Japanese Title: BLAME!
Related: NOiSE (prequel)
Genre: Action Horror Science Fiction
Length: 66 chapters (10 volumes)
- It’s different
- Art has a grim, chaotic quality
- Lack of dialogue translates to lack of context and emotion
- Character faces
Blame takes readers into a cyberpunk hellscape far beneath the ground – or is it a tower above ground? Who knows… All sense of direction and sanity has no point of reference in this labyrinth haunted by creatures out of Hellraiser and Warhammer 40k. Killy, seemingly the one man in this place with a functional gun, fights his way through one dangerous floor after the other in search of someone with the “Net Gene,” a genetic marker that can access the central control network of this technological wasteland.
Blame (pronounced “Blam” like a gunshot) sports minimal dialogue as its unique selling point. Art conveys most of the narrative, told in chaotic, messy lines dripping with grim cyberpunk aesthetics. I like the look of this world. I’m a big cyberpunk fan, so this should come as no surprise. The enemies look great too, drawing inspiration from several sources of which I am already a supporter. One could make a great sci-fi horror film with their kind. A notable visual irritant is the human faces, which look sketched on as the manga went to print. It’s like artists that have excellent skill at drawing people except the hands are always munted (fingers are frustrating to draw!).
Anyways, this is an atmospheric piece more than anything. The world and this environment must have a special draw to you should you want to enjoy Blame. The characters aren’t anything to boast about, so with minimal dialogue there is a singular appeal here.
In between blasting enemies with his gun, Killy does meet various characters from isolated groups trying to survive against the cybernetic monsters. Most dialogue is in these encounters. Scenes of dialogue are moments of rest in the dangerous City.
I haven’t much to say about any character in this manga, for there isn’t much too any of them. The most personality comes from the main enemy in how threatening it is. The mute story translates into muted character depth. There is plenty of background and environmental story work though little foreground and central storytelling.
Some may recommend Blame as some secret masterpiece, so daring and avant-garde in its decision to forgo most dialogue and let the world around speak for itself. However, if you step back and examine it once the feeling of reading something different has worn off, you realise there isn’t much to the story and the lack of dialogue often feels like the author didn’t know what or how to write a scene. It would have been too difficult for him. I’m not saying he couldn’t have done it, but it feels like it.
If you’ve never seen a dialogue-free story before, Blame will be a fresh experience and worth your time. It’s a quick read by virtue of the minimal dialogue. Don’t go expecting this to sit amongst the greats. This is no opening scene from Up or Clarice hunting Buffalo Bill.
Art – High
Story – Medium
Recommendation: For those after something different. Blame is from a unusual crop and won’t be to everyone’s taste.
(Find out more about the manga recommendation system here.)