Category Archives: Fantasy

Basically, Lord of the Rings, though it can also be in a modern setting.

Castlevania – Full Series Review

Related: Castlevania Season 1 review (old)

Castlevania Season 2 review (old)

Similar: Vampire Hunter D: Bloodlust

Hellsing Ultimate

Berserk

 

Watched in: English & Japanese

Genre: Action Fantasy Horror

Length: 32 episodes (4 seasons)

 

Positives:

  • Vampire majesty
  • Faithful adaptation without getting bogged down by the source material
  • Brutally gothic in action and tone
  • Political intrigue amongst excellent villains
  • Great lore and magic

Negatives:

  • Give me more, please

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With the conclusion of the fourth season, Netflix’s Castlevania comes to a great end. Rather than do a review for the final season only, I thought I would go back and cover the full series in one place, give my overall thoughts on this triumph (no need to read the other reviews either).

My astonishment at the quality of a video game to film adaptation has been the greatest surprise throughout Castlevania’s run. I’m hoping this is the turning point where adaptations are things to look forward to rather than dread, similar to when comic books became good films more often than not. Superhero film fans are spoilt for choice these days. They don’t know of the Affleck Daredevil and Elektra days. Watching a good adaptation can sometimes make you forget the bad – the atrocious – such as Far Cry (anything by Uwe Boll, honestly), Dead or Alive, and the notorious Super Mario Bros. It’s hard to stress how weird it feels to see quality when the expectation is absolute ass.

For the newcomers, Castlevania is a long-running franchise of loosely connected games about a bloodline of vampire hunters from the Belmont family battling against creatures of the night, usually led by Dracula. The Netflix series roughly follows the third game, Dracula’s Curse, though pulls from several entries and brings much of its own material to the canvas. That last point is a key to Castlevania the animation’s success. Most adaptations fail because they don’t realise that gameplay comes first in [good] video games and trying to translate this to a cinematic only experience doesn’t work. There’s a reason the “princess is in another castle” trope is a common ailment of game stories (the recent God of War, for example), yet not often seen in film. Games use it to tack on another 5-hour gameplay world before, of course, the princess is again in another castle and you have another world to explore. It’s fine to want to be faithful to the source material, but there’s no point if it makes for a garbage film. Character, theme, tone, and style matter when adapting, not the gameplay mechanics or exact plot.

In terms of story, what makes Castlevania? Vampire hunters, vampires, monsters, magic, gothic, horror, religion, and labyrinthine castles. Your story isn’t a failure if your vampire hunter doesn’t jump and whip, jump and whip, jump and whip. It’s like those movies based on FPS games, where they think that because they have a scene in first person as a guy mows down fools with a gun, they’ve nailed it.

This series understands what makes for an engaging story in the world of Castlevania.

Enough preamble already, onto the review proper! This story opens on the meeting and courtship between the human Lisa and the vampire lord himself, Dracula. He teaches her science and medicine to help the local humans, which doesn’t please the Church, who see science as heathen magic and burn her at the stake. Dracula’s fury in response knows no equal and he unleashes a horde of demons upon the nation. Hell reigns.

Trevor Belmont, the last in his line of vampire hunters, drinks his way to the end of his days unmoved by the massacres nearby. A plea from some humans wakes him from his drunken haze and he finally does what he was born to do. He soon meets the magician Sypha.

Hearing this premise and knowing the video game origin, expectations are for little more than good guy fights series of bad guys to get to big bad guy in terms of story. However, Castlevania is so much more. In fact, there is enough material just amongst the villains to make a full series. Dracula’s court consists of vampires and humans, each with their own motivations and purpose in this story. Politics plays a larger part than action does in the conflict. They aren’t evil for the sake of evil. Dracula is the most powerful being on Earth, yet the death of his wife broke him. Isaac, one of Dracula’s Forgemasters (demon constructors), is waging a war against his own kind, whereas the other Forgemaster is a tad hesitant though no less involved. Some amongst the vampire “sisters” question their existence as vampires. Are they truly to rule for all eternity? Over everyone? The nuance to these villains (are they all villains?) particularly in later seasons had me glued to the screen.

A recurring problem in stories featuring secret societies of the supernatural is homogony within the society. The Underworld films (a guilty pleasure of mine), The Mortal Instruments, and Blade are but a few examples. How many stories have you seen where all the vampires (except maybe one) or werewolves or whatever supernatural race are the same? Where they have no lives saves for waiting around to drop from above in groups when someone walks down a back alley? They may as well be the clone troopers from Attack of the Clones for all the difference between them. This cliché stems from how people imagine other cultures. They see people in their own country are as varied as the plants and animals of the world, yet everyone in a distant country is one homogenous blob of whatever stereotype they know and not just as varied. Or the writers are just lazy. Of course, one story doesn’t have room for thousands of different personalities, but variety in what characters you do have goes a long way, even the villains.

On a hero front, Trevor’s “I’m so over this” attitude combined with his family duty makes for a fitting hero, a better choice than a typical “hero” in this gothic tale, and his chemistry with Sypha brings a touch of levity. Alucard is a more unusual character. Like his father, he’s powerful yet amongst the most mentally weak after having lived a sheltered life. I love the way he talks as well. His vocal mannerisms alone inform much of his experiences and mental state. And let’s not forget the charismatic has-been Saint Germain. What is he up to?

Even the minor characters are memorable, from the religious fanatics to the sentient demons. My only complaint with the characters is that we don’t get to see more of them. I could easily do with twice as many episodes of character interactions and vampire politics.

If action is more to your taste, Castlevania is excellent there as well. Apart from a few rough cuts, the animation is great and the action never feels generic. It’s always interesting to watch and improves with each season. Gory too, as it should be for a horror series. The massacre in episode one sets the tone perfectly.

Castlevania started as an animation to which I paid no attention. Now, I love it. It has a great start with four episodes as a proof of concept followed by a second season that brings the cast to strength, and then a third season elevates it to excellence with nuance before a final season delivers an explosive action finish. This is one of the best fantasy series I’ve seen in a long time. I can only hope future video game adaptations receive even half the care and effort as Castlevania has received.

Overall Quality – Very High

Recommendation: Watch it. Castlevania is a triumph of an adaptation and a fantasy series. I heartily recommend it.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Phenomenal VillainRiveting ActionStrong Lead Characters

Negative: None

Maquia: When the Promised Flower Blooms – Anime Review

Japanese Title: Sayonara no Asa ni Yakusoku no Hana wo Kazarou

 

Similar: Wolf Children

Violet Evergarden

Mirai of the Future

 

Watched in: Japanese & English

Genre: Drama Fantasy

Length: 1 hr. 55 min. movie

 

Positives:

  • Beautiful to behold
  • Emotionally resonant main story
  • Great acting

Negatives:

  • Subplots are underbaked

(Request an anime for review here.)

Maquia: When the Promised Flower Blooms comes from Mari Okada, a veteran screenwriter of the industry, having adapted many manga to animation. She’s been involved in some anime I enjoy (Iron-Blooded Orphans, AnoHana, for example) and some I don’t think highly of (Vampire Knight chief amongst them). This is her first time directing. And what a promising debut it is.

Maquia, at its heart, is a story about motherhood and mortality. In this world reside the Iorph, an elf-like race that lives hundreds of years separate from the rest of the world. They pass the days weaving a magic cloth that records the totality of their memories as one endless history. Though Iorph live in peace, the world outside marches on with the unstoppable tide of progress and evolution. The royal family of the nearby Mezarte kingdom have long used the dragon-esque Renato as their symbol of power, but a disease has afflicted the creatures and it kills them one at a time. In search of a new symbol to prove their “divine” status, the king sends his soldiers to capture an Iorph and discover the secret to their long life – one will have to marry his son, if forced to.

The titular Maquia escapes the onslaught atop a sick Renato. As she flees into the outside world, she happens upon a camp of travellers, all slaughtered by bandits save for a lone baby. She pries the crying thing from her mother’s rigid fingers and sets her sole mission in life to protect this child at all costs. Her journey will take her into foreign lands of varied people, both good and bad, and there will be many challenges for someone so naïve of reality. However, she could have never anticipated her long life to be the greatest challenge of all.

I went into this film blind and I didn’t expect it to hit so hard. The main story of Maquia and her son is a beautiful one loaded with goodness and a pure heart. The question of what would happen if someone seemingly immortal had to raise a mortal in mortal society is a fascinating one. I love stories that explore the challenges of immortality. There is a hint of this in The Lord of the Rings, of course, and I recently saw the film The Age of Adeline about a woman who stops aging after an accident and must move house every decade to avoid anyone noticing. However, I’ve never seen one focus so wholeheartedly on the child of the immortal. They are usually a subplot. Maquia dedicates almost all attention to this emotional thread and it is a triumph. I won’t talk of it further. Experience it for yourself – the perfect Mother’s Day film as well.

Complementing the beautiful story are beautiful visuals. The film opens on the Iorph town in the mountains, a sparkling paradise of ivory towers, glittering pools, and greenery that lifts the spirits. It even does bloom correctly! The wider world has just as much detail and visual greatness to drink in. I love it all, from the design of the main city of Mezarte to the wrought wood interior of a village shop. Nothing feels lazy or cut short by the art department.

However, not all is great in the world of Maquia, for now I must talk of the subplots. I don’t think a single one succeeds. There are three subplots. The most important is that of the kidnapped Iorph woman forced to marry the human prince and bear his child. Then we have the Iorph man on a quest to rescue her. And lastly, there is the involvement of other nations in a war. All three threads are so underbaked that the viewer has to make so many assumptions and fill in so many gaps to make them interesting.

It feels as if there wasn’t enough screen time for everything, so cuts were made to preserve the main story. Of course, the main is most important, but if a subplot no longer fulfils its purpose, then it has to change or leave altogether.

The problems are most notable with the kidnapped Iorph. The king orders her kidnapping, marriage, and child bearing to add the Ioprh’s long life to his bloodline. That makes sense. What doesn’t make sense is just about everything else. First, the knight who leads the raid on the Iorph town. He orders the killing of anyone who resists – not a kind bone in his body – yet later scenes have him acting as if he cares for the woman. Did he fall in love with her at some point? If so, and you want us to care an iota, you need to show this transformation. How are we supposed to believe he goes from one of the most evil people in her life to someone that cares about her? Maybe that isn’t even the case and he’s the same as ever. Who knows? Maquia doesn’t show us enough to get answers.

Deeper in the same thread, I have more questions. Why doesn’t she escape when given the chance? She tries to explain that she can’t because of her daughter, but she’s never seen her and there’s no reason she can’t leave now and get her daughter out later. Will the king kill the daughter if the mother leaves? Maybe. There’s no indication of the sort because, again, there isn’t enough time in this thread. Why didn’t she escape before the birth when able? I keep waiting for it to go into detail, but nothing unfurls before the finale.

The Iorph lover’s subplot has too many spoilers to detail here, but it’s the same case of missing detail. We cut to these subplots in between extended sections of great main story content, with timeskips in each case, though the detail worsens the further we go. The problem isn’t confusion. None of these are hard to understand. They are just so listless, void of the emotion that permeates the main plot. A woman forced into marriage, separated from her own child; a man out to rescue his lover for decades – these stories should hit hard, just like the primary thread. They don’t. The contrast in narrative quality between the main and subplots is night and day.

All considered though, main story is most important and Maquia: When the Promised Flower Blooms executes that brilliantly, well enough to recommend itself despite any side issues. It is worth your time.

Overall Quality – High

Recommendation: Watch it. Maquia: When the Promised Flower Blooms is a beautiful, heartfelt film I can recommend to anyone.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Extensive Character DevelopmentFluid AnimationStunning Art Quality

Negative: None

Utawarerumono – Anime Review

Japanese Title: Utawarerumono

 

Related: Utawarerumono: The False Faces (sequel)

Similar: Tears to Tiara

Vision of Escaflowne

Scrapped Princess

 

Watched in: Japanese & English

Genre: Action Drama Fantasy Science Fiction

Length: 26 episodes

 

Positives:

  • Sounds good on paper, I guess?

Negatives:

  • Lazy fantasy
  • Packed with anime clichés
  • No interesting characters
  • Final act twist

(Request an anime for review here.)

Utawarerumono, an anime I remember most for the long title and whose review I’ve had in the bank waiting for completion since a year ago. Two? I don’t remember. Wait… Yep, file created January 2019. I am not keen to write this review because, simply, I am not keen on this anime. Frankly, it’s boring. The clichés are numerous, the fantasy is lazy, and no character grabs my attention. You know you’re in for a rough time when even the OP doesn’t have great art or animation.

This anime centres on a mysterious man found in the woods. He can’t remember his past, who he is, and he wears a mask that can’t come off. A local village of animal people take him in and call him Hakuoro, curious about his lack of a furry tail or ears. Whatever he was in the past, Hakuoro becomes a leader in this village and leads a revolution against the oppressive emperor.

The story isn’t immediately boring. I like a good revolution. The character designs scream laziness and their implementation are the first warning sign that little effort will go into anything. These villagers have animal tail and ears, yet are human in every other way, from behaviour to society. Their part-animal design is pointless. There’s also something I hate about Hakuoro’s one defining characteristic of wearing a mask all the time. Is try hard the phrase I’m looking for? I don’t know. Just lame. I can’t imagine anyone caring about the mystery of who’s under the mask.

Before long, the story shows similar flaws by dipping into every shounen cliché in the library. Honour at the risk of everyone’s lives, grandstanding, characters than can’t contribute on the battlefield because they aren’t main characters, and the skinny girl with a giant sword no one else can lift for some inexplicable reason are but a few examples. Some characters have supernatural abilities with no explanation of how or the limitations of said powers.

For an anime with significant time dedicated to battles in the uprising, the strategy isn’t clever. At all. Did any second thought go towards this? Don’t know.

On paper, this story sounds good – a man rises up to become emperor with the aid of a part-animal race, yet everything has such average execution and never goes beyond the obvious that it isn’t interesting. One leader is joyous and rearing to tell how he slaughtered the enemy one second, then becomes melancholic the next. That’s Utawarerumono’s attempt at conflict.

So bored am I with Utawarerumono that when the big act three twist reveals itself, I just sigh. The twist upends everything in the plot, which sounds like it should wake me up, but when elements prior offer no engagement, it’s hard to care. Also, I don’t like when this twist type is in the third act. Not to give too much away, though using such a twist so late tends to nullify much of the build-up and work put in by earlier acts. It benefits as a first act twist to invert the protagonist’s world and throw them into the unknown, or as the mid-point turn (if well foreshadowed) to shake things up. Using it late has an effect similar to an amnesia twist, just not as bad. Utawarerumono does make it worse by having an amnesiac protagonist. Ironically, I almost forget that detail.

I’m not sure why Utawarerumono is even on my list. I can’t remember.

Overall Quality – Low

Recommendation: For specific fantasy anime fans only. Being a fantasy fan isn’t enough to enjoy Utawarerumono. You must also be a fan of specific anime fantasy clichés.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: 

Hollow World Building

Magi: The Labyrinth of Magic – Anime Review

Japanese Title: Magi: The Labyrinth of Magic

 

Related: Magi: The Kingdom of Magic (2nd season – included in review)

Similar: Fullmetal Alchemist

The Twelve Kingdoms

Fairy Tail

 

Watched in: Japanese & English

Genre: Action Adventure Fantasy

Length: 50 episodes (2 seasons)

 

Positives:

  • Arabian setting is a little different

Negatives:

  • Arabian setting is superficial
  • First year university understanding of politics and economy
  • Sleazy

(Request an anime for review here.)

Magi: The Labyrinth of Magic takes the typical action adventure fantasy of anime and wraps it in an Arabian skin. Before every fantasy was isekai, they were of the swords and sorcery variety, with authors taking the formula but applying one twist to make it different. Much like the many isekai skins of today, the Arabian theme here is superficial at best.

Scattered throughout the world of Magi are towers that dominate the landscape, each containing labyrinths of danger with untold treasures at the end. It is said these are the works of djinns, magical beings that grant the power of kings to those found worthy. Aladdin is a young magician in possession of a magic flute that can summon one such djinn. He teams up with Alibaba, a street rat with the daring required to delve deep into the labyrinths, and Morgiana, a slave girl turned warrior.

I said the Arabian theme is superficial because Magi still feels very Japanese. I don’t mean this is too much of an anime – that is self-evident and expected. There is little to no Arabian culture in the series beyond the aesthetics and character names. If you re-skinned the art to a Japanese setting and changed the names, you wouldn’t know it was once Magi. Even the music has little Arabian influence. It feels as though the author saw a couple of cartoon films in this setting and then set about writing the series. When using a different setting and culture, the most appealing aspect and what should be a unique selling point is how it will stand out from its peers. Ultimately, Magi feels the same as most fantasy anime from its time.

So, what about the rest of it? How does it fare as a fantasy anime?

The characters are of mixed quality. Alibaba is decent and works as the adventurous hero, though his arc and power curve flies off the tracks in the second season (more of a story issue, however). Morgiana is decent as well in the role of tough girl, as informed by her rough backstory, but with a good heart that cares for her friends.

The worst character is Aladdin. When he isn’t the stereotypical “genki” kid, he’s groping women, something that happens every second episode. I think it’s meant to be hilarious and “cute.” “Oh look, he’s grabbing my breasts. Isn’t that adorable?” says the adult woman about a child. It’s so sleazy. Doesn’t add anything either and goes out of its way to waste cels. The one time it works is in the first episode when he motorboats a fat guy’s moobs, thinking they belong to a woman. But they open with that joke, so there’s nowhere to go.

On an action front, expect the usual anime adventure fantasy. The magic system is straightforward and forgettable, though not a hindrance to the overall experience. Going back to the flimsy Arabian inspiration issue, they could have done so much more to make the magic and monsters engaging. I can’t imagine most anime fans have seen much Arabian mythology, so this would be an easy opportunity to stand out from the crowd. Think of something like Yokai Watch, which draws on an insane amount of Japanese monster lore to create its Yokai. And that’s a show for young children. If only Magi had a tenth the effort in use of lore.

Similarly, the story also follows a typical anime adventure fantasy, not that this is inherently a negative. It’s all in the execution. Unfortunately, Magi doesn’t deliver with wit and cunning. Expect some Picard facepalm-inducing moments. I’ll mention one that made not just single facepalm, but pull out the double Picard. At some point, a character abolishes a monarchy in this world in a few minutes with promises to distribute all wealth as if that will solve everything. No, this isn’t some populist ploy to cajole the citizenry into doing what he wants. The writing presents this as a genius move. Why haven’t we done this in real life? It’s so obvious! I usually find this sort of nonsense in YA fantasy with a lowborn female protagonist (she’s secretly special, of course) that has two princes chasing after her skirt. The politics and social side of Magi is far weaker than the action side.

Magi: The Labyrinth of Magic is fine, but a little too stupid to appeal beyond the core. Fullmetal Alchemist was clearly an inspiration and Magi could have learned a thing or two from it.

Overall Quality – Medium

Recommendation: For action fantasy fans only. Unless you have exhausted the long list of superior fantasy anime above Magi, then give this one a miss.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

Wonder Egg Priority – Anime Review

Japanese Title: Wonder Egg Priority

 

Similar: Puella Magi Madoka Magica

Digimon

 

Watched in: Japanese

Genre: Psychological Drama Fantasy

Length: 12 episodes

 

Positives:

  • Beautiful colours
  • Great animation
  • The backstory

Negatives:

  • The egg girls have no presence
  • Overstuffed with trauma ideas
  • Doesn’t feel sure about its narrative tone

(Request an anime for review here.)

Wonder Egg Priority is a story of suicide and its causes amongst young girls. While an admirable effort, it ultimately attempts too much in too little time.

Ai Ohto has been a lonely depressed girl for a long while. The one ray of sunshine she had was her best friend, who recently committed suicide by jumping off the school roof. This leaves Ai a wreck. Then, in a surreal twist of fate, she finds an egg in her dream and talking toilet paper tells her to smash it. She does so and out hatches a girl her age. That’s weird. Then come the murder goblins crashing through the school halls of this dreamscape, splattering paint wherever they go. They paint with blood, however. Behind these “Seeno Evil” monsters is a puppet master, a “Wonder Killer” monster that seems made of sacks of paint. Killing the master with Ai’s pen-turned-Keyblade frees the egg girl and she can leave this limbo.

Ai then meets the two people, er, dolls (?) behind these wonder eggs, who tell her that if she helps enough girls, she can revive her dead friend (represented by a statue in the dream world). Furthermore, she isn’t the only one cracking eggs. She teams up with three other girls of varying archetypes (quiet studious girl, pretty tomboy, and the bad girl) and they become friends.

Wonder Egg Priority may sound abstract and odd from my description above, but it is rather straightforward by the second episode. In fact, I’m not sure if it intended abstraction and failed or the creator just thought it was cool. If you’ve seen Madoka Magica (or played Persona) this anime will seem familiar, only not as grim, which is an odd thing to say considering Wonder Egg tackles suicide, abuse, rape, self-harm, bullying, and more (catalysts for the suicides). See, Wonder Egg is overstuffed with these trauma elements that it barely manages to dedicate enough time for more than a couple. In fact, there are so many instances – some character have multiple traumas – that you’d be forgiven for missing a few. I don’t suggest the execution is awful. It’s undercooked.

This isn’t an example like having a happy romance for 90% of the story before someone rapes the lead female in the finale for shock value. Trauma permeates Wonder Egg, so it isn’t out of place when we meet another abuse victim. However, it rarely has the intended impact.

Most egregious are the egg girls. Ai or a friend will hatch one, the enemies will spawn, a chase ensues, and during a moment of downtime before the Wonder Killer confrontation, Ai will get to know the girl and what lead her to suicide. Then they kill the monster and the girl is gone. You can’t expect the audience to feel invested, or truly care, when a character’s trauma boils down to a two-minute scene ahead of her departure for another girl to enter next episode.

The story does spend more time on the four main girls though, yet even then it’s too much for too few episodes. I compare this to Madoka Magica because that anime accomplishes – in terms of tragedy – what this tried to do. Madoka focused on the core character elements, boiled it down to the essentials and gave them the appropriate amount of screen time. Less is more once again.

The best episodes are in the final act when it goes into the backstory for this wonder egg experiment and the two scientists behind it. I’m sorry to say though that it has little to do with Ai and is far more engaging than her story. I wonder if they should have been the mains instead.

Where Wonder Egg succeeds most is in the visual department. This is a beautiful anime with masterful understanding of colour theory, light, and shade. Compositions often remind of the Monogatari franchise. The animation is great, never relying on those slow pans I hate so much, and is at its most fluid during the action scenes, which are more intense than expected for such a bright and colourful anime.

My only visual quibble is with the dream world. Yes, the gremlins and big goobers are imaginative, but the school setting is as generic as any anime school. Think of how Persona 5 turns ordinary locations into crazy realities representing a villain’s psyche. Or how Madoka has that witch magic everywhere. Do something creative. You’re in a dream; you can do anything you want and it can enhance theme and reinforce messages.

Overall, Wonder Egg Priority is a goodish anime, more enjoyable as a visual experience over a narrative one that could appeal to a decent amount of viewers. Do note that the heavy emphasis on trauma may put off some people.

Overall Quality – Medium

Recommendation: Try it. Wonder Egg Priority looks beautiful and is different from other anime this season.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Fluid Animation

Negative: None