Bang Dream!
Japanese Title: Bang Dream!
Genre: Music
Length: 13 episodes
I touched on the notion of creating anime to sell idol singers in Fancy Lala. As with all good ideas, someone will boil it down the laziest corporate product. Enter Bang Dream.
The story centres on Kasumi and her goal to start a band in high school. Her journey will require making friends, learning music, and putting on a show.
Bang Dream encapsulates everything that keeps me away from music anime. The predictability of the cast of characters coupled with the barely-there conflict and music indistinguishable from your average J-pop band has no appeal to me. This story and its characters is as paint-by-numbers as you can imagine. Kasumi is so “genki” to forbid you from disliking her an iota. The cat ears hair is the least sickly sweet thing about her. No one in this series has any real problems, for conflict may alienate a potential customer from buying the CDs, figures, and games. The voice actors also perform in live concerts.
The intent of Bang Dream is clearly to sell merchandise. This is a 13-episode ad. And there are more seasons.
Watching Kasumi is exhausting with her impossibly upbeat personality and squeaky lines about wanting to become a pop star. The marketing department is so desperate to have you fall in love with her that they make her brainless. She has this “Disney eyed” moment when she discovers that strumming a guitar produces sound. Furthermore, she goes from mind blown that guitars make music to smash hit professional concert in the span of a year? I mean, of course she does. The figurines and miniskirts (the camera is obsessed with the swish of skirts) are pouring out of factories by the hour. Can’t allow something as trivial as plotting and development to get in the way of merchandise.
I can imagine that if you like the music, then none of this bothers you. Fans probably know this is an ad – they just like seeing the characters on screen and realised through animation. I don’t fit in that group, so this is far from what I’m after.
Overall Quality – Low
Recommendation: For fans of the band only.
* * * * *
IDOLiSH7
Japanese Title: IDOLiSH7
Genre: Music
Length: 17 episodes
Similar to Bang Dream, the purpose of Idolish7 is to sell music and the rhythm game from whence it came. The game was first with a manga series commissioned shortly after, followed by more manga, another game, and the anime a few years later, which will be our subject today.
At first impression, Idolish7 seems to be like Bang Dream, a soulless corporate product to flog more merch across the waiting palms of fan girls. Early episodes introduce us to the seven guys of the group and their new young manager, Tsumugi, on her first managerial assignment. The first point of conflict is that four of them must go. This is an audition for a three-man group, like that of their rival company. However, Tsumugi convinces the president of the agency (and her father) that the group works best as a seven-man unit because of the power of friendship, teamwork, and all that jazz pop. With this resolved, I assume that’s as complex a plot that we are going to get. A concert for a theatre of thousands is on the cards.
To my surprise, their first concert is a commercial failure. You can count the members of the audience on two hands. Alright, no instant success. That’s good. Tsumugi’s optimism and go-getter personality is also a plus (she would become my favourite character – great design too).
Unlike Bang Dream dealing with amateurs, these guys are already professional – they can sing and dance, no problem – so the writer can’t rely on the usual plot of learning the skill with the goal of winning in the final showdown. Instead, focus shifts to the challenges of the idol industry and its crushing competitiveness. These are handsome guys (the anime makes no secret of it) with several talents. It should be a breeze. But in the idol industry, nothing is good enough.
These guys have to start by handing out flyers, hand selling music, and just hitting the streets to entice potential fans. We learn about the guys a little, each one coded by hair colour, of course. The series is quite decent.
Then around the halfway point, the story ups the tempo. We have drama – both internal from the pressure to succeed and external from rival group Trigger – meltdowns, dark pasts, and even plagiarism. The cylinders are firing! It’s no Beck, but it’s a ton better than Bang Dream. The plagiarism plot is solid.
In case you’re wondering, the group Trigger had no association with Studio Trigger. That was until Studio Trigger made a music video for Trigger in collaboration with Bandai Namco. I wonder if that was the writer’s intention all along. Hmm…excuse me while I name a character Maaya Sakamoto in my very real anime.
If only Studio Trigger animated the whole series. And here we come to the negatives, of which there are two notable ones. The first is the inconsistent visual quality. We have unrefined edges, such as the crowds repeating one stiff motion during performances, and some truly lousy CG animation for the guys when they dance. I can’t decide which is worse: the constant flipping between 2D (close ups) and CG (sweeping long shots) or the fact that they don’t look like the same people. The character models aren’t of the highest quality. The rigging is certainly not up to par. When they raise their arms in the air, as they often do for a routine, one can’t help but notice the lack of armpits. It’s a smooth pack of flesh from pectoral to lateral muscle. So distracting.
The other issue is the oversized cast. This first season is 17 episodes, yet has introduced the cast of a 52-episode anime. Seven guys for Idolish7, three for Trigger, other idol groups, their managers, production staff, key fans, and more populate this world. It’s too much. This is an unfortunate side effect of the source material, where I’m sure the longer game works better with the larger cast. If I were to edit this, as an original anime, I would cut the main group to four members. Some of these guys become lost in the crowd and could do with merging personalities. Why four? One of Trigger’s three members is brother to one from Idolish7. I would create a point of conflict centred on the Idolish7 brother’s insecurity in the shadow of his brother. Are the other three carrying him? If Trigger only has three, then is he of any use as the “fourth wheel” on Idolish4? The growth would come from the realisation that they can do more as four, which Trigger can’t compete with.
Anyways, the cast is too big. I don’t remember much about most of these characters, though to a fan of the franchise, it’s probably common to know everything about them, right down to their shoe size.
If I were a fan of the game or other material, I would be happy with this. I’d want more, of course, as most fans do, but this wouldn’t give me the impression that the company is just taking advantage of me to swipe a quick buck.
Overall Quality – Medium
Recommendation: For J-pop fans. Even if you aren’t a fan of the group, there is enough of a story and plot here to interest the J-pop crowd in general.
* * * * *
White Album 2
Japanese Title: White Album 2
Length: 13 episodes
Now for a different type of music anime, we have the music drama, where music is the centrepiece but drama is the story. In White Album 2, we follow Kitahara on his mission to revive the ailing music club ahead of the school festival. He hears an angelic voice coming from the school roof, finding it belongs to the kind Setsuna. Along with her and the aloof Touma, a piano prodigy that keeps everyone at room’s length, the trio works hard to put on a good show at the festival. Along the way, Kitahara needs to learn that it takes dedication and hard work – something Touma has no shortage of – to master the language of music, while he will teach Touma that it’s worth having friends, that it’s worth letting people in. Setsuna will also need to emerge from her shell and show her true self as more than just the popular girl outlined by everyone in school.
On a surface level, the story is about practicing music and going about the anime school life. However, underlying these fun youthful months is a brewing love triangle of melodrama. By being the one to crack their emotional armours, Kitahara draws the attention and feelings of both girls and neither is sure what the other wants him too or if he likes them, for that matter.
Quick aside. This isn’t a sequel despite the 2 in the title. It’s merely set in the same world as White Album and covers some of its songs. To confuse matters further, should you be interested in the source material, White Album 2 is its own trilogy of visual novels (if the character designs didn’t it away). No, there is no reference to The Beatles’ White Album, which is surprising (let me know, should this not be the case).
Music is only a focus of White Album for the first half of the series until the big performance at the school festival, marking the midpoint rather than the finale, as one would expect. A definite coupling occurs as well around this time, which I didn’t expect either. In a scenario like this this, especially one adapted from a multi-choice visual novel, you predict it to leave things vague as to not upset anyone in the “waifu wars” or to make the “one true pairing” clear from the start to commit to in act three. So when there’s a commitment halfway, my drama sensors tingle and ask, “How is this all going to go wrong?” The protagonist does look similar to the guy from School Days…
White Album proceeds down an interesting road by rewinding time and showing us the perspective of the “other girl”, as if this were a visual novel with two equally valid romantic candidates. Quite often in romance VNs, once the player commits to the one love interest, the rest of the prospects suddenly act as though there was never anything between the MC and them. The story pretends that the choice made by the player was the plan all along. There was never any doubt of this coupling. So it’s interesting to see this second perspective and it extracts sorrow for the other girl. Her emotions tug at my heartstrings.
It’s a shame they choked on the final verse. After all this building, all this emotional turmoil, all this drama, the best this story can deliver is an unsatisfactory ending without commitment to one direction and it makes all three characters look like bad people. Flawed characters are good, mistakes are good, but you need to nail that high note if you want to audience to walk away a worthwhile impression. I know the story continues in the next visual novel, yet this would still be a bad ending to the first book of a trilogy.
It wasn’t half-bad until then.
Do I recommend it? The music is nice and most to my taste of the three anime featured here. The drama, however, is heavy on the melodrama side of the scale and thus is likely to depress or tire those not into all the crying, dramatic hugs, and Dutch angles.
Overall Quality – Medium
Recommendation: For melodrama fans only.
(Request reviews here. Find out more about the rating system here.)
p.s. These “Quick Reviews” are becoming far from quick.
White Album Two is one of those which can provoke tears at the end. It has one of the best klsses in all of anime.
LikeLiked by 1 person
The build up to that moment (and the racy one shortly after) was quite effective. The follow-through beyond those points just took a nosedive.
LikeLike
As a follower of Bang Dream, yeah, I admit the company responsible for Poppin Party relies a lot on opportunistic marketing, and the stories are pretty cliche. However, I can’t help but be a sucker for Roselia’s music. (Roselia is Poppin Party’s more rock-oriented “rival.”)
LikeLiked by 1 person
Your comment led me down a bit of a rabbit hole for their music. Damn there is a lot!
LikeLike
Wait until you see how much songs Poppin Party has: 48 so far compared to Roselia’s 26.
LikeLiked by 1 person
Also, Raise A Suilen is good too in the Bang Dream franchise. :3
LikeLiked by 1 person