We last left Trevor Belmont and his companions in the search for the means to find Dracula’s castle and slay the master of the keep. I left Castlevania with a positive impression though uncertain of whether it could hold up beyond what was, essentially, the opening to a series. Much to my surprise, yet again, Castlevania is superior to what I had anticipated by way of an interesting narrative focus.
Season 2 opens in the past with the arrest of Lisa (Dracula’s wife) by the Church for the “witchcraft” of medicine. While this is a retread, it gives us more detail and makes for a chilling first scene when you know what happens to everyone for ignoring her warning.
After this, we jump to Dracula’s war room, where his strongest vampires from across the kingdom have gathered to plot humanity’s annihilation. However – and this is where the brilliance started – he selects two humans as his generals to lead the scourge, much to the disgust of some vampires, especially one of the Vikings. Beyond their deep-seated loathing for humanity and their tactical ability, these two have the only clear heads in the army not driven by bloodthirst.
Now, at this point, it’s just a good idea (and I’ve harped on often enough about the importance of execution over ideas in past reviews). The brilliance comes in the backstory of these characters, contrasted against the vampires, and their actions going forward. They are simultaneously committing some of the most heinous atrocities against humanity while conveying sympathy. One of the two, Isaac, is Dracula’s Forgemaster. He doesn’t forge weapons, however. His speciality is bringing the dead to life, often forged into demons of great power, though he has equal inclination to revive a fallen puppy as a companion. Makes for an interesting ability.
The appointment of these two as generals leads to much unease among the vampires, many playing politics to gain power or favour with Dracula. There are whispers among the ranks about Dracula’s soundness of mind after the loss of his wife. How will vampires feed if he wipes out all humans? Carmilla the vampire queen of many legends is particularly sly and sharp of tongue. I relish the political drama she brings to the court. I did not expect politics, of all things, to be such a significant portion of the narrative and so well executed.
I haven’t talked much of Trevor and his two companions so far because they aren’t the focus this season. They have enough to do for the eight episodes as they return to Trevor’s home for blessed weapons and a means to access the castle, but the focus is truly in Dracula’s camp. It’s a bold risk to shift from the protagonist. It works. Sure, we could have more of the trio in addition to all screen time with the opposition, but that would go into overtime.
Castlevania Season 2 isn’t all blood, politics, and goodness, unfortunately. The end feels too quick. For seven episodes, we have methodical build up packed with social and political dynamics, feeding us juicy backstory and character motivations until we reach the final episode where, suddenly, so much of it wraps up with too many questions and possibilities remaining unexplored. It needs more. It gives the impression that they didn’t know episode 8 would be the last until they started work on it, realising they needed to close several threads.
I want more – more vampire society, more politics, and more lore (and bring the Church back! Tap that potential). I am grateful to know a third season is on the way. Even so, they could have gone deeper with Dracula’s arc in particular.
Still, I am far from disappointed with CastlevaniaSeason 2. The action is as gory as before (you see someone decapitated by hanging from a bladed noose), the orchestral soundtrack is a perfect match to the atmosphere, and the acting is still quality, now with more accents from the corners of Dracula’s kingdom.
I love that this outdid the first season.
Overall Quality – High
Recommendation: Watch it. Castlevania Season 2 improves upon the first season in almost every way and now goes far enough into the story to warrant investment. If season 3 is any better, I’ll have to consider a Very High rating.
The Saga of Tanya the Evil, what an unusual title for an anime with an unusual little girl on the cover art. I can already feel what I’m going to see in this one.
The story starts amidst a war in an alternate reality where magic and technology create a new kind of conflict. A blonde girl, Tanya, leads an air unit of the Empire (alternate reality Germany) that can fly through the aid of magic-infused jet packs or flying horse armour (available now for $2.50 in Skyrim), and her gospel magic when threaded through the barrel of a rifle delivers almighty justice upon her foes. She is said to be supremely evil.
Tanya is also the reincarnation of a Japanese businessman.
In our reality, after a disgruntled former employee pushed him in front of a train, Being X (God) visited him and reincarnated the ruthless businessman out of spite for his defiance against divinity. Tanya tries to avoid the war at first, retire as a wounded soldier in the countryside, but her divine magic makes her so powerful that the Empire keeps putting her on the frontlines. It isn’t long before she becomes that lance that will pierce all foes, propelling the Empire to dominance.
This is certainly an unusual premise and when combined with the good pacing and gritty visuals, makes for an easy watch. My favourite aspect of Tanya the Evil is the fusion of magic and technology, which recalls the Wolfenstein games in its ability to work in a supernatural element without breaking the World War feel. One can imagine that if this magic existed, WW1 would look and operate like this. It’s a cool moment when Tanya fires her first Gospel Explosive Shell like a missile. We have a strong start.
Problems arise as more pieces fall into place, not quite hitting the mark as they land a little wonky. The first issue is with some of the writing. We have lame action one-liners that don’t work outside of Schwarzenegger/Stallone-esque action flicks and the occasional clunky explanation. For instance, when Tanya nukes a unit out of the sky, rather than let the moment speak for itself, someone narrates that her shot burns all oxygen in the area, so you can’t breathe even if you avoid the blast. No need for this. We get it: big boom = dead.
These are mere minor quibbles, however – easy to ignore. The bigger issues revolve around Tanya. From the way people describe her, you expect her to be little Hitler – Satan in a girl’s body. The camera loves to swap to a fisheye lens and zoom in close to her distorted face as she pulls a maniacal grin. “She is so evil, you can’t even,” they keep telling us. And yet, she’s not that evil nor particularly ruthless. Every close up of her grin, every line touting her immeasurable malevolence is trying far too hard to convince us of a falsehood. She’s no Johan.
It’s more comical than evil.
This rolls into the next problem – the tone. Tanya the Evil has a tone issue. Judging by my blurb above, you would expect a gritty war drama with an evil protagonist and magic. However, almost everything has a coating of comedy. This worked fine when she was trying to have herself knocked out of commission to avoid war, but once she’s supposed to have become so evil that she strikes fear in the hearts of allies and enemies alike, it undermines the tone.
Then we have Tanya’s character arc. Why is she so invested in winning the war for the Empire? She does allude to a desire to meet Being X again to shove a barrel down his throat and return to her normal life, though I fail to see a connection between that and her sudden…love (?) for the Empire. Are we missing several chapters that changed her character?
This in turn leads to the final problem with Tanya’s evil saga – Being X/God. Her being a reincarnation and the god character don’t need to be in this story. She could have just been a genius girl with magic talents and pure evil within her soul. Was the author trying to create another guy-trapped-in-MMO story without an MMO? (Please don’t make it so…) As for God, he doesn’t do much outside of the reincarnation and giving a scientist the final piece to a technological puzzle (Captain America vibes here).
I don’t know if the author is going to for some greater message with the inclusion of a God-like character. How does it relate to the theme? Perhaps the next season will elucidate.
At 12 episodes, I don’t feel we have covered much of the story. Future content could right the fallen pieces and bring it all together in a satisfying conclusion. I enjoyed my time with The Saga of Tanya the Evil but the slow downward trend in quality leaves me tepid towards it.
Art – High
This has good visuals – detailed, well animated, good lighting, and thoughtful shot compositions. I particularly like the texture of the world and the atmosphere of the skies. Gives a proper, grim WW1 meets fantasy feel. The only problem is the ugly character designs for the young girls with their droopy faces, melting eyes, and pudgy jawlines – doesn’t match any other character. Also, there are a few bad sweeping CG shots of battlefields.
Sound – High
Good acting in either language (although, I hate the moe casting choice for Japanese Tanya) – pick you preference – and the writing is solid apart from the occasional clunks. Excellent sound effects. The magic impacts are so satisfying.
Story – Medium
A man reincarnated as a magical girl of evil will lead the Empire to victory in a World War. An eviler protagonist and less comedy would have helped the war story meet the gritty tone it desired.
Overall Quality – Medium
Recommendation: Try it. The Saga of Tanya the Evil is a little different and easy to watch, so give a go. I hope the sequel does better.
Princess Elizabeth collapses into a pub during her quest to find the Seven Deadly Sins, legendary warriors said to have betrayed the king. The perverted child that owns the pub saves her and turns out to be the Sin of Wrath, Meliodas. He soon agrees to aid her plight and, accompanied by his talking pig, they search for the other Sins.
The Seven Deadly Sins came recommended, so I watched it in anticipation of seeing something worthwhile. I waited, and I waited… And I waited. Something worthwhile never came. I like the talking pig – he’s good for a few laughs – and the pacing never drags. That’s about it.
The first warning sign beyond the blobby character designs (though never judge an anime by its cover, and all that wisdom) is the protagonist. Meliodas looks like a kid despite being thousands of years old. (If you’re wondering why from a marketing perspective, it’s to match the age of the target demographic.) His defining trait is groping women. This anime isn’t subtle about his “rapiness” and I’m sure they would have him do far worse if it didn’t affect the age rating. It isn’t funny like what you find in Golden Boy and Great Teacher Onizuka. The gag is that he gropes women – usually the princess. And that’s the whole gag. These jokes only work when there is some form of repercussion or counterplay. It is so encouraged that a point of conflict between him and another character is about how he doesn’t grab her arse as he does to other women.
This “humour” alongside the alcohol jokes had me questioning the target market at first. I had gone into The Seven Deadly Sins without research, so perhaps my age group assumption was off. However, everything else is in line with a typical battle anime for a middle school audience. The baby-faced art and dumbed down story don’t mesh with the sexual and alcoholic humour. It’s not that it’s inappropriate for kids – this is for the individual to decide – but rather, I don’t think they’ll get it. And it’s not the same as adult jokes hidden in Pixar and DreamWorks movies, which slip by children for adults to find hilarious. Thankfully, the series seems to grow tired of this joke and barely uses it after a while.
I don’t know what to make of the other characters. Most don’t do much. Elizabeth is a nuisance who cries at everything, including in the middle of a deadly battle because Meliodas is nice to her. It’s as lame as it sounds. Ban, the immortal Sin of Greed, has the most screen time after Meliodas and the only real character arc. I liked his backstory with the Fountain of Youth and his theme, naturally, of greed. I thought this to be a turning point in the series, but alas, it goes back to Meliodas the Boring. The other Sins are filler characters preceded by much hype and no payoff. I assume they will have their time to shine in later arcs, in which case they should have come into the story later on.
One thing Hunter x Hunter does well is not keeping side characters around when they aren’t story relevant. Naruto is similar with the team system, where it can logically bring along only story relevant characters for the current mission. In The Seven Deadly Sins, once a character joins the group, you know they will hang around doing nothing most of the time.
A final point I want to make on the characters relates to the seven deadly sins theme. This was most famous in Fullmetal Alchemist with the villains, where you get why they have the model the seven sins. Each of those villains is a perfect match to their sin while not being one-note either. They are fantastic characters. The seven deadly sins in this anime don’t seem to have any point of relevance to the theme. Why are they titled after the sins? They each committed some sin as part of their backstories, yet it doesn’t relate much to the sin with the slight exception of greed. Meliodas, for example, failed to protect someone. What does that have to do with wrath? Most of these characters have similar sins, so they could equally fit the Wrath title. Furthermore, unlike FMA, these personalities have nothing to do with the sin, weakening the theme even more. I’m willing to bet a considerable amount of anime bucks that the author read FMA, thought the villains cool, and decided to use the theme in his manga, but made them the good guys to differentiate himself without understanding what made the others so great.
These aren’t terrible characters – apart from Meliodas, perhaps – and have enough dimension to avoid being flat. They simply don’t have anything to elevate them, which is where the theme could have played a significant part.
I haven’t even talked of the action yet. The action is as stereotypically battle anime as you can get. It has impossibly fast moves (no need to animate), delayed damage, invincibility to attacks when standing still, crying ability names, and a secret move for each fighter. The Seven Deadly Sins greatest action crime is the “just kidding” fake-out. Once every fight, a character will take massive damage or an instant kill attack, pretend to take the hit or be out of the fight, but then, “Just kidding!” they’re actually fine. (If they would all die, then we could get out of here.)
It also has the laziest battle progression. With the use of lightning fast attacks almost exclusively, we don’t see how someone survives an attack – they stand there and take it – and the defender has to tell the attacker how his ability worked for the audience’s sake. Every. Single. Fight. If that’s not lazy, I don’t know what is.
When someone breaths fire and the opponent creates a shield to block said fire, we don’t need an explanation. In The Seven Deadly Sins however, someone breaths fire, the opponent takes the fire to no consequence, and then has to tell us how invisible fire-eating thetans cover his skin or some nonsense like that. This is what I imagine a boxing anime would look like if the creator knew nothing about boxing. Did he get through the opponent’s guard by feinting left to land a right hook? “What does feinting mean? His punches just go through because of abracadabra. But don’t worry, the opponent takes no damage because of mumbo jumbo.”
No effort went into figuring out how the abilities work and how characters would attack/defend with them in battle. I’m sure you, dear readers, could all point out instances of impossibly fast or fake out actions in other battle anime and wonder why I criticise them so much here and not there. These action techniques are valued in rarity. When Rock Lee drops the weights and goes lightning fast (note how we can still see the action and slow motion adds impact), it matters because it’s a change from the norm. Sticking with Naruto, you see Gaara survive all manner of attacks without a scratch and you’re thinking, “How the hell does he survive?” He’s the exception, which makes him more interesting. When the series does reveal the secret behind his sand armour, it only has to explain once before we can see it in action, in detail, from that point forward. Deadly Sins’ problem is that these techniques constitute 90% of the action. Add on to this the “everyone has a trump card” ability mechanic, and it becomes boring real fast.
If you are new to battle anime, The Seven Deadly Sins will likely seem decent. It has competent production values – it’s no Beet the Vandal Buster – and fights don’t have padding to last several episodes. The tournament takes a few episodes, not an entire season, which is refreshing. However, in all other respects, I would recommend the established series like Naruto, My Hero Academia, or Hunter x Hunter. The battle genre is one of anime’s most competitive and it certainly isn’t lacking in content to keep you busy for the next century, so to turn to The Seven Deadly Sins, you must be desperate.
Art – Medium
I detest the character designs of The Seven Deadly Sins, especially the baby faces. Though it looks made for kids, the art doesn’t match the content other than in its immaturity. The animation is better than the style.
Sound – Medium
The dub cast uses their Sword Art Online character voices, which I couldn’t un-hear, so you may want to go with the Japanese. Could do with more memorable music – battle anime usually have memorable soundtracks.
Story – Low
When the Holy Knights of Britannia overthrow the king, a princess goes in search of the legendary warriors known as the “Seven Deadly Sins” to reclaim her kingdom and defeat the tyrants. The Seven Deadly Sins is as generic as imaginable in its action, often at the expense of character and story that showed potential. The pacing is good.
Overall Quality – Low
Recommendation: For action anime fans only. The Seven Deadly Sins feels worse than the sum of its parts, owing to a lack of anything to differentiate itself from the competition. You could watch so many other battle anime first.
Keima is the self-proclaimed führer of gal games (objective: romance pretty girls). When someone challenges him to prove his dating greatness, of course he accepts without hesitation. But oh no! The challenger didn’t mean 2D waifus. Keima has to venture into the real world and seduce the three-dimensional variety. Disgusting.
Furthermore, the challenge came from Death, who will kill him should he fail to seduce the girls and capture the evil spirits attached to their lovelorn hearts. A deadly collar links him to his partner in seduction, the demon from hell Elise.
The idea of having a 2D waifu god using the skills he learnt from games to entice 3D girls is hilarious. The World God Only Knows works as a comedy and is one of the few to do so with the harem label attached. This anime doesn’t half-arse it. Keima sticks to his game strategies in real life to a T even when they are spastic. The ingredient to success is the writer’s knowledge of gal games and ability to parody them.
As a side note, I find it hilarious that anime depict gal game otakus as pros since these games are so easy. I played a few for context with a previous anime and realised that once you’ve played one, you’ve played them all. They are all the same and too easy, which makes the gags in this anime even funnier, especially when Keima activates his Hindu god mode with the ability to play a dozen games at once.
Try as it might, The World God Only Knows cannot escape all problems of harem. Each episode or two is about some new girl with a problem, which has attracted a spirit, for him to help by using his gal game shenanigans. Because it introduces a new girl so often, you don’t grow attached to any of them. They are disposable. Allowing characters to grow would probably make them funnier as well. Furthermore, the girls lose all memory of the romance once the spirit detaches – convenient.
The third season has each girl come back possessed by different goddesses and he must romance them, yet again, to awaken each goddess’s power, which also recovers their memories of the first romance. It doesn’t add any depth to their character or the relationships. You may as well jump straight to season three and avoid the repetition or only watch the first season. Going for the full run did nothing but lower my opinion of The World God Only Knows.
The repeated plot splits the quality. The first arc has the introductions and the jokes, but the Goddess arc has the story, so whichever you pick only has half the relevant content, yet watching both puts you through the grinder of repetition. And not to mention, you have a second season in the middle of these two that adds to neither.
Your long-term enjoyment of The World God Only Knows depends on how much you love the core loop of an otaku using gal game tactics to win over girls. An episode or two will be enough to find out.
Art – Medium
The solid art has good visual humour. Death is an adorable chibi grim reaper.
Sound – Medium
Good acting in both Japanese and English. Nothing peculiar to mention.
Story – Medium
The god of gal games must step into the real world to seduce three-dimensional girls and capture the evil spirits attached to them. Despite one season repeating the other and the tedious harem elements, The World God Only Knows have more than enough comedy to entertain for a dozen episodes.
Overall Quality – Medium
Recommendation: For comedy fans. Don’t let the harem tag stop you from trying The World God Only Knows, as it almost did for me. The comedy is good enough to enjoy beyond the harem, though 36 episodes is a stretch to keep your interest.
Little Witch Academia started out as a short film project made possible through a government grant to have veterans train young animators. Its massive success led to a Kickstarter for a sequel film and funding for a full TV series after that.
It follows the adventures of Akko, a girl with big dreams of becoming like her performing witch idol, Shiny Chariot, as she attends Luna Nova Academy for training. Alongside her are Sucy, the diabolical apothecary, and Lotte, a witch that can talk to…old junk? Let us not forget the queen ego, Diana, who has the audacity of being great at magic and focusing on school. Disgusting. In her quest for greatness and answers on what happened to Chariot, Akko must unlock the seven secrets of Chariot’s old weapon, the Shiny Rod.
I want to start with the short film before we dive into the heart of the series.
I had always heard of Little Witch Academia as ‘Harry Potter for girls’, which I can confirm is absolutely true of the first film. There is no denying the inspiration drawn from Harry Potter book one, The Philosopher’s Stone (Sorcerer’s Stone in the US). The schools are similar with the same quirky magic, have a boring History of Magic class, broom flying with the same teacher and someone showing off, a snooty blonde rival from a ‘pure’ bloodline, a Forbidden Forest, a rampaging monster from the dungeons, a sorcerer’s stone of importance, and the list goes on. The main differences are with Akko, who is more like Neville with her levels of incompetence (and secret greatness), and that Little Witch Academia is all about fun instead of a serious plot.
I don’t begrudge it for the similarities – the tone makes a big enough difference – but the story isn’t of particular interest. The sequel movie is about setting up a parade and utterly unmemorable. I only recommend the movies for completion’s sake or the visual spectacle, nothing more.
Here we come to the series, which keeps the same premise and characters, though otherwise goes back to the start to give us more depth in every aspect. Many of the Harry Potter similarities beyond the magic school leave the stage as well.
Each episode is a mini adventure with Akko and friends trying to overcome some task, such as learning to speak to fish. Akko is so disaster prone that nothing ever goes according to plan. After accidentally flushing the fish, who happens to be the professor, down the drain, she must enter the sewers to mount a rescue. She is so much fun and bursting with such energy that I can’t help but smile at everything she does. However, my favourite character has to be Sucy. She’s always concocting potions and growing special mushrooms, which she gives to her friends as guinea pigs in dire situations, just to see what happens. Her bored monotone voice matches her dry wit perfectly. Imagine a young Snape if he weren’t a total prat.
Little Witch Academia’s humour is a smash hit in general. I particularly enjoy the humour that pokes fun at the magic society. Why don’t witches use cell phones? It sure would help. In this world, humans are aware of witches and don’t have a high opinion of them. A sub plot involves improving relations with humans and has the girls attend a ball with human guys. The dynamic between the pretentious guy and Akko is great, for he can’t resist her energy despite his disdain for magic.
The one significant problem with Little Witch Academia is in the overarching story about reactivating the Shiny Rod and uncovering what happened to Shiny Chariot. It isn’t engaging. I couldn’t care less about this thread because it doesn’t feel as though it matters much. For one final Harry Potter comparison, think of Voldemort’s story and all the conflict he brings. We are looking at opposing ends of the same scale for engagement. Now, Little Witch Academia is a light-hearted series and such a dark plot wouldn’t fit the tone, but there is still no reason they couldn’t have made the Shiny Chariot history more relevant and interwoven with the rest of the narrative. It feels almost tacked-on simply to have some overall story. As a result, the final few episodes that resolve this plot are the weakest. The conflict lacks a real villain as well. There is one of sorts, but again, she’s so minor in the grand scheme that she feels added in just to fill the villain slot.
It’s a testament to the quality of the episodic content that this is great anime in the face of the overall story problems.
The ‘Harry Potter for girls’ label is misleading, as this is an anime for everyone. It doesn’t have most shoujo tropes, such as the crush on an older man or the endless “what do I do?” staring at her feet weak characters. Anyone can love Little Witch Academia and it is my favourite Studio Trigger anime. Akko may be terrible in class, but she gets an A+ from me. I love that girl.
Art – Very High
The art adds so much fun and energy to the series through its colour and animation. Little animation details make every episode visually engaging and an absolute delight to witness.
Sound – High
I am thankful for the excellent dub, as the original Japanese is sub-par, particularly for the main trio. Sucy in English is perfect and bad in Japanese, while Japanese Akko doesn’t have enough energy. The music reminds me of Disney’s Cinderella – never a bad thing.
Story – High
A young girl attends witch school in the hopes of becoming as adept in magic as her idol was, and to do so, must activate the many secrets of a magic rod. Little Witch Academia’s episodic content and boundless fun makes up for the weak overarching plot.
Overall Quality – High
Recommendation: Watch it. Little Witch Academia the series is for all ages and an anime to be loved by all. I would be surprised if you didn’t enjoy it, even a little.