When Nagasumi drowns one summer, he considers himself fortunate to be saved by the mermaid Sun. However, according to the laws of Yakuza mermaids, once a human catches sight of a mermaid, he must swim with the fishes – either by death or by marriage. Nagasumi has no choice. He becomes engaged to Sun and she joins his school to be close to her beloved, against her Yakuza family’s wishes. So not only does he have to contend with a sea dwelling gang after his hide, he must also keep Sun’s true nature secret from classmates.
Yakuza mermaids, a ridiculous concept to be sure, but an effective one. Sun’s father sends his best henchmen to kill Nagasumi and free his daughter from the shackles of marriage to such a loser. His enforcer can morph into a shark – he does this a lot in the heat of the moment. My Bride is a Mermaid is unexpectedly hilarious. The art gives an impression of mid 2000s harem with lame comedy.
Instead of turning into a full harem, as one would expect, the other girls must either kill or protect him. A tiny girl that lives in a conch has the job of assassinating the guy while pretending to be sweet and innocent in front of Sun. The disciplinarian girl from his class with a crush on him acts the police officer role, like her father, making her the perfect rival to the mermaids.
The Yakuza take up positions in the school to accomplish their mission, including the boss as a class teacher, while the bookkeeper teaches maths through criminal means. This black man with curly hair is considered so charming and attractive that the mere sight of him renders everyone enamoured. This recurring joke never failed to make me laugh. It reaches a new level when Nagasumi drinks a charm potion and becomes the apple of everyone’s eye (and loins).
Some of the gang aren’t so successful. The giant octopus teaches cooking, though often includes bits of his tentacles in the process. It isn’t long before a rival gang joins the fun to take the humour to yet greater heights. Their leader, a Terminator of a man, is a riot. He doesn’t understand his daughter at all, so plays gal games and re-enacts them as the girl to get closer to his daughter.
Mermaid has a ton of visual humour in the facial expressions, reminiscent of Great Teacher Onizuka, which alleviates the subpar art quality. One classmate is called “chimp”, but he acts like a real chimp, face included. Does anyone realise this?
The jokes come fast and they come often in this one. It is comedic beat after comedic beat, sharply timed with barely a dull moment in between. Just about every joke lands. These aren’t the greatest jokes of all time – it’s no Fumoffu – but they are fun.
My Bride is a Mermaid fails, however, in the tradition of most comedy from that era, when it attempts to inject drama in a place where it doesn’t belong. All drama fails here. Unlike Ah! My Goddess, one of the few light-hearted comedies to manage a little drama, which worked it in slowly without compromising the identity of the anime, Mermaid’s drama comes out of nowhere and contributes nothing of value.
The drama is at its worst in the final two episodes with the introduction of a new villain that goes against the tone thanks to his persistent rape vibes. Why did all of these comedies just have to finish with drama? Is comedy alone never enough? I like a story that can manage both of course, but I equally love others that stick to comedy. In the end, quality matters. Was it studio mandate at the time to have a dramatic finish, much like how every drama this decade must end in a tragic death to extract fake tears from you? Or that every fantasy has to be inside a game?
I’ve said it before, but bad final episodes leave the strongest impressions on a dissatisfied audience. My Bride is a Mermaid isn’t one of the greats. Even so, it didn’t deserve such a careless end. I went in with no expectations and came out having had a good time thanks to the comedy. Don’t let the garbage drama stop you from enjoying a laugh.
Art – Low
This cheap-looking, budget-animated, too-cutesy anime’s visuals are partially redeemed by great use of visual humour, particularly with the faces.
Sound – Medium
The acting is just as silly as the script, which it should be. I prefer the dub, for the Japanese made several poor casting choices that turn funny characters into annoyances.
Story – Low
A guy agrees to marry a mermaid to avoid death at the hands of her yakuza merman father, later bringing her to school for endless hijinks. My Bride is a Mermaid’s comedy far outshines the feeble drama.
Overall Quality – Medium
Recommendation: A must for anime comedy fans. The story may go nowhere and the drama may fall flat on every occasion, but the comedy in My Bride is a Mermaid is certainly worth sticking around for.
Persona may be the best Japanese role-playing game series, known for great stories, tough gameplay, and complex character arcs. It is also known for its several anime adaptations, none of which have a good reputation. With Person 3 going to movies rather than a series and released after Persona 4 the Animation, I had hopes for a better adaptation with lessons learned from its predecessors. I should have thought better.
A 25th hour exists after the stroke of midnight, the Dark Hour, which none but a select few are aware of. The Dark Hour is the time of Shadows, monsters that feed on the human mind and spread apathy in society. New kid Yuuki finds himself dragged into the conflict by the SEES organisation, a group of Persona summoners that fight Shadows in Tartarus, the giant tower visible during the 25th hour. Yuuki’s unique ability to summon multiple Persona will prove invaluable.
This is a great setup for a story. It has everything a young adult audience could want – unique individuals, supernatural powers, a secret society, double lives with school, and a dash of edge (they summon Persona by shooting themselves in the head with magic guns). It’s part of why the game is so beloved. However, going from game to anime, you have to remove the key element of gameplay, which is easier said than done. This does give opportunity to touch up any story issues caused by gameplay interruptions, as the game has to put gameplay above all else. In the case of Person 3 the game, it suffers from pacing issues between key plot points while you climb the levels of Tartarus. The anime doesn’t need to show the several hundred battles it takes to reach the top.
Flipside, the anime does have to make difficult decisions about the protagonist and his potential relationships. In the game, you choose his name (or hers if you play the PSP edition), his dialogue, and whom to date. What is the anime to do? Should it pick one girl and make that the official pairing, igniting a waifu war for the decade? A harem, on the other end, won’t fit the tone. Person 3 the anime went with no relationships, abstaining from any difficult decisions. The protagonist has no personality and the relationships are surface deep.
I don’t understand why they made Yuuki this way. They could have easily given him a personality that didn’t contradict the dialogue choices from the game. Even if there were a contradiction, it would be better than this soggy toilet paper of a protagonist. If you’re going to be so limp with the adaptation, why bother at all?
The relationships are a similar case. Alright, you can’t make the game relationships work without the multiple choices, so what do you have in its place? Nothing? Perfect… With a blank protagonist, what character development opportunities did they expect to find? If Person 3 the game were a favourite of mine, I would be disgusted.
These movies don’t work even when seen with uninitiated eyes. For one, the opening scene with Yuuki entering the Dark Hour and signing the contract with Igor is nonsense without context from the game. The story doesn’t establish his life or set the scene for even a moment first. This scene should have come after his first day of school, at the earliest. The action is good, yet even this grows dull without characters to care about to the end.
The dark tone and grim style are the best features of these movies, which is a pleasure to see translated from old PS2/PSP graphics. Outside of that, everything is either mediocre or worse. These Person 3 movies do not deserve your attention.
Art – High
These movies look great, matching the game’s style, but they aren’t “movie” quality. Instead, it’s a good-looking series stitched together into movies.
Sound – Medium
The soundtrack comes from the game, which is neat. The acting is average – no surprise when most character-building dialogue isn’t present.
Story – Low
Teenagers hunt Shadow creatures using summons during a hidden 25th hour of the day. The Person 3 movies made no tough decision and ended with an anime that has the style of the game, but none of the character.
Overall Quality – Low
Recommendation: Skip it. This limp adaptation of Person 3 isn’t worth your time.
Princess Elizabeth collapses into a pub during her quest to find the Seven Deadly Sins, legendary warriors said to have betrayed the king. The perverted child that owns the pub saves her and turns out to be the Sin of Wrath, Meliodas. He soon agrees to aid her plight and, accompanied by his talking pig, they search for the other Sins.
The Seven Deadly Sins came recommended, so I watched it in anticipation of seeing something worthwhile. I waited, and I waited… And I waited. Something worthwhile never came. I like the talking pig – he’s good for a few laughs – and the pacing never drags. That’s about it.
The first warning sign beyond the blobby character designs (though never judge an anime by its cover, and all that wisdom) is the protagonist. Meliodas looks like a kid despite being thousands of years old. (If you’re wondering why from a marketing perspective, it’s to match the age of the target demographic.) His defining trait is groping women. This anime isn’t subtle about his “rapiness” and I’m sure they would have him do far worse if it didn’t affect the age rating. It isn’t funny like what you find in Golden Boy and Great Teacher Onizuka. The gag is that he gropes women – usually the princess. And that’s the whole gag. These jokes only work when there is some form of repercussion or counterplay. It is so encouraged that a point of conflict between him and another character is about how he doesn’t grab her arse as he does to other women.
This “humour” alongside the alcohol jokes had me questioning the target market at first. I had gone into The Seven Deadly Sins without research, so perhaps my age group assumption was off. However, everything else is in line with a typical battle anime for a middle school audience. The baby-faced art and dumbed down story don’t mesh with the sexual and alcoholic humour. It’s not that it’s inappropriate for kids – this is for the individual to decide – but rather, I don’t think they’ll get it. And it’s not the same as adult jokes hidden in Pixar and DreamWorks movies, which slip by children for adults to find hilarious. Thankfully, the series seems to grow tired of this joke and barely uses it after a while.
I don’t know what to make of the other characters. Most don’t do much. Elizabeth is a nuisance who cries at everything, including in the middle of a deadly battle because Meliodas is nice to her. It’s as lame as it sounds. Ban, the immortal Sin of Greed, has the most screen time after Meliodas and the only real character arc. I liked his backstory with the Fountain of Youth and his theme, naturally, of greed. I thought this to be a turning point in the series, but alas, it goes back to Meliodas the Boring. The other Sins are filler characters preceded by much hype and no payoff. I assume they will have their time to shine in later arcs, in which case they should have come into the story later on.
One thing Hunter x Hunter does well is not keeping side characters around when they aren’t story relevant. Naruto is similar with the team system, where it can logically bring along only story relevant characters for the current mission. In The Seven Deadly Sins, once a character joins the group, you know they will hang around doing nothing most of the time.
A final point I want to make on the characters relates to the seven deadly sins theme. This was most famous in Fullmetal Alchemist with the villains, where you get why they have the model the seven sins. Each of those villains is a perfect match to their sin while not being one-note either. They are fantastic characters. The seven deadly sins in this anime don’t seem to have any point of relevance to the theme. Why are they titled after the sins? They each committed some sin as part of their backstories, yet it doesn’t relate much to the sin with the slight exception of greed. Meliodas, for example, failed to protect someone. What does that have to do with wrath? Most of these characters have similar sins, so they could equally fit the Wrath title. Furthermore, unlike FMA, these personalities have nothing to do with the sin, weakening the theme even more. I’m willing to bet a considerable amount of anime bucks that the author read FMA, thought the villains cool, and decided to use the theme in his manga, but made them the good guys to differentiate himself without understanding what made the others so great.
These aren’t terrible characters – apart from Meliodas, perhaps – and have enough dimension to avoid being flat. They simply don’t have anything to elevate them, which is where the theme could have played a significant part.
I haven’t even talked of the action yet. The action is as stereotypically battle anime as you can get. It has impossibly fast moves (no need to animate), delayed damage, invincibility to attacks when standing still, crying ability names, and a secret move for each fighter. The Seven Deadly Sins greatest action crime is the “just kidding” fake-out. Once every fight, a character will take massive damage or an instant kill attack, pretend to take the hit or be out of the fight, but then, “Just kidding!” they’re actually fine. (If they would all die, then we could get out of here.)
It also has the laziest battle progression. With the use of lightning fast attacks almost exclusively, we don’t see how someone survives an attack – they stand there and take it – and the defender has to tell the attacker how his ability worked for the audience’s sake. Every. Single. Fight. If that’s not lazy, I don’t know what is.
When someone breaths fire and the opponent creates a shield to block said fire, we don’t need an explanation. In The Seven Deadly Sins however, someone breaths fire, the opponent takes the fire to no consequence, and then has to tell us how invisible fire-eating thetans cover his skin or some nonsense like that. This is what I imagine a boxing anime would look like if the creator knew nothing about boxing. Did he get through the opponent’s guard by feinting left to land a right hook? “What does feinting mean? His punches just go through because of abracadabra. But don’t worry, the opponent takes no damage because of mumbo jumbo.”
No effort went into figuring out how the abilities work and how characters would attack/defend with them in battle. I’m sure you, dear readers, could all point out instances of impossibly fast or fake out actions in other battle anime and wonder why I criticise them so much here and not there. These action techniques are valued in rarity. When Rock Lee drops the weights and goes lightning fast (note how we can still see the action and slow motion adds impact), it matters because it’s a change from the norm. Sticking with Naruto, you see Gaara survive all manner of attacks without a scratch and you’re thinking, “How the hell does he survive?” He’s the exception, which makes him more interesting. When the series does reveal the secret behind his sand armour, it only has to explain once before we can see it in action, in detail, from that point forward. Deadly Sins’ problem is that these techniques constitute 90% of the action. Add on to this the “everyone has a trump card” ability mechanic, and it becomes boring real fast.
If you are new to battle anime, The Seven Deadly Sins will likely seem decent. It has competent production values – it’s no Beet the Vandal Buster – and fights don’t have padding to last several episodes. The tournament takes a few episodes, not an entire season, which is refreshing. However, in all other respects, I would recommend the established series like Naruto, My Hero Academia, or Hunter x Hunter. The battle genre is one of anime’s most competitive and it certainly isn’t lacking in content to keep you busy for the next century, so to turn to The Seven Deadly Sins, you must be desperate.
Art – Medium
I detest the character designs of The Seven Deadly Sins, especially the baby faces. Though it looks made for kids, the art doesn’t match the content other than in its immaturity. The animation is better than the style.
Sound – Medium
The dub cast uses their Sword Art Online character voices, which I couldn’t un-hear, so you may want to go with the Japanese. Could do with more memorable music – battle anime usually have memorable soundtracks.
Story – Low
When the Holy Knights of Britannia overthrow the king, a princess goes in search of the legendary warriors known as the “Seven Deadly Sins” to reclaim her kingdom and defeat the tyrants. The Seven Deadly Sins is as generic as imaginable in its action, often at the expense of character and story that showed potential. The pacing is good.
Overall Quality – Low
Recommendation: For action anime fans only. The Seven Deadly Sins feels worse than the sum of its parts, owing to a lack of anything to differentiate itself from the competition. You could watch so many other battle anime first.
Ixion Saga DT is another in the endless line of “different world” anime where some kid goes from the real world into a fantasy game. Except…it’s a parody, which instantly reignites my interest in the show. And you know what? It ain’t terrible.
There is some story involving the protagonist Kon “DT” Hokaze serving a princess alongside her other warriors in the world of Mira. The conflict centres on the magical energy called Alma. None of this is truly relevant. The story is merely in service to the comedy. I get the impression that the writer was watching the twelfth fantasy game anime of the season and started riffing on it. Figuring he could make more money from his riff track if it accompanied a story, he turned it into an anime – or so I assume.
That said, the story does have more elements and players in the proverbial game than most other anime of the genre, so if you do require something to drive the narrative, Ixion Saga DT has enough there.
The comedy hits its stride early with a great series of nut jokes at the expense of the enemy commander Erecpyle “ED” Dukakis. When in a fight, DT isn’t afraid of going for the cheap shot (many fantasy protagonists could learn from this guy), so naturally when in a fight against a trained swordsman, he goes for the nuts – spiky dragon boot right in the junk. Erecpyle wakes to the news that one of his nuts had to be removed. Next episode, he loses the second, and the ball puns that follow from his squad when trying to cheer him up after the loss are great. “We have more than enough balls to take on anything.” “They’d have to be nuts to think…” “We’ll crush every one of them nutsos.” Furthermore, his newfound ability to take a hit as no man can earns him the title of Fullmetal Ballchemist. And just wait until you see how the ball rolls to a stop at the end of his arc. I lost it!
The humour is juvenile, crude, not for kids, and quite funny. It works, granted you go in with tempered expectations.
Everything is a joke in Ixion Saga DT. The protagonist’s nickname of “DT” is a jab at the genre’s clichéd protagonists, which is shorthand for the Japanese word doutei, meaning “male virgin”. If you hadn’t noticed, Erecpyle’s initials stand for “erectile dysfunction”. Even attacks are a parody with names in the vein of “something attack” and “whatever beam” yelled at the top of their lungs for no reason.
The humour also turns to the meta when, before the final battle, DT prevents his comrades from making speeches and giving heroic lines because that is a sure sign they will die. There is even an attempt at peace through blasting Imagine by John Lennon across the battlefield. Ridiculous? Yes, but hilarious.
Ixion Saga DT isn’t a great anime, but it differentiates itself in an overcrowded genre by parodying the competition with surprisingly successful comedy. Had this been of a higher quality, yet without the humour, it would bore me into numbness – another Sword Art Online clone from the seas of Kamino. Going for a different angle was the correct move.
Art – Low
Low budget. Characters lack detail and poor quality control led to inconsistent body proportions. The designs themselves look near the levels of the “OC, don’t steal my DeviantArt” type.
Sound – Medium
Several actors are regulars to the otome genre – an interesting coincidence after Diabolik Lovers. The script is snappy from one gag to the next ball gag.
Story – Low
A kid from the real world works as a knight to a princess in the fantasy world of Mira. The story of Ixion Saga DT merely serves as a device to deliver the humour.
Overall Quality – Low
Recommendation: For anime parody fans. If you’re sick of seeing the same fantasy game anime each year, Ixion Saga DT will give you reason to laugh at them again.
Hunter x Hunter is purported to be different from other shounen battle anime. Let’s start by dispelling this notion, as it only sets up false expectations and ultimate disappointment.
Like all battle anime, Hunter x Hunter (don’t pronounce the x) is about a kid with big dreams. This time, we follow Gon Freecss, a boy in search of the father that abandoned him and his mother. To that end, he must become a hunter like his father before him in the belief that the profession will open new avenues of investigation.
Naturally, the story starts with Gon taking the exam to become a hunter. And here we hit the first brick wall. The Hunter Exam is tunnel-through-the-mountain boring! The exam is just one fake out after another.
Gon lives on an island, so must travel by ship to the mainland. Little does he know that the crossing is part of the test. Once ashore, he asks for directions to the exam, except the false directions are also part of the test. Then it’s an old lady with riddles, followed by a secret password into the exam site. But wait, that isn’t the site. We have to run a marathon first to get there! Watching people run, how riveting. Alright, are we done yet? No, we need to cook some barbeque. (Just kill me now.) And on, and on, and on, and on, and on, and on, (did I mention the recap episode halfway?), and on, and on…and on it goes for 21 episodes of boring task after boring task. This exam is every idea the author came up with dragged on for eternity. Why not pick the best three ideas and make something engaging of them? It serves no purpose other than to introduce characters, which could have happened naturally later had the exam be removed (and most introductions don’t matter anyway – more on that later).
Could a 21-episode exam work? Certainly, if interesting. Narutomanaged it with the chunin exam using secret ninja techniques called “character development”, “meaningful conflict”, and “story progression”. Had the first episode of HxH been after this arc, all we would need is the narrator telling us, “This is Gon. He’s a hunter.” Twenty-one episodes saved. It’s the worst start to a shounen anime I’ve seen, barring the ones that had no potential to begin with. The arc isn’t filler, but it may as well be.
The plot next moves into a tournament arc, another common element of the genre. Gon and Killua have to fight to the top of a battle tower with hundreds of floors and millions in prize money. Matters get serious from the 200th floor onwards. Thankfully, we don’t have to watch all 200 floors – good performance leapfrogs contestants up faster.
The downfall of the tournament arc is the training sessions that eat up too much time between fights. HxH has a massive problem with over explaining its concepts and making them unnecessarily convoluted. This anime uses auras. If you’ve seen anything with aura powers before, you’ll get the point in a minute. HxH deems you too stupid to grasp it in less than hours of lectures. You can bet your savings that it will pause every fight for some long-winded explanation of X character’s power and strategy.
Training episodes suck because they have no plot nor any internal character growth. It isn’t a problem exclusive to this anime, yet these are particularly boring. Off the top of my head, only Bleach does them worse.
The first great moment occurs in episode 31 when Gon faces Hisoka, an interesting Pierrot-like villain, who values the challenge above all else and will go to extreme lengths for the greatest challenges, such as saving heroes with potential to contest him in future. He takes a keen interest in Gon. The exam introduced us to him and his villainy, but it all repeats here anyway. His power is a malleable aura compared to bubblegum that can manipulate targets with puppet strings, among other magician-type tricks. He’s a theatrical fighter that loves to put on a show.
Hisoka belongs to a villain group known as the Phantom Troupe, which leads into the next and best arc of the series. Gon and friends head to the big city to earn big bucks so they may buy a video game that will lead to his father. The Phantom Troupe arc succeeds where the others fail because it is all plot relevant and gives all main characters something to do, rather than forgetting half the team (more on that later). It also helps to have several interesting villains that pose a real threat. A highlight is the fight between Kurapika, the guy I confused for a girl in the artwork, and a villain. He is the revenge guy of the series, as there must be one in every shounen. Despite sharing much with others of his archetype, he works thanks to an interesting ability that cleverly explains how he can hope to match such powerful villains, but without overpowering him for the rest of the series. Shounens usually have to pull some convoluted nonsense to backpedal the power, such as Bleach with its moronic power resets.
At the end of this arc, 58 episodes in, I’m not blown away, yet it has been on an upward trajectory and I am convinced it’s only the good stuff from here.
Boy was I wrong.
The Greed Island arc that follows is somehow worse than the exam. Greed Island is the video game Gon seeks on his father’s trail. Players enter the game world and fight using cards with abilities. That’s right, we are in Yu-Gi-Oh now! It’s as dumb as it sounds. This arc was just an excuse for the author to cram in more convoluted mechanics and hours of idiots explaining how they work. If you want to see some of the worst pacing and exposition anime has to offer, watch the dodgeball game in this arc. Only masters of Zen can handle such trash.
The main villain for this period, a punk that blows people up with the power of cards, is pathetically dull. Much like the exam, this arc amounts to little more than wasting 17 episodes of your time. If I didn’t know better, I would believe this to be a filler arc.
Finally we come to the Chimera Ant arc, the longest at 61 episodes long, which tells of a species of dangerous human-creature hybrids that soon develop aura powers. The Hunter Association dispatches many hunters to deal with the threat.
The story has now gone from a big city, to a video game, and reached a monster slaying fantasy. Hunter x Hunter lacks focus. This review is so long because I feel as though I am reviewing three different anime at once. Watching this series gives the impression that the author had too many ideas and wanted them all to be in one story, jumping impatiently from one to the next. Remember the Big Bad Phantom Troupe? They’re barely relevant after their arc. That Yu-Gi-Oh garbage? Forget it ever existed. Arc after arc seems to wipe the relevance of the story that came previous. None suffer more than HxH’s characters.
Each arc dumps a boatload of new character on your lap for you to care about, only to take them away as soon as the arc ends. “What happened to that guy?” I kept asking myself. At the start, HxH presents a core group of four characters. Remember Kurapika of central importance against the Troupe? He’s barely in this. Oh yeah, there’s some guy called Leorio – you’ll know him as the tall guy you see on most cover art who receives enough attention for a major character. Well, he has as much screen time as a minor character. Only Killua with the white hair has the screen time to match his relevance alongside Gon.
So when we come to the Chimera Ant arc, it is no surprise to have over 50 – yes, 50 – new characters thrown at the story. A story, I might add, that isn’t directly relevant to the main plot even with 61 episodes. Interestingly, however, it’s a good arc. It starts slow (could have fit in half the number of episodes), though once the main villain emerges in act two it shows promise, until it finishes with a strong third act. The heart of the story is the Chimera King villain that questions life, morality, and meaning.
This arc gives fans a reason to call HxH dark, “the darkest shounen anime”. It isn’t really. It’s only dark if you haven’t seen what a proper dark story looks like. A villain killing random civilians isn’t dark – it’s just meaningless. There are a couple of dark moments, but it’s nowhere near enough to call the series dark. What Itachi does in Naruto is darker, yet I wouldn’t call that anime dark either. That said, a false reputation doesn’t take away from the strength of its third act. It’s a shame the arc has to be part of this anime. Both this arc and HxH would have benefited from separation. The Chimera Ant arc works as a standalone story similar to From the New World and with its removal, HxH can refocus on the plot. There is a main story consequence resulting from the Ants, but that could have come just as easily from the Phantom Troupe.
What HxH boasts in the end is two good arcs, which still need work, and a mixture of decent and utter trash for the remainder of the time. I haven’t covered half the problems with HxH in this already too-long review.
A common note you will hear of this anime is that it is the best of the battle shounen. It has the smartest fights, greatest characters, best villains, and most complex stories, they will tell you. Does it? Not really. There are smarter fights, greater characters, and better villains in other shounen anime. Nor is HxH different from the norm. You have the same types of arcs, the same cast of characters, yelling for power, energy attacks, poor explanations, and there is even a Super Saiyan mode (I won’t give it away, but it is the goofiest super mode I have ever witnessed). It does do one better than the rest – no unofficial filler, though that doesn’t save it from other pacing issues, including a narrator that repeats everything we just saw.
Many of these problems are common to most entries in the genre though. Would I recommend another battle anime over this? I don’t know. No matter which you pick, you have to tolerate a lot of garbage.
Is HxH better than most of the genre? Sure, why not. With such a low bar, it isn’t difficult to hit single digit ranks, though that is still low when looking at anime as a whole. If coming from Dragon Ball Z, as this did with the 90s manga release, it would seem mind blowing to have any strategy to fights, character development, and a story that’s more than “punch the bad guy”.
The difficulty I have with justifying a recommendation to watch Hunter x Hunter is in its 148-episode length. Consider how many other better anime you could finish in that time. And you have to factor in that no one has any idea when or even if this will ever receive a conclusion. If you love shounen, you will love this – I don’t doubt it. But if you don’t love shounen, then I can’t recommend it.
Art – Medium
What is with these character designs? Everyone looks like a bootleg knock off from other anime with no thought to theme or cohesion. There’s a reason these characters feature so little in aesthetic contests. Like all long anime, the budget has to cover too much ground. However, unlike other battle anime, HxH doesn’t drop in quality for action scenes – quite the opposite. A pleasant surprise.
Sound – High
The acting is the strongest area of HxH and the music is solid, though lacks variety for such a long series.
Story – Medium
A kid becomes a hunter in a quest to find his father, but will have to overcome many trials and foes before the end. The short version: Phantom Troupe and Chimera Ant arcs are good, and I wouldn’t bother with the rest.
Overall Quality – Medium
Recommendation: For battle shounen fans only. Hunter x Hunter doesn’t have the crossover appeal to go beyond its demographic. For those who do start, note that the series is incomplete with no continuation in sight.