Japanese Title: Overlord
Related: Overlord II & III (sequels – included in review)
Similar: Log Horizon
That Time I Got Reincarnated as a Slime
Watched in: Japanese & English
Length: 39 episodes (3 seasons)
- Mighty protagonist
- Old school MMO knowledge
- Much of the side cast lacks depth
- Plans could use more cunning
- Art keeps getting worse
The end of an MMO’s life can be a sad event for those who spent years living in that world. To outsiders, it’s just another game they never heard of. To the players, to those who formed lasting friendships and created countless memories, it can be tough to let go. For Momonga, it’s a time of heartbreak when the MMO Yggdrassil reaches the end of its life, outstripped by newer and grander games. The Great Tomb of Nazarick, once home to a mighty guild only has NPCs, artefacts, and memories to fill it vast caverns. He sits in the guild hall, alone, his last guildmate logged out already, as the timer counts to midnight marking the final shutdown. He falls asleep.
When he awakens sometime later, he’s still logged in. Not only that, it becomes apparent that he has become his character, an almighty necromancer, and that the NPCs have come to life around him. They follow their initial character profiles, yes, but they are as real as anyone else is now. He takes on the name of his guild, Ainz Ooal Gown, and decrees it his objective in this new life to take his guild to greater heights and conquer the world of Yggdrassil.
I love this premise and the angle it took of making him more of a villain, commanding the non-human races in conflict against the humans. (My understanding is that in the game itself, there were two faction with the non-humans seen as the “evil” side.) He isn’t truly evil – you aren’t watching Voldemort and his minions – but he does feel like a player seeing this world as a mere game, where the victory condition is to conquer everything like in the Civilisation series.
Unfortunately, he’s the only memorable character. His guild headquarters are like the ultimate challenge tower of an old school MMO with powerful monsters guarding each floor. These monsters are the new guild members. Each is a rather one-note character. We have the brawny guy, the smart guy, the naïve yet powerful child, the loli vampire, the succubus in love with Ainz (he reprogrammed her profile as a joke before the shutdown, only for it to carry over), and several others. They are as you would expect from their one-line descriptions. They should have been more akin to the homunculi from Fullmetal Alchemist instead of these unimposing cast fillers. Ainz truly carries the series.
That said, he doesn’t carry it enough to elevate Overlord to greatness. For one, his masterful plans aren’t as cunning as I would like them to be. One would hope for something on the level of Code Geass when you have such an anti-hero protagonist. What we have is okay.
The last great flaw with Overlord is the art. First, all the design effort went into Ainz, who looks great as an undead sorcerer, leaving the monsters that surround him and the humans they face as generic (the succubus has a little more effort than the rest). Much worse, however, is the reliance on CG as a Tour-de-France cyclist relies on drugs.
The first scene to greet you is an army of CG skeletons that look just awful. We don’t see them again for a while, which made me think it was a temporary matter and Overlord II does see an improvement, but lo and behold, the CG soon returns in full force like an endless horde of ugly. Overlord III’s climactic few episodes are a showcase of the worst CG you will see in any full production in the last 10 years of anime. The archers, knights, goblins, horses, demons, everything – all CG 90% of the time, even in close ups. I cannot believe Madhouse output this work. The studio behind One-Punch Man and many of anime’s greatest looking films did this? How? I could understand if it came from the folk responsible for Hand Shakers, but Madhouse!?
To end on a positive though, I do enjoy that Overlord draws from more old school MMO sensibilities, with its ridiculously overpowered items and lack of structure to the game design. It speaks to a time when balance wasn’t much of a concern. Of all the MMOs I mastered, this reminds me most of the Norse mythology themed Ragnarok Online (perhaps that’s why the author called his game Yggdrassil?) It makes for a nice change from other isekai that lean modern.
Whether Overlord grabs you will depend entirely on how much you like the protagonist and your level of tolerance for the art. It’s one of the better MMO isekai in a field of weak competitors.
Art – Low
No animation on the protagonist when he talks feels incredibly lazy – they could have at least given him some sort of psychic effect. The monster designs aren’t half as good as the protagonist’s design. Lots of still shots, dull photography, and repeating animation. It gets worse in season 3 when the big climatic battle almost all CG.
Sound – Medium
The protagonist has the best performance in either language, effortlessly switching between the nerdy inner voice and imposing outer overlord. Good acting elsewhere. I like some of the OP and ED songs.
Story – Medium
A player falls asleep in game at the end of an MMO’s life only to wake up as his character, an undead overlord. The unique perspective of playing the villain is interesting enough to make up for its shortcomings.
Overall Quality – Medium
Recommendation: For video game fans. Overlord’s best features all relate to games, yet doesn’t do enough to appeal beyond the core. However, it is something different for the genre.
Awards: (hover over each award to see descriptions; click award for more recipients)