Tag Archives: Action

Often high in violence and fast-paced. Not necessarily gory, though can be.

Street Fighter II: The Movie – Anime Review

Japanese Title: Street Fighter II Movie

 

Related: Street Fighter II V (series version)

Similar: Spriggan

Afro Samurai

s-CRY-ed

 

Watched in: Japanese & English

Genre: Action

Length: 1 hr. 41 min. movie

 

Positives:

  • Faithful to the characters from the games.

Negatives:

  • Not much to it outside a series of duels.
  • Animation stops between fights.

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It’s not easy making a story based on a fighting game property. Fighting game stories have the problem where no one can win, just as one girl can’t be the “one true pairing” in a harem, otherwise you invoke the wrath of all who aren’t fans of the winner. Even when the story is a simple “heroes versus villains” affair, they can’t kill off the villains because it didn’t happen in the games. (If they ever do, they pretend it never happened in the sequel.) Really when adapting such games, they should do what League of Legends did a few years ago – retcon all lore and remove any ties between game and story beyond having characters in common.

For Street Fighter II The Movie, it’s the straightforward approach one would expect of the genre. Supervillain M. Bison has set plans in motion to crush the competition by brainwashing powerful fighters into becoming his pawns. Chun Li of Interpol heads up the counteroffensive, trying to recruit Major Guile and other fighters to her side. They are against the clock as Bison closes in on Ken and the legendary fighter Ryu.

If you haven’t guessed already, this brainwashing plot is merely a means to have Ken fight Ryu for the ultimate fan service action. I’d say it’s a spoiler, but why insult your intelligence? The whole film is fan service. This is why the fans are here.

Street Fighter II pairs up fighters with some semblance of story connection, such as Chun Li vs. Vega, as it moves from one duel to the next with a little story in between. I suspect the production team’s decision to have Ryu on a wanderer’s journey through Asia was just a means to encounter various fighters along the way. You know what? It works. At least they didn’t go for the clichéd tournament story. Though a few characters do feel shoehorned in with barely a justification, story-wise. Again, fan service.

If you want more story, you will have to see the live action Street Fighter movie starring Jean-Claude Van Damme as Guile and Kylie Minogue as Cammy (yes, the pop singer).

As a fan service film, you can’t stray from the source material, particularly when it comes to characters. This gets weird when seeing them in their signature costumes. I mean, why is Cammy wearing a green swimsuit that gives her a wedgie when assassinating a politician? Doesn’t make sense, but if you want to stick to the games…

There are a few things I found too dumb, even for what this anime is. For example, one fight takes place on the wings of a jet in flight with no adherence to physics. Then there’s Bison’s cyborg. It travels around the world observing fighters and scanning their power levels for his grand plan. Somehow, this obviously half-machine can walk around allied HQ without anyone noticing. In fact, nobody notices this thing anywhere.

It’s funny I should mention the live action movie earlier, since while writing this review, I realised I would rather watch that version over this animated one. Not because it’s better – the anime is leaps and bounds above – but because of how silly that movie is. I can laugh at how bad and inaccurate it is. There’s a big disconnect between a fan service movie like Street Fighter II and me. Simply, I am not a Street Fighter fan (I was into Soul Calibur). I have nothing against it, but without a connection via the games, I feel nothing for this anime unless they had gone the 10 extra miles to develop some complex story. I suspect most non-fans will feel the same.

I will give it credit: this is the best of the fighting-game-to-anime adaptations (unless there is one I haven’t head of), though it isn’t a high bar to beat. Street Fighter II knows what it is, knows what the fans want, and it focuses on this, as indicated by allocating 90% of the animation budget on the fights. And for what it wants to be, Street Fighter II The Movie is fine.

Art – Medium

The budget went into the fights, which look good, while scenes in between are static with minimal and often repeating animations. The cel drawn look adds nice grit to the action tone.

Sound – Medium

The dub is a watchable average. Good soundtrack of rock and electronic to pump up the action.

Story – Medium

A group of fighters work against a super villain’s plan for domination through mind control. It’s a straightforward story to facilitate the fan service.

Overall Quality – Medium

Recommendation: For Street Fighter fans only. The other potential audience outside of SF fans I can think of would be people who like to watch battle anime just for the 1-on-1 fights.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

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Grandmaster of Demonic Cultivation – Anime Review

Chinese Title: Mo Dao Zu Shi

 

Related: Grandmaster of Demonic Cultivation 2 (sequel – TBR 2019)

Similar: Avatar: The Last Airbender

Twelve Kingdoms

Castlevania

 

Watched in: Chinese

Genre: Historical Action Fantasy

Length: 15 episodes

 

Positives:

  • Great characters.
  • Gorgeous backgrounds.
  • Action looks fantastic.
  • Such lovely music.
  • Perfect finale to end the season.

Negatives:

  • Magic is a little inconsistent.
  • Jarring time skips.
  • Occasional bad CG.

(Request an anime for review here.)

Now this is more like it! Grandmaster of Demonic Cultivation gives a far better first impression to donghua (Chinese anime) than The King’s Avatar did. It still has that unrefined edge from this new market, but combining Avatar: The Last Airbender and Twelve Kingdoms with a touch of Game of Thrones still makes this a great series well worth the time of fantasy fans.

The story is set in a province of fantasy China where five clans of cultivators of magic live an uneasy peace. Of these cultivators, most peculiar is Wei Wuxian. He is the reincarnation of the legendary cultivator of demons and necromancy, one feared by all. Contrary to his infamous reputation however, Wuxian is a likeable goof known for his cheek and mischief at the monastery colloquially known as the “Wall of Rules” (for its list of 4000 rules, of course), when he should be studying with the other cultivators. Opposite him is Lan Wangji, who takes life too seriously as the perfect student that never smiles. He’s responsible for turning Wuxian into the monastery instructors more than once. Life becomes more than fun and games for Wuxian and his friends when one clan closes its iron grip around the others.

The comparison series I used above are perfect descriptors for Demonic Cultivation. We have the might of one clan against everyone else similar to Avatar. Wuxian has Aang’s playfulness amidst all the violence. The etiquette and Chinese mythology influences seen in Twelve Kingdoms have ingrained themselves within the fibres of society. The brutality of war and politics like in Game of Thrones plays its role too. And I am pleased to say this series succeeds in all these elements.

The characters, the action, the environments – god, the environments! – reassure you this is quality fantasy. I love how Wuxian controls the dead by playing unnerving music on a flute (recalls that villain from Naruto who used to control her ogres). It tells much about his character. Even the product placement works.

If I may go on a tangent, the sponsorship ads are great. How would you fit modern products in an ancient fantasy series, you ask? Well, Demonic Cultivation achieves it by taking a scene from the episode (saves on animation budget) and makes it about the product instead during the ad break. For example, the episode has a scene with a tiff between Wuxian and Wangji over something story related, while the ad takes the same tiff and makes it about the fact that Wangji is such a stick in the mud because he hasn’t eaten a Cornetto yet (“You’re not yourself when you’re hungry” type ad). They’re amusing. More like skits instead of ads.

Anyway, back to the show.

Grandmaster of Demonic Cultivation is full high fantasy. The most common reason I hear for people being put off high fantasy is all the specialist terms and names you have to learn (Hobbit, Rivendell, Mordor, Nazgul, Dunedain, Numenoreans, Eldar, Vanyar, etc. for The Lord of the Rings). It’s especially important to have some sense of who’s who and what’s what when reading high fantasy, as the story isn’t fed to you like when watching a film. In the case of Demonic Cultivation, the barrier to most people reading this review comes from it being foreign fantasy, where the conventions aren’t the same as what we are used to. Once you grasp one Western high fantasy series, it’s much easier to move onto the next. But going to another language, another culture, another history, it’s almost like starting fresh.

For me, the greatest challenge was those damn names. The subtitlers – Sigmar bless them – did their best to note cultural context and meanings for name and titles, but I still had characters and relationships confused. You hear the same surname, so you think the characters are related, right? No, they aren’t. Other times have a character named one thing, only for it to be something else in another scene. Turns out, pre-20th century China had a convention called “courtesy names”, where people would receive another name upon reaching adulthood. Couple this with the fact that these names – Wei Wuxian, Wei Ying, Lan Xichen, Nie Huaisang, Yu Ziyuan, to name a few – are nothing like Western or the usual anime names and it becomes difficult to remember any names at all. (I had to look up Lan Wangji’s full name for the blurb above and he’s second billing!)

Now I’m sure this isn’t an issue whatsoever to Chinese locals, just as Western or Japanese high fantasy is second nature to me, yet for the uninitiated, it will take time. Stick to it because the payoff is well worth it. Even if you can just remember how characters connect and who’s superior to whom, it will work out in the end. (Little easier said than done though, with characters from the same clan looking like each other in the same uniform and same hairstyles. They love that long hair.)

While this adherence to traditional naming schemes is a positive even if it increases the barrier for entry, since it enriches the world and its lore (in fact, I wish they had applied the same complexity to the magic by laying out rules), the frequent timeskips are a definite negative.

Timeskips bookend each story arc, often leaping over what seem like important events. The most notable is when the villain clan makes their move. One episode ends, everything seemingly fine, before the next opens to the clan in near total control of the others. How the hell did that happen? Did anyone say no or did everyone surrender unconditionally? How did we get here? It isn’t implausible that this conclusion would occur, but it would be nice to see the events that led there.

These timeskips remind me of watching a TV series before the advent of DVR and video on demand/downloading. You would watch an episode, then miss a few weeks because scheduling conflicts, and when you finally catch another episode, you wonder how it got here from where it was the last time you watched. “Weren’t those two madly in love? Why are they trying to kill each other? Wait, isn’t that guy dead?”

If you go in blind, the point of the story can be confusing because it takes a few episodes to get into the real plot. I thought at first the story was about other cultivators hunting Wuxian for his use of necromancy. Turns out, they just hate him because he’s a troublemaker at school. Early episodes make up the “school years” arc.

Demonic Cultivation also doesn’t wow the audience (outside of its amazing backgrounds) these few episodes. Once the story gets going however, it grabs you and doesn’t let go until it ends on a fantastic final act. That finale has left me craving more. (Season 2 in July!)

If you haven’t tried any donghua yet, let Grandmaster of Demonic Cultivation be your first. It’s a little rough and a little difficult for those foreign to Chinese fantasy like me, but don’t let that stop you enjoying this new perspective on anime.

Art – High

Picturesque backgrounds, varied environments, fluid animation, and impactful spell effects should earn an art rating of the highest tier. Unfortunately, 5% of this art is early 2000s CG monsters and buildings, and it looks bad. The CG in some important scenes looks so bad that you can’t help but wonder why they didn’t take an extra two weeks to do them normally. Some CG shots don’t even need to be there. Just cut them. A still painting to establish setting would have sufficed – the environment artists are certainly talented enough to make it beautiful. Also, supporting character faces and hairstyles could use more variety.

Sound – High

Unlike The King’s Avatar, the audio is spatial and uncompressed (characters on the right sound from the right), which is a huge improvement. The acting has a little ways to go yet. Such lovely music though! I love classical Chinese music with traditional instruments and I could listen that opening song forever.

Story – Very High

A demonic necromancer reincarnated in the body of a trickster gets up to no good against the backdrop of a brewing war between clans of magic. Great characters in a story of complex interpersonal and political conflicts makes for a great series.

Overall Quality – Very High

Recommendation: Watch it. If there is the right donghua to begin with, Grandmaster of Demonic Cultivation is it.

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Awards: (hover over each award to see descriptions; click award for more recipients

Positive: 

Deep NarrativeFluid AnimationGreat MusicGreat OP or ED SequenceStrong Lead CharactersStrong Support Characters

Negative: None

The King’s Avatar – Anime Review

Chinese Title: Quanzhi Gaoshou

 

Related: The King’s Avatar Season 2 (TBR)

Similar: Log Horizon

Overlord

No Game No Life

 

Watched in: Chinese

Genre: Action Fantasy

Length: 12 episodes

 

Positives:

  • Good character designs.
  • True to MMO vernacular and mannerisms.

Negatives:

  • Low tension since protagonist never loses.
  • Some shocking CG.
  • Acting and audio placement is sub-par.

(Request an anime for review here.)

Ye Xiu is a legend on the esports scene of the MMO game Glory. He’s a 10-year veteran, having contributed numerous guides to the game, pioneered gameplay techniques, and won several championships. However, his skills aren’t a match for the current crop and his organisation forces him to retire from the team and hand over his account.

Alone and on the street, he finds lodgings in a net café’s dusty backroom in exchange for work as a night manager, which is perfect as this gives him opportunity to hit the grind hard on Glory’s newest server. As the newly created Lord Grim, he uses his extensive knowledge and talents to achieve server first kills, soon drawing the attention of other hardcore players to the server.

If you haven’t heard or noticed already, The King’s Avatar is a Chinese anime (or “donghua”). I love MMOs and I love esports, so this is the perfect first anime for my foray into this burgeoning market.

Before I level my criticisms, I want to talk of the positives. First, the author knows his online RPGs. Unlike most isekai anime claiming to be in an MMO world, The King’s Avatar actually has the feel of a true MMO community. The social aspect is authentic from the way they talk to the rivalries that form over first dungeon kills and PvP skirmishes. I like the inclusion of competitive PvE, instead of taking the easy route of focusing only on duels. There’s good MMO humour as well, such as doing menial tasks no matter how great you are and on the overcrowding of server launches.

I also like the in game character designs. The gear looks great, though it is inaccurate for low-level armour to be so coherent, as any MMO player will tell you, but it’s understandable to make characters easily identifiable.

You will have to suspend your disbelief in how the gameplay translates to drama. The King’s Avatar places too much value on player skill at the expense of mathematical limitations found in an MMO. Because of stats, gear, and all the RPG mechanics of an MMO, skill can only get you so far. The best player in the world on a level 1 character isn’t going to solo a level 30 boss monster. The mechanics don’t allow it. It makes sense that a veteran would accomplish much on a new server, though not to such an extent. Take it as creative licencing.

Furthermore, they make a big deal about Grim’s high APM (actions per minute), which isn’t relevant to an action bar MMO since you only control one character limited by animations and cooldowns (reaction time matters more). In StarCraft, APM is of huge importance because it allows a player to micromanage every unit in their army simultaneously, while also managing economy and construction. None of that matters in an MMO. That said, it isn’t a big deal. There’s only so many ways one can “dramatise” gameplay.

Now for the real problems.

When Grim first starts on this new server, he’s just dunking on scrubs before other pros join. Sadly, they don’t bring a challenge. There is no tension after a few episodes once you realise he’s so much better than everyone else. It isn’t the Mary-Sue problem of “protagonist beats the supposedly unkillable enemy with a sneeze”. Rather, the best players aren’t on this server to challenge him. He’s like a League of Legends pro player smurfing on an alt account but still in Silver tier on his climb to Masters. It’s fine at first, but we never see it become more difficult. Some organised teams do join, though it isn’t clear how good they are meant to be – amateur is my impression. Even if later seasons escalate (I hope they do), it wouldn’t change how easy this season is and I would skip most episodes on a re-watch as a result. They should have made him someone fallen far from the throne determined to climb back up with tough opponents along the way. The first scene should have been him costing his team a tournament win.

The other notable problem is one found in Chinese cinema in general – poor overdubbing. Overdubbing happens when an actor’s dialogue isn’t clear, due to things like explosions in an action scene, which requires the actor the re-record the line in character during post-production. Most films need some overdubbing these days, though Hollywood has managed it so well that you can’t tell where it occurs. China, on the other hand, has to overdub so much of its dialogue, even in scenes that shouldn’t need it, and they do such a poor job that it’s not uncommon for voices to sound separate (and out of sync) from the actor on screen. The King’s Avatar doesn’t have it so bad, though you can see elements carry over. It has the feel of a janky production.

In all, The King’s Avatar didn’t give the greatest first impression of donghua. However, it was better than I expected and next week I’ll be looking at Grandmaster of Demonic Cultivation, which is shaping up to be far superior.

Art – Medium

The King’s Avatar is simultaneously beautiful and ugly. We have well-drawn characters, slick action, and dazzling atmospherics on one hand, yet we also have scenes with dozens of the worst CG characters tapping away on their CG keyboards in front of CG monitors in a CG net café. The environments are similar. We have gorgeous fantasy vistas mixed in with blocky CG building interiors.

Sound – Low

The acting isn’t quite refined to the level of Japan and the West when it comes to voice work for animation. Audio compression prevents the voices from following the characters. It’s as though you can hear the recording studio behind the screen.

Story – Low

A pro esports player forced to retire plots his return to the top on a new server for a fantasy MMO. The idea is an interesting one that could pay off in the end, but as far as this season goes, having an unbeatable protagonist makes for a tensionless story.

Overall Quality – Low

Recommendation: For MMO action fans. If you’re a fan of those numerous MMO anime, The King’s Avatar will please you. I just hope it gets more challenging. I’ll likely revisit this series in future. There is also a live action drama on the way, which looks to have more of an esports focus according to the trailer.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

A Certain Magical Index – Anime Review

Japanese Title: Toaru Majutsu no Index

 

Related: A Certain Scientific Railgun (spin-off – included in review)

Similar: Strike the Blood

Guilty Crown

Shakugan no Shana

 

Watched in: Japanese & English

Genre: Supernatural Action Science Fiction

Length: 48 episodes (Index – 2 seasons), 48 episodes (Railgun – 2 seasons), 4 OVA, 1 movie

 

Positives:

  • Nothing.

Negatives:

  • Won’t shut up about character names.
  • Talks more about abilities rather than using them.
  • Insufferable characters.
  • Moronic through and through.
  • Almost all dialogue is useless.

(Request an anime for review here.)

So close. So close! We were this close to peak stupidity. We have idiotic characters, some of anime’s tropes at their worst, and fantasy mechanics so lazy that you could shuffle a fantasy/sci-fi deck and pick at random to create something better.

A Certain Magical Index is set in Academy City, a place where magic meets science and most citizens have a supernatural power. Kamijou is unique among the populace, for his ability cancels out the abilities of others. He doesn’t need it though since he keeps his nose out of trouble. This easy life changes when a nun girl called Index Librorum Prohibitorum containing over 100,000 magical texts in her brain comes under his protection. A powerful organisation of psychics would love to crack that skull of hers and see what knowledge comes tumbling out.

The first issue the author should have nixed in the planning phase was Kamijou’s tension nullifying ability – sorry, I meant his ability to nullify others. The most powerful enemies throw everything they have at him and he flicks them away as if it’s nothing. What’s the point? Nullifying characters aren’t new and have worked in other fiction. Usually, the character has to hold onto the enemy to nullify their power, thus limiting the range and giving a counter (throw him off), or the nullification puts them on even footing but the character still has to win a standard sword fight (a.k.a. No Items, Fox Only, Final Destination). For Kamijou, it’s a free win. So again I ask, what’s the point?

Needless to say, the action sucks.

Then we come to the characters, each of which are insufferable from the first meeting. Where to start? The eight-year-old girl we’re supposed to believe is a 30-year-old teacher? The 25-year-old guy we’re supposed to believe is 14? The character who thinks being able to tell the time without a clock is the coolest skill ever? Or each character’s obsession with secret names? Every fight, half the dialogue is about their stupid names, as if anyone would care. If it revealed some secret identity or twist that changed the flow of battle, sure, but it doesn’t.

What I said about the 8-year-old looking teacher and the middle-aged teen is serious, by the way. Index takes anime tropes and cranks them up to the max unironically. It’s possible the author was trying to be ironic, but I suspect he just copied from all other supernatural high school anime like a hack. Wouldn’t it be cool if allies fought each other for no discernible reason?

Oh yeah, I haven’t talked about Kamijou himself. There’s nothing to say. He’s the generic “nice guy” protagonist of this genre. Meanwhile, Index is a typical moe genki girl that should have taken a shotgun to the jaw in episode 1.

The worst aspect of Index has to be the dialogue, which is almost entirely exposition to explain the awful mechanics and lore of this world. We aren’t watching a story. We are hearing the author read aloud his world-building diary (a bad world build at that) instead.

There is so much useless dialogue. It doesn’t get any worse than when it introduces the Misaka clones that talk in the third person with dialogue tags. Not only is it overused, but also makes no sense. And just when you think the clones are finally gone, one returns as a naked loli – still narrating in the third person – with the added twist of saying her name twice each line. Yay! (If ISIS ever takes me, all they need to break me is her dialogue on repeat.) And she has clones!

The audience has no reason to care about anything. Characters talk and talk instead of having personalities and development. They even talk about their abilities more than they use them! Not that it really matters. The abilities are unimaginative and as mentioned previously, don’t affect the protagonist.

Yet with all that said, this isn’t as bad as it could be. The abilities look alright and I’ve seen worse animation. The pacing is fine as well. I wish they had put more effort into making A Certain Magical Index so bad it’s good. It’s just bad.

In the end, I only have one question. How in hell did this garbage get multiple seasons and spin-offs?

Art – Low

The character designs are among the worst in anime. The spell effects are alright though and the animation could be worse.

Sound – Very Low

This awful script has padding, not characters. There is so much dumb here that it will leave you speechless.

Story – Very Low

One super powered teen in a city of many must protect a walking library from a villainous organisation. No one could save this story.

Overall Quality – Very Low

Recommendation: Avoid it. Unless you want to walk into the den of stupidity, avoid A Certain Magical Index and all its spin-offs at all costs.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: 

Awful DialogueHollow World BuildingHorrendous ActionInduces StupidityNo DevelopmentRubbish Major CharactersUseless Side Cast

No. 6 – Anime Review

Japanese Title: No. 6

 

Similar: Ergo Proxy

Psycho-Pass

Towards the Terra

Banana Fish

 

Watched in: Japanese

Genre: Action Drama Mystery Science Fiction

Length: 11 episodes

 

Positives:

  • Quality art and animation.
  • Good start.

Negatives:

  • Wheel spinning second act.
  • Protagonists lack involvement.
  • Mismatched music.

(Request an anime for review here.)

In an odd coincidence, I have completed three anime that open with a similar premise – Toward the Terra, Xam’d: Lost Memories, and No.6. They are each about a late teen living a good life, free of worries, when an outsider tells him it’s all a lie and his life turns upside down.

In No.6, Shion lives in the sixth of humanity’s utopian cities. Everything is perfect – no poverty, no crime, no conflict. He was one of the city’s elite residents with every luxury paid for in exchange for contributing to society in an area of expertise – ecology, in Shion’s case. He lost all such privileges at 12 years old when he helped one of society’s rejects take shelter. Years later, he now oversee No.6’s trash bots.

When a disease hits the city that causes rapid aging, the authorities arrest Shion. Of course, he’s as clueless as the rest, but he dared question The Man and for that, he must die. However, the same boy from all those years back who goes by the name Nezumi, meaning “rat”, scurries to the rescue and breaks him free of society’s shackles. The adventure begins.

I love this type of opening that upends the protagonist’s world. It raises so many questions at once, generating immense conflict for the protagonist torn between the world they once knew and the new reality, and I can’t want to see it all unravel. How did society erect the façade in the first place? How does it control the populace? Why? What’s the protagonist’s involvement in its history (there is always something)? How have the Outsiders survived all this time?

I’m sure you can see where this is going.

No.6 doesn’t make an effort in any of these questions.

Damn. What a shame.

Once out of the city, marking the end of act 1, the plot just stalls like a novice driver confusing the clutch and accelerator pedals. Each episode of act 2 goes as follows: Nezumi saying he hates the city, Shion asking why, Nezumi saying he’ll tell him later, and repeat. Characters don’t take action. There are minor moments – just not enough to drive the plot forward.

The next real event is at the end of act 2, leading into act 3. It’s as though the writer set in stone that “When the characters meet this guy over here, act 3 starts.” She refused to bring this event forward and come up with something else to start act 3 when act 2 had nothing going on (or write new events to lift the drought). I see this occur a lot in Korean dramas. The studio mandates a certain number of episodes to fill the TV schedule – usually 16 1-hour episodes, yet their romantic comedies are rarely complex enough to fill 16 hours. Acts 1 and 3 have stricter lengths in a story than 2 does. A slow first act turns the audience off and they won’t return. A slow third act leaves a bad aftertaste. Therefore, the filler slumps into the second act (“will they, won’t they,” and “problem of the episode” scenarios).

Unlike those drawn out K-dramas, a fictional world with a grand conflict like No. 6 has plenty of material to tap into. Why didn’t we explore more of the city and its utopian society? The idea of each citizen focused on one specialty with everything paid for isn’t relevant after the opening. This world has but a fraction of Psycho-Pass’s depth.

Act 2 instead focuses on the main couple, which doesn’t work either. There is too much focus on Shion and Nezumi’s relationship, yet not enough because it doesn’t move anywhere during this middle section. Again, I suspect the writer refused to allow their development to progress, “Keeping the good bits for the end.” The one positive I can say about their relationship is that it isn’t a shounen ai tease. It commits.

Even when the plot does get off the recliner, our protagonists aren’t driving agents to lead the story. Their allies do more work than they do in resolving the grand conflict. It feels as if the writer had an idea for a couple but no story to accompany them, and an idea of a story but no characters to lead it. Since they were lacking each other in the technical sense, she brought them together like the final two pieces of a puzzle. She didn’t realise they weren’t meant for the same puzzle. At least not without further work.

None of the backstory mysteries involving Shion’s mother, the city’s origin, and the rebels amount to anything meaningful. The writer knew mysteries should be there to entice the audience, but didn’t go back to flesh them out and tie them to the plot in a meaningful way.

You can look to several other anime for this idea executed expertly. Start with Psycho-Pass. No. 6 isn’t a terrible anime. Though when others have already shown you how to do it right, it’s difficult not see all the problems despite any positives.

Art – High

No. 6’s strongest quality is the art, particularly the animation. Episode 9 has a Ghibli quality scene. I also like the visual contrast between the clean city and dirty slums.

Sound – Medium

The acting is good and most music works well. The OP and ED songs have no life in them and sound so weird. I’m unsure of what they are trying to convey in relation to the narrative.

Story – Low

A boy has his utopian life upended when he helps an outsider, who later helps him escape the authorities in return. A good start isn’t enough to keep one going to through a stalled second act and poorly fleshed out finale.

Overall Quality – Low

Recommendation: Skip it. With the likes of Psycho-Pass, RahXephon, and Towards the Terra, to name a few, using the same setup to greater results, there is little reason to knock at No. 6.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None