a plus. I love the restaurant ship that roams the seas to feed one and all in a scrumptious experience. There are rules (“more what you’d call guidelines”) that vary by location. One gets a strong sense of character and personality at each destination. When the crew gets on that ship and hits the open blue, I want to see what island they will discover next. One Piece delivers a true feeling of adventure.
Quality so far – Medium
Current thoughts: The early episodes don’t give a good first impression, but once the longer story begins, One Piece stretches it’s creativity to give a good opening season with promises of so much more adventure. Luffy needs to grow up and do something. See you in the next season.
There are many classic battle anime from the hand drawn age, few of them any good. I thought I would look at one – just one – in full to get a feel for the classic era outside of Dragon Ball Z. Yu Yu Hakusho: Ghost Files comes the highest recommended so let’s go with that. And at a mere 112 episodes, it can’t be that hard to suffer through if the worst comes to the worst.
However, to my delight, one of Yu Yu Hakusho’s strengths is a good pace. You don’t feel its length across the four arcs as no fight drags beyond a few episodes. But I’m getting ahead of myself.
Yu Yu Hakusho is about a 14-year-old delinquent who dies one day saving a boy from being hit by a car, which goes against his nature. The kid baby in charge of spirit realm admin gives Yusuke a chance at revival if he can complete several tasks to prove himself as a Spirit Detective. Under the guidance of Shinigami Botan, he races against the clock to keep his spirit alive and his dead body intact. The story starts off, as most shounen do, with a series of smaller stories before it dives into longer arcs with bigger action.
Something I immediately like about Yu Yu Hakusho are these smaller stories. It avoids the tedious “monster of the week” structure found in the likes of Bleach, instead foregoing action in favour of a character focus. Early episodes are about Yusuke’s soon-to-be friendship with Kuwabara, another delinquent always hungering for a fight, who can’t handle that his rival is dead. He’s my favourite character, voiced brilliantly in the dub by Christopher Sabat (you wouldn’t know he voices Vegeta when you hear him here). Great dub, by the way. Kuwabara is such a meathead but you love him more for it.
These early episodes are the best of the show, for me. Perhaps I have seen too much shounen action – this action is good, mind you, and we’ll get there – but I like the character and humour focus of the first season, where Yusuke goes on mini capers taking care of incidents around town. The demon world is also a rather unimaginative setting (think a wasteland like any other). As such, later seasons aren’t as engaging. I suspect, however, I am in the minority for this opinion.
Yusuke also enlists the help of, begrudgingly at first, two demons when it comes to fighting the stronger denizens of the other realm. Kurama the fox spirit and manipulator of plants acts as the brains of the operation, while Hiei the fire demon born to a tribe of ice demons brings pint sized firepower. Get used to the idea of enemies becoming friends, for this writer loves the trope. As a set, the team make for a good balance of characters that don’t feel like usual archetype slots of a shounen cast.
Now to the action. Yu Yu Hakusho defies expectations of shounen action. Fights don’t last a dozen episodes – most are over in one. It knows when a fight is insignificant in the grand scheme and doesn’t drag it out. If this were Bleach or DBZ, every minor squabble would take 10 episodes at least. Here, the fight lasts long enough to have meaning and for the combatants to entertain, but then it moves on. It also mixes things up in who wins or loses. Only major fights take a few episodes, usually as the big finale for the season, and there aren’t many of these. Yes, one could tighten a few encounters, though not a major issue.
Villain designs, while dated, are entertaining at times. This anime has the most hilarious muscled villains. Muscles on top of muscles. It’s like a parody – “Oh yeah, you reckon going Super Saiyan was ridiculous? Check this out!” Straight out of botched surgeries.
Furthermore, Yu Yu Hakusho skips over training arcs. It shows a little to give the audience an idea of what Yusuke’s up to before the narrator says, “In this way, two months of training passed.” More anime should do this. The one notable training arc it doesn’t skip over in a later season has other threads woven through to avoid hitting a dead stop (rasengan training in Naruto still haunts me).
There has been a fair amount of praise from me so far, so let me temper this with criticisms, all of which revolve around the action. I despise the trope of enemies explaining how their ability work to the hero for the sake of the audience. This makes them stupid and I hate stupid. One opponent even tells of his technique before the fight. You can perhaps get away with a single enemy cocky enough to do this, not the majority, as seen here. Then we have the constant commentary from the sidelines that the hero can’t possibly win…right before they win. Lastly, it also overuses the trope of:
“You may have beaten my teammate, but he was weaker than me.”
“You may have beaten those two, but I am stronger.”
“I may be the last of my team, but the other guys were nothing compared to me.”
This happens with just about every enemy team, particularly in season 2, which is a tournament arc. These tropes are fine in moderation. Yu Yu Hakusho likes to wolf them down like a kid at the desert buffet going back for fifths. This repetition hurts the series the most and contributes to times when the pace feels off. And once you notice the pattern emerge, what’s to stop you from skipping a few episodes when you’ve seen this already?
Even so, Yu Yu Hakusho is an overall success. This isn’t the battle shounen to change your mind on the genre. It’s still for that core demographic. However, if you are part of that core and are tired of modern series going on forever, look no further than Yu Yu Hakusho with its complete story at a mere 112 episodes.
Art – Medium
The art is a mixed bag. We have moments of great animation (usually the battles) and some quality backgrounds. We also have sliding animation, bland backgrounds, and streaks. Done by hand with texture is a plus.
Sound – High
With a surprisingly good dub for such an old anime, you can go with either track here. The opening song, which stays throughout the series, doesn’t seem to fit a battle anime, but it grows on you.
Story – High
A delinquent and his unlikely allies have to deal with all manner of supernatural entities on the streets and in the arena. Fun characters, good pacing, and solid action make Yu Yu Hakusho a ride to the finish.
Overall Quality – High
Recommendation: For classic shounen fans. Yu Yu Hakusho won’t convince those averse to battle anime to change their minds, but it is a good classic of the genre and doesn’t drag for 100s of episodes.