Tag Archives: Action

Often high in violence and fast-paced. Not necessarily gory, though can be.

Sword Art Online 2 – Anime Review

Japanese Title: Sword Art Online 2

 

Related: Sword Art Online (1st season)

Similar: Log Horizon

No Game No Life

Zegapain

 

Watched in: Japanese & English

Genre: Action Fantasy Science Fiction

Length: 24 episodes

 

Positives:

  • Makes the first season seem amazing

Negatives:

  • Kirito is more Mary Sue than ever
  • New girl’s backstory is hysterical
  • Act 3 is filler, yet again!
  • Exposition dumps everywhere
  • The garbage keeps piling up

(Request an anime for review here.)

I don’t know how he did it, but he managed to make Sword Art Online look like a masterpiece. Sword Art Online 2 is such trash that you’re going to need a hazmat suit to sit through all the cancer this anime jabs into your eyeballs.

Shortly after the events of the first season, where thousands died trapped in a virtual MMO, everyone has forgotten about the incident and nothing came of the disaster. Utterly incompetent at everything, the government hires Mary “Kirito” Sue to enter the latest virtual MMO craze, Gun Gale Online, and figure out how a player can kill people in real life by shooting them in game with a “Death Gun” (not kidding). He teams up with the useless sniper Plumber’s “Sinon” Crack, who has the tragic backstory of being terrified of finger guns (not kidding). Meanwhile, Mary Sue’s harem of useless women (including his sister and “daughter”) are stuck in last year’s game, some fantasy trash no one cares about anymore, while they circlejill about how amazing Mary Sue is. They don’t matter, their game doesn’t matter, so let’s forget them there.

Where to begin?

The exposition dumps! I lost count of the amount of time spent with characters sitting down – often in a diner – just vomiting exposition. The first episode alone spends over half of its time on one such scene. I get that Sword Art Online is made for the lowest tier, but have some respect for their intelligence. When it isn’t farting exposition in your mouth after having eaten five too many spicy burritos the night before, Sword Art Online 2 graces you with filler dialogue and some of the dumbest lines in anime history. Mary Sue acts like a dimwit before the show’s big tournament just so the girl can explain everything. The narrative dumps everything beforehand rather than showing it to the audience along the way. Let’s not forget the repetition. It repeats a flashback of a fight with the villain group from SAO four times!

Then we have the new game of the season, Gun Gale Online. This game is reason enough to slam this anime in the dumpster. First, they advertise it as the only game with pro players (what?), then the way they talk about character builds and the metagame doesn’t make sense for a shooter (even one with RPG elements). The system for getting paid – converting virtual currency to real money – is also illegal yet never questioned (remember, the government sent Mary Sue into this game, so wouldn’t they do something?) Once inside the game, it only gets worse. You know what would be better than an empty shell of a new world each season? One fully developed world instead.

How do players not die in a single hit if everyone uses guns? Well, in Gun Gale Online, you can see the trajectory of a bullet before it fires. Did the author put any thought into this? Look, if I pointed a gun at you and told you where I was aiming, you still wouldn’t dodge in time. The only way this works is if the bullets are as slow as molasses, in which case, why bother with guns at all? It’s so stupid it hurts.

Apparently, the character creator is random. Mary Sue has a female avatar generated for him (oh the sweet irony), which is just an excuse to have him be a girl this season – a girl, by the way, that looks just like him, though that may be down to A-1 Pictures’ inability to draw more than one face. Yeah, “random”.

You know SAO 2 is going to be shite in episode 4 – well, from the first scene really, but episode 4 cements it at the bottom of the ocean. Mary Sue needs money as a new player and sees a gambling game where one has to reach a gunslinger down the street while dodging his bullets. No one has ever won, adding to the prize pool with each failure. After seeing only one person’s attempt, Mary Sue breezes through it as easy as a stroll down the street. Of course. He gives us some nonsense about “predicting the prediction” to dodge bullets. So you’re telling that in the most hardcore, competitive PvP VRMMO, none of these professional players ever did the same? What sort of an idiot wrote this?

What does he do with this instant jackpot? He buys a Lightsaber. Yes, in a game about guns, where all swords are known to be useless, they conveniently have Lightsabers – sound effects included (and the villain is a Darth Vader rip-off) – just so Mary Sue can wield a sword like he did in other games. And to nobody’s surprise, he is amazing with it right away. He is so good that he can cut down every bullet from full auto machine gun fire. The author is so bad that he forced a FPS game upon the audience, yet couldn’t even commit and had to give Mary Sue an invincible sword. He can also drive motorbikes instantly and better than anyone else, having learnt this skill from playing racing games in the past. You know, regular racers on screen… (“Is it possible to learn this laziness?” “Not from a good writer.”) There is no attempt at hiding his power.

You have one guess on who wins the big tournament with Sinon.

Speaking of Plumber’s Crack (her character designer made sure she had her crack visible at all times for Mary Sue’s convenience, for we all know he wants to eat that ass), allow me to present to you the worst female character ever written. Her first introduction gives the impression of a sniper at the highest tier of play. As soon as Ass Muncher enters the game, however, she becomes useless all so that he can save and grope her at every turn. It goes so far that the climax has Ass Muncher telling her exactly what to do because she now has the skill of a noob. Every girl, no matter how strong, becomes a puddle of piss around this guy.

The funniest part is her backstory. During an armed robbery in her childhood, Plumber’s Crack managed to get the robber’s gun and shot him dead. This event left her traumatised of everything gun related (did you catch the subtle theming with the new MMO, did ya, well, DID YA?) to such a degree that even finger guns reduces her to a sobbing mess. Yes, pointing is her weakness. This idiotic writing is hands down one of the funniest things I have ever seen.

Finally, we come to the villain (full spoilers ahead; I don’t recommend this anime). The big twist is that the Death Gun can’t actually kill people IRL. A second person would break into the target’s house while they’re strapped into the VR set and poison them in time with the virtual accomplice shooting them in game, thus giving the impression that the player could kill for real. (Let’s not forget that an autopsy would reveal it wasn’t some magical death from the beginning.) The villain turns out to be one of Plumber’s Crack’s clingy IRL friends, who believes she owes him love for caring for her during her previous depression. What is it with every SAO villain being a rapist?

I forgot to mention: Ass Muncher figures out everything about the villain, right down to his psychology and the fact that he’s in the room with Plumber’s Crack right now by merely thinking about him.

What a pathetic anime. I have barely scratched the surface with this travesty. I did not even cover how bad Ass Muncher is at handling the case he’s hired for, not passing on information just so he can play the hero. One could go through every single scene and point out why that is the worst scene ever put to anime. And like SAO, the story ends in act 2 and act 3 is filler in another MMO. Again! Sword Art Online 2 rapes anime.

Art – Low

There is a significant quality drop on the previous Sword Art Online. Less animation, less effects, more reliance on mediocre CG, and there’s less effort in character and world design – naturally.

Sound – Very Low

The acting is bad and the script is utter trash. All exposition and backstory is in the wrong place and much of the dialogue is filler. Good music from the same composer as .hack//SIGN, but it can’t save the show.

Story – Very Low

A girl faces her fear of guns by playing a shooter MMO, until she needs rescuing by a boy called Kiri Sue. Bloody hell…what shit.

Overall Quality – Very Low

Recommendation: Avoid it. Sword Art Online 2 is so bad that it makes Sword Art Online seem like a masterpiece.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative:

Atrocious PlotAwful DialogueDeus Ex MachinaHollow World BuildingHorrendous ActionInduces StupidityMary SueNo DevelopmentPoor PacingRepetitiveRubbish Major CharactersShallowUseless Side Cast

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Grimgar: Ashes and Illusions – Anime Review

Japanese Title: Hai to Gensou no Grimgar

 

Similar: Log Horizon

KonoSuba

The Rising of the Shield Hero

 

Watched in: Japanese & English

Genre: Action Adventure Fantasy

Length: 12 episodes

 

Positives:

  • Beautiful watercolours
  • A realistic approach to MMO isekai

Negatives:

  • Random fan service humour
  • Thoroughly incomplete

(Request an anime for review here.)

“This isn’t a video game,” he says, not knowing what a video game is. Hal and friends are living in a world of swords and sorcery with no memory of how they got there or where they came from. Odd words like “phone” and “game” issue from them on occasion, yet without idea of their meaning. They awoke in this foreign land one day and a local suggested they volunteer as soldiers, ridding the region around town of monsters in exchange for little coin. What other options did they have but to accept?

Grimgar: Ashes and Illusions takes the MMO isekai genre down a peg to offer something more measured and slower paced than your usual action-focused fare. It still follows the standard rules of an MMO – pick a class (warrior, mage, priest, thief, archer, etc.), join a guild, kill monsters, sell their parts – but considers the world from the perspective of “What if this were reality?” The conveniences of an MMO to make them fun to play aren’t present. If you want to craft something or learn a skill, an NPC won’t do it for you at the click of a button. Monsters don’t merely evaporate upon slaughter, leaving behind the items you need in a convenient package – warrior or mage must get their hands bloody to extract the loot. Death comes easily in the world of Grimgar. And players don’t respawn.

These players – no, these people now must strategize and fight together to win even the smallest victories. A mere goblin that a novice class character could 2-shot in any MMO demands everything they have. I like this, that it isn’t a breeze. Reminds a little of Log Horizon, where figuring out the basics matters and adjusting to this life requires work.

This realistic approach coupled with the beautiful watercolour art make for a refreshing change of pace from other isekai (do wish the character art was more watercolour though). Grimgar handles the world even more seriously than Log Horizon does. However, before you leap at the opportunity to watch this anime, I must impart upon you the negatives that await.

This is an anime where you can see the 100-episode plan from the beginning. You can see the intention to burn fuel slowly as it builds up the world and story piece by piece, giving the audience no more than what the characters learn for themselves. It’s unfortunate then that it only got 12 episodes with no signs of another season. Furthermore, should you want to continue in the source material, know that it comes from light novels (incomplete too), a medium infamous for having no standards. Nothing but disappointment may follow. I haven’t read them, so don’t take my word for their quality.

So, is it worth spending 12 episodes of your time in the world of Grimgar at all? Well, if it were 12 of the greatest fantasy anime episodes, then sure, but they aren’t what I would call great.

For one, when I said slow burn earlier, I meant it. These episodes are roughly three episodes of progress in another MMO anime. For two, the story and characters cannot escape their light novel roots. Despite the serious approach to the world, we still have a cast that would fit right at home in the goofy KonoSuba. They don’t feel built enough for this type of isekai. Yes, I know the purpose is (likely) to break them in bone and spirit later. What I refer to is tone. Let’s make an extreme example: If we put the cast of KonoSuba into the world of Game of Thrones, sure, we could unleash all the brutality the Thrones world has to offer upon them, yet it wouldn’t feel right from the beginning. Grimgar is not this extreme, of course. It is noticeable enough to be a detraction, however.

No scene leaps to mind more than when the party is on a break in the forest, where the dread knight of the group randomly goes on a tirade about big boobs after a girl slights him. It’s as forced as a magician knowing which card you will pick from the deck. How does one screw this up? The correct method was simple – have them running from a monster, they try to escape by sliding under a fallen tree but her big boobs stop her. Queue big boob rant for fan service and comedy.

Grimgar wants to be serious. At the same time, it can’t resist cramming in the usual junk from other light novels. That said, the balance leans more towards the serious, enough that it keeps Grimgar on the good quality side…for what little story it progressed through. You can’t escape the incomplete state. As such, I can only recommend Grimgar: Ashes and Illusions (should have called it Grimgar: Fantasy and Ash) for intellectual curiosity if you are – like me – someone interested in seeing different ideas for MMO anime. It’s a shame the better ones are abandoned like this.

Art – High

Love the style and colour palette – so vibrant and almost ethereal in quality, especially at night. If only the characters had this quality. You can thank A-1 Pictures for stripping the original artist’s creativity and replacing it with the “A-1 face”.

Sound – Medium

The music is good (there’s a lovely piano piece), as is the acting in either language you prefer. No major complaints here, though no major strengths either.

Story – Medium

A band of people wakes up in a fantasy world with no memory of how they got there and must learn to adapt to this dangerous life. With only 12 episodes, Grimgar doesn’t have opportunity to show more than a solid start to a story.

Overall Quality – Medium

Recommendation: For MMO anime fans only. Given that Grimgar: Ashes and Illusions is so incomplete, I only recommend it to curious genre fans.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative:

Incomplete

Jormungand – Anime Review

Japanese Title: Jormungand

 

Similar: Black Lagoon

Canaan

Phantom: Requiem for the Phantom

 

Watched in: Japanese & English

Genre: Action Adventure

Length: 24 episodes (2 seasons)

 

Positives:

  • Strong production values.
  • Knows it’s weapons.

Negatives:

  • Unmemorable for the genre.
  • Tries too hard with some characters.

(Request an anime for review here.)

Jormungand was pitched to me as the Black Lagoon of its year. I can see why, for the similarities are obvious – an action series with a ragtag bunch of misfits circumventing the law to fight bad guys around the world. I am sad to report however, that Jormungand isn’t in the same league as Black Lagoon. That doesn’t mean we can’t look at this title as a lesson in the difference between an okay series and a great series.

The story follows international arms dealer Koko and her band of bodyguards made up of former soldiers. The latest addition to her team is child soldier Jonah, who doesn’t really want to be there. Her mission is to bring world peace by breaking every law seemingly possible while escaping intelligence agencies and other outlaw organisations.

The core of any story is its characters. In Black Lagoon, the characters had personalities larger than life, injecting the narrative with a constant stream of humour and energy. Importantly, they didn’t have gimmicks; they had personalities. Jormungand, on the other hand, uses gimmicks to define its characters. When one relies on gimmicks, each encounter with those characters starts to become repetitive with little room for growth because the writer didn’t establish their foundations. For instance, one woman’s gimmick is that she doesn’t wear panties in battle because it “increases accuracy”. This joke repeats for every scene with a focus on her. The first time, it says, “Hey, I’m not wearing panties – aren’t I quirky?” Next scene: “Hey, I’m still not wearing panties – quirky, right?” And the next: “Still nothing down there – bet you love how quirky I am.” Another woman’s quirk is her lustful crush on Koko, which also rears up every time she sees her.

You can’t do this to a character that’s supposed to matter. That’s throwaway character material. Jormungand tries too hard to make these people wacky. Without the personalities to back them up like in Black Lagoon, the quirks come across as annoying and random because they don’t tie to characters through a personality. Keep the panty-less gunslinger joke if you find it sidesplittingly hilarious, but it should be no more than the garnish to well-rounded attributes. Koko is the only character I would consider to have depth among the cast.

On the flipside, you have the problem of Jonah. He’s the “man of few words” archetype that, as I’ve said many times before, isn’t an easy one to make interesting because of how little there is to work with. One would think that having less pieces to construct a character is easier, when in reality every piece must be perfect. It’s like a chef trying to make a Michelin star dish of only three ingredients. Jonah’s counterpart in Black Lagoon is “Rock”, an ordinary salaryman who also didn’t want to join the pirates at the start. Comparing the two, you can see the difference it makes when you have a dull mute in one case and guy in over his head in a gunfight yet still dignified enough to do up his tie on the other.

As for the action, which is why most would attend this screening, it is rather good. Studio White Fox brought strong production values to the table to pump the action full of energy and explosions. As it tries to do with the quirky characters, Jormungand goes over the top with action. If your one interest is action, more action and crazier action, you won’t be disappointed. And the writer knows his weapons to impart authenticity.

Perhaps if I had not seen several such similar anime already, I would have liked it more – I suppose it’s the curse of happening to start at the top before working your way down. It’s hard to settle for something around the middle of the pack, where the plot doesn’t stick with me and I can’t remember anyone’s names except the two listed above.

Art – High

The art is sharp and clean with good animation and effort in the cinematography. It’s a seinen action series – it’s as expected.

Sound – Medium

The acting is alright, but with a script that lacks room for the actors to play like in Black Lagoon, it doesn’t reach greatness. It’s similar with the music – alright, though doesn’t go as crazy as it should.

Story – Medium

An arms dealer takes a child soldier under her wing to show him the ropes as a merchant of war. Jormungand doesn’t push itself far enough to become memorable in the competitive modern action genre.

Overall Quality – Medium

Recommendation: For action fans only. Jormungand is there for those who can’t get enough action and have exhausted the likes of Black Lagoon, Requiem for the Phantom, and Cowboy Bebop.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

Angel Beats! – Anime Review

Japanese Title: Angel Beats!

 

Similar: Death Parade

Plastic Memories

Haibane Renmei

 

Watched in: Japanese & English

Genre: Supernatural Action Comedy Drama

Length: 13 episodes

 

Positives:

  • Occasionally funny.
  • No space for rent.

Negatives:

  • Too many characters for 13 episodes.
  • Emotions don’t land.
  • Weak art.
  • Script often makes you cringe.

(Request an anime for review here.)

Until I committed to watching Angel Beats (after a reader requested it for review), I had thought it was another adaptation of Key Visual’s awful visual novels, owing to the similarity in character design (I had attributed the reduced real estate between the eyes to someone finally pointing out how ugly Key characters were). Much to my delight, I discovered that it only involved one notable staff member from those past projects and it wasn’t someone from the art department. The composer wrote this story as an original with no visual novel relations. Thank Thor; Angel Beats isn’t doomed before the first frame!

With that happy thought in mind, I dove right in.

Angel Beats is a “trapped in limbo” story with video game rules, where each of the “player characters” cannot escape the confines of a high school until they undo a past regret and move on in death. Otonashi is the newest student in this strange world of the in-between. He awakens with no memories and next to a girl hunched over a sniper rifle. She’s aiming at a silver-haired girl in the school’s soccer field. He doesn’t see the girl as a threat and rightfully so, for she is as dulcet as a puppy. He soon learns otherwise when he talks to her and she kills him.

He’s fine the next morning, of course, since no one dies in this limbo high school of NPCs. The silver girl or “angel” is just there to enforce the rules as student body president. Meanwhile, Otonashi joins sniper girl’s club of player characters. They have one mission – defeat the angel and get out of here.

The first few episodes are fine overall as they explain the rules and the story focuses more on comedy, like a group of high school friends taking their military LARP most seriously. The second episode has them breaking into their own secret underground base when the traps meant for the angel turn on them. The team members drop like flies to video game traps and it’s funny.

The quality falls as you progress further into the story, figuring out the goal is to give each character an emotional send off before they depart limbo. They can only pass on once they make up for a regret in life, which means a shoehorned tragic backstory for each person is imminent (sniper girl’s is laughable, even with dead kids involved). It gets worse when you remember the episode count and calculate that there is no way to accommodate so many characters. You don’t care about anyone before they leave. You see the ending coming eight episodes away and yet it’s still ham-fisted.

No emotional moment in Angel Beats worked for me. The story is a metaphor about moving on from high school and having to say goodbye to friends – possibly for the last time – which is relatable to just about everyone in the audience (if you’re still in high school, you can relate to leaving primary/middle school friends behind). Even with such a relatable theme, these scenes extracted nothing from me.

The writer needed to cut down on characters. Have more characters than the core group, by all means, but don’t make them all matter. By trying to make everyone matter, no one matters.

Moreover, Angel Beats needs a stronger script to pull off the drama. Half of the script consists of Otonashi asking questions on behalf of the audience (oh, what convenient amnesia), so that others can explain everything. His dialogue in some scenes will be no more than one question after the other. Then we have what can only be described as the “anime” dialogue. That first scene when he awakens near sniper girl has the following cringe worthy exchange.

After seeing no threat from the small silver-haired girl, he says, “Listen, how about I go down there?”

Sniper girl whirls around and quickly yells, “What? Why? Why the hell go down there? That doesn’t make any sense! What the hell made you say that? Are you an idiot or what? Go die!”

“…”

“That’s something we say here all the time since no one dies here,” she adds, now speaking normally. “What ya think? Funny?”

“Not so much, but what do I know?”

This dialogue is meant to convey her personality, but is so forced that it’s just obnoxious. I can see someone turning this off at that moment, 3 minutes in. Don’t forget, this dialogue comes after she rambles about her club’s name with no context, which is also obnoxious. The way these characters talk and behave doesn’t convey the sense of people trapped in limbo. It feels like any other high school action anime cast.

Once the school concert is over a few episodes in (the music is the strongest element) and drama replaces comedy, Angel Beats becomes rather bland and predictable. Not to give away too much, but the angel adversary plot resolves shortly as well to lessen conflict further.

Angel Beats is an alright anime if you go in knowing not to expect much from the drama. Honestly though, there are so many better anime you could spend your time on and this one’s been forgotten by now, so there’s no conversation waiting either.

Art – Low

Characters have zero design originality, though thankfully they aren’t landlords. CG background characters and CG environments don’t blend well with principal objects. Lights and shadows are inconsistent to the characters. Look at the screenshot above with the sniper rifle – note how sharp the shadows are on the characters, gun and bush (drawn in by a person digitally) against the fuzzy shading on the building and the lack of shadow beneath the rifle (calculated by computer graphics). The only complement I can offer is for the skies.

Sound – Low

Average acting, no matter the language, and the script is several tiers below what’s needed for the drama. The music is nice.

Story – Low

A group of students try to escape limbo high school by killing the angel that enforces the rules. Too many characters, quick drama, and a lack focus don’t make for a great story.

Overall Quality – Low

Recommendation: Skip it. If you haven’t seen Angel Beats yet, you aren’t missing out. It has nothing recommending itself these days, though it isn’t a bad anime.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative:

Poor Pacing

Devilman: Crybaby – Anime Review

Japanese Title: Devilman: Crybaby

 

Related: Devilman (alternative version)

Similar: Kemonozume

Parasyte –the maxim-

Berserk

 

Watched in: Japanese & English

Genre: Supernatural Action Horror

Length: 10 episodes

 

Positives:

  • Doesn’t hold back. At all.
  • Perfect match of art and narrative.
  • Pacing pulls you from one episode to the next.

Negatives:

  • Main characters are on the weak side.
  • No light and shadow on characters.

(Request an anime for review here.)

Akira has been a crybaby throughout his life. His friend Ryou was always the leader and daredevil. Akira’s willingness to follow Ryou on whatever adventure leads him into a world of devils and derangement. A devil even inhabits his body. With the power of a devil and the heart of a man, he becomes Devilman and joins Ryou in killing other devils. However, the devil inside has an insatiable appetite for food and pleasure. Akira has gone in way over his head.

Alongside Christianity (so much Christian imagery throughout), sex is a big theme of Devilman Crybaby. Akira always has sex on his mind, made worse by trying to fight it. All villains, whether human or devil, have a sexual component to them. One rich devil woman is after Akira for having the devil Amon inside him – he was the best she’d ever had. Miki – Akira’s foster sister that he tries not to perv on – is unknowingly a model for a peddler of underage nude imagery.

Now, unlike Kemonozume, where the sex scenes are about passion and character conflict, Devilman Crybaby’s sex is just about violence. Gory, monstrous, violent sex. In the first episode, we see a woman’s breasts grow like worms and mutate mouths from the nipples to bite someone’s head off during an orgy. Another’s vagina tears open in a shark-like mouth for her to consume sex fiends. Nightmare fuel, I believe they call it.

This is probably the most sexually violent series I’ve ever seen. If this were live action, I don’t imagine they could get away with it in most countries. Furthermore, the art and animation styles are perfect at delivering the intended violence, the debauchery, the delirium of these scenes. It’s disgusting in an artistic way even with the cinematography – how the camera flies up crotches to show precisely where a character is looking, or the way Akira is practically eating the camera when gorging himself on food. It wouldn’t have worked with a “standard” anime style. These scenes aren’t mere shock value either. They allow you to feel the mental state of the characters, allow you to feel the horror of others with the purpose of immersing you in just how messed up the situation is. It recalls Berserk’s climactic scene except it appears throughout the series.

So, if after reading all of that, the thought of such sexual violence seems like too much, then don’t put yourself through it. This could give nightmares. It’s well done, but not to everyone’s taste. I’ve had a few friends put off from watching it after I described this. It’s lucky I’m used to all levels of content, as I went in blind with no idea any of this was coming.

There is humour to give a little balance (though it does diminish in later episodes). The funniest moments have to be the first day at school after Akira’s transformation. He’s suddenly tall, muscular (large package included) with bad boy good looks and all the girls tripping over each other to get near him. They even give him all of their lunches since he can now eat a metric ton in one sitting. It’s like thirsty fans giving a Twitch streamer endless donations. And let’s not forget the way he runs on the track (another good example of the art augmenting the otherworldly nature of the characters and story). Priceless.

What stops Devilman Crybaby from reaching my highest tier is the main characters though. They don’t get enough exploration. I couldn’t put my finger on it at first because I thought the story successful. It can be hard to notice weaker characters in a great story. A good story can carry mediocre characters. The simple way to figure it out is to take your characters and put them in another story, then think of whether you would still want to follow them. If I put Akira and Ryou in Death Note, for example, adapting the story to fit their characters, would it make an interesting story? Well, no, because Akira doesn’t have the layers or nuance required and Ryou isn’t smart, only getting away with the things he does in Devilman Crybaby thanks to the author’s pen.

The first episode is a perfect example. After a trio of street rappers stop Miki to bust a rhyme for her (she’s popular and a known model) and Akira is too weak to help, Ryou arrives on the scene and brandishes a semi-automatic rifle, firing at their feet. Do any consequences come of this? Nope. He does whatever he wants and no one questions it. When hunting devils, he has no problems with collateral damage, which does bother Akira but doesn’t translate into consequences. At first, I thought it was just this anime’s weird style, yet this rule doesn’t apply to anyone else.

As for Akira, he doesn’t get to “flex” his character enough for us to know him fully. There isn’t much more than the soft heart in a devil’s body dichotomy. The story still works in the end with how much it ramps up conflict to biblical proportions, but you are scratching your head a few times too many along the way, wondering if they couldn’t have executed the characters better.

Regardless, I was engaged from start to finish and I love that this is only 10 episodes. Devilman Crybaby went for exactly as long as it needed to.

Art – High

The animation and character designs remind a lot of Kemonozume, allowing for fluidity and extreme distortion that leans into the nightmare imagery. It’s heavily stylised, even in the cinematography and use of light and shadow. However, the lack of highlights and shadows on characters bothers me to the point where it pulls me out of scenes too often.

Sound – High

Devilman Crybaby is available in many languages, thanks to Netflix, so take your pick. I preferred the English for handling the foreign language segments better than the Japanese did. Biblically epic soundtrack – the ED paired with the cliffhangers urges you onto the next episode right away.

Story – High

A weak kid inhabited by a devil works with his best friend to fight devils infiltrating humanity as the situations escalates. A good story carries weaker characters to the end.

Overall Quality – High

Recommendation: Try it. I think Devilman Crybaby is a good anime, but its content is so uncensored and nightmarish that I can’t recommend it to everyone. If it sounds like your sort of anime, then go for it.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Fluid AnimationHoly S***

Negative: None