Miss Kobayashi’s Dragon Maid is about a drunk office lady who accidentally invites a dragon to live with her. It isn’t long before other dragons crash in as well.
There are five dragons: main dragon, little dragon, male dragon, rival dragon, and pedo dragon. Main dragon is the titular maid to Miss Kobayashi. Comedy largely comes from her incompetent but earnest attempts at being a useful maid to Kobayashi – and a strange obsession with serving her own dragon tail meat for dinner. This is typical fish out of water humour from a slice of life anime. Little dragon is just there for the cute factor.
Most characters have no point to this story. I know this is slice of life, a genre thin on purpose, yet even so, most of these characters serve little purpose. The worst character in both purpose and personality is pedo dragon. The old dragon whose job is carrying two massive jugs around answers the summons of a little magician boy. Her purpose becomes to molest him at every possible opportunity. They even called him Shouta… So obsessed is Dragon Maid with this “joke” that it will cut away from unrelated scenes to show her sleeping with this child and using him as a grinding pillow. Furthermore, she is completely pointless.
The other surprisingly pointless aspect is the whole dragon bit. Having these characters be dragons doesn’t play much of a factor outside of a shoehorned bit of plot involving the dragon emperor in the final episode. I think of Hinamatsuri with its alien girls. Sure, Hina’s character designs were uninspired but being aliens made a difference. The dragon aspect is just a gimmick.
Not pulling a “she’s actually a thousand years old” on little dragon was Miss Kobayashi’s Dragon Maid’s greatest surprise.
The two main characters are decent fun and I like the colours and animation. Other than that, it’s a run of the mill moe slice of life comedy and those are never great.
If you’ve heard of Blend S it’s because of the meme opening (“Smile! Sweet! Sadistic!”). It’s also the only entertaining part. This isn’t a good anime.
Blend S is a workplace slice of life series – of which there are many – filled with a cast of generic characters. The main girl struggles to find a job because despite being small and cute, her smile looks menacing. Anime, seriously, there are only so many times you can use this trope. Please, something else.
The scenarios are typical and crammed to the brim with gags, which gives the feeling that the writers don’t want you to stop and think about how nothing is happening. I don’t find it funny, so this doesn’t work for me. And the sexualisation is creepy, though not that prevalent.
You ever discover an older anime and wonder how it faded into obscurity, forgotten by everyone after the season ended? Watching Blend S reminds me of that. This anime is so dull in the face of such high energy.
Overall Quality – Very Low
Recommendation: Skip it. A new anime of its kind will be out every season anyway.
Today we end on a classic of slice of life comedy, an anime from a time when broadcasters wanted 161 episodes from a story that goes nowhere.
Ranma ½ is about a guy called Ranma who turns into a girl when splashed with cold water. Hot water turns him back again. His father arranges for him to marry the daughter from a long running dojo family. Akane plays the main love interest and foil to Ranma.
Episodes of Ranma ½ follow a rather repetitive theme of Ranma fighting someone with martial arts over some misunderstanding or jealousy, a lover spat with Akane, and some gender swapping hijinks. It doesn’t go much of anywhere. The core premise is alright – I have no particular objections there – but episode after episode of mid-level comedy, repetition, and a story that makes one step of progress per twenty episodes is dull. As mentioned earlier, Ranma ½ comes from a time when stations wanted longer anime. They try out a few, find the ones that stick, and play them forever. If you could get the audience interested, you expect their return to your station every week. This anime isn’t meant for the binge viewer. That is true of many older anime. However, many still have reason to watch them today amongst the modern series. Ranma ½ doesn’t hold up.
One final note – avoid the dub. It’s not from a time of quality dubs, but worst of all is the fact that one actress didn’t record using the same equipment. Background noise accompanies her every time she speaks. It’s like teeth against a chalkboard.
Overall Quality – Low
Recommendation: For classic slice of life fans only. At 161 episodes long, Ranma ½ is only for the diehard.
I have wanted to watch Space Brothers since I started writing reviews. Who hasn’t dreamt of being an astronaut or travelling the stars to expand humanity’s horizon? I kept it on the backlog as one to look forward to amongst the long series, something to pick me up – an old reliable – after clearing through a stack of lesser anime. Several readers also requested this for review. Imagine my disappointment to be met with this.
Space Brothers is about the process to becoming an astronaut. It follows Mutta, a recently furloughed automobile engineer in search of a new purpose. Meanwhile, his younger brother Hibito is on top of the world, or rather, out of this world as a leading astronaut set for the moon. When Mutta’s parents sign him up for the space program behind his back, he now has opportunity to fulfil the promise made by the siblings as children. They could both go to space together.
When I say Space Brothers is about the astronaut process, I mean it. This anime does deliver on that promise. We see every step of the rigorous journey from the application to the interviews to the many training programs before one even has a hope of final selection for the rocket crew. Yep, you could spend years preparing, practicing, and training only to end up on the bench as everyone else watches Earth shrink to a marble from the window. Space Brothers does a good job of detailing the process while injecting a personal touch from the characters.
It sounds as if Space Brothers has succeeded in its mission, so how could I possibly be disappointed?
The execution of this project has resulted in the most boring anime experience of my life.
A long series that takes its time isn’t an issue for me – Legend of the Galactic Heroes is my favourite anime after all. However, it needs to justify the extra time taken. Space Brothers does not do that by any measure when this extra time goes to filler. Every shot is slow. The shot should cut, but will instead hang for a half or full second or even two (a long time in editing). How many times do I have to watch someone wake up, brush their teeth, and eat breakfast? I have lost count at the number of slow pans across a character with no animation.
Speaking of. Screenshots of Space Brothers look fine. Animation of Space Brothers looks the same. There is no animation. The mouths flap at least. When someone walks, the camera will switch to a medium shot to cut off the legs (no animation needed there) and bob a still image of the character up and down. This is moving manga. And filler.
Here’s what you do: get a camera and a copy of the manga. Now slowly pan the camera as you read panels through the viewfinder. Oh, you finished reading the panel already? Tsk, tsk, don’t be so hasty. You must finish panning the camera first or you will break the “immersion” of this man’s career. That’s the Space Brothers experience.
Speaking of again. Read the great manga instead (no camera). You will clear the full series (the anime covers half of the volumes) in a third of the time it would take to finish the anime. The anime also manages to make every character boring and none of the foreigners, of which there are many, seem very foreign.
Space Brothers has to have the worst anime direction I’ve ever seen. There is no craft, no effort whatsoever in this directing.
The acting is good, but the script lacks soul. It’s flat, likely a symptom of the bad directing. The soundtrack seems to have maybe three songs, each overused to death and made more noticeable when that damned camera is still slowly panning after the dialogue ends! I swear the sound editor turns up the volume on that one “idle’ song just to drive you mad during these moments.
I can’t even recommend it for the good parts in between the filler. There are no good parts. This awful directing is everywhere. Across the 99 episodes, I recall no tension, not even during the one tense moment.
Do not watch Space Brothers. You could become an astronaut with the willpower required to make it through this series.
Overall Quality – Medium
Recommendation: Read the manga. I cannot recommend the Space Brothers anime with how much it disrespects your time.
Are you tired of battles in your shounen anime? Has Mr Young Hero pulled out a few too many new super techniques in the middle of a fight for your liking? Has your shounen been too shounened? Then science is your answer! Dr Stone takes the typical shounen style and substitutes battles for science.
After a mysterious green light leaves humanity petrified in stone, teen whiz kid Senku awakens millennia later as an unknown fluid de-petrifies him. The world he once knew has long vanished under the unrelenting might of nature. If he revived, then everyone could come back. He makes it his mission to bring all seven billion people on Earth back to life with the power of science!
Unfortunately, he’s a weakling and can’t lift a pebble to save himself. So, he first revives his friend from the old times, Taiju, a guy perfectly suited to grunt work. Sturdy back, simple brain. All seems to go well until the wildlife sniffs manflesh and attacks the pair. Senku revives the one guy he knows able to fight lions with his bare fists – Tsukasa, “The Strongest High School Primate.” This “teenager” is equally strong in muscle and conviction. While he does save them, he disagrees with Senku’s notion that all of humanity is worth saving. His philosophy is that adults had screwed up the world before and this was a chance to fix it without them. A rift forms, and as Senku tries to revive adults, Tsukasa is shattering them to pieces.
The pressure is on in a battle of science versus muscle. And what of these other people already alive in the world? Did some resist the light?
(Fun fact: There has never been a moment when all of humanity was on Earth together since 31st October 2000, after the first set of astronauts set off for the International Space Station. The ISS has had a crew aboard ever since.)
The “what if” presented pulls you in immediately. I love the progression from one invention to the next, as if following a tech tree in an RTS. Dr Stone is over the top. But it’s over the top in the right way, as it commits all marbles to the bet. If it had been more serious, then the silly shounen side would have been farcical by comparison. Everything commits.
You do have to not think about the petrification part too much. There are holes even by the show’s logic. It glosses over the rather convenient solution to broken statues, for instance. Similarly, the science is simplified to varying degrees. The principals, formulas, and ideas are sound, but the process is like those drawing guides that go from two ovals with sticks in one step to a fully detailed horse in the next image. The author paid more attention to accuracy in chemistry than he did to biology and physics (shounen physics still prevail here). Once you roll with it, Dr Stone is a fun anime! And it’s different from other Shounen Jump offerings. I never felt like I was watching the same thing, yet again, from adaptations out of that magazine.
Dr Stone is still very much a shounen in spirit though. Grandstanding, ridiculous proclamations, reality-breaking abilities, shouting for dialogue, and that hyper shounen aura abound in this adventure. This isn’t a science documentary.
The main turn off I could see for viewers once latched onto the initial premise would be the science/experimentation segments. They are the equivalent to shounen training episodes, though learning about chemistry is far more interesting than seeing a ninja repeat the same action a thousand times. I had watched the first season when it was current in 2019; however, the season was mostly an incomplete building up towards the grand conflict with Tsukasa. See, if the first big battle was just another shounen battle, then Dr Stone would have been a waste of time. The 11-episode second season caps the arc to a satisfying point. Looking back over the total 35 episodes, I think this arc could fit in a single season were it not for the aforementioned drag during the science sections. An alternative is to extend the runtime a little, cut back on some of the experimentation, and break it up with more character work. The science over punching approach is fun – I love it – but everything needs the right pace. Being able to binge the series now does alleviate the problem a little. The cast also outgrows the character development available. At least three-quarters of the cast is comedic relief with singular personality quirks, many of them blending into a forgettable blur.
On the other hand, Senku and Tsukasa receive plenty of development and make for good leads. That said, even they could have done with more interaction to explore their ideologies in greater depth (we see plenty of their ideologies in isolation, but not enough in opposition on screen together). The more important support characters are also quite good. Once you hit tier three importance, then we meet the blur.
We see this degradation in character designs as well, where the tier one and tier two (most of them) characters have fantastic unique designs that lean into the hyper energy, while everyone else – particularly the girls – are bland, even off-putting.
My headcanon on the character design meeting:
“Artist, you know that You-Gee-Oh kid? Give me his vegetable cousin. He will make for a mighty protagonist!”
“Oh venerable author, what of the girls?”
“Eh, don’t care. Just make sure their eyes are too far apart half of the time.”
I still enjoy Dr Stone and will be watching the next season, so I do recommend it to just about anyone who doesn’t hate shounen energy. It does help to go in knowing the contents and setting expectations accordingly.
Overall Quality – High
Recommendation: Try it. Dr Stone may be shounen anime to the core, but the focus on science over action has it stand out from peers and deliver something fun.
The East Asian game of Go has made many appearances throughout the medium of anime, yet I never had any idea what it was about. Unlike chess or shogi, where you get a sense of how the game works just by looking at the board, Go looks like a mess of black and white dots to the untrained eye. My greatest concern going into Hikaru no Go was the game itself. Being a shounen sports anime (the focus is on the sport), would I lose interest because I knew nothing about Go?
The story begins when Hikaru, a young boy, stumbles upon a Go board with a bloodstain in his grandfather’s attic. Weirdly, his friend can’t see the blood. Touching the board awakens the spirit of Sai, an ancient Go master wronged in his time by a cheater during a show match before the emperor. He only has one goal – to play Go! Unfortunately, Hikaru has no interest in the game. Fortunately, Sai is a ghost that only Hikaru sees and can pester him all day to play. Sai plays his first game in this era – by telling Hikaru what moves to make – against the Go prodigy Akira Touya of Hikaru’s age. Sai wins. From the outside, this looks as if a total novice beat the best junior player in his first game. Touya grows obsessed with this kid and the secret to his talent. Meanwhile, an interest in the game begins to blossom within Hikaru.
The first thing to draw attention with Hikaru no Go (apart from Hikaru’s ridiculous hair) if watching it today is the poor art. This is a budget kids’ anime, so you know what to expect. It’s almost enough to make non-Go enthusiasts turn off the series. Then you meet Sai. What a delightful character. As you would anticipate from a tagalong ghost sidekick, the writers played much of his character for laughs. He’d be pestering Hikaru about something only for Hikaru to shout at him, appearing to yell at the wind from a spectator’s point of view. His enthusiasm for the modern is great. His love of Go is even better. Since he can’t interact with anything, he relies on Hikaru to make the moves for him and is like a nagging child when Hikaru won’t play for him. He’s not annoying though.
Sai also plays the role of mentor, providing Hikaru – and the audience – a commentary on the game, like an analytical shoutcaster, while also teaching rules and strategies. It’s a natural way to convey such information without seeming like a stilted info dump. Other mentors enter the story to teach more about the game when Hikaru attends classes or seeks tutoring later on. All of this makes it easy for the unaware (like me) to understand the complexities of the game and follow the action. After each episode is a live action segment with a real Go teacher explaining the finer details of the sport to kids. Hikaru no Go take the game seriously.
I am a major strategy player across video and board games (one of the things I’m known for). However, I have never had much interest in chess and I assumed that Go was in the same vein. It couldn’t be more different. To give you a basic idea of Go, think of it as territory control meets 2-player Snake (the mobile game). Players each take turns placing pieces (called “stones”) with the objective of surrounding the opposing stones. Once you’ve “fenced off” a section of the board, any stones within that section are yours. The game seems so interesting to play.
It was a smart move to make the first game between Hikaru (a.k.a. Sai) and Touya, giving the audience a taste of high-level play and the depth inherent in Go. This match engages you from the start. Then the story has time to rewind Hikaru back to the basics as he learns to play without Sai’s help. That reminds me of my major concern following the Sai-Touya match. I was worried that we would have a Yu-Gi-Oh situation, where the protagonist relies on an ancient spirit to win for him. In other words, cheat. I am happy to report that Hikaru no Go does no such thing. When Sai plays, it’s clearly a Sai game against other high-level players. Hikaru, on the other hand, pairs up with players around his level. He does have the advantage of an excellent private tutor, but he wins matches on his own merit. The only times Hikaru “cheats” are against nasty opponents, such as scammers.
The story spans a few years and goes in depth with the world of Go – tournaments, ranking, practice, etiquette, and so on. Should you watch a few episodes and not find Go engaging, I recommend dropping the anime. It’s not worth it otherwise. If you stick around, you should know that Hikaru no Go is incomplete, the anime ending shortly after a significant turn and from what I hear, the manga is incomplete and shelved. It’s a shame. Regardless, I enjoyed most of my time with Hikaru no Go.
Overall Quality – Medium
Recommendation: Try it. Even if you’ve never heard of go, give Hikaru no Go a shot. It is beginner friendly and the strategy makes for great duels.
That broad smile. Those dead eyes. That deep laugh sending a chill down your spine. If you see those three traits on someone, then beware for the travelling salesman Moguro is coming for you. What does he sell? Happiness and success. It’s true! Don’t let his unnerving appearance put you off. He will deliver as promised, but he didn’t say anything about you deciding on which form that happiness and success will manifest.
Today I thought we’d look at a trio of comedies (all with requests from several readers) in the quick review format since there isn’t much to say about any individual series, as is often the case with comedy. We start with the oldest and weirdest of the lot, Laughing Salesman.
This is a series of disconnected mini-episodes, each centred on the titular salesman as he travels around Japan to help ordinary citizens in acute need of assistance. His aid has no price, but does have a “deal with the devil” slant that leaves his clients with what they asked for, technically, though perhaps they should have been careful of what they wished for. The angle of Laughing Salesman is very much towards comedy.
Moguro’s clients consist of both good, well-meaning people and the ingrates of society. The fun of the series is in seeing how he takes client expectations and twists them. To give a few examples, one episode has a guy who wants to learn to drive yet is unbelievably bad behind a wheel. After a few lessons from Moguro, he grows overconfident while drunk and takes a dump truck for a joy ride. He succeeds in driving, though how many laws does he break in the process? Someone with “grass is greener on the other side” envy gets to experience another life, only to realise it’s far worse than what they already had. Another person may wish for people to notice him, so Moguro puts him in the spotlight, hounded day and night by the press. People will certainly know him now! The episode below is the perfect introduction to Moguro and his deals.
The stories are straightforward and good in small doses. This isn’t an anime to binge.
Laughing Salesman is a fun anime from a different time. Nothing special, but decent nonetheless. Also, fun fact: the voice of Moguro did Darth Vader in Japanese. No surprise with that deep bass!
Overall Quality – Medium
Recommendation: Give the episode below a try to see if Laughing Salesman is your cup of humour. (Don’t bother with the 2017 remake.)
You couldn’t pick this anime out of a line-up. Hayate the Combat Butler looks as generic and forgettable as you can imagine for a 2000s anime. It doesn’t give a good impression when judging by the cover, nor does the first episode help. I had watched episode one a few months ago to get an idea for the series and know where to slot it for my mood. I keep 6-12 anime going at one time, so I have a variety to watch based on what I’m feeling in the now. I found it counterproductive to force myself to finish one series before starting another. That said, if I have 12 going, it means around half are boring me to death and I should force myself a little more before I open up anything else.
To get back on track, Hayate the Combat Butler doesn’t seem to be worth anyone’s time at first glance. The story is about a poor boy, Hayate, who works as the personal butler to billionaire girl Nagi to pay off a massive debt. It’s a comedy of errors and disasters when it comes to protecting the oblivious Nagi from all the dangers in the world. No matter how bad things get, they will always get worse.
By all accounts, this shouldn’t be a good anime. Apart from the poor art, there is the standard premise and seemingly generic characters. However, the quick wit and sharp pace of the humour, which often goes meta, makes it work. I do find the overall series to be too long at 52 episodes (and there are sequels), but any given episode moves at a good clip and packs in the jokes. The meta humour garners frequent laughs from me. Characters complain about lack of screen time; someone breaks anime cliché and characters will discuss it like critics; commentary on episode structure is common or on anime tropes. References to other anime of all genres are common too. As such, this is an anime for viewers familiar with anime, especially the school comedies that one would put in the line-up previously mentioned.
The other jokes are most often about Hayate covering for Nagi or saving her life. Her arc is about relating to other kids at school, which she skips every day to play video games (who needs an education when you drown in money). She has to learn what peasants normal people do in life. However, she is terrible at everything. Can’t even make a cup of tea. Her brew is tantamount to poison, so Hayate secretly replaces it with his work to save the recipient and Nagi’s dignity. Good stuff.
I am surprised that I enjoy Hayate the Combat Butler. You wouldn’t think so if you saw my eye roll at the start.
Overall Quality – Medium
Recommendation:Hayate the Combat Butler’s meta heavy humour is for seasoned anime fans. Only they could look past the art as well.
Inverse to my surprise enjoyment of Hayate the Combat Butler, we have Nichijou. I had seen a couple of funny clips over the years prior to this viewing, which had put it on my to-watch list. I always intended to watch Nichijou and looked forward to it – was only a question of when. I did not laugh half as much as anticipated.
Nichijou is a slice of life comedy with three primary duos for the three humour threads. The main duo are two high school girls. Their humour is a heightened view of ordinary school situations. The second duo is a robot maid and a little girl, with the skits focusing on the domestic (later blends into school with the other girls). The final duo are from a club (student council?), an aristocratic boy and the tsundere girl that likes him. Theirs is the most violent humour as she expresses her emotions by pulling out bigger and bigger guns. Aside from them, there are a smattering of side characters with the occasional skit, such as the school principal, a meek female teacher, some kid with a Mohawk, or an army of cloned soldiers.
Skits will vary from a 15 seconds to a few minutes long. There are over 110 “Ordinary Life” skits and a dozen or so for each of the other skit types. An episode has around eight different bits. On paper, this sounds like plenty of variety and with each skit lasting a few minutes maximum, one would expect sharp, punchy jokes. I think of skit shows such as A Bit of Fry & Laurie, That Mitchell & Webb Look, or Brass Eye and how frequently they have me rolling with laughter. It’s hit after hit. Nichijou presents itself in the same vein, albeit about different subject matter. So it surprises me how often Nichijou’s skits drag for twice as long as needed – two minutes feels like eons sometimes – and how repetitive the shorter ones are.
The worst skits, no contest, centre on the robot woman and little girl. I wanted to trip over a take a stake to the roof of my mouth after watching a few of their bits. By around episode 10, I started skipping ahead when I saw them come on screen. Painfully unfunny. Their humour is about her being a robot yet no one notices and the girl being inept at everything. There are no punch lines. The joke is that these characters are “cute” and therefore anything they do is hilarious. Their eyecatch bits of scissor-paper-rock to mark the ad break is the lamest repetition of humour in the anime world.
Nichijou relies on moe as a substitute for character and structure. And I don’t like moe. At all.
I find the main girls to be hit or miss (more misses) and most often responsible for dragging out the joke (when there is one). They are meant to be high school girls with high school situational comedy, yet there is nothing high school about it. This is middle school material. The character designs don’t help. This is no Cromartie High School.
The aristocrat and tsundere give the best first impression. He is an over-the-top stereotype of what people think of British aristocracy. Everything is wrong – pinkies up when drinking tea, the belief that a servant holds the master’s sea biscuit when urinating, and so on – but that’s what makes it funny. Seeing the butler smoothly dress him up while he keeps walking after using the bathroom is hilarious. The tsundere finds his demeanour infuriating and reads too much into his words and actions, ending in her pulling a weapon on him. However, even their skits become repetitive because of her. Pulling out the big guns is almost the same joke every time.
The principal versus the deer (see video above) was one of clips I had seen previously and the absurdity was hilarious at the time. I added Nichijou to my list because of it. However, it is less funny in context and the reaction shots from one of the main girls weighs the scene down. It’s as if she’s explaining the joke.
Before watching any of these comedies, I would have said Nichijou is probably the best. Now though, I easily consider it the weakest. I am wavering on whether to put in the Low tier of quality, but when I am unsure like this, I er on the side that brings a series towards the middle to avoid seeming too harsh or too favourable. (A borderline High/Very High anime sits in the High tier until I am certain it should go in the top bracket. Conversely, a Low/Very Low anime will stay in Low if I am undecided.) Especially with comedy, it’s hard to rate. I suspect I will bump this down in time. (Edit: I dropped it to low in the final revision before publication, two weeks after writing the review.)
I’m not surprised Nichijou was an absolute flop in Japan. It found success in the West years later because of the internet in a manner that wasn’t prevalent in Japan at the time.
I have not met, in person, anyone that likes Nichijou, yet I have read of a fair number online that consider it sidesplitting. Although, I do wonder if they love it as much as they claim. They always share the same five or so skits…
Overall Quality – Low
Recommendation: Watch the best bits of Nichijou online. Go for the full series if you want more.