Japanese Title: Wolf’s Rain
Similar: Ergo Proxy
Watched in: Japanese & English
Length: 30 episodes (26 in season one, 4 OVA to conclude)
- An extensive and varied soundtrack from multiple countries.
- Great visual quality expected from studio Bones.
- Solid Japanese voice work alongside the likes of Crispin Freeman and Steve Blum in an equally good English track.
- Serious pacing issues.
- The main drive of the plot, the search for paradise, doesn’t have any urgency due to vague objectives and potential consequences early in the series.
- Four recap episodes in the middle.
I first started watching Wolf’s Rain in 2003 shortly after its initial airing. It took until yesterday, eleven years later to finish watching the anime – I never felt that ‘just one more episode’ drive. Poor pacing issues, vague storytelling, and filler episodes make Wolf’s Rain a difficult anime to invest in.
Wolf shapeshifters were thought extinct for 200 years; however, a few survived and blended into the populace as humans. A white wolf named Kiba follows the scent of Lunar Flowers to Cheza the flower maiden, key to opening the door to paradise. Unfortunately, the villain Darcia, who seeks to open paradise to remove his family’s curse, kidnaps Cheza. Kiba along with three other wolves, Tsume, Hige, and Toboe, give chase to rescue her. Meanwhile, a hunter and his dog Blue track down the pack of wolves, intent on wiping them out.
Wolf’s Rain’s narrative setup is a good one brought down by ambiguity. I understand (and recommend) that a writer shouldn’t lay out all the cards on the table within the first chapter; however, you must at least tell the audience which game you are playing. The narrative structure in Wolf’s Rain is akin to playing poker, only to have someone declare ‘Gin!’ and win the game, which is when you realise you weren’t playing the right game. Wolf’s Rain doesn’t establish the importance of paradise or the relevance of the villain (outside of kidnapping because the plot needed conflict) until late in the series. Furthermore, it isn’t some grand twist. The world is ending and paradise must be opened in order to save it. Only the blood of a wolf and the lunar maiden can accomplish this task. That’s all they needed to state clearly within a few episodes. It seems as though the writers assumed that the audience already knew all of this somehow.
Wolf’s Rain main storytelling device is allegory. Everything represents something. The focus here is on religious pilgrimage and social constructs. The wolves’ search for paradise is their journey to enlightenment, while the government’s extinction of wolves is the suppression of freedom. Looking at the device on a macro level, it is well executed, as the wolves face a dozen trials from betrayal to self-doubt to false hope as their varied personalities clash with one another. That said, it fails on a micro level, the scene-to-scene narrative. Writers can’t just throw something at the audience a claim quality because it’s ‘symbolic.’ Even if something is symbolic, it still needs structure and quality. When using symbolism, ask this: if the audience doesn’t catch the symbolism, will they still understand what is going on? If a character hulking out and turning evil is symbolic of inner struggle, there still needs to be a plausible reason for hulking out into evil. One can’t suddenly make him evil and declare symbolism!
The pacing doesn’t help either. Where some episodes have action, drama, and tension throughout, other episodes consist of nothing more than slow pans across silent scenes where little happens. Yes, moments of silence and introspection can enhance the narrative tension, but here the silence builds to nothing. To compound further, episodes 15 to 18 are recaps of the story thus far from the perspectives of different characters – the same recap four times! One would assume these recaps at least garner extra backstory or maybe revelations about a character’s motives. Alas, no, just filler. Imagine if you had to pay for this back when it was four episodes a DVD.
Where Wolf’s Rain does shine is with its music. Composer Yoko Kanno is to be commended for her excellent work with the soundtrack. She recorded music from around the world to craft an extensive and varied soundtrack. The opening theme sounds like something from Sting, the closing is by Maaya Sakamoto in English, there is European chant, Indian Raga, violin for moments of sorrow, and so much more. Truly great music.
It is a true shame the storytelling in Wolf’s Rain is so vague. As things are, I found the plodding story moments a hindrance to reach the tension. The soundtrack is worth a listen on its own, at the least.
Art – High
Great work as always by studio Bones with attention to detail like persistent battle damage. In human form, the artists managed to convey wolfish characteristics without resorting to clichéd ‘dog-ears-and-be-done-with-it’ design.
Sound – Very High
A phenomenal soundtrack from around the world along with great voice work in both languages. Gravel brothers Steve Blum and Crispin Freeman bring the appropriate levels of growl to the villain and Tsume, respectively.
Story – Medium
An over reliance on symbolisms leaves the plot vague for too long. Also suffers from pacing issues and four episodes of recap in the middle.
Overall Quality – Medium
Recommendation: Unless you can stand a vague narrative and slow pace, you won’t enjoy Wolf’s Rain. I do really love that music.
Awards: (hover mouse over each award to see descriptions; click award for more recipients)