Fate/stay night – Visual Novel Review

Related: Fate/stay night (arc 1 anime)

Fate/stay night: Unlimited Blade Works (arc 2 anime)

Fate/stay night: Heaven’s Feel (arc 3 anime)

Fate/Zero (prequel anime)

 

Genre: Contemporary Fantasy Action Romance

Length: 45-60 hours (15-20 hours per arc, depending on reading speed)

 

Positives:

  • Good concept.
  • Starts well.

Negatives:

  • 50% word count in excess.
  • More telling than showing.
  • Idiot protagonist.
  • Useless ‘gamey’ elements.
  • Poor lore and mechanic explanations.
  • Circular dialogue.
  • World feels empty.
  • No basis to the romance.
  • Worst sex scene ever put to fiction.

Fate is a massive franchise, having mutated from a visual novel of three arcs into a tentacled monster of anime, games, and spinoffs. Due to its size and popularity, I followed a ‘watch order’ guide and started with the Fate/stay night visual novel since the anime Fate/stay night mashes all three arcs into one mess.

The story opens strong in the prologue with the red girl, Rin, a few character/world building scenes, and Rin summoning her servant Archer. We meet much of the human cast in efficient time and the stakes are clear. Seven mages will summon legendary figures from history or mythology to fight for the Holy Grail, granting a single wish. We also learn that a servant’s identity is of utmost importance, for knowing the hero is to know their weakness and ultimate weapon. Instead of names, they go by their class – Saber, Archer, Berserker, Rider, Assassin, Caster, and Lancer. (This cleared much confusion about why I had seen characters with the same names across the Fate franchise.) Typically, only the servant and master know the true name. Archer, however, can’t remember his identity.

So, we have the characters, the world, the stakes, interesting lore, a good concept, and a decent pace in a short period. The writing could use work, but it’s not bad.

Then the story resets once you start the first arc proper, titled Fate, where we now follow the actual protagonist, Shirou (introduced in the prologue), only to repeat the same story save a change or two, and dump a ton of exposition. The writing nosedives and the pacing stalls, which coupled with the bad art, makes Fate/stay night a difficult journey to complete.

First, Shirou is a rubbish character, only marginally better than your usual idiot harem protagonist. Fate/stay night is a harem of sorts, with each arc defined by which of the three girls Shirou pursues. And by pursues, I mean makes no effort to attract. He also gains free power when convenient for the plot.

Arc one centres on Shirou paired with his servant, the blonde knight Saber, who is one of the few good features of the story thanks to her backstory. The second arc, Unlimited Blade Works, has Rin as the love interest with Saber shifted to a minor character, which feels clumsy because she’s still crucial, yet forgotten most of the time in favour of Archer. Heaven’s Feel switches the romance to childhood friend Sakura. Each arc builds on the previous, so it’s important to play them in order if you want the full story, though expect a lot of repetition for the mechanics, rules explanations, and introductions. Characters also have inconsistencies across arcs.

Back to Shiro, much of the first act is girls fawning over him, when not expositing. An early scene has Shirou and three girls yammering on about him and food. I set the novel to auto, left for dinner, and returned to find then still at it. Almost all 15 days per arc has one of these ‘eating’ scenes that drones on for hours. These conversations don’t advance the plot or develop character either, often going in circles to repeat the same garbage until you want to choose one of the bad endings, just to end it all. They are filler, proven no more effectively than by their marked absence in the Unlimited Blade Works anime. There’s more food related scenes than action in this “action” series.

The exposition may be worse. Repeated exposition from the prologue aside, the way Rin explains the lore (exposition parrot is her main job) and mechanics is like a poorly written dictionary. Furthermore, the Fate series has these pointless game elements such as grades for character attributes and magic levels. What a lazy and binary technique of representing character power. Worse yet, they don’t matter. If the plot needs an A+ servant injured by a weak attack, then it will happen. Remove these statistics and nothing is lost. Instead, why not build the world. Fate/stay night gives the impression of having 20 people in existence. So many words, yet such an empty world.

Any editor can remove half the text with a cursory glance from all the filler. Even plot text is over written, full of stating the obvious and explaining an action just before doing it.

‘I should go to the kitchen.’

‘I go to the kitchen.’

‘I should eat something.’

‘I eat something.’

Imagine that, but with five times the words.

Arriving at the plot, matters improve little. After spending so much time establishing the rules, insisting upon the importance of character statistics and each servant’s power, Fate/stay night throws all the rules out the window and does whatever. I don’t imagine the writer bothered to edit for consistency. I don’t imagine he edited at all.

For a plot that’s about everyone fighting to the death, few characters actually fight to the death. I can’t remember how many times a good guy lives because a villain just lets them go. Hell, the loli girl, master of Berserker, captures Shirou and instead of killing him, takes him home to become her slave (of sex?). Of course he gets away, rendering the event pointless. The alliance between Rin and Shirou also makes little sense, stretching the limits of plausibility for why a girl, whose life training prepared her to crush mages and servants, would forget all that faster than a sneeze.

But, none of the above makes Fate/stay night a terrible visual novel. Amateurish, sure. Requiring an editor? Certainly. Only once you find the true purpose for this game’s creation can you witness its soul. Much like the Holy Grail isn’t what it seems, Fate/stay night isn’t an action series, nor is it a fantasy – well, yes, it is a fantasy, though not the sort one normally thinks of. All of this – the legendary heroes, the magic, the violence, the lore – serves as a self-insert fantasy for the author to get it on with the ladies.

If you are of innocent mind, then avert thine eyes and skip the next paragraph, for I have to describe the first “session of love” if I am to truly impress upon you the horrendousness of this text. The excuse to have sex is retardedly hilarious. Prepare yourselves (or your anus, in Rin’s case), we are about to enter the worst erotic fiction ever conceived.

After a lost battle, Shirou, Saber, and Rin flee to an abandoned house in enemy territory. Saber has little energy left and with Berserker on the hunt, they need to recharge her before the next fight. What’s the one surefire way to recharge a servant? You guessed it: have sex. Feeding her energy had never been a problem until now, but hey, we have to ram sex scenes in somehow. Saber is hesitant, so Rin must take charge and ready her for the ritual by lubricating the knight. Rin becomes an instant bisexual, Saber – the all-powerful Saber – a weak, quivering girl, whose lips say no but her body says yes. Then Shirou mans up to do his duty, despite being so totally against it all, and the self-insert fantasy enters full swing in an orgy of awkward prose, bad anatomy, and most importantly, cringe. The way actions and sensations are described gives the impression that the author had never had sex before.

These characters change into new people for the scene (except Shirou – he’s always a loser) to justify sex. I should mention that this forms the basis of Shirou and Saber’s romantic thread… This scene is so bad that I considered the idea someone had pranked me by modding my game with fan fiction. I didn’t know this was an eroge beforehand.

The second sex scene with Saber is vanilla, but full of, “No, you mustn’t…” “There’s no need to suck that…” “No, don’t touch me there…” The other arcs also have their share of ridiculous erotica, though none as hilarious as the Shirou-Saber-Rin bender. Like the exposition and food scenes, the erotica contributes nothing. The author has no sense of focus.

What does Fate/stay night look like when it isn’t about the sex? We’ll find out in the next review, Fate/stay night: Unlimited Blade Works. Or better yet, when the author isn’t involved? See the Fate/Zero review after that.

Art – Very Low

The character art looks like amateur work you find on DeviantArt, as if the artist copied someone else. With no animation to contend with, the art has no excuse looking this cheap. A later port added some improved art shots.

Sound – Low

The music is bland, the voice work stiff.

Story – Low

Mages summon heroes of mythology and history to fight to the death for the Holy Grail. Fate/stay night’s good concept receives no help from the writer, who can’t do exposition, or romance, or pacing.

Overall Quality – Very Low

Recommendation: Avoid it…then again, you may want to play the first arc to see what horrific writing looks like. Fate/stay night is worse than the sum of its parts thanks to its atrocious technical writing, filler, and most particularly, the sex scenes. Watch Fate/Zero first, since this game spoils parts of that superior series.

10 thoughts on “Fate/stay night – Visual Novel Review”

  1. Thank you for writing this. This reflected a lot of what I felt about the VN. To me, it was perhaps one of the only VN’s I have ever read where I felt like I had to force my way through to read it.

    And not only was the moment to moment writing bad, the characters where especially bland and flat. The VN tries too hard with them only to faceplant, Gilgamesh especially.

    And then there is the whole central message of it that comes across so tone deaf it beggars belief at times. It’s one of those that thinks it is smarter than it actually is.

    Suffice to say, I’ll take the likes of Dies Irae over this any day.

    Liked by 1 person

  2. Fate stay night is a great novel but you can’t understand. If you really read it. You atleast understand heaven’s feel. But you are one of the ignorant person who think 50% words are unnecessary. Fate stay night is the real where every concept that you only imagined in zero is really developed. The biggest problem with your review is that you never understand shirou’s character. Shirou is a very complex character with very twisted psychology who only feel truly alive by saving someone. He admired humans and always force his ideal on someone. His ideology of superhero is explored in vn in different.There is a huge development is happened in ubw. Shirou has distorted personality with his dream. He never understand the problem of himself that what his true self is? He make excuses like survival guilt and PTSD that he should take the responsibility of those dead people. It makes him kind of antisocial because he can’t understand other’s feelings and emotion and tries to insert his own on them. He admire human beings and try to insert his philosophy of human beings on other. This is the route where he is started to understand these things that he only pursue his dream to feel alive or true pleasure. He accept his distorted psychology and understand his real reason for pursuing that that he wants everyone to be happy and he wanted to undone that hell or catastrophe which only create despair. He is selfish before this development and try to insert his dream for his own self interest but he sacrifice every interest for his dream in end. He understand his hypocrisy and become more selfless that he want to save everyone. He want save everyone even though he can’t save everyone. He atleast try to create a situation where he can save everyone but also accept reality that he should not take risk if he has not enough ability to save everyone. He still try to save everyone but wouldn’t risk everyone for it in these situations. He atleast save most people on those situation. He can’t create utopia but atleast create a better world everyone to live. He understands that he can atleast create situation when he destroy prejudice between people. When people also think selflessly and understand other opinion. They can create a world close to utopia. But there is a small problem. There is always not a case to understand other opinion or they can’t change it because of their inability. Therefore, utopia is still impossible but he can create a better world which is near to a utopia. This is explained by the character arc of rin who is influenced by shirou in ubw. Rin started to have faith and hope in selfless act in ubw which lead to a better person who become one of the ‛symbol’ of destroying prejudice to save ‛everyone’. In fate route, his twisted psychology and his ideal is explained. In ubw, it is the reconstruction of his ideal where he understands the problems of his ideal but also understand his importance and change his ideal to truly reach his ideal by eradicating prejudice between people and making them more selfless. Heaven’s feel is the deconstruction of superhero like captain america or spiderman where his own ideal consume him and make him more selfish. Sex is bad in two routes but it is necessary in heaven’s feel which actually develops him.

    Like

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s