I thought I would try Fairy Tail, watch it casually while doing work to see if I was missing out on anything. This is a battle anime of a bygone era. In today’s market, after Naruto and One Piece raised the bar, audiences want an ongoing story as a framework around the fights. It also makes them care more for the characters even if on a subconscious level and gives more longevity to a series beyond the final episode. Not to say it will be a commercial failure without it – Fairy Tail lasted 175 episodes – but unless it’s Dragon Ball, it won’t be remembered in the long run. That era has sailed.
Fairy Tail’s overall goal is for protagonist Natsu to find his dragon father. However, each arc has the barest of hints at following this story. The gang will hear of some clue or someone who may know something, they follow the trail, and it leads to a completely unrelated adventure. I say adventure. This isn’t like One Piece – Natsu and company didn’t go far in the 75 episodes I watched. The arcs are the basic “enemy declares war against the Fairy Tail guild for a reason, they fight, half the villains are redeemed, and repeat” structure.
What irks me most about this fantasy is the magic system. There are no rules. Every character has a new type of magic that in most fantasy would fall under a different “school”, coupled with an extensive explanation of how their magic works mid-fight. (Why would you reveal the inner workings of your magic to an enemy?) This comes to a particularly stupid peak when a former ally has to explain his magic to a main character that already knows it, all for the sake of the audience. Tension dries up when characters can pull whatever they wish out of thin air. These wizards have exactly as many spells up their sleeves as the author needs for the fight.
Look, Fairy Tail is an easy watch. There is value in simplicity, where you don’t have to invest yourself and pay attention to all the details, tracking the subplots of 50 characters. On the flip side of the same coin, however, I don’t care once I stop watching. (By the way, for years I thought was from the same author as One Piece for how similar the art looks, right down to the main girls having the same breast size. Even the tone is similar.)
I wasn’t going to talk of Bleach until this new format gave me opportunity for a few brief words on this train wreck.
Bleach sucks. Plain and simple. Of all the mainstream battle anime I’ve watched over the years, this is easily the worst. It started well. Actually, the second season was good – the first is a mediocre monster-of-the-week affair.
The story follows 15-year-old Ichigo who gains the power and responsibilities of a Soul Reaper. In short, he has a magic sword and must use it to kill corrupt spirits called Hollows. The second season – and only good arc of the show – kicks off when the top Soul Reapers arrest the girl (now friend as well) that gave him power. He gathers a few other magical friends and they bust into Soul Society (heaven), ready to fight their way to her jail cell. There are several great fights along the way with some cool powers all themed around swords. It’s a great ride that ends on a strong twist cliffhanger (especially if you haven’t seen the like before). This is episode 63.
What follows is a decent into anime hell.
You think inserting the worst filler every second season is bad? Wait until you see how bad the non-filler stories are!
Bleach leans on a battle anime trope I loathe – the power reset. After each major arc, Ichigo reverts to a total scrub for some contrived reason and must endure a training arc, which I swear lasts a season each time. I stopped watching weekly during one such torture session populated by obnoxious characters.
I returned a few years ago out of intellectual curiosity once I heard the series was done for good. I had made the correct decision to quit.
That cliffhanger I mentioned at the end of the Soul Society arc doesn’t return to the forefront until the mid-200s episode count. Even if you ignore all filler as I did with the Naruto reviews, Bleach is a chore to get through. The author keeps throwing a new line of enemies for Ichigo and friends to beat in the same formulaic manner. They’ve finally beaten them all; we can finally see the big bad again? Nope! Here’s another set of bland enemies. There’s always more a powerful villain around the corner (what were they doing before this?). This isn’t a story. It’s a grind.
All the good ideas ended in Soul Society. While the ultimate twist that ends this main thread is good, in no way is it worth having your brain liquefy on the way. And the series doesn’t end there either. Bleach, taken as a whole, is a terrible waste of potential.
When I chose to watch Bleach alongside Naruto back in the day, I made a grave mistake. If only I had picked One Piece…923 episodes and counting.
Overall Quality – Very Low
Recommendation: Avoid it. When canon is indistinguishable from filler, you know drinking bleach is preferable.
It is finally done. Naruto Shippuden (and The Last Movie) is no longer on my backlog. It gives me a mix of emotions – relief at having such a giant off my back, nostalgia from thinking 16 years into the past, and a tinge of sadness that it is over. It wasn’t an easy journey to reach this point. 500 episodes of Shippuden – after 220 episodes of Naruto – isn’t an afternoon’s viewing experience, especially once you hit The Wall that is the Great Ninja War. More on that later. Let’s go back. There is a lot to talk about here, so forgive the ramble and tangents.
Naruto ended with two central threads: Sasuke has betrayed the village to seek out the arch villain Orochimaru’s help and the criminal organisation Akatsuki has revealed itself to the ninja world. Shippuden jumps ahead two and a half years as Naruto returns to the hidden leaf village after a long training adventure with his perverted teacher Jiraya. The anime (unedited version) opens with a flashforward of Naruto and Sakura finally catching up to Sasuke in Orochimaru’s lair, giving the audience a taste of the major event to come. It fails to mention that we don’t reach this until Shippuden episode 51 and that it’s the most anti-climactic moment in the entire franchise. Not a great start.
Shippuden also disappoints in how it handles filler. Where Naruto padded the episode count after the main story concluded while we waited for the sequel, Shippuden inserts extensive filler arcs every second or third season.
To drag out the series further, canon episodes regularly have artificial lengthening techniques. Battle anime are notorious for static pans across a battlefield or characters’ faces. Shippuden takes it to another extreme of time wasted. I particularly remember an episode where Naruto confronts Orochimaru and only a minute of real content occurs between dramatic pauses, slow pans, and repeated lines. Replaying scenes from the previous episode is more rampant that ever, unjustified in their presence. They often repeat within the same episode in case we have Alzheimer’s. The absolute worst padding you will ever see is when Naruto’s allies remove the seals on Akatsuki’s hideout.
Let me set the scene. Akatsuki have sealed themselves inside a cave while they perform a ritual to extract a powerful demon beast from within a ninja. Outside, several of Naruto’s allies split up to remove five seals scattered around the area. Before that however, a trap summons an exact clone in ability and strength of each ninja, which they have to 1v1 before they can proceed (I thought this was the dumbest fan service idea only for it to be outdone later). These fights are just moronic. It’s repetitive and devoid of any depth – don’t forget stretching out every single shot. So, if they are fighting their exact equals, how can they win? Well, by fighting harder than themselves from before! What…? This makes one facepalm so hard that my friends and I still bring it up each time Naruto is mentioned.
Anyways, after that comes the seal removal. Each character grabs one and counts down to pull them in sync. What begins is the longest countdown in cinema history. It takes several minutes off the end of an episode, ending in a cliffhanger, only to repeat from the beginning of the next episode and take forever again.
You know what it’s like? Daytime soap operas. If you’ve ever seen an episode of Passions, Days of Our Lives, or the likes of The Bold & the Beautiful then you will know exactly what I mean.
With how much Shippuden wanted to waste my time, I opted for the “Kai” edit this rewatch. When originally watching this while current, I made it early into the Great Ninja War (Shippuden episode ~250), so I had plenty of experience with the broadcast edition. No way was I sitting through all of that unedited. Little did I know the worst was still to come.
From here on, I will be reviewing Naruto Shippuden under the assumption of the Kai edit, which follows the manga closer [almost] free of filler. There’s not much to say about the filler. It’s trash – don’t watch it.
So, Naruto Shippuden proper, how is it? I can best summarise it thusly: old is good while new is bad.
In essence, the direct continuation of story threads from the original series is successful, while new elements introduced are just crap. Interestingly, the story structure almost alternates between old and new threads, throwing you from one end of the engagement spectrum to the other.
The first arc sees Akatsuki venture into sand country to capture Gaara for the demon beast within him (their goal is a combine the power of all demon beasts). We get to meet a couple of new members, including former sand ninja and puppet master Sasori. Naruto loves to have villains that are former citizens of the place they’re attacking to add that extra emotional connection. Sasori works here, not only for giving us a great fight between three generations of puppeteers – and the only good fight involving Sakura – but also in emphasising the damage ninja life can have on oneself. It’s a good complement to Gaara’s story arc. Where Gaara fell through maltreatment from his family, Sasori lost himself when his parents died. Both grew twisted because of ninja society. A little care and consideration saved one from evil, while the other could never be human again.
Naruto’s execution of theming and tying heroes to villains is among the best in shounen anime and it makes you care for the conflict. Sure, they have a variety of interesting powers and fighting styles that make for great action – action is important to keep it exciting – yet without that emotional core, it wouldn’t stay with the audience once the battle is over. We see this time and time again. Think Lee vs. Gaara (untalented hardworking nobody vs. effortless prodigy gifted with immense power) or Naruto vs. Neji (unloved yet free outsider vs. popular and powerful slave). There are many such examples in Naruto that pack an emotional punch. The same is true for Shippuden in the better fights. The perfect example of the opposite is in the grand finale, but let’s not jump ahead just yet. My rant has some way to go.
Sasori’s partner – Akatsuki always travel in pairs – is Deidara, a loudmouth with mouths in his hands that chew special explosive clay. I hate this character. His backstory is so lame, likely thrown in place at the last minute when the author had to hit a deadline (it doesn’t come up until much later, when his story is already over, by the way). His backstory is the edgy teen who wasn’t allowed to blow things up so he went and joined Al Qaeda in protest. That’s it. And he never shuts up. Plus he ends each sentence with a “yeah” or “hm” grunt. I understand that with such a large cast you need to get creative with differentiating characters, yet you don’t need their quirk in every. god. damn. sentence. The actor never makes it sound natural by the end.
His fight with Gaara is quite good though. More of a visual spectacle. It works by contrast to Sasori’s fight, which has more story and is on a smaller scale in a confined environment. Keeping Deidara going after this arc was the mistake.
Overall, this arc is a good start and gives the [false] impression that Shippuden will maintain the same qualities that made the original series good.
Next arc introduces Sai, the replacement for Sasuke on Naruto’s team. Here we have the first example of “new” failure. His trait is being socially barren. Raised as a spy and assassin since infancy, he has no understanding of emotion or relationships. It’s a classic sad Naruto backstory, which is fine, but his arc doesn’t contribute much. He was forced into the team by the head of ninja CIA with the secret mission of killing Sasuke once found, rather than bringing him back alive. This doesn’t lead to anything. He grows a heart by becoming friends with the others before they find Sasuke, pre-empting the conflict before it starts. To top him off, the story forgets about him a third of the way through. If you were watching this week to week, his return would come as a surprise. “Oh hey, I remember that guy! What was his name again?”
That said, Sai is one of the better new additions. Most newcomers are indistinguishable from filler episode characters. The story leads Naruto to the other ninja nations, each presenting their own crew, none of which is interesting. The most important of the lot is another demon beast ninja who speaks only in rap. It is as annoying as it sounds.
After my praise for Naruto’s supporting cast in the original, it saddens to have to report on how forgettable the new guys are. Worse still, the original cast are little more than background images. Why bother creating new characters when you had such a strong cast to work with already?
This arc concludes in that flashforward I mentioned earlier. They find Sasuke, he leaves, and we are back to square one. Pointless.
Next arc shifts focus back to Akatsuki on the hunt for the next beast, two different members taking helm. Here we have one of the best fights in Shippuden: Shikamaru vs. Hidan with the scythe. I won’t go into detail here, as I don’t want to give anything away for those who haven’t seen it and there isn’t much in the way of story to dissect. Any fight with Shikamaru on stage is great for the focus on strategy over flashy abilities.
By contrast, we have the fight against his partner Kakuzu, who is a Frankenstein’s monster-style ninja with the power to stitch himself back to life. Here we see a major crack in the walls caused by one of battle anime’s worst tropes: protagonist power progression. Battle anime need to keep going bigger and more powerful to avoid stagnation with the audience. I don’t think that is necessary, if done right, though the core audience does. The only time you can deescalate is by starting a new series. A power reset each arc, like Bleach, isn’t enough. The audience still wants something bigger.
Dragon Ball Z is the classic example of why this is such a problem. Remember how when they were fighting Frieza the story impressed upon you his power and importance? Now remember how when the next villain came along, making him look like a joke, and the heroes had to grow so much stronger to beat the new guy that they could now kill Frieza with a single flick? And remember how this power was concentrated in a few main characters, making most of the allies useless in the process? Well, Naruto reaches that point. The fight against Kakuzu, which was a struggle for the team fighting him, ends with the arrival of Naruto, fresh off his latest mind-numbing training arc, who takes him out with ease. Because he’s the protagonist, the genre dictates that he must be the one to do this.
It’s not as bad as Dragon Ball Z’s issue, but it doesn’t prevent the groan-worthy ending to a fight, especially off the back of the intelligent fight against Hidan.
Next, we switch to Sasuke’s perspective as he assembles a new team. When I say new, I mean the bad new of Shippuden. He recruits a Jekyll & Hyde sort with no personality, shark boy, and yet another Sasuke fangirl. Sasuke manages to get away from his fangirls back home only for the author to go back to the same overdrawn well and give us another. You want to know the real kick in the nuts? She’s the worst of them all. Her only gimmick is being a fangirl, something the “comedy” reminds us of in every scene with her. She will have a fangirl moment (and another sort of moment, if you catch my drift) any time she sees Sasuke, even in the middle of a dramatic scene. Anyone with her as a groupie would want to shoot themselves.
Everything with these three characters is just a waste of time in the lead up to an event we’ve all been waiting for: the reuniting of Sasuke and Itachi. We can’t have this happen right away, er…125 episodes in, of course. We need another arc first.
Regardless, once it does come to a head, what can I say – it’s fantastic. Built up from the early episodes of the original, the conclusion to Itachi’s story is excellent. Surrounded by filler and padding, it is noticeable that this story was likely planned from the beginning. Its emphasis on character and emotion to deliver the final piece of the puzzle is the polar opposite of The Great Ninja War. (We’ll get to that. We’ll get to that.) This is the best of all Shippuden to me.
This great conclusion leads into another strong arc where the heroes must face the leader of Akatsuki, Pain. Similar to other great Naruto villains, Pain and his close companions follow the theme of how harsh ninja life truly is and how it can break even the nicest kid. An accident from the “good guys” created one of the most powerful villains. While a moment of love almost saved him, as it did with Gaara, it wasn’t enough to keep him from the path of pain.
He makes for a great villain. Not as good as Orochimaru or Itachi, in my books, but great nonetheless. His abilities and those of his companions are interesting. We have action, story, character, and emotion rolled into a satisfying package.
This should have been the end of it, barring the resolution of Naruto and Sasuke’s arc as a capstone. However, if you looked away from your screen at this moment and checked the episode count, you would realise we are only halfway through Shippuden.
Welcome to the Great Ninja War.
Where to begin with this one. It could warrant an entire review of its own. You know what? Let’s do it. I’m on a roll, so what’s another 1000 words?
After Pain. comes the revelation that there was another bad guy behind everything all along. (It hurts just writing that sentence. That’s the real pain.) This new villain was mentioned a few times as a backstory, though never as a relevant character to the current day. After a rubbish politicking plot that I won’t bore you with, the great nations decide to set aside their differences to team up and defeat this villain and his army of Power Rangers putty monsters. Toss aside character-focused storytelling and engaging combat in favour of two masses of bodies throwing themselves at each other.
When you think it can’t get any less interesting, the author pulls out the ultimate fan service card and episode count extender. He brings back every known character from the dead using the Reanimation Technique rediscovered by Orochimaru in the original series. A technique that barely managed two reincarnations can now summon a hundred of the best ninja with ease (remember what I said about power escalation earlier).
It was fine the first time to have two Hokage from history return to give us some lore and a bit of the “rule of cool” factor. This time, however, is just ludicrous. Outside of two or three cases, all it does is stage rematches for fan service. Even the Akatsuki members that just died come back. My level of bafflement at this entire arc is difficult to put into words. I can’t believe any self-respecting author would be okay with this.
The Great Ninja War makes up one-third of all Naruto episodes and feels like filler at least 75% of the time. This is canon filler. Even when watching this in the Kai edit, it feels as if there is no end. I get the sense that whoever was making this fan edit was also losing interest, only finishing the project out of obligation. The editing gets sloppier as you go – one episode has a scene repeat in succession (was the end of one episode and the start of the next in the broadcast release). More and more pointless flashbacks make it in. Don’t get me started on how much Shippuden uses flashbacks to pad runtime. Flashbacks should be banned from anime. The fan editor no longer bothered cutting down those slow dragged out scenes most of the time anymore. I don’t blame them. I would have given up long ago.
The Great Ninja War reaches almost Dragon Ball Z levels of terrible. As if in homage to Goku’s idiocy, Naruto also has a “Don’t interfere with my fight!” moment. Never mind that thousands of lives are on the line.
There are some good moments in this abomination. Kakashi has a good episode against a villain relevant to him, Naruto’s emotional moment meeting that character is quite touching, and Itachi is good, as always. Don’t let that give you hope though. It is small consolation for what you have to sit through.
So, despite all indications, the war does eventually come to end. And just when it seems the chute has no crap left to expel, it squeezes out one final turd. The reincarnations are dead, the masses of fights are over – surely, there is nothing left. The plumbing can’t take anymore.
How do I put this? Shippuden starts to become Evangelion – specifically, the End of Evangelion. Character and story is thrown aside for end-of-the-world lore and a ninja origin story. Naruto becomes the Child of Prophecy (barf); the goddess of chakra revives to wipe out the world. At one point, even the moon gets involved. A character you never cared about reveals himself as the true villain behind everything. Yeah, the guy I mentioned earlier? He wasn’t the true true villain.
What the hell does any of this have to do with anything?
Naruto loses focus, going from character driven conflicts to lore vomit with bigger and bigger abilities, constantly escalating, merely dragging it out. The supporting cast, new additions included, are relegated for bad lore.
The reasoning for any of this crap to be a part of the narrative is so flimsy you can see tape barely holding it together. It is utter shite.
Once that’s over, it wraps with the finale of Naruto and Sasuke’s conflict. After the Great Ninja War and the End of Evaruto, it’s a bloody blessing that this doesn’t fail. It’s not great, though it’s not bad either. The finale is of much better quality, particularly in visuals, though it feels weird coming after so much filler and in how it ignores much of what just happened.
Some might say that The Last Naruto Movie is the true end to the series. It isn’t. The movie’s sole purpose is to sell you on the idea of the Naruto and Hinata relationship. Remember when that was a thing they never developed at any point? Naruto goes from ignoring Hinata like always to suddenly confessing undying love after a stint through this extended filler episode they call a movie. There is no foundation to this relationship. I don’t care for it whatsoever.
And that’s it. That’s Naruto concluded with my far too long tirade, a few thousand words over the limit. What do I think of it overall? Well, the parts I like are great, notably the original series. It has some of anime’s greatest fights, most complex villains, and best supporting characters. But there is also a lot of baggage weighing it down. Shippuden should have just been a conclusion to Itachi, Orochimaru, Sasuke, and Akatsuki (as first established, not what it became to justify the Great War). 150 episodes, maximum, to cover the golden content in this 720-episode bloat.
I don’t regret my time with this series. I do wish I could recommend it though, but in its current state, I can’t ignore the problems that come at the end. At most, I would recommend watching from the original series until the conclusion of Pain’s arc, in the Kai edit. No one should have to go beyond that.
The real question is whether finishing Shippuden has motivated me to start on Boruto. No. The answer is no. Naruto is done in my life.
Art – Medium
Like most long-running shounen anime, Naruto: Shippuden is inconsistent in its art. You can have episodes with brilliant, fluid animation and proper cinematography. You can also have episodes filled with static shots and character cutouts sliding across the screen. Character designs have lost detail to make them easier to draw and animate.
Sound – Medium
The music still shines as one of the best collections amongst shounen anime. The dub isn’t much of an improvement over Naruto classic. Those that were great before are still great – Naruto’s English voice is still bad to me. The writing has taken a serious dive, particularly in the new plots.
Story – Medium
Naruto and co. continue their search for Sasuke as they fight foes old and new. The old ongoing threads are good, while new introductions to the story are filler.
Overall Quality – Medium
Recommendation: For Naruto classic fans only. Even if you watch the Naruto Kai edit, this is still a gargantuan anime that I can’t recommend to anyone not already invested from the original series. There are several satisfying conclusions for fans, however.
So, Soul Eater – this one took me a while to finish despite getting through the first 30 episodes in a week. It’s fun for the most part, but once it reaches the latter half, the increased action focus and reduced comedy coupled with stagnating development dampened my motivation. Before I explain why, let’s get on the same page with the premise.
Soul Eater is a Bleach-esque anime set in the realm of death where Shinigami train at Death Weapon Meister Academy and fight off supernatural evils. Its distinguishing characteristic is the living weapons, Demon Scythes, which switch between human and weapon form to fight for their masters. The ultimate goal of any Shinigami is to harvest 99 souls and one witch’s soul to turn their weapon into a mighty Death Scythe. The principal characters are the straight-laced Maka, wielding the scythe Soul Eater Evans, the brash Black Star contrasted by his kind weapon Tsubaki, and the OCD-riddled Death the Kid with his twin pistols Patty and Liz.
The first aspect one notices of Soul Eater is its distinct visual style. The urban anime art reminds me of the game The World Ends with You, which is a great fit to the character and world design. The drooling sun and laughing moon look like graffiti you would find in an abandoned train yard. It stands out from other battle anime.
However, in spite of this distinct looking world there is something missing from it. For a time, I could not put my finger on it, on why Soul Eater didn’t draw me in. The action is good, similar to other good battle anime, and the cast, though nothing new for the genre (except perhaps Death the Kid) is solid. You’ll likely find a favourite and enjoy the powers. So what’s missing?
The larger world is missing.
It took me far longer than I would like to admit to realise that there is nothing in this world outside of the main plot. It’s like a rail network with only one line. You can look outside the windows and see a city around you, but no trains go there and you only see story-relevant passengers on board. This city is a mere background like North Korea’s fake “Peace Village”. Soul Eater has a narrow world. You know how most fantasy anime have main characters travel to distant places and meet other cultures? Soul Eater not only doesn’t do this, but it also gives the impression that no such places exist. All of this adds up to a difficulty in finding reason to invest in this world and its characters. If you can attach to the characters otherwise, then I assume this won’t be as much of an issue for you as it was for me.
For the characters themselves, as I said, they are solid. My favourite is Death the Kid (even though the way he holds the guns with his pinkies is the stupidest thing ever). The school exam episode is hilarious. Seeing Kid’s OCD cripple him so badly that he can’t start until he writes his name perfectly on the paper had me rolling. It’s a shame the series shifts from this fun battle anime in the first half to a serious-action-only second half. Honestly, if the fun angle had persisted, I would have finished this much sooner.
The third act is the weakest section. My understanding is that this act is a wild deviation from the manga, which wasn’t finished at the time (the manga continued for four years after the anime). It shows.
The final battle in particular is one of the weakest I have seen in this genre. Off the top of my head, only something garbage from start to finish like Beet the Vandal Buster delivers a worse showdown. Soul Eater’s finale feels like the filler it is, written by someone with no investment in the manga or experience in writing. For one, it focuses on Black Star almost exclusively, who is the most “annoying shounen kid” of the cast. He’s not even the protagonist! For two, the win condition for this fight is just nonsensical. I won’t give it away, though you can watch the final episode (51) for yourself – even out of context you will see what I mean. A wet tissue of an ending.
I’ve said it before, but a bad end feels worse than poor quality in any other section. Soul Eater is a lot better than the end presents to us. If you do want to watch this, I recommend switching to the manga afterwards.
Art – High
Soul Eater’s distinctive designs make it a memorable look. Also, the animation shines during action scenes.
Sound – Medium
T.M.Revolution, one of my favourite artists responsible for much of the excellent Gundam SEED soundtrack, does the first opening here – I never skipped it. The music in general is decent, as is the voice acting in both languages. The dialogue does need trimming and less shounen clichés during combat though.
Story – Medium
A group of young Shinigami battle supernatural entities to collect souls for their living weapons and to protect their city. The story follows a normal shounen structure, but is truly let down by its end.
Overall Quality – Medium
Recommendation: For action fans. While a little different from the norm, Soul Eater is still a battle anime at heart so won’t extend beyond its demographic. You will need to continue with the manga for a proper end.
I had watched Pokémon: The Movie 2000 so many times as a child, even more than the Pokémon: The First Movie, that I lost count. It is perhaps third behind Disney’s The Aristocats and 101 Dalmatians for my most watched kids’ movies. It was a perfect storm of factors to make me love it. It was a Pokémon movie released at the height of my Pokémon mania, it featured Pokémon from Gold & Silver games, which are still my favourites, while also incorporating the legendary birds of the three elements at the centre, and gave it epic an scope to threaten the world. It’s as if Nintendo had asked little me what kind of Pokémon movie I wanted. It goes without saying, but I bloody loved this movie.
I hadn’t seen it in over a decade until I rewatched it for this review. So many memories came back to me, recalling a simpler time when I didn’t even know this was called anime, when I had no responsibilities and could waste time as though it wasn’t a limited resource. Fond memories.
Unfortunately, I doesn’t hold up as well as The First Movie. But before I get into why, let me cover the scenario in brief.
Lawrence, a man with more money than sense, likes to collect the rarest Pokémon in his gigantic flying fortress. On his crosshairs are the three legendary birds of ice, lightning, and fire – Articuno, Zapdos, and Moltres – which, when disturbed according to the prophecy, will summon the ultimate prize: Lugia. Disturbance of these legendary birds results in climate change that Al Gore can only dream of and is the reason for Lugia’s awakening. Ash Ketchum and company find themselves washed into this conflict when a storm carries their boat off course. Only Lugia and “the chosen one” (spoiler: it’s Ash) can restore balance to the elements and save the world.
I’ll go over a few positives first. I like that no one takes the prophecy seriously at first, that it’s just a story for the tourists to add character to this holiday island they end up on. By the end, it isn’t even clear if the “chosen one” aspect of the prophecy was true or if Ash just happened to be in the right place at the right time to help. As mentioned before, I love the legendary birds and their world-ending conflict feels appropriate to hype they receive in Pokémon lore. Later legendaries would power creep them to the point where one Pokémon is the God and still not feel as cool. The tension is also high from the moment the first storm hits.
Where The Movie 2000 falls flat is in the villain. Think about how many times I have seen this movie and know that I still can’t remember any of Lawrence’s character (even forgot his name). He is utterly forgettable. You compare him to Mewtwo from the previous movie and it’s night and day. Mewtwo has a clear motivation, with reasoning, a complete arc, and memorable lines. Lawrence has nothing to recommend himself as the star villain of your movie. The only positive I can give is that he’s not from Team Rocket, which is something different.
When you have a villain who isn’t a personal threat to the protagonist, it weakens the villain-hero conflict, which you need to make up for in other areas. For instance, you can have more conflict between allies to heighten the emotional drama. Looking at the previous movie once more, Mewtwo threatened Ash’s Pokémon and made them fight to the death. Now that’s heavy conflict. This apocalyptic scenario, while a tense rollercoaster, requires no emotional investment from the heroes.
As a kid, you’re first priority in a movie is the cool factor and the fun factor. Who cares about baby stuff like emotions and drama? Pokémon: The Movie 2000 is certainly cool and fun, but as an adult, it no longer contains the factors I desire most.
Before I go, I want to touch on something I didn’t properly notice when I was but a wee lad. Did they try to push a romance between Ash and Misty? The story introduces a new girl who tells them the prophecy and teases Misty about her feelings for Ash. I never got that sense from the series. Perhaps this was a test ground. Either way, it isn’t particularly relevant nor affect enjoyment. It’s just odd.
Art – Medium
The art is a little better than The First Movie, except in the case of the CG fortress, though that isn’t a serious issue. I like the texture of the environments.
Sound – Medium
I have no comment on the Japanese. No matter what I do, I can’t get used to it. Meowth, as always, is the best. There is another cover song of the main theme like before.
Story – Medium
A storm will destroy the world unless Ash can restore balance between ice, lightning and fire with the aid of an ancient Pokémon. This is a fun Pokémon side adventure, albeit one that needs a better villain.
Overall Quality – Medium
Recommendation: For Pokémon fans only. Not only is this tailored to Pokémon fans, most references won’t make sense without prior knowledge.
Princess Elizabeth collapses into a pub during her quest to find the Seven Deadly Sins, legendary warriors said to have betrayed the king. The perverted child that owns the pub saves her and turns out to be the Sin of Wrath, Meliodas. He soon agrees to aid her plight and, accompanied by his talking pig, they search for the other Sins.
The Seven Deadly Sins came recommended, so I watched it in anticipation of seeing something worthwhile. I waited, and I waited… And I waited. Something worthwhile never came. I like the talking pig – he’s good for a few laughs – and the pacing never drags. That’s about it.
The first warning sign beyond the blobby character designs (though never judge an anime by its cover, and all that wisdom) is the protagonist. Meliodas looks like a kid despite being thousands of years old. (If you’re wondering why from a marketing perspective, it’s to match the age of the target demographic.) His defining trait is groping women. This anime isn’t subtle about his “rapiness” and I’m sure they would have him do far worse if it didn’t affect the age rating. It isn’t funny like what you find in Golden Boy and Great Teacher Onizuka. The gag is that he gropes women – usually the princess. And that’s the whole gag. These jokes only work when there is some form of repercussion or counterplay. It is so encouraged that a point of conflict between him and another character is about how he doesn’t grab her arse as he does to other women.
This “humour” alongside the alcohol jokes had me questioning the target market at first. I had gone into The Seven Deadly Sins without research, so perhaps my age group assumption was off. However, everything else is in line with a typical battle anime for a middle school audience. The baby-faced art and dumbed down story don’t mesh with the sexual and alcoholic humour. It’s not that it’s inappropriate for kids – this is for the individual to decide – but rather, I don’t think they’ll get it. And it’s not the same as adult jokes hidden in Pixar and DreamWorks movies, which slip by children for adults to find hilarious. Thankfully, the series seems to grow tired of this joke and barely uses it after a while.
I don’t know what to make of the other characters. Most don’t do much. Elizabeth is a nuisance who cries at everything, including in the middle of a deadly battle because Meliodas is nice to her. It’s as lame as it sounds. Ban, the immortal Sin of Greed, has the most screen time after Meliodas and the only real character arc. I liked his backstory with the Fountain of Youth and his theme, naturally, of greed. I thought this to be a turning point in the series, but alas, it goes back to Meliodas the Boring. The other Sins are filler characters preceded by much hype and no payoff. I assume they will have their time to shine in later arcs, in which case they should have come into the story later on.
One thing Hunter x Hunter does well is not keeping side characters around when they aren’t story relevant. Naruto is similar with the team system, where it can logically bring along only story relevant characters for the current mission. In The Seven Deadly Sins, once a character joins the group, you know they will hang around doing nothing most of the time.
A final point I want to make on the characters relates to the seven deadly sins theme. This was most famous in Fullmetal Alchemist with the villains, where you get why they have the model the seven sins. Each of those villains is a perfect match to their sin while not being one-note either. They are fantastic characters. The seven deadly sins in this anime don’t seem to have any point of relevance to the theme. Why are they titled after the sins? They each committed some sin as part of their backstories, yet it doesn’t relate much to the sin with the slight exception of greed. Meliodas, for example, failed to protect someone. What does that have to do with wrath? Most of these characters have similar sins, so they could equally fit the Wrath title. Furthermore, unlike FMA, these personalities have nothing to do with the sin, weakening the theme even more. I’m willing to bet a considerable amount of anime bucks that the author read FMA, thought the villains cool, and decided to use the theme in his manga, but made them the good guys to differentiate himself without understanding what made the others so great.
These aren’t terrible characters – apart from Meliodas, perhaps – and have enough dimension to avoid being flat. They simply don’t have anything to elevate them, which is where the theme could have played a significant part.
I haven’t even talked of the action yet. The action is as stereotypically battle anime as you can get. It has impossibly fast moves (no need to animate), delayed damage, invincibility to attacks when standing still, crying ability names, and a secret move for each fighter. The Seven Deadly Sins greatest action crime is the “just kidding” fake-out. Once every fight, a character will take massive damage or an instant kill attack, pretend to take the hit or be out of the fight, but then, “Just kidding!” they’re actually fine. (If they would all die, then we could get out of here.)
It also has the laziest battle progression. With the use of lightning fast attacks almost exclusively, we don’t see how someone survives an attack – they stand there and take it – and the defender has to tell the attacker how his ability worked for the audience’s sake. Every. Single. Fight. If that’s not lazy, I don’t know what is.
When someone breaths fire and the opponent creates a shield to block said fire, we don’t need an explanation. In The Seven Deadly Sins however, someone breaths fire, the opponent takes the fire to no consequence, and then has to tell us how invisible fire-eating thetans cover his skin or some nonsense like that. This is what I imagine a boxing anime would look like if the creator knew nothing about boxing. Did he get through the opponent’s guard by feinting left to land a right hook? “What does feinting mean? His punches just go through because of abracadabra. But don’t worry, the opponent takes no damage because of mumbo jumbo.”
No effort went into figuring out how the abilities work and how characters would attack/defend with them in battle. I’m sure you, dear readers, could all point out instances of impossibly fast or fake out actions in other battle anime and wonder why I criticise them so much here and not there. These action techniques are valued in rarity. When Rock Lee drops the weights and goes lightning fast (note how we can still see the action and slow motion adds impact), it matters because it’s a change from the norm. Sticking with Naruto, you see Gaara survive all manner of attacks without a scratch and you’re thinking, “How the hell does he survive?” He’s the exception, which makes him more interesting. When the series does reveal the secret behind his sand armour, it only has to explain once before we can see it in action, in detail, from that point forward. Deadly Sins’ problem is that these techniques constitute 90% of the action. Add on to this the “everyone has a trump card” ability mechanic, and it becomes boring real fast.
If you are new to battle anime, The Seven Deadly Sins will likely seem decent. It has competent production values – it’s no Beet the Vandal Buster – and fights don’t have padding to last several episodes. The tournament takes a few episodes, not an entire season, which is refreshing. However, in all other respects, I would recommend the established series like Naruto, My Hero Academia, or Hunter x Hunter. The battle genre is one of anime’s most competitive and it certainly isn’t lacking in content to keep you busy for the next century, so to turn to The Seven Deadly Sins, you must be desperate.
Art – Medium
I detest the character designs of The Seven Deadly Sins, especially the baby faces. Though it looks made for kids, the art doesn’t match the content other than in its immaturity. The animation is better than the style.
Sound – Medium
The dub cast uses their Sword Art Online character voices, which I couldn’t un-hear, so you may want to go with the Japanese. Could do with more memorable music – battle anime usually have memorable soundtracks.
Story – Low
When the Holy Knights of Britannia overthrow the king, a princess goes in search of the legendary warriors known as the “Seven Deadly Sins” to reclaim her kingdom and defeat the tyrants. The Seven Deadly Sins is as generic as imaginable in its action, often at the expense of character and story that showed potential. The pacing is good.
Overall Quality – Low
Recommendation: For action anime fans only. The Seven Deadly Sins feels worse than the sum of its parts, owing to a lack of anything to differentiate itself from the competition. You could watch so many other battle anime first.